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
Did work on some ultrawide HUD stuff too, but patching doesn't really seem to be the answer here.
7 lines
244 B
NASM
7 lines
244 B
NASM
[AspectRatio_v64]
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moduleMatches = 0xfab25e0c
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0x1000AE0C = .float ($width/$height)/($gameWidth/$gameHeight)
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#0x1000008C = .float ($width/$height)/($gameWidth/$gameHeight) # Doesn't seem to be related to the HUD aspect ratio, but it's related.
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