cemu_graphic_packs/Enhancements/MarioKart8_BoostBlurQuality/rules.txt
Crementif 142ed07b27
[MK8] Improve descriptions, fix folder spelling, simplify presets
Since filters don't work with Vulkan (even if you try to adapt it to Vulkan) it would be smart if we made the pack OpenGL only at least, since Vulkan will crash with it if you've got it enabled. We want to keep the game breaking to a minimum.

I also changed the descriptions to be more explanatory, and changed the preset names to make more sense to users. Unsure what the presets exactly entail (more specifically the preset that was originally called Smooth half original).
2020-01-19 20:26:38 +01:00

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[Definition]
titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
name = Motion Quality Blur
path = "Mario Kart 8/Enhancements/Boost Blur Quality"
description = Increases the quality of the motion blur that's used when you're boosting. Increasing the quality will increase your GPU load.
version = 4
[Preset]
name = Higher quality blur, stronger intensity
$nrOfPasses:int = 16
$blurStart:float = 0.93
$blurWidth:float = 0.1
[Preset]
name = Equal amount of blur, same intensity
$nrOfPasses:int = 8
$blurStart:float = 0.975
$blurWidth:float = 0.025
[Preset]
name = Extreme quality blur, stronger intensity
$nrOfPasses:int = 24
$blurStart:float = 0.93
$blurWidth:float = 0.1