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https://github.com/cemu-project/cemu_graphic_packs.git
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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae |
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4facbb67739c71ec_0000000000003fc9_ps.txt | ||
317f0bb42d413218_000000000001fe49_ps.txt | ||
381a8604d1ae532c_0000000000003fc9_ps.txt | ||
ab0a485b9ae1bb1e_00000000000ff259_ps.txt | ||
ad633c5a0a93f6b7_0000000000003fc9_ps.txt | ||
b2b5b7eabba3b5ed_00000000000ff259_ps.txt | ||
d2082c0e0e8ddf27_000000000001fe49_ps.txt | ||
e7e31b26bbd728fc_000000000001fe49_ps.txt | ||
f9fd48fb4ead7fcd_00000000000003c9_ps.txt | ||
rules.txt |