cemu_graphic_packs/Workarounds/SuperSmashBros_NoPixelMess/rules.txt
Crementif 306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00

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[Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00
name = No "Pixel Mess"
path = Super Smash Bros. for Wii U/Workarounds/No "Pixel Mess"
description = Removes the "Pixel Mess" that appears on the results screen. Currently causes several effects to not appear.
version = 4
# A screenshot of the issue can be seen here: https://cdn.discordapp.com/attachments/286429969104764928/335077383847673857/unknown.png
[TextureRedefine] # Pixel Mess Texture
width = 640
height = 360
formats = 0x00a
overwriteWidth = 1
overwriteHeight = 1