cemu_graphic_packs/No HUD/SuperMario3DWorld_NoHUD/rules.txt

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# todo: Finish HUD on Super Mario 3D World, get HUD formats
[Definition]
titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500
name = "Super Mario 3D World + Captain Toad: Treasure Tracker - No HUD (WIP)"
[TextureRedefine] # character icons
width = 256
height = 512
formatsExcluded = 0x235,0x431
# formats = 0x000
overwriteWidth = 257
overwriteHeight = 513
[TextureRedefine] # icons
width = 256
height = 1024
# formats = 0x000
overwriteWidth = 257
overwriteHeight = 1025
[TextureRedefine] # gamepad gyro icon
width = 128
height = 100
# formats = 0x000
overwriteWidth = 129
overwriteHeight = 101
[TextureRedefine] # item slot
width = 92
height = 92
# formats = 0x000
overwriteWidth = 93
overwriteHeight = 93
[TextureRedefine] # item icon
width = 70
height = 70
# formats = 0x000
overwriteWidth = 71
overwriteHeight = 71
[TextureRedefine] # item icon
width = 80
height = 80
# formats = 0x000
overwriteWidth = 81
overwriteHeight = 81