customizemii/CustomizeMii/Wii.cs

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/* This file is part of ShowMiiWads
* Copyright (C) 2009 Leathl
*
* ShowMiiWads is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ShowMiiWads is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//Wii.py by Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man was the base for TPL conversion
//Zetsubou by SquidMan was a reference for TPL conversion
//gbalzss by Andre Perrot was the base for LZ77 (de-)compression
//Thanks to the authors!
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Net;
using System.Security.Cryptography;
using System.Text;
namespace Wii
{
public class Tools
{
public static event EventHandler<ProgressChangedEventArgs> ProgressChanged;
public static void ChangeProgress(int ProgressPercent)
{
EventHandler<ProgressChangedEventArgs> progressChanged = ProgressChanged;
if (progressChanged != null)
{
progressChanged(new object(), new ProgressChangedEventArgs(ProgressPercent));
}
}
/// <summary>
/// Writes the small Byte Array into the big one at the given offset
/// </summary>
/// <param name="big"></param>
/// <param name="small"></param>
/// <param name="offset"></param>
/// <returns></returns>
public static byte[] InsertByteArray(byte[] big, byte[] small, int offset)
{
for (int i = 0; i < small.Length; i++)
big[offset + i] = small[i];
return big;
}
/// <summary>
/// Returns the current UTC Unix Timestamp as a Byte Array
/// </summary>
/// <returns></returns>
public static byte[] GetTimestamp()
{
DateTime dtNow = DateTime.UtcNow;
TimeSpan tsTimestamp = (dtNow - new DateTime(1970, 1, 1, 0, 0, 0));
int timestamp = (int)tsTimestamp.TotalSeconds;
ASCIIEncoding enc = new ASCIIEncoding();
byte[] timestampBytes = enc.GetBytes("CMiiUT" + timestamp.ToString());
return timestampBytes;
}
/// <summary>
/// Creates a new Byte Array out of the given one
/// from the given offset with the specified length
/// </summary>
/// <param name="array"></param>
/// <param name="offset"></param>
/// <param name="length"></param>
/// <returns></returns>
public static byte[] GetPartOfByteArray(byte[] array, int offset, int length)
{
byte[] ret = new byte[length];
for (int i = 0; i < length; i++)
ret[i] = array[offset + i];
return ret;
}
/// <summary>
/// Converts UInt16 Array into Byte Array
/// </summary>
/// <param name="array"></param>
/// <returns></returns>
public static byte[] UIntArrayToByteArray(UInt16[] array)
{
List<byte> results = new List<byte>();
foreach (UInt16 value in array)
{
byte[] converted = BitConverter.GetBytes(value);
results.AddRange(converted);
}
return results.ToArray();
}
/// <summary>
/// Converts UInt16 Array into Byte Array
/// </summary>
/// <param name="array"></param>
/// <returns></returns>
public static byte[] UIntArrayToByteArray(uint[] array)
{
List<byte> results = new List<byte>();
foreach (uint value in array)
{
byte[] converted = BitConverter.GetBytes(value);
results.AddRange(converted);
}
return results.ToArray();
}
/// <summary>
/// Converts Byte Array into UInt16 Array
/// </summary>
/// <param name="array"></param>
/// <returns></returns>
public static UInt32[] ByteArrayToUInt32Array(byte[] array)
{
UInt32[] converted = new UInt32[array.Length / 2];
int j = 0;
for (int i = 0; i < array.Length; i += 4)
{
converted[j] = BitConverter.ToUInt32(array, i);
j++;
}
return converted;
}
/// <summary>
/// Converts Byte Array into UInt16 Array
/// </summary>
/// <param name="array"></param>
/// <returns></returns>
public static UInt16[] ByteArrayToUInt16Array(byte[] array)
{
UInt16[] converted = new UInt16[array.Length / 2];
int j = 0;
for (int i = 0; i < array.Length; i += 2)
{
converted[j] = BitConverter.ToUInt16(array, i);
j++;
}
return converted;
}
/// <summary>
/// Returns the file length as a Byte Array
/// </summary>
/// <param name="filelength"></param>
/// <returns></returns>
public static byte[] FileLengthToByteArray(int filelength)
{
byte[] length = BitConverter.GetBytes(filelength);
Array.Reverse(length);
return length;
}
