mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-28 12:24:14 +01:00
48e248971e
They don't need shader fixes for Vulkan so it should be safe updating the number
58 lines
1.2 KiB
Plaintext
58 lines
1.2 KiB
Plaintext
[Definition]
|
|
titleIds = 0005000010175B00,0005000010177800,0005000010191F00
|
|
name = Uncapped Framerate
|
|
path = "Sonic Boom: Rise of Lyric/Mods/Uncapped Framerate"
|
|
description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core.
|
|
version = 4
|
|
|
|
[Preset]
|
|
name = 60FPS (ideal for 240/120/60Hz displays)
|
|
$targetFPS:int = 60
|
|
|
|
[Preset]
|
|
name = 30FPS (ideal for 240/120/60Hz displays)
|
|
$targetFPS:int = 30
|
|
|
|
[Preset]
|
|
name = 40FPS (ideal for 240/120/60Hz displays)
|
|
$targetFPS:int = 40
|
|
|
|
[Preset]
|
|
name = 20FPS (ideal for 240/120/60Hz displays)
|
|
$targetFPS:int = 20
|
|
|
|
[Preset]
|
|
name = 33FPS (ideal for 165Hz displays)
|
|
$targetFPS:int = 33
|
|
|
|
[Preset]
|
|
name = 48FPS (ideal for 144Hz displays)
|
|
$targetFPS:int = 48
|
|
|
|
[Preset]
|
|
name = 55FPS (ideal for 165Hz displays)
|
|
$targetFPS:int = 55
|
|
|
|
[Preset]
|
|
name = 72FPS (ideal for 144Hz displays)
|
|
$targetFPS:int = 72
|
|
|
|
[Preset]
|
|
name = 75FPS (ideal for 75Hz displays)
|
|
$targetFPS:int = 75
|
|
|
|
[Preset]
|
|
name = 120FPS (ideal for 240/120/60Hz displays)
|
|
$targetFPS:int = 120
|
|
|
|
[Preset]
|
|
name = 144FPS (ideal for 144Hz displays)
|
|
$targetFPS:int = 144
|
|
|
|
[Preset]
|
|
name = 165FPS (ideal for 165Hz displays)
|
|
$targetFPS:int = 165
|
|
|
|
[Control]
|
|
vsyncFrequency = $targetFPS
|