mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-27 03:54:15 +01:00
65 lines
1.4 KiB
Plaintext
65 lines
1.4 KiB
Plaintext
#PLEASE READ THE COMMENTS NEXT TO THE TEXTURE REDEFINES, IT TELLS YOU THE CURRENT ISSUES OF THE GAME
|
|
#I ADDED THOSE LINES SO THAT PEOPLE CAN STOP MENTIONING THE SAME ISSUES OVER AND OVER AGAIN
|
|
[Definition]
|
|
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
|
name = "The Legend of Zelda: Breath of the Wild - 900p"
|
|
|
|
[TextureRedefine] #TV
|
|
width = 1280
|
|
height = 720
|
|
formatsExcluded = 0x008 # exclude the intro background texture
|
|
overwriteWidth = 1600
|
|
overwriteHeight = 900
|
|
|
|
[TextureRedefine] #TV2
|
|
width = 1280
|
|
height = 608
|
|
formatsExcluded = 0x008 # exclude the intro background texture
|
|
overwriteWidth = 1600
|
|
overwriteHeight = 760
|
|
|
|
#Breaks lighting effects when scaled.
|
|
#Disabling this breaks heatwaves and shadow LODs
|
|
[TextureRedefine] #half-res1
|
|
width = 640
|
|
height = 360
|
|
overwriteHeight = 800
|
|
overwriteHeight = 450
|
|
|
|
[TextureRedefine] #half-res2
|
|
width = 640
|
|
height = 290
|
|
overwriteWidth = 800
|
|
overwriteHeight = 363
|
|
|
|
[TextureRedefine] #half-res3
|
|
width = 640
|
|
height = 288
|
|
overwriteWidth = 800
|
|
overwriteHeight = 360
|
|
|
|
#Makes bloom look "pixelated" when scaled.
|
|
#Disabling this breaks ambient occlusion
|
|
[TextureRedefine] #q-res1
|
|
width = 320
|
|
height = 180
|
|
overwriteWidth = 400
|
|
overwriteHeight = 225
|
|
|
|
[TextureRedefine] #q-res2
|
|
width = 320
|
|
height = 145
|
|
overwriteWidth = 400
|
|
overwriteHeight = 181
|
|
|
|
[TextureRedefine] #q-res3
|
|
width = 320
|
|
height = 144
|
|
overwriteWidth = 400
|
|
overwriteHeight = 180
|
|
|
|
[TextureRedefine] #o-res1
|
|
width = 160
|
|
height = 90
|
|
overwriteWidth = 200
|
|
overwriteHeight = 113 |