[BotW] more accurate description of static FPS++

A wrong fps estimation can have visual artifacts among others. Even an estimation without visual artifacts will not be accurate emulation unless the fps was constant anyway.
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epigramx 2020-01-03 09:48:12 +02:00 committed by GitHub
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@ -2,7 +2,7 @@
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Static FPS Mod
path = "The Legend of Zelda: Breath of the Wild/Mods/Static FPS Mod"
description = "Simplified FPS++ to keep behavior closer to the default game. Don't mix dynamic and static mods. It requires that you can maintain the target FPS."
description = "Do not mix this with FPS++ as it is a simplified version of it. It removes the dynamic-timestep part in order to provide more accurate emulation because it does not estimate the current fps while it keeps the performance boosts. For the most accurate and bug free emulation use it on 30FPS mode."
version = 4
[Preset]