mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-24 17:01:49 +01:00
12ddaa5768
* fix splatoon missing bloom the bloom miss because the game creates a mipmap seperately so cemu can't auto rescale it only added one, the rest 3 then is all handled by cemu (tested with 1440p) * yet another smoke shader report by Bleed.0xx on discord only vertex, smoke itself seems to be only a texture
84 lines
1.6 KiB
Plaintext
84 lines
1.6 KiB
Plaintext
[Definition]
|
|
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
|
name = "Splatoon - 10240x5760"
|
|
version = 2
|
|
|
|
[TextureRedefine] # tv
|
|
width = 1280
|
|
height = 720
|
|
overwriteWidth = 10240
|
|
overwriteHeight = 5760
|
|
|
|
[TextureRedefine] # half-res alpha
|
|
width = 640
|
|
height = 360
|
|
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
|
overwriteWidth = 5120
|
|
overwriteHeight = 2880
|
|
|
|
[TextureRedefine] # quarter-res alpha
|
|
width = 320
|
|
height = 180
|
|
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 1440
|
|
|
|
[TextureRedefine] # half-res alpha (gamepad)
|
|
width = 427
|
|
height = 240
|
|
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
|
overwriteWidth = 1280
|
|
overwriteHeight = 720
|
|
|
|
[TextureRedefine] # half-res alpha (multiplayer)
|
|
width = 424
|
|
height = 240
|
|
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
|
overwriteWidth = 1280
|
|
overwriteHeight = 720
|
|
|
|
[TextureRedefine] # squid sisters
|
|
width = 1024
|
|
height = 576
|
|
overwriteWidth = 8192
|
|
overwriteHeight = 4608
|
|
|
|
[TextureRedefine] # zoom blur
|
|
width = 512
|
|
height = 288
|
|
overwriteWidth = 4096
|
|
overwriteHeight = 2304
|
|
|
|
[TextureRedefine] # sub zoom blur
|
|
width = 448
|
|
height = 252
|
|
overwriteWidth = 3584
|
|
overwriteHeight = 2016
|
|
|
|
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
|
width = 128
|
|
height = 128
|
|
|
|
[TextureRedefine] # player icon - GL_RGBA8
|
|
width = 256
|
|
height = 256
|
|
|
|
[TextureRedefine] # gamepad
|
|
width = 854
|
|
height = 480
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 1440
|
|
|
|
[TextureRedefine] # multiplayer gamepad
|
|
width = 848
|
|
height = 480
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 1440
|
|
|
|
|
|
[TextureRedefine] # a bloom mip
|
|
width = 160
|
|
height = 90
|
|
formats = 0x816
|
|
overwriteWidth = 1280
|
|
overwriteHeight = 720 |