Commit Graph

5 Commits

Author SHA1 Message Date
Michael
194d7a616e Apply vendor filters to some BotW workaround packs
The other few packs I do not have much information on, so I'm leaving them as-is for now. Rather not interfere with version 4 pack updates too much.
2019-12-20 20:01:50 -08:00
Crementif
c1b904314d
Revert "Update every graphic pack to V4"
This reverts commit 306da0b802.
2019-11-29 05:20:11 +01:00
Crementif
306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00
Crementif
3f6c6be1d7
[BotW] Add another shader to AMD crash pack 2019-06-20 11:59:46 +02:00
Crementif
c01d0cf5e4
[BotW] Add AMD crash workaround
Workaround made by Exzap, helped by darkemaste and some other folks
2019-06-19 08:15:00 +02:00