Commit Graph

7 Commits

Author SHA1 Message Date
Crementif
b5260c80f3
Hotfix for Mario Kart 8 Contrasty pack
Seems like something in the script isn't fixing the order of the glsl variables automatically, though the error ("This shader (with the current [preset name]) doesn't follow the uf_* variable order from Cemu itself, so it might've been messed with.") still got displayed.

Before I fix this problem with the script tomorrow (should be fine to continue to convert packs, just don't ignore the error thinking that it would be automatically fixed for now), I though that I would send this hotfix.
2020-01-02 06:17:27 +01:00
Crementif
65d4511fa9
Update Mario Kart 8 packs for Vulkan
No unverified shaders. Should all just work ™️
2020-01-01 20:40:08 +01:00
Crementif
c1b904314d
Revert "Update every graphic pack to V4"
This reverts commit 306da0b802.
2019-11-29 05:20:11 +01:00
Crementif
306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00
Skal Fate
66f1c88f56
BotwFxaa Improvement and Mario Kart 8 Contrasty Error Fix (#289)
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt

Fxaa Improved final

* Update rules.txt

had a negative number in High Contrasty which created a cemu log error
2018-12-04 01:27:49 -07:00
Crementif
cc1e5f7f9a Fix capitalization, paths and add pro+ 2018-11-01 20:39:18 +01:00
getdls
2c5175e19d MK8, SM3DW 1.4.x Contrasty 2018-10-31 19:14:50 +01:00