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8b9b2f0497
-Smash 4 NVIDIA dark workaround (taken from 1.7.4 graphic packs) -Reverse BotW April Fools Shadows
9 lines
429 B
Plaintext
9 lines
429 B
Plaintext
[Definition]
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titleIds = 0005000010145000,0005000010144F00,0005000010110E00
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name = "Smash 4 - NVIDIA brightness fix (Experimental)"
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[TextureRedefine] # replace SNORM framebuffer with float format (On Nvidia, rendering to SNORM textures truncates colors to [0.0,1.0] range, despite SNORM supporting [-1.0,1.0] range)
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width = 1920
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height = 1080
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formats = 0x219 # R10_G10_B10_A2_SNORM
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overwriteFormat = 0x820 # R16_G16_B16_A16_FLOAT |