mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-28 10:51:50 +01:00
3aac17a4f1
Color Splash Virtual Boy Mode: Only changes format 0x816, this fixes some background not showing up properly Nintendo Land: change textures to texturesExcluded, so everything would work properly. (please implement textures/texturesExcluded sometime)
43 lines
860 B
Plaintext
43 lines
860 B
Plaintext
[Definition]
|
|
titleIds = 0005000010101F00,0005000010102000,0005000010102100
|
|
name = "Nintendo Land - 540p"
|
|
|
|
[TextureRedefine] # tv
|
|
width = 1280
|
|
height = 720
|
|
texturesExcluded = 0x1f712000
|
|
overwriteWidth = 960
|
|
overwriteHeight = 540
|
|
|
|
[TextureRedefine] # gamepad
|
|
width = 854
|
|
height = 480
|
|
overwriteWidth = 427
|
|
overwriteHeight = 240
|
|
|
|
[TextureRedefine] # gamepad
|
|
width = 848
|
|
height = 480
|
|
overwriteWidth = 424
|
|
overwriteHeight = 240
|
|
|
|
[TextureRedefine] # half-res alpha
|
|
width = 640
|
|
height = 540
|
|
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
|
overwriteWidth = 480
|
|
overwriteHeight = 270
|
|
|
|
[TextureRedefine] # half-res alpha (gamepad)
|
|
width = 424
|
|
height = 240
|
|
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
|
overwriteWidth = 212
|
|
overwriteHeight = 120
|
|
|
|
[TextureRedefine]
|
|
width = 2048
|
|
height = 2048
|
|
formats = 0x005
|
|
overwriteWidth = 1024
|
|
overwriteHeight = 1024 |