mirror of
https://github.com/Maschell/controller_patcher_configs.git
synced 2024-11-16 21:29:19 +01:00
569fa11db2
The Deadzones were adjusted to be attuned to brand new controllers. Notes on how to get the adapter not to crash the Wii U while using HID_to_VPad.
56 lines
1.7 KiB
INI
56 lines
1.7 KiB
INI
//DualShock 1&2 Adapter (Dual-slot Version)
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//This INI file assumes that you have the controller plugged into the rightmost slot of the adapter and that Analog mode is turned on.
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//Be sure to allow the game to fully boot up before plugging in the adapter.
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//In the case of Smash for Wii U (and possibly a lot of other games), periodically make sure that Analog Mode is turned on.
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[vid=0x0810,pid=0x0001]
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//Slot Selection (Because it's a Dual-slot Adapter)
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Input_Filter=0x00,0x01
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//Buttons
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VPad_Button_A=0x05,0x20
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VPad_Button_B=0x05,0x40
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VPad_Button_X=0x05,0x10
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VPad_Button_Y=0x05,0x80
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VPad_Button_Plus=0x06,0x20
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VPad_Button_Minus=0x06,0x10
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VPad_Button_Home=0x06,0x30
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VPad_Button_L=0x06,0x04
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VPad_Button_R=0x06,0x08
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VPad_Button_Stick_L=0x06,0x40
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VPad_Button_Stick_R=0x06,0x80
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//Triggers
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VPad_Button_ZL=0x06,0x01
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VPad_Button_ZR=0x06,0x02
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//D-Pad
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DPad_Mode=DPAD_Hat
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DPad_Mask=0x0F
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VPad_Button_DPad_N=0x05,0x00
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VPad_Button_DPad_NE=0x05,0x01
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VPad_Button_DPad_E=0x05,0x02
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VPad_Button_DPad_SE=0x05,0x03
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VPad_Button_DPad_S=0x05,0x04
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VPad_Button_DPad_SW=0x05,0x05
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VPad_Button_DPad_W=0x05,0x06
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VPad_Button_DPad_NW=0x05,0x07
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VPad_Button_DPad_Neutral=0x05,0x0F
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//Thumbsticks
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VPad_L_Stick_X=0x03,0x80
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VPad_L_Stick_X_MinMax=0x00,0xFF
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VPad_L_Stick_X_Deadzone=0x0A
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//VPad_L_Stick_X_Deadzone=0x33
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VPad_L_Stick_X_Invert=False
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VPad_L_Stick_Y=0x04,0x80
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VPad_L_Stick_Y_MinMax=0x00,0xFF
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VPad_L_Stick_Y_Deadzone=0x0A
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//VPad_L_Stick_Y_Deadzone=0x24
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VPad_L_Stick_Y_Invert=True
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VPad_R_Stick_X=0x02,0x80
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VPad_R_Stick_X_MinMax=0x00,0xFF
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VPad_R_Stick_X_Deadzone=0x0A
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//VPad_R_Stick_X_Deadzone=0x24
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VPad_R_Stick_X_Invert=False
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VPad_R_Stick_Y=0x01,0x80
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VPad_R_Stick_Y_MinMax=0x00,0xFF
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VPad_R_Stick_Y_Deadzone=0x0A
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//VPad_R_Stick_Y_Deadzone=0x26
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VPad_R_Stick_Y_Invert=True
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