{\*\generator Msftedit 5.41.21.2509;}\viewkind4\uc1\pard\sl276\slmult1\b\f0\fs17 These are some basic instructions for CustomizeMii.\b0\par
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{\f48\fbidi \froman\fcharset186\fprq2 Times New Roman Baltic;}{\f49\fbidi \froman\fcharset163\fprq2 Times New Roman (Vietnamese);}{\flomajor\f31508\fbidi \froman\fcharset238\fprq2 Times New Roman CE;}
{\flomajor\f31509\fbidi \froman\fcharset204\fprq2 Times New Roman Cyr;}{\flomajor\f31511\fbidi \froman\fcharset161\fprq2 Times New Roman Greek;}{\flomajor\f31512\fbidi \froman\fcharset162\fprq2 Times New Roman Tur;}
{\flomajor\f31513\fbidi \froman\fcharset177\fprq2 Times New Roman (Hebrew);}{\flomajor\f31514\fbidi \froman\fcharset178\fprq2 Times New Roman (Arabic);}{\flomajor\f31515\fbidi \froman\fcharset186\fprq2 Times New Roman Baltic;}
{\flomajor\f31516\fbidi \froman\fcharset163\fprq2 Times New Roman (Vietnamese);}{\fdbmajor\f31518\fbidi \froman\fcharset238\fprq2 Times New Roman CE;}{\fdbmajor\f31519\fbidi \froman\fcharset204\fprq2 Times New Roman Cyr;}
{\fdbmajor\f31521\fbidi \froman\fcharset161\fprq2 Times New Roman Greek;}{\fdbmajor\f31522\fbidi \froman\fcharset162\fprq2 Times New Roman Tur;}{\fdbmajor\f31523\fbidi \froman\fcharset177\fprq2 Times New Roman (Hebrew);}
{\fdbmajor\f31524\fbidi \froman\fcharset178\fprq2 Times New Roman (Arabic);}{\fdbmajor\f31525\fbidi \froman\fcharset186\fprq2 Times New Roman Baltic;}{\fdbmajor\f31526\fbidi \froman\fcharset163\fprq2 Times New Roman (Vietnamese);}
{\fbimajor\f31538\fbidi \froman\fcharset238\fprq2 Times New Roman CE;}{\fbimajor\f31539\fbidi \froman\fcharset204\fprq2 Times New Roman Cyr;}{\fbimajor\f31541\fbidi \froman\fcharset161\fprq2 Times New Roman Greek;}
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\mwrapIndent1440\mintLim0\mnaryLim1}{\info{\operator Andreas B.}{\creatim\yr2015\mo12\dy11\hr15\min35}{\revtim\yr2015\mo12\dy11\hr15\min36}{\version2}{\edmins0}{\nofpages3}{\nofwords1059}{\nofchars6675}{\nofcharsws7719}{\vern121}}{\*\xmlnstbl {\xmlns1 htt
\fs22\lang1031\langfe1031\loch\af31506\hich\af31506\dbch\af31505\cgrid\langnp1031\langfenp1031 {\rtlch\fcs1 \ab\af40\afs17 \ltrch\fcs0 \b\f40\fs17\insrsid14444304 \hich\af40\dbch\af31505\loch\f40 These are some basic instructions for CustomizeMii.}{
\cf1 At the very beginning, let me say this again: Don't install any WADs without a proper brick protection!\cf0\par
\par }{\rtlch\fcs1 \af40\afs17 \ltrch\fcs0 \f40\fs17\cf6\insrsid14444304 \hich\af40\dbch\af31505\loch\f40 At the very beginning, let me say this again: Don't install any WADs without a proper brick protection!}{\rtlch\fcs1 \af40\afs17 \ltrch\fcs0
\f40\fs17\insrsid14444304
\par
Ok, so you want to create your own custom channels?\par
First it is important to understand how the creation of a custom channel with CustomizeMii works.\par
Skip this if you already know.\par
\par \hich\af40\dbch\af31505\loch\f40 Ok, so you want to create your own custom channels?
