mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-23 01:59:18 +01:00
don't make native res packs, fix most naming issues
This commit is contained in:
parent
faa75b6c5b
commit
f47e634122
@ -1,6 +1,6 @@
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[Definition]
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titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a
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name = "Super Smash Bros. - Higher Quality Shadows"
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name = "Super Smash Bros. for Wii U - Higher Quality Shadows"
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version = 2
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[TextureRedefine]
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@ -1,4 +1,4 @@
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[Definition]
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titleIds = 000500001019C800,000500001019E600,000500001019E500,0005000E1019C800
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name = "Twilight Princess HD - No Anti-Aliasing"
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name = "The Legend of Zelda: Twilight Princess HD - No Anti-Aliasing"
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version = 2
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@ -1,4 +1,4 @@
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[Definition]
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titleIds = 000500001019C800,000500001019E600,000500001019E500,0005000E1019C800
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name = "Twilight Princess HD - Adjustable Bloom"
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name = "The Legend of Zelda: Twilight Princess HD - Adjustable Bloom"
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version = 2
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@ -1,7 +1,7 @@
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# Found by Esppiral
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[Definition]
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titleIds = 000500001019C800,000500001019E600,000500001019E500,0005000E1019C800
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name = "Twilight Princess HD - Higher Quality Shadows"
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name = "The Legend of Zelda: Twilight Princess HD - Higher Quality Shadows"
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version = 2
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[TextureRedefine]
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@ -1,4 +1,4 @@
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[Definition]
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titleIds = 0005000010143400,0005000010143600,0005000010143500
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name = "The Wind Waker HD - No Anti-Aliasing"
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name = "The Legend of Zelda: The Wind Waker HD - No Anti-Aliasing"
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version = 2
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@ -1,4 +1,4 @@
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[Definition]
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titleIds = 0005000010143400,0005000010143600,0005000010143500
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name = "The Wind Waker HD - Adjustable Bloom"
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name = "The Legend of Zelda: The Wind Waker HD - Adjustable Bloom"
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version = 2
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@ -2,7 +2,7 @@
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# Shadow format found by SunBroDave on NeoGAF http://www.neogaf.com/forum/showpost.php?p=229677345&postcount=782
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[Definition]
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titleIds = 0005000010143400,0005000010143600,0005000010143500
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name = "The Wind Waker HD - Higher Quality Shadows"
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name = "The Legend of Zelda: The Wind Waker HD - Higher Quality Shadows"
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version = 2
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[TextureRedefine]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -2,10 +2,11 @@
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$halfWidth = $fullWidth / 2;
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$halfHeight = $fullHeight / 2;
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$quarterWidth = $fullWidth / 4;
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$quarterHeight = $fullHeight / 4;
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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@ -18,93 +19,93 @@ version = 2
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # zoomed in
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width = 1128
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height = 720
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # zoom transition
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width = 1000
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height = 600
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # zoom transition 2
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width = 1000
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height = 720
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # half-res (zoomed in)
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width = 564
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height = 360
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # half-res (zoom transition)
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width = 500
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height = 300
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # half-res (zoom transition 2)
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width = 500
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height = 360
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = <?=$fullWidth?>
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#overwriteHeight = <?=$fullHeight?>
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # q-res (gamepad)
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width = 214
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height = 120
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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@ -29,8 +32,8 @@ overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine]
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width = 320
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height = 180
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine]
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width = 160
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@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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|
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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$title = get_title($fullWidth, $fullHeight);
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?>
|
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[Definition]
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|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
|
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|
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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|
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$title = get_title($fullWidth, $fullHeight);
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?>
|
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[Definition]
|
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|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
|
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$scaleFactorY = $fullHeight / 720.0;
|
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|
