Commit Graph

7 Commits

Author SHA1 Message Date
Morph1984
a8feaf4d74 Fix error in port (#304)
Changed _currentFPS to _averageFPS
2018-12-19 19:24:39 -08:00
Morph1984
b18c7d3441 [BotW] Port FPS++ judder fix to 1.4.0 and 1.4.1
Thanks to Morph1984 for porting this.
2018-12-19 19:02:00 +01:00
Crementif
a81d6d51da [BotW] Add judder fix to FPS++ using FPS averaging, more presets
Only works on the latest game version for now!

It's a completely new FPS averaging implementation from the one Xalphenos posted on the Cemu forum, but they do pretty much the same thing. This version has some added things like being able to change the amount of frames it averages in the rules.txt. It's also relatively faster then Xalphenos implementation... but it's not noticeable in any way.

I've ported over his comments and shared some of the info I've learned from looking at his code and formatted it a little bit.

P.S. Xalphenos also suggested a change to the low FPS limiter. This might fix weird physics when < 15FPS (see things like guardians).

P.P.S. The cheats got removed since we've got them in separate packs.
2018-12-18 03:21:07 +01:00
Crementif
8701d63f1f
[BotW] Fix best fence skip for 1.4.0 and 1.4.1
It seems that best fence skip has been broken for a while now, on both versions. I apparently seemed to have fixed it in the last update for the latest BotW update, but hadn't done so for 1.4.0 and 1.4.1.

(Also, it seems that I forgot to change this variable to be actually correct when pushing all these addresses, whoops)
2018-12-15 20:20:38 +01:00
Crementif
a6b6f582ce
[BotW] Add FPS++ arrow fix for V1.4.0 and V1.4.1 2018-12-10 14:33:25 +01:00
Crementif
c849e253e4 [BotW] Port arrow fix to FPS++
Based on epigramx's fixes, see https://www.youtube.com/watch?v=ILdMW9bgBM8 for a comparison.

Also, the arrow fix is only ported for the latest game update.
2018-12-09 03:35:30 +01:00
Michael
2305c1bf21 Change naming of Modifications to Mods and Source to Graphics 2018-11-29 17:52:25 -08:00