cemu_graphic_packs/Mods/BreathOfTheWild_StaticFPS
epigramx f8b059a5fe
[BotW] more accurate description of static FPS++
A wrong fps estimation can have visual artifacts among others. Even an estimation without visual artifacts will not be accurate emulation unless the fps was constant anyway.
2020-01-03 09:48:12 +02:00
..
patches.txt Port the map scrolling fix from the Xalphenos' mod 2019-10-01 09:10:55 +03:00
readme.txt Modernize the description 2018-12-22 07:37:13 +02:00
rules.txt [BotW] more accurate description of static FPS++ 2020-01-03 09:48:12 +02:00

This mod is based on a simplification of the fps++ mod by Xalphenos; it drops
dynamic FPS to keep behavior closer to the default game. The Rajkosto "best
 fence" method is also included for performance and stability.

It improves over previous static mods in that it allows ANY positive integer 
as a static fps target and it includes the stamina fix. I've also figured out 
a fix for the physics of arrow projectiles.

To use it enable the graphic pack and choose a preset fps target, or edit
the rules.txt file to add a new preset. 

Original forum thread at https://forum.cemu.info/showthread.php/421

    epigramx