\par \hich\af40\dbch\af31505\loch\f40 First it is important to understand how\hich\af40\dbch\af31505\loch\f40 the creation of a custom channel with CustomizeMii works.
\par \hich\af40\dbch\af31505\loch\f40 Skip this if you already know.
\par
Basically, you can't create a channel from scratch. Well, you could, but not with this application.\par
You need a base WAD which you can modify. You can either download one within this application or use\par
any WAD (must be a channel of course) from anywhere.\par
You can then edit the WAD file.\par
The editing of animations is for advanced users, so if you're not familiar with brlyt's and brlan's\par
(I guess you're not unless you created your own animations), get a static base WAD or one with the\par
animation you want.\par
\par \hich\af40\dbch\af31505\loch\f40 Basically, you can't create a channel from scratch. Well, you could, but not with this application.
\par \hich\af40\dbch\af31505\loch\f40 You need a base WAD which you can modify. You can either download\hich\af40\dbch\af31505\loch\f40 one within this application or use
\par \hich\af40\dbch\af31505\loch\f40 any WAD (must be a channel of course) from anywhere.
\par \hich\af40\dbch\af31505\loch\f40 You can then edit the WAD file.
\par \hich\af40\dbch\af31505\loch\f40 The editing of animations is for advanced users, so if you're not familiar with brlyt's and brlan's
\par \hich\af40\dbch\af31505\loch\f40 (I guess you're not unless you crea\hich\af40\dbch\af31505\loch\f40 ted your own animations), get a static base WAD or one with the
\par \hich\af40\dbch\af31505\loch\f40 animation you want.
\par
So, let's start to create a channel. Download a base WAD through the application or load one from your HDD.\par
You can preview the downloadable WADs through the preview button.\par
All options below are optional!\par
\par \hich\af40\dbch\af31505\loch\f40 So, let's start to create a channel. Download a base WAD through the application or load one from your HDD.
\par \hich\af40\dbch\af31505\loch\f40 You can preview the downloadable WADs through the preview butto\hich\af40\dbch\af31505\loch\f40 n.
\par \hich\af40\dbch\af31505\loch\f40 All options below are optional!
The options below the downloadable base WADs are the "replace" options.\par
Let's say you have loaded WAD A as a base, but you want the icon of WAD B and you have a 00000000.app that\par
contains a sound that you want to use.\par
No problem! Just use the dropdownbox which yet says "Banner" and choose "Icon". Click on the browse button\par
next to it and choose WAD B. The icon of WAD B will replace the icon of WAD A.\par
After that, choose "Sound" from the dropdownbox and browse for the 00000000.app, the sound.bin will be\par
extracted and used instead of the one within WAD A.\par
\par \hich\af40\dbch\af31505\loch\f40 The options below the downloadable base WADs are the "replace" options.
\par \hich\af40\dbch\af31505\loch\f40 Let's say you have loaded WAD A as a base, but you want the icon of WAD B and you have a 00000000.app that
\par \hich\af40\dbch\af31505\loch\f40 contains\hich\af40\dbch\af31505\loch\f40 a sound that you want to use.
\par \hich\af40\dbch\af31505\loch\f40 No problem! Just use the dropdownbox which yet says "Banner" and choose "Icon". Click on the browse button
\par \hich\af40\dbch\af31505\loch\f40 next to it and choose WAD B. The icon of WAD B will replace the icon of WAD A.
\par \hich\af40\dbch\af31505\loch\f40 After that, choose "Sound" from the dropdownbox and browse for the 00000000.app, the sound.bin will be
\par \hich\af40\dbch\af31505\loch\f40 extracted and used instead of the one within WAD A.
\par
Note: These features are non-destructive, i.e. you can always use the clear button to get back to the\par
banner/icon/sound of WAD A!\par
\par \hich\af40\dbch\af31505\loch\f40 Note: These features are non-destructive, i.e. you can always use the clear button to get back to th\hich\af40\dbch\af31505\loch\f40 e
\par \hich\af40\dbch\af31505\loch\f40 banner/icon/sound of WAD A!
