fuzzy head
ps: 1.33333333 is actually the original offset is this shader, divide by it then left with whatever you need
maybe could also change vertex shader tho
* fix splatoon missing bloom
the bloom miss because the game creates a mipmap seperately so cemu can't auto rescale it
only added one, the rest 3 then is all handled by cemu (tested with 1440p)
* yet another smoke shader
report by Bleed.0xx on discord
only vertex, smoke itself seems to be only a texture
Cemu 1.10.0 made some changes which are causing the blur radius to be less on Cemu 1.10.0 due to a blur layer which changed size (for Mario kart 8). Can't do much about it. I used Cemu 1.10.0 as a guideline, but backwards compatibility is still here.
- Mario Kart 8 now has the general blur fix, added to Quality&Enthusiast. Showcase
+ Fixed previous low radius
+ Added support for all resolutions by using general blur fix
+ Details: Used Horizontal&Vertical blur, 2 shaders added
- Splatoon now has the general blur fix, added to Quality&Enthusiast. Showcase
+ Details: Used Horizontal&Vertical blur, 2 shaders added