Added 1600x900 Resolution to Packs that didnt have it (#286)

Added 1600x900 resolution to all packs that didn't have it.
This commit is contained in:
Skal Fate 2018-11-30 22:35:12 -07:00 committed by GitHub
parent 774b0a2fe7
commit f55f569783
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
27 changed files with 202 additions and 9 deletions

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920
@ -548,4 +555,4 @@ overwriteHeight = ($height/$gameHeight) * 9
#height = 8
#formats = 0x816 #,0x823
#overwriteWidth = ($width/$gameWidth) * 8
#overwriteHeight = ($height/$gameHeight) * 8
#overwriteHeight = ($height/$gameHeight) * 8

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920
@ -137,4 +144,4 @@ width = 854
height = 480
formats = 0x011,0x816,0x41a,0x81e,0x810,0x21a,0x01a
overwriteWidth = ($width/$gameWidth) * 854
overwriteHeight = ($height/$gameHeight) * 480
overwriteHeight = ($height/$gameHeight) * 480

View File

@ -49,6 +49,16 @@ $textureFormat = 0x01a
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
$internalRes = 1.0
$scaleShader = 1.0
$textureFormat = 0x01a
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920
@ -205,4 +212,4 @@ width = 64
height = 32
formats = 0x816
overwriteWidth = ($width/$gameWidth) * 64
overwriteHeight = ($height/$gameHeight) * 32
overwriteHeight = ($height/$gameHeight) * 32

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920
@ -82,4 +89,4 @@ overwriteHeight = ($height/$gameHeight) * 720
width = 854
height = 480
overwriteWidth = ($width/$gameWidth) * 854
overwriteHeight = ($height/$gameHeight) * 480
overwriteHeight = ($height/$gameHeight) * 480

View File

@ -42,6 +42,13 @@ $height = 720
$gameWidth = 1920
$gameHeight = 1080
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1920
$gameHeight = 1080
// Common HD Resolutions
[Preset]

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920
@ -138,4 +145,4 @@ overwriteHeight = ($height/$gameHeight) * 480
width = 854
height = 480
overwriteWidth = ($width/$gameWidth) * 854
overwriteHeight = ($height/$gameHeight) * 480
overwriteHeight = ($height/$gameHeight) * 480

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -42,6 +42,13 @@ $height = 720
$gameWidth = 1920
$gameHeight = 1080
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1920
$gameHeight = 1080
// Common HD Resolutions
[Preset]

View File

@ -5,8 +5,6 @@ path = "Tokyo Mirage Sessions FE/Graphics/Resolution"
description = Changes the resolution of the game.
version = 3
// Performance
[Preset]
name = 1280x720 (Default)
$width = 1280
@ -39,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920
@ -276,4 +281,4 @@ width = 160
height = 120
formats = 0x816
overwriteWidth = ($width/$gameWidth) * 160
overwriteHeight = ($height/$gameHeight) * 120
overwriteHeight = ($height/$gameHeight) * 120

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920
@ -253,4 +260,4 @@ width = 64
height = 64
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 64
overwriteHeight = ($height/$gameHeight) * 64
overwriteHeight = ($height/$gameHeight) * 64

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -37,6 +37,13 @@ $gameHeight = 720
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
[Preset]
name = 1920x1080
$width = 1920

View File

@ -47,6 +47,16 @@ $textureFormat = 0x01a
// Common HD Resolutions
[Preset]
name = 1600x900
$width = 1600
$height = 900
$gameWidth = 1280
$gameHeight = 720
$internalRes = 1.0
$scaleShader = (1440.0/1080.0)
$textureFormat = 0x01a
[Preset]
name = 1920x1080
$width = 1920