You may want to change the channel information, i.e. the title and ID.\par
Let's change the channel title first. It's the text that will be displayed when you hold your cursor\par
over the channel. Goto the "Title" tab and enter a title for all languages. If you want to change the\par
title for a specific language, just use the language's textbox. If you want a different title for every\par
language, you don't need to fill in a title for all languages.\par
You may also use the translate "Channel" button. Enter the english name in the all languages textbox\par
(e.g. "MPlayer Channel"). Click translate and it will be automatically translated to each language.\par
Now, the title ID. Open the "Options" tab and you'll see a textbox for the ID. The ID is 4 characters long\par
and only contains letters and numerics. Lower case letters will automatically converted to upper case.\par
Change it to a unique(!) ID, because channels will overwrite existing channles with the same ID!\par
\par \hich\af40\dbch\af31505\loch\f40 You may want to change the channel information, i.e. the title and ID.
\par \hich\af40\dbch\af31505\loch\f40 Let's change the channel title first. It's the text that will be displayed when you hold your cursor
\par \hich\af40\dbch\af31505\loch\f40 over the channel. Goto the "Ti\hich\af40\dbch\af31505\loch\f40 tle" tab and enter a title for all languages. If you want to change the
\par \hich\af40\dbch\af31505\loch\f40 title for a specific language, just use the language's textbox. If you want a different title for every
\par \hich\af40\dbch\af31505\loch\f40 language, you don't need to fill in a title for all languages.
\par \hich\af40\dbch\af31505\loch\f40 You may also use \hich\af40\dbch\af31505\loch\f40 the translate "Channel" button. Enter the english name in the all languages textbox
\par \hich\af40\dbch\af31505\loch\f40 (e.g. "MPlayer Channel"). Click translate and it will be automatically translated to each language.
\par \hich\af40\dbch\af31505\loch\f40 Now, the title ID. Open the "Options" tab and you'll see a textbox for t\hich\af40\dbch\af31505\loch\f40 he ID. The ID is 4 characters long
\par \hich\af40\dbch\af31505\loch\f40 and only contains letters and numerics. Lower case letters will automatically converted to upper case.
\par \hich\af40\dbch\af31505\loch\f40 Change it to a unique(!) ID, because channels will overwrite existing channles with the same ID!
\par
\par
\par
\b INSERTING A NEW DOL\b0\par
\par }{\rtlch\fcs1 \ab\af40\afs17 \ltrch\fcs0 \b\f40\fs17\insrsid14444304 \hich\af40\dbch\af31505\loch\f40 INSERTING A NEW DO\hich\af40\dbch\af31505\loch\f40 L}{\rtlch\fcs1 \af40\afs17 \ltrch\fcs0 \f40\fs17\insrsid14444304
\par
Let's bring some life into the channel. In the "Options" tab, use the browse button for a new DOL.\par
Either load a forwarder, the DOL of any application or a WAD to use it's DOL. Note that some applications\par
require more than just a DOL and thus may not work in a channel (e.g. MPlayer CE).\par
Choose a NAND loader or just stick with the one selected (both will do fine).\par
\par \hich\af40\dbch\af31505\loch\f40 Let's bring some life into the channel. In the "Options" tab, use the browse button for a new DOL.
\par \hich\af40\dbch\af31505\loch\f40 Either load a forwarder, the DOL of any application or a WAD to use it's DOL. Note that some applications
\par \hich\af40\dbch\af31505\loch\f40 require more than just a DOL and thus may not wo\hich\af40\dbch\af31505\loch\f40 rk in a channel (e.g. MPlayer CE).
\par \hich\af40\dbch\af31505\loch\f40 Choose a NAND loader or just stick with the one selected (both will do fine).
\par
You can also use the built-in forwarder creation by using the forwarder button right below the browse button\par
for DOLs.\par
You need the ForwardMii.dll in order to use the forwarder creation.\par
\par \hich\af40\dbch\af31505\loch\f40 You can also use the built-in forwarder creation by using the forwarder button right below the browse button
\par \hich\af40\dbch\af31505\loch\f40 for DOLs.
