mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-29 19:31:50 +01:00
78 lines
1.4 KiB
Plaintext
78 lines
1.4 KiB
Plaintext
[Definition]
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titleIds = 000500001017D800,000500001017D900,000500001017CD00
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name = "Hyrule Warriors - 1920x1080"
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version = 2
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[TextureRedefine] #Game Resolution
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width = 1280
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height = 720
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formatsExcluded = 0x431,0x433
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tileModesExcluded = 0x001
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] #Only saw depth in Nsight
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width = 640
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height = 360
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tileModesExcluded = 0x001
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] #Lighting?
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width = 322
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height = 182
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overwriteWidth = 483
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overwriteHeight = 273
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[TextureRedefine] #Dupe of Main Game
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width = 320
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height = 180
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] #Lighting Blur?
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width = 162
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height = 92
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overwriteWidth = 243
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overwriteHeight = 138
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[TextureRedefine] #Lighting Blur?
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width = 160
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height = 90
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overwriteWidth = 240
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overwriteHeight = 135
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#[TextureRedefine] #Shadows?
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#width = 1024
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#height = 2048
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#formats = 0x005
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#overwriteWidth = 2048
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#overwriteHeight = 4096
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#[TextureRedefine] #Dupe of Main Game?
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#width = 64
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#height = 64
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#formats = 0x005
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#overwriteWidth = 96
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#overwriteHeight = 96
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#[TextureRedefine] #Dupe of Main Game?
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#width = 16
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#height = 16
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#formats = 0x005
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#overwriteWidth = 24
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#overwriteHeight = 24
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#[TextureRedefine] #Dupe of Main Game?
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#width = 4
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#height = 4
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#formats = 0x005
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#overwriteWidth = 6
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#overwriteHeight = 6
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#[TextureRedefine] #Dupe of Main Game?
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#width = 1
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#height = 1
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#formats = 0x005
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#overwriteWidth = 2
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#overwriteHeight = 2 |