cemu_graphic_packs/Quality/Bayonetta2_2160p/rules.txt
2017-07-20 00:17:27 -07:00

36 lines
757 B
Plaintext

[Definition]
titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00
name = "Bayonetta 1 + 2 - 2160p (4K)"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine]#half-res
width = 640
height = 360
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine]#q-res1
width = 320
height = 176
overwriteWidth = 960
overwriteHeight = 528
[TextureRedefine]# q-res2
width = 320
height = 180
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080