/// <summary>
/// Adds a padding to the next 64 bytes, if necessary
/// </summary>
/// <param name="size"></param>
/// <returns></returns>
public static int AddPadding(int value)
{
return AddPadding(value, 64);
}
/// <summary>
/// Adds a padding to the given value, if necessary
/// </summary>
/// <param name="value"></param>
/// <param name="padding"></param>
/// <returns></returns>
public static int AddPadding(int value, int padding)
{
if (value % padding != 0)
{
value = value + (padding - (value % padding));
}
return value;
}
/// <summary>
/// Converts a Hex-String to Int
/// </summary>
/// <param name="hexstring"></param>
/// <returns></returns>
public static int HexStringToInt(string hexstring)
{
try { return int.Parse(hexstring, System.Globalization.NumberStyles.HexNumber); }
catch { throw new Exception("An Error occured, maybe the Wad file is corrupt!"); }
}
/// <summary>
/// Converts a Hex-String to Long
/// </summary>
/// <param name="hexstring"></param>
/// <returns></returns>
public static long HexStringToLong(string hexstring)
{
try { return long.Parse(hexstring, System.Globalization.NumberStyles.HexNumber); }
catch { throw new Exception("An Error occured, maybe the Wad file is corrupt!"); }
}
/// <summary>
/// Writes a Byte Array to a file
/// </summary>
/// <param name="file"></param>
public static void SaveFileFromByteArray(byte[] file, string destination)
{
using (FileStream fs = new FileStream(destination, FileMode.Create))
fs.Write(file, 0, file.Length);
}
/// <summary>
/// Loads a file into a Byte Array
/// </summary>
/// <param name="sourcefile"></param>
/// <returns></returns>
public static byte[] LoadFileToByteArray(string sourcefile)
{
if (File.Exists(sourcefile))
{
using (FileStream fs = new FileStream(sourcefile, FileMode.Open))
{
byte[] filearray = new byte[fs.Length];
fs.Read(filearray, 0, filearray.Length);
return filearray;
}
}
else throw new FileNotFoundException("File couldn't be found:\r\n" + sourcefile);
}
/// <summary>
/// Loads a file into a Byte Array
/// </summary>
/// <param name="sourcefile"></param>
/// <returns></returns>
public static byte[] LoadFileToByteArray(string sourcefile, int offset, int length)
{
if (File.Exists(sourcefile))
{
using (FileStream fs = new FileStream(sourcefile, FileMode.Open))
{
if (fs.Length < length) length = (int)fs.Length;
byte[] filearray = new byte[length];
fs.Seek(offset, SeekOrigin.Begin);
fs.Read(filearray, 0, length);
return filearray;
}
}
else throw new FileNotFoundException("File couldn't be found:\r\n" + sourcefile);
}
/// <summary>
/// Checks the SHA1 of the Common-Key
/// </summary>
/// <param name="pathtocommonkey"></param>
/// <returns></returns>
public static bool CheckCommonKey(string pathtocommonkey)
{
byte[] sum = new byte[] { 0xEB, 0xEA, 0xE6, 0xD2, 0x76, 0x2D, 0x4D, 0x3E, 0xA1, 0x60, 0xA6, 0xD8, 0x32, 0x7F, 0xAC, 0x9A, 0x25, 0xF8, 0x06, 0x2B };
FileInfo fi = new FileInfo(pathtocommonkey);
if (fi.Length != 16) return false;
else
{
byte[] ckey = LoadFileToByteArray(pathtocommonkey);
SHA1Managed sha1 = new SHA1Managed();
byte[] newsum = sha1.ComputeHash(ckey);
if (CompareByteArrays(sum, newsum) == true) return true;
else return false;
}
}
/// <summary>
/// Creates the Common Key
/// </summary>
/// <param name="fat">Must be "45e"</param>
/// <param name="destination">Destination Path</param>
public static void CreateCommonKey(string fat, string destinationpath)
{
//What an effort, lol
byte[] encryptedwater = new byte[] { 0x4d, 0x89, 0x21, 0x34, 0x62, 0x81, 0xe4, 0x02, 0x37, 0x36, 0xc4, 0xb4, 0xde, 0x40, 0x32, 0xab };
byte[] key = new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, byte.Parse(fat.Remove(2), System.Globalization.NumberStyles.HexNumber), byte.Parse(fat.Remove(0, 2) + "0", System.Globalization.NumberStyles.HexNumber) };
byte[] decryptedwater = new byte[10];
RijndaelManaged decryptkey = new RijndaelManaged();
decryptkey.Mode = CipherMode.CBC;
decryptkey.Padding = PaddingMode.None;
decryptkey.KeySize = 128;
decryptkey.BlockSize = 128;
decryptkey.Key = key;