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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|
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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|
@ -2,10 +2,11 @@
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$halfWidth = $fullWidth / 2;
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$halfHeight = $fullHeight / 2;
|
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$quarterWidth = $fullWidth / 4;
|
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$quarterHeight = $fullHeight / 4;
|
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$scaleFactorX = $fullWidth / 1280.0;
|
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$scaleFactorY = $fullHeight / 720.0;
|
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|
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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|
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$title = get_title($fullWidth, $fullHeight);
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?>
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@ -18,93 +19,93 @@ version = 2
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width = 1280
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height = 720
|
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
|
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overwriteWidth = <?=$fullWidth?>
|
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overwriteHeight = <?=$fullHeight?>
|
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overwriteWidth = <?=round($scaleFactorX*1280)?>
|
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overwriteHeight = <?=round($scaleFactorY*720)?>
|
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|
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[TextureRedefine] # zoomed in
|
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width = 1128
|
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height = 720
|
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overwriteWidth = <?=$fullWidth?>
|
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overwriteHeight = <?=$fullHeight?>
|
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overwriteWidth = <?=round($scaleFactorX*1280)?>
|
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overwriteHeight = <?=round($scaleFactorY*720)?>
|
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|
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[TextureRedefine] # zoom transition
|
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width = 1000
|
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height = 600
|
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overwriteWidth = <?=$fullWidth?>
|
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overwriteHeight = <?=$fullHeight?>
|
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overwriteWidth = <?=round($scaleFactorX*1280)?>
|
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overwriteHeight = <?=round($scaleFactorY*720)?>
|
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|
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[TextureRedefine] # zoom transition 2
|
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width = 1000
|
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height = 720
|
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overwriteWidth = <?=$fullWidth?>
|
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overwriteHeight = <?=$fullHeight?>
|
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overwriteWidth = <?=round($scaleFactorX*1280)?>
|
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overwriteHeight = <?=round($scaleFactorY*720)?>
|
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|
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[TextureRedefine] # half-res alpha
|
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width = 640
|
||||
height = 360
|
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formatsExcluded = 0x41A # exclude obvious textures
|
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overwriteWidth = <?=$halfWidth?>
|
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overwriteHeight = <?=$halfHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
||||
|
||||
[TextureRedefine] # half-res (zoomed in)
|
||||
width = 564
|
||||
height = 360
|
||||
overwriteWidth = <?=$halfWidth?>
|
||||
overwriteHeight = <?=$halfHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
||||
|
||||
[TextureRedefine] # half-res (zoom transition)
|
||||
width = 500
|
||||
height = 300
|
||||
overwriteWidth = <?=$halfWidth?>
|
||||
overwriteHeight = <?=$halfHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
||||
|
||||
[TextureRedefine] # half-res (zoom transition 2)
|
||||
width = 500
|
||||
height = 360
|
||||
overwriteWidth = <?=$halfWidth?>
|
||||
overwriteHeight = <?=$halfHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
||||
|
||||
[TextureRedefine] # quarter-res alpha
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = <?=$quarterWidth?>
|
||||
overwriteHeight = <?=$quarterHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
||||
|
||||
[TextureRedefine] # q-res (zoomed in)
|
||||
width = 282
|
||||
height = 180
|
||||
overwriteWidth = <?=$quarterWidth?>
|
||||
overwriteHeight = <?=$quarterHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
||||
|
||||
[TextureRedefine] # q-res (zoom transition)
|
||||
width = 250
|
||||
height = 150
|
||||
overwriteWidth = <?=$quarterWidth?>
|
||||
overwriteHeight = <?=$quarterHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
||||
|
||||
[TextureRedefine] # q-res (zoom transition 2)
|
||||
width = 250
|
||||
height = 180
|
||||
overwriteWidth = <?=$quarterWidth?>
|
||||
overwriteHeight = <?=$quarterHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
#overwriteWidth = <?=$fullWidth?>
|
||||
#overwriteHeight = <?=$fullHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*1280)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*720)?>
|
||||
|
||||
[TextureRedefine] # half-res (gamepad)
|
||||
width = 427
|
||||
height = 240
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = <?=$halfWidth?>
|
||||
overwriteHeight = <?=$halfHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*640)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*360)?>
|
||||
|
||||
[TextureRedefine] # q-res (gamepad)
|
||||
width = 214
|
||||
height = 120
|
||||
formatsExcluded = 0x41A # exclude obvious textures
|
||||
overwriteWidth = <?=$quarterWidth?>
|
||||
overwriteHeight = <?=$quarterHeight?>
|
||||
overwriteWidth = <?=round($scaleFactorX*320)?>
|
||||
overwriteHeight = <?=round($scaleFactorY*180)?>
|
||||
|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1920.0;
|
||||
$scaleFactorY = $fullHeight / 1080.0;
|
||||
|
||||
if ($fullWidth == 1920 && $fullHeight == 1080)
|
||||
exit(1);
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
if ($fullWidth == 1280 && $fullHeight == 720)
|
||||
exit(1);
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
if ($fullWidth == 1280 && $fullHeight == 720)
|
||||
exit(1);
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1920.0;
|
||||
$scaleFactorY = $fullHeight / 1080.0;
|
||||
|
||||
if ($fullWidth == 1920 && $fullHeight == 1080)
|
||||
exit(1);
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
if ($fullWidth == 1280 && $fullHeight == 720)
|
||||
exit(1);
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1920.0;
|
||||
$scaleFactorY = $fullHeight / 1080.0;
|
||||
|
||||
if ($fullWidth == 1920 && $fullHeight == 1080)
|
||||
exit(1);
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
if ($fullWidth == 1280 && $fullHeight == 720)
|
||||
exit(1);
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
if ($fullWidth == 1280 && $fullHeight == 720)
|
||||
exit(1);
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
|
@ -5,6 +5,9 @@ $fullHeight = $argv[2];
|
||||
$scaleFactorX = $fullWidth / 1280.0;
|
||||
$scaleFactorY = $fullHeight / 720.0;
|
||||
|
||||
if ($fullWidth == 1280 && $fullHeight == 720)
|
||||
exit(1);
|
||||
|
||||
$title = get_title($fullWidth, $fullHeight);
|
||||
?>
|
||||
[Definition]
|
||||
|
Loading…
Reference in New Issue
Block a user