\par \hich\af40\dbch\af31505\loch\f40 You need the ForwardMii.dll in order to use the forwarder creation.
\par
\par
\par
\b INSERTING A NEW SOUND\b0\par
\par }{\rtlch\fcs1 \ab\af40\afs17 \ltrch\fcs0 \b\f40\fs17\insrsid14444304 \hich\af40\dbch\af31505\loch\f40 INSERTING A NEW SOUND}{\rtlch\fcs1 \af40\afs17 \ltrch\fcs0 \f40\fs17\insrsid14444304
\par
For the sound, you can either use a wave or mp3 (needs lame.exe) file or the sound replace function to use\par
the sound of an existing sound.bin/00000000.app/WAD.\par
If you want looped sound, open your wave file with wavosaur and add loop points before.\par
\par \hich\af40\dbch\af31505\loch\f40 For the sound, you can either use a wave or mp3 (needs lame.exe) file or the sound replace function to use
\par \hich\af40\dbch\af31505\loch\f40 the sound of an existing sound.bin/00000000.app/WAD.
\par \hich\af40\dbch\af31505\loch\f40 If\hich\af40\dbch\af31505\loch\f40 you want looped sound, open your wave file with wavosaur and add loop points before.
\par
To save space, you can convert your wav or mp3 files to BNS. You can take the loop from a prelooped wave file\par
or enter the loop start point manually. Wave files must be 16bit PCM.\par
It is possible to directly convert stereo Wave files to mono BNS files, note that only the left channel of\par
the Wave will be taken.\par
\par \hich\af40\dbch\af31505\loch\f40 To save space, you can convert your wav or mp3 files to BNS. You can take the loop from a prelooped wave file
\par \hich\af40\dbch\af31505\loch\f40 or enter the loop start point manually. Wave files must be \hich\af40\dbch\af31505\loch\f40 16bit PCM.
\par \hich\af40\dbch\af31505\loch\f40 It is possible to directly convert stereo Wave files to mono BNS files, note that only the left channel of
\par \hich\af40\dbch\af31505\loch\f40 the Wave will be taken.
\par
\par
\par
\b EDITING THE BANNER/ICON (If you're an advanced user and want to edit the brlyt/brlan, do that first!)\b0\par
\par }{\rtlch\fcs1 \ab\af40\afs17 \ltrch\fcs0 \b\f40\fs17\insrsid14444304 \hich\af40\dbch\af31505\loch\f40 EDITING THE BANNER/ICON (If you're an advanced user and want to edit the brlyt/brlan, do that first!)}{\rtlch\fcs1 \af40\afs17 \ltrch\fcs0
\f40\fs17\insrsid14444304
\par
So, let's begin with the real customization. I will only talk about the banner here, the instructions\par
are the same for the icon.\par
Goto the "Banner" tab. You shouldn't touch the add and remove buttons, they're for advanced users that\par
change the animation. (However, they can't really harm your channel, as CustomizeMii will check for missing\par
and unneeded TPLs while creating a WAD).\par
You will see a list with all TPLs inside the banner.bin. When you select a TPL,\par
it's current format will be shown in the "Format" dropdownbox. Note that CustomizeMii can read 8 different\par
TPL formats, but only write 3 (RGBA8, RGB565 and RGB5A3), that should be enough for your needs.\par
You can use the preview button to preview a TPL (obvious, right?), but you get one more important info,\par
the image size. It will be shown in the title of the preview window. If your images aren't the same size,\par
they will be resized! So be sure to have at least the correct aspect ratio, so your images wont be\par
squeezed or whatever.\par
Before replacing the image, choose a format from the dropdownbox.\par
(RGBA8 = High Quality, Big Size --- RGB565 = Moderate Quality, Small Size --- RGB5A3 = Bad Quality, Small Size)\par
Now you can use the replace button to insert your image. Preview the TPL after replacing to check the\par
image. Maybe you want to use another format though? No problem, just replace the TPL again.\par
\par \hich\af40\dbch\af31505\loch\f40 So, let'\hich\af40\dbch\af31505\loch\f40 s begin with the real customization. I will only talk about the banner here, the instructions
\par \hich\af40\dbch\af31505\loch\f40 are the same for the icon.