Array.Reverse(key);
decryptkey.IV = key;
ICryptoTransform cryptor = decryptkey.CreateDecryptor();
using (MemoryStream memory = new MemoryStream(encryptedwater))
{
using (CryptoStream crypto = new CryptoStream(memory, cryptor, CryptoStreamMode.Read))
crypto.Read(decryptedwater, 0, 10);
}
string water = BitConverter.ToString(decryptedwater).Replace("-", "").ToLower() + " ";
water = water.Insert(0, fat[2].ToString());
water = water.Insert(2, fat[2].ToString());
water = water.Insert(7, fat[2].ToString());
water = water.Insert(11, fat[2].ToString());
water = water.Insert(7, fat[1].ToString());
water = water.Insert(10, fat[1].ToString());
water = water.Insert(18, fat[1].ToString());
water = water.Insert(19, fat[1].ToString());
water = water.Insert(3, fat[0].ToString());
water = water.Insert(15, fat[0].ToString());
water = water.Insert(16, fat[0].ToString());
water = water.Insert(22, fat[0].ToString());
byte[] cheese = new byte[16];
int count = -1;
for (int i = 0; i < 32; i += 2)
cheese[++count] = byte.Parse(water.Remove(0, i).Remove(2), System.Globalization.NumberStyles.HexNumber);
if (destinationpath[destinationpath.Length - 1] != '\\') destinationpath = destinationpath + "\\";
using (FileStream keystream = new FileStream(destinationpath + "\\common-key.bin", FileMode.Create))
{
keystream.Write(cheese, 0, cheese.Length);
}
}
/// <summary>
/// Counts the appearance of a specific character in a string
/// </summary>
/// <param name="theString"></param>
/// <param name="theChar"></param>
/// <returns></returns>
public static int CountCharsInString(string theString, char theChar)
{
int count = 0;
foreach (char thisChar in theString)
{
if (thisChar == theChar)
count++;
}
return count;
}
/// <summary>
/// Compares two Byte Arrays and returns true, if they match
/// </summary>
/// <param name="first"></param>
/// <param name="second"></param>
/// <returns></returns>
public static bool CompareByteArrays(byte[] first, byte[] second)
{
if (first.Length != second.Length) return false;
else
{
for (int i = 0; i < first.Length; i++)
if (first[i] != second[i]) return false;
return true;
}
}
/// <summary>
/// Converts a Hex String to a Byte Array
/// </summary>
/// <param name="hexstring"></param>
/// <returns></returns>
public static byte[] HexStringToByteArray(string hexstring)
{
byte[] ba = new byte[hexstring.Length / 2];
for (int i = 0; i < hexstring.Length / 2; i++)
{
ba[i] = byte.Parse(hexstring.Substring(i * 2, 2), System.Globalization.NumberStyles.HexNumber);
}
return ba;
}
/// <summary>
/// Checks, if the given string does exist in the string Array
/// </summary>
/// <param name="theString"></param>
/// <param name="theStringArray"></param>
/// <returns></returns>
public static bool StringExistsInStringArray(string theString, string[] theStringArray)
{
return Array.Exists(theStringArray, thisString => thisString == theString);
}
/// <summary>
/// Copies an entire Directoy
/// </summary>
/// <param name="source"></param>
/// <param name="destination"></param>
public static void CopyDirectory(string source, string destination)
{
string[] subdirs = Directory.GetDirectories(source);
string[] files = Directory.GetFiles(source);
foreach (string thisFile in files)
{
if (!Directory.Exists(destination)) Directory.CreateDirectory(destination);
if (File.Exists(destination + "\\" + Path.GetFileName(thisFile))) File.Delete(destination + "\\" + Path.GetFileName(thisFile));
File.Copy(thisFile, destination + "\\" + Path.GetFileName(thisFile));
}
foreach (string thisDir in subdirs)
{
CopyDirectory(thisDir, destination + "\\" + thisDir.Remove(0, thisDir.LastIndexOf('\\') + 1));
}
}
}
public class WadInfo
{
public const int Headersize = 64;
public static string[] RegionCode = new string[4] { "Japan", "USA", "Europe", "Region Free" };
/// <summary>
/// Returns the Header of a Wadfile
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static byte[] GetHeader(byte[] wadfile)
{
byte[] Header = new byte[0x20];
for (int i = 0; i < Header.Length; i++)
{
Header[i] = wadfile[i];
}
return Header;
