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4398ebcebe
I searched through quite a bit of commits to properly credit some packs. Some of the credits are based off memory. Please let me know if I incorrectly credited or forgot to credit somebody.
34 lines
803 B
Plaintext
34 lines
803 B
Plaintext
[Definition]
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titleIds = 00050000101DF400,00050002101DF401,00050000101DF500
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name = Shadow Resolution
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path = "Pokken Tournament/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution. Made by Slashiee.
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version = 4
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[Preset]
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name = Medium (100%, Default)
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$shadowRes = 1
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[Preset]
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name = Low (50%)
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$shadowRes = 0.5
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[Preset]
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name = High (200%)
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$shadowRes = 2
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[Preset]
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name = Ultra (300%)
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$shadowRes = 3
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[Preset]
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name = Extreme (400%, Unstable)
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$shadowRes = 4
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[TextureRedefine] # Shadows
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width = 512
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height = 512
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formats = 0x5
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overwriteWidth = $shadowRes * 512
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overwriteHeight = $shadowRes * 512
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