mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-25 19:16:52 +01:00
4398ebcebe
I searched through quite a bit of commits to properly credit some packs. Some of the credits are based off memory. Please let me know if I incorrectly credited or forgot to credit somebody.
31 lines
831 B
Plaintext
31 lines
831 B
Plaintext
[Definition]
|
|
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
|
name = Dynamic Gamespeed
|
|
path = "The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required)"
|
|
description = DON'T USE STATIC FPS WITH FPS++! Don't forget to set the FPS limit if you want to exceed 30 FPS. Lowering the amount of averaged frames, how more reactive the gamespeed becomes to your FPS. Made by Xalphenos, Crementif, and epigramx.
|
|
version = 4
|
|
|
|
[Preset]
|
|
name = 32 Frames Averaged
|
|
$amount_of_FPS_averaged = 32
|
|
|
|
[Preset]
|
|
name = 16 Frames Averaged
|
|
$amount_of_FPS_averaged = 16
|
|
|
|
[Preset]
|
|
name = 8 Frames Averaged
|
|
$amount_of_FPS_averaged = 8
|
|
|
|
[Preset]
|
|
name = 6 Frames Averaged
|
|
$amount_of_FPS_averaged = 6
|
|
|
|
[Preset]
|
|
name = 4 Frames Averaged
|
|
$amount_of_FPS_averaged = 4
|
|
|
|
[Preset]
|
|
name = 3 Frames Averaged
|
|
$amount_of_FPS_averaged = 3
|