mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 17:49:17 +01:00
f8b059a5fe
A wrong fps estimation can have visual artifacts among others. Even an estimation without visual artifacts will not be accurate emulation unless the fps was constant anyway. |
||
---|---|---|
.. | ||
patches.txt | ||
readme.txt | ||
rules.txt |
This mod is based on a simplification of the fps++ mod by Xalphenos; it drops dynamic FPS to keep behavior closer to the default game. The Rajkosto "best fence" method is also included for performance and stability. It improves over previous static mods in that it allows ANY positive integer as a static fps target and it includes the stamina fix. I've also figured out a fix for the physics of arrow projectiles. To use it enable the graphic pack and choose a preset fps target, or edit the rules.txt file to add a new preset. Original forum thread at https://forum.cemu.info/showthread.php/421 epigramx