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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae |
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9c0b7031078fba88_0000007800001269_ps.txt | ||
45e72a252caba763_000003c000009269_ps.txt | ||
59cba7eb9a9c1df6_00000007f924d249_ps.txt | ||
808ba0411f6f526e_0000007ff9249a49_ps.txt | ||
88133ee405eaae28_000003c000009269_ps.txt | ||
09085793b5a9f364_00001ffe492e9249_ps.txt | ||
rules.txt |