cemu_graphic_packs/Resolutions/FASTRacingNEO_Resolution/patch_AspectRatio.asm
Crementif e2255adfbf
[Fast Racing Neo] Add preliminary ultrawide support
Did work on some ultrawide HUD stuff too, but patching doesn't really seem to be the answer here.
2020-05-04 21:32:50 +02:00

7 lines
244 B
NASM

[AspectRatio_v64]
moduleMatches = 0xfab25e0c
0x1000AE0C = .float ($width/$height)/($gameWidth/$gameHeight)
#0x1000008C = .float ($width/$height)/($gameWidth/$gameHeight) # Doesn't seem to be related to the HUD aspect ratio, but it's related.