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Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
16 lines
552 B
Plaintext
16 lines
552 B
Plaintext
[Definition]
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titleIds = 0005000010110E00,0005000010145000,0005000010144F00
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name = No "Pixel Mess"
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path = Super Smash Bros. for Wii U/Workarounds/No "Pixel Mess"
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description = Removes the "Pixel Mess" that appears on the results screen. Currently causes several effects to not appear.
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version = 4
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# A screenshot of the issue can be seen here: https://cdn.discordapp.com/attachments/286429969104764928/335077383847673857/unknown.png
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[TextureRedefine] # Pixel Mess Texture
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width = 640
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height = 360
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formats = 0x00a
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overwriteWidth = 1
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overwriteHeight = 1
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