\par \hich\af40\dbch\af31505\loch\f40 Goto the "Banner" tab. You shouldn't touch the add and remove buttons, they're for advanced users that
\par \hich\af40\dbch\af31505\loch\f40 change the animation. (However, \hich\af40\dbch\af31505\loch\f40 they can't really harm your channel, as CustomizeMii will check for missing
\par \hich\af40\dbch\af31505\loch\f40 and unneeded TPLs while creating a WAD).
\par \hich\af40\dbch\af31505\loch\f40 You will see a list with all TPLs inside the banner.bin. When you select a TPL,
\par \hich\af40\dbch\af31505\loch\f40 it's current format will be shown in the "Format" dropdownbox. Note that CustomizeMii can read 8 different
\par \hich\af40\dbch\af31505\loch\f40 TPL formats, but only write 3 (RGBA8, RGB565 and RGB5A3), that should be enough for your needs.
\par \hich\af40\dbch\af31505\loch\f40 You can use the preview button to preview a TPL (obvi\hich\af40\dbch\af31505\loch\f40 ous, right?), but you get one more important info,
\par \hich\af40\dbch\af31505\loch\f40 the image size. It will be shown in the title of the preview window. If your images aren't the same size,
\par \hich\af40\dbch\af31505\loch\f40 they will be resized! So be sure to have at least the correct aspect ratio, so your images wont be
\par \hich\af40\dbch\af31505\loch\f40 squeezed or whatever.
\par \hich\af40\dbch\af31505\loch\f40 Before replacing the image, choose a format from the dropdownbox.
\par \hich\af40\dbch\af31505\loch\f40 (RGBA8 = High Quality, Big Size --- RGB565 = Moderate Quality, Small Size --- RGB5A3 = Bad Quality, Small Size)
\par \hich\af40\dbch\af31505\loch\f40 Now you can use the replace button to insert your image.\hich\af40\dbch\af31505\loch\f40 Preview the TPL after replacing to check the
\par \hich\af40\dbch\af31505\loch\f40 image. Maybe you want to use another format though? No problem, just replace the TPL again.
\par
Note: You can use the "Make Transparent" checkbox to make a TPL transparent, e.g. if you don't like\par
one piece of an animation (It's non-destructive, i.e. you can always uncheck the box).\par
\par \hich\af40\dbch\af31505\loch\f40 Note: You can use the "Make Transparent" checkbox to make a TPL transparent, e.g. if you don't like
\par \hich\af40\dbch\af31505\loch\f40 one piece of an a\hich\af40\dbch\af31505\loch\f40 nimation (It's non-destructive, i.e. you can always uncheck the box).
\par
\par
\par
\b EDITING THE ANIMATION (Advanced users only!)\b0\par
Skip this part, if you don't really know what brlyt and brlan files are and how they're structured.\par
Goto the "Layout" tab. You will see the banner.brlyt and icon.brlyt there.\par
Above the buttons is a text that will indicate whether you're doing actions on the "Banner" or\par
the "Icon" (When you select the banner.brlyt, you're editing the "Banner" and vice versa).\par
Now, just replace the banner.brlyt and icon.brlyt files as you want. You can use the list TPLs button\par
afterwards to see all TPLs that are required by the banner.brlyt/icon.brlyt (Don't worry, CustomizeMii\par
won't let you create a WAD, if you forgot a required TPL).\par
Now, goto the "Animation" tab. It's similar to the "Layout" tab. You shouldn't touch the add or delete button\par
unless your base WAD only has a banner.brlan and you want to use a banner_Start.brlan and banner_Loop.brlan.\par
In this case, first add the two files and then delete the old banner.brlan.\par
Else just replace the files with yours. Be absolutely sure the your brlan files only refer to panes that are\par
indicated in your brlyt files!\par
That's it, here's nothing left to do.\par
\par \hich\af40\dbch\af31505\loch\f40 Skip this part, if you don't really know what brlyt and brlan files are and how they're structured.