}
/// <summary>
/// Returns the size of the Certificate
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetCertSize(byte[] wadfile)
{
int size = int.Parse(wadfile[0x08].ToString("x2") + wadfile[0x09].ToString("x2") + wadfile[0x0a].ToString("x2") + wadfile[0x0b].ToString("x2"), System.Globalization.NumberStyles.HexNumber);
return size;
}
/// <summary>
/// Returns the size of the Ticket
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetTikSize(byte[] wadfile)
{
int size = int.Parse(wadfile[0x10].ToString("x2") + wadfile[0x11].ToString("x2") + wadfile[0x12].ToString("x2") + wadfile[0x13].ToString("x2"), System.Globalization.NumberStyles.HexNumber);
return size;
}
/// <summary>
/// Returns the size of the TMD
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetTmdSize(byte[] wadfile)
{
int size = int.Parse(wadfile[0x14].ToString("x2") + wadfile[0x15].ToString("x2") + wadfile[0x16].ToString("x2") + wadfile[0x17].ToString("x2"), System.Globalization.NumberStyles.HexNumber);
return size;
}
/// <summary>
/// Returns the size of all Contents
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetContentSize(byte[] wadfile)
{
int size = int.Parse(wadfile[0x18].ToString("x2") + wadfile[0x19].ToString("x2") + wadfile[0x1a].ToString("x2") + wadfile[0x1b].ToString("x2"), System.Globalization.NumberStyles.HexNumber);
return size;
}
/// <summary>
/// Returns the size of the Footer
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetFooterSize(byte[] wadfile)
{
int size = int.Parse(wadfile[0x1c].ToString("x2") + wadfile[0x1d].ToString("x2") + wadfile[0x1e].ToString("x2") + wadfile[0x1f].ToString("x2"), System.Globalization.NumberStyles.HexNumber);
return size;
}
/// <summary>
/// Returns the position of the tmd in the wad file
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetTmdPos(byte[] wadfile)
{
return Headersize + Tools.AddPadding(GetCertSize(wadfile)) + Tools.AddPadding(GetTikSize(wadfile));
}
/// <summary>
/// Returns the position of the ticket in the wad file, ticket or tmd
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetTikPos(byte[] wadfile)
{
return Headersize + Tools.AddPadding(GetCertSize(wadfile));
}
/// <summary>
/// Returns the title ID of the wad file.
/// </summary>
/// <param name="wadfile"></param>
/// <param name="type">0 = Tik, 1 = Tmd</param>
/// <returns></returns>
public static string GetTitleID(string wadtiktmd, int type)
{
byte[] temp = Tools.LoadFileToByteArray(wadtiktmd);
return GetTitleID(temp, type);
}
/// <summary>
/// Returns the title ID of the wad file.
/// </summary>
/// <param name="wadfile"></param>
/// <param name="type">0 = Tik, 1 = Tmd</param>
/// <returns></returns>
public static string GetTitleID(byte[] wadtiktmd, int type)
{
string channeltype = GetChannelType(wadtiktmd, type);
int tikpos = 0;
int tmdpos = 0;
if (IsThisWad(wadtiktmd) == true)
{
//It's a wad
tikpos = GetTikPos(wadtiktmd);
tmdpos = GetTmdPos(wadtiktmd);
}
if (type == 1)
{
if (!channeltype.Contains("System:"))
{
string tmdid = Convert.ToChar(wadtiktmd[tmdpos + 0x190]).ToString() + Convert.ToChar(wadtiktmd[tmdpos + 0x191]).ToString() + Convert.ToChar(wadtiktmd[tmdpos + 0x192]).ToString() + Convert.ToChar(wadtiktmd[tmdpos + 0x193]).ToString();
return tmdid;
}
else if (channeltype.Contains("IOS"))
{
int tmdid = Tools.HexStringToInt(wadtiktmd[tmdpos + 0x190].ToString("x2") + wadtiktmd[tmdpos + 0x191].ToString("x2") + wadtiktmd[tmdpos + 0x192].ToString("x2") + wadtiktmd[tmdpos + 0x193].ToString("x2"));
return "IOS" + tmdid;
}
else if (channeltype.Contains("System")) return "SYSTEM";
else return "";
}
else
{
if (!channeltype.Contains("System:"))
{
string tikid = Convert.ToChar(wadtiktmd[tikpos + 0x1e0]).ToString() + Convert.ToChar(wadtiktmd[tikpos + 0x1e1]).ToString() + Convert.ToChar(wadtiktmd[tikpos + 0x1e2]).ToString() + Convert.ToChar(wadtiktmd[tikpos + 0x1e3]).ToString();
return tikid;
}
else if (channeltype.Contains("MIOS"))
{
return "MIOS";
}
else if (channeltype.Contains("BC"))
{
return "BC";
}
else if (channeltype.Contains("IