cemu_graphic_packs/Quality/Splatoon_2160p/rules.txt

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[Definition]
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = "Splatoon - 3840x2160"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x816,0x19,0x1a
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] #TV
width = 1280
height = 720
formats = 0x19,0x1a
overwriteFormat = 0x1f
tileModesExcluded = 0x001
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # tv (increased depth)
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # half-res alpha (increased depth)
width = 640
height = 360
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # quarter-res alpha (increased depth)
width = 320
height = 180
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # squid sisters
width = 1024
height = 576
overwriteWidth = 3072
overwriteHeight = 1728
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # multiplayer
width = 848
height = 480
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # half-res alpha (multiplayer)
width = 424
height = 240
overwriteWidth = 1920
overwriteHeight = 1080