cemu_graphic_packs/Workarounds/XenobladeX_Brightness/rules.txt
Crementif 306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = Brightness Workaround
path = "Xenoblade Chronicles X/Workarounds/Brightness"
description = Edit presets for preference.
version = 4
[Preset]
name = NVIDIA
$crushContrast = 0.000
$exposure = 0.52
$gamma = 0.93
$glare = 0.95
$lift = 0.002
$postExposure = 1.05
$vibrance = 0.318
[Preset]
name = AMD
$crushContrast = 0
$exposure = 0.32
$gamma = 0.93
$glare = 0.95
$lift = 0.002
$postExposure = 1.05
$vibrance = 0.318