Maschell
54b321ad6e
Added memory flushing to getMouseData function, added cooldown to mouse mode changing
2018-02-16 18:57:45 +01:00
Maschell
cb17522af2
Revert changing compiler flags.
2018-02-16 17:39:08 +01:00
Maschell
0fe22a57a8
Removed some logging.
2018-02-14 22:24:20 +01:00
Maschell
2816e9b2ec
Optimized the travis build script
2017-12-16 11:33:11 +01:00
Maschell
746cf737da
Fxied stupid typo in the travis script
2017-11-19 11:06:36 +01:00
Maschell
4525d6ff47
Added travis script
2017-11-19 11:05:23 +01:00
Maschell
4edd875998
Added info to the makefile
2017-11-11 16:18:03 +01:00
Maschell
bd13ee05c2
Unix filenames seem to be case sensetive for compiling
2017-10-29 12:42:11 +01:00
Maschell
39efa6dd88
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# source/patcher/ControllerPatcherHID.cpp
2017-10-29 10:29:56 +01:00
Maschell
f52849b3b1
Small adjustments to the readme
2017-10-29 10:25:23 +01:00
Maschell
765b9dcb1c
Transforming it into a static lib
2017-10-29 09:34:47 +01:00
Maschell
30557cd770
Remove log which preduces tooo many messages
2017-10-15 12:39:38 +02:00
Maschell
409871f29d
Changed the way configuration files are loaded.
...
- Now the app using the controller_patcher_lib is responseable for
mounting the device. This give the application the freedom to load it
from any place. (Which implements devoptabs)
2017-10-14 15:45:45 +02:00
Maschell
c9284c0238
Improved the logging, added more checks while parsing the ini
2017-10-14 13:22:47 +02:00
Maschell
3bf07857be
Fixed the thread to work with the new dynamic libs
2017-10-10 21:02:41 +02:00
Maschell
718ac61d77
Added option to disable the network controller
2017-07-20 17:28:14 +02:00
Maschell
f8aa5558cd
added variable for the app status
2017-07-20 16:01:08 +02:00
Maschell
3559a18408
Cleaned up the includes
2017-05-07 14:44:09 +02:00
Maschell
9119528a1b
Renamed the sleep functions, added option to disable rumble
2017-05-07 14:29:19 +02:00
Maschell
5c7be021d0
Added curly brackets to if(HID_DEBUG)
2017-05-06 19:46:05 +02:00
Maschell
83b064108e
Fix: Using multiple controllers of the same type now possible again
2017-05-03 21:44:08 +02:00
Maschell
4405eca443
Adjusted stick sensitivity for the pro controller emulation
2017-04-27 19:32:43 +02:00
Maschell
a72f8e3879
Added function to call the SamplingCallback and some minor tweaks
2017-04-23 15:19:21 +02:00
Maschell
913ce2b315
Added support for the Switch Pro Controller via USB
...
- Added pre defined values for the switch pro controller
2017-04-23 12:18:36 +02:00
Maschell
837908290e
Attempted to make the GC-Rumble working more reliable
2017-04-14 16:49:21 +02:00
Maschell
8dee7c3e70
Added defines for the controller names
2017-04-14 13:08:34 +02:00
Maschell
42fc97a37e
Added variables for a missing connection callback
2017-04-14 12:59:40 +02:00
Maschell
5e732f123c
Added rumble support for the network controller, changed protocol version to Version 3
2017-04-13 15:30:40 +02:00
Maschell
c46fcaff88
Changing the server-thread-priority if a game has problem with it.
...
Added retain variables for the callback workarround
2017-04-13 10:14:41 +02:00
Maschell
bb6964cd6f
Adding more checks for NULL-Pointer
2017-04-11 14:38:53 +02:00
Maschell
41012b4543
Again fixing the controller configuration with many config files.
...
- fix pre-defined values for xinput and ds4
- changed datatypes in order to fix "no controller config"-found issues
with many config files
2017-04-10 17:15:26 +02:00
Maschell
74d422a87e
Updated the TCP Handshake
...
Updated the TCP Handshake to also negotiate a protocol version.
2017-04-10 15:39:58 +02:00
Maschell
73bf9bfb74
Fixed bug when having more than 9 config files
...
the maximum of controller configs were increased to 32, but the datatype
was still u16 (which only has 16 bits). Changing it to u32 should
finally fix all issues with the config files
2017-04-10 11:02:58 +02:00
Maschell
a6413d4fae
Changed logging and changed all "int" to "s32"
2017-04-10 11:00:55 +02:00
Maschell
5a3aa0d0aa
Now the lib tries to mount the SD Card on each start until it actually works.
...
This should fix the config reading problems some people have.
Also fixing some compiler warnings
2017-04-06 12:49:50 +02:00
Maschell
7292edb8ce
Changed the network protocol to repsonse with PONG after a received PING.
2017-04-03 16:57:04 +02:00
Maschell
215f6952a6
Fixed using mutliple controller with the same vid/pid
2017-04-02 19:05:31 +02:00
Maschell
f98014f354
Disable button logging because they lead to crashes.
2017-04-02 10:41:13 +02:00
Maschell
521bf6fba5
Checking the bitmask properly..
2017-04-01 18:02:10 +02:00
Maschell
b7d529cce5
Fixed config for the keyboard
2017-04-01 17:35:50 +02:00
Maschell
5d2d29b4b9
Again fixing configuration
2017-03-31 17:29:59 +02:00
Maschell
e3af97b932
Fixed config files for controller which already have default settings.
2017-03-31 16:48:12 +02:00
Maschell
1c3935dd93
Updated the controller patcher engine for the new HID to VPAD update.
2017-03-30 17:53:36 +02:00
Maschell
b1e2068829
Update README.md
2017-03-24 13:06:04 +01:00
Maschell
4e38178c16
Changes the location where the path is defined
2016-08-09 10:57:25 +02:00
Maschell
4c496011da
Fixed bug with inveted sticks
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-built in not inverted sticks can now be inverted through a config
-fixed a typo in the ps4 pad config
2016-08-04 20:37:08 +02:00
Maschell
e67dc213b5
Improved deadzone handling
...
Improve GC pad default values
2016-08-04 18:53:11 +02:00
Maschell
3605af8358
Update README.md
2016-08-04 09:44:54 +02:00
Maschell
0f6d2945fc
Update README.md
2016-08-03 21:44:59 +02:00
Maschell
aa0ce59f87
Huge commit
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Changelog:
Bugfixes:
- Fixes the still moving mouse in aim mode, when mouse is actually not
moving
- Fixed a bug at initializing the config_controller_list;
- Fixed the support for almost all mouses that uses the normal HID mouse
standard (boot mode).
- The emulated sticks are now supported correctly
- The stick now only produces valid values. Stick absusing not possible
anymore
New features:
- Added support for config files that can be read from an SD Card.
- Added support for more keyboard buttons
- Added support for gamepad button remapping
- Made the double used buttons on the GC Pad configuable
- The keyboard can now emulate the sticks correctly
- Keyboard buttons for the sticks can be set
- The mouse buttons can now be configured
- The mouse can be configured to emulate the left stick
- Added support for one more DPAD mode (CONTRPDM_Absolute_2Values)
Other:
- Removed the support for the PS2 Adapter and Saitek P2600, but they can
be added trough a config file.
- The engine now uses 16 hardcoded slots the devices can use.
- cleaned up the logging output
- Logging of the currently pressed buttons possible
and more little things I dont remember
2016-08-03 20:46:46 +02:00