mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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a541e5a868
need to figure out how to do it via vertex shaders and not pixel shaders |
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BreathOfTheWild_!AMDLights | ||
BreathOfTheWild_!AMDShadows | ||
BreathOfTheWild_NVIDIASmoke | ||
BreathOfTheWild_SquareShadowsFix | ||
ColorSplash_ColorlessSpots | ||
SonicLostWorld_BrightnessFix | ||
SuperSmashBros_PixelMess | ||
XenobladeX_AdjustableBrightness | ||
XenobladeX_AMDGCN4 |