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https://github.com/cemu-project/cemu_graphic_packs.git
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477f71cf86
This reverts commit 2f5488c22e
.
30 lines
807 B
Plaintext
30 lines
807 B
Plaintext
[Definition]
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titleIds = 0005000010143500 # replace with fulltitleID
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name = Resolution
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path = "The Legend of Zelda: The Wind Waker HD/Graphics/Shadow resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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[Preset]
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name = 1024x1024 (1x, Default)
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$shadowRes = 1
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[Preset]
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name = 512x512 (0.5x) Downscale
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$shadowRes = 0.5
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[Preset]
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name = 2048x2048 (2x) - Good balance
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$shadowRes = 2
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[Preset]
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name = 4096x4096 (4x)
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$shadowRes = 4
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[TextureRedefine] #Shadows x3 Lods
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width = 1024
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height = 1024
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formats = 0x005 #,0x034,0x431,0x034
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overwriteWidth = $shadowRes * 1024
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overwriteHeight = $shadowRes * 1024
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