\par \hich\af40\dbch\af31505\loch\f40 Goto the "Layout" tab. You will see t\hich\af40\dbch\af31505\loch\f40 he banner.brlyt and icon.brlyt there.
\par \hich\af40\dbch\af31505\loch\f40 Above the buttons is a text that will indicate whether you're doing actions on the "Banner" or
\par \hich\af40\dbch\af31505\loch\f40 the "Icon" (When you select the banner.brlyt, you're editing the "Banner" and vice versa).
\par \hich\af40\dbch\af31505\loch\f40 Now, just replace the banner.brl\hich\af40\dbch\af31505\loch\f40 yt and icon.brlyt files as you want. You can use the list TPLs button
\par \hich\af40\dbch\af31505\loch\f40 afterwards to see all TPLs that are required by the banner.brlyt/icon.brlyt (Don't worry, CustomizeMii
\par \hich\af40\dbch\af31505\loch\f40 won't let you create a WAD, if you forgot a required TPL).
\par \hich\af40\dbch\af31505\loch\f40 Now, goto the "Animation\hich\af40\dbch\af31505\loch\f40 " tab. It's similar to the "Layout" tab. You shouldn't touch the add or delete button
\par \hich\af40\dbch\af31505\loch\f40 unless your base WAD only has a banner.brlan and you want to use a banner_Start.brlan and banner_Loop.brlan.
\par \hich\af40\dbch\af31505\loch\f40 In this case, first add the two files and then delete the old banner.brlan.
\par \hich\af40\dbch\af31505\loch\f40 Else just replace the files with yours. Be absolutely sure the your brlan files only refer to panes that are
\par \hich\af40\dbch\af31505\loch\f40 indicated in your brlyt files!
\par \hich\af40\dbch\af31505\loch\f40 That's it, here's nothing left to do.
Well, your channel should be ready to be created.\par
Just click on the create WAD button.\par
CustomizeMii will do some failure checks and if all went fine, a save dialog will pop up.\par
If you get an error or warning, read the message carefully. It should give you enough information to fix\par
the problem yourself.\par
You can also send the Channel directly to the Wii. For it to work, the Channel must be less than 4 MB of space.\par
Make sure the Homebrew Channel is running and connected. Click the send WAD button. Choose a protocol\par
and enter your Wii's IP and the IOS to use for installation. Click on transmit to start the creation and\par
transmission process. After the channel was sent, you will be asked if you want to save the Channel.\par
\par \hich\af40\dbch\af31505\loch\f40 Well, your channel should be ready to be created.
\par \hich\af40\dbch\af31505\loch\f40 Just click on the create WAD button.
\par \hich\af40\dbch\af31505\loch\f40 CustomizeMii will do some failure checks and if all went fine, a save dialog will pop up.
\par \hich\af40\dbch\af31505\loch\f40 If you get an error or warning, read the message carefully. \hich\af40\dbch\af31505\loch\f40 It should give you enough information to fix
\par \hich\af40\dbch\af31505\loch\f40 the problem yourself.
\par \hich\af40\dbch\af31505\loch\f40 You can also send the Channel directly to the Wii. For it to work, the Channel must be less than 4 MB of space.
\par \hich\af40\dbch\af31505\loch\f40 Make sure the Homebrew Channel is running and connected. Click the send WAD b\hich\af40\dbch\af31505\loch\f40 utton. Choose a protocol
\par \hich\af40\dbch\af31505\loch\f40 and enter your Wii's IP and the IOS to use for installation. Click on transmit to start the creation and
\par \hich\af40\dbch\af31505\loch\f40 transmission process. After the channel was sent, you will be asked if you want to save the Channel.
\par
So, if you got down to here, you're done by now. Please, if you find any bugs or have suggestions, take some\par
seconds to report them at the issue tracker: {\field{\*\fldinst{HYPERLINK "http://code.google.com/p/customizemii/issues/list"}}{\fldrslt{\ul\cf2 http://code.google.com/p/customizemii/issues/list}}}\lang7\i\f0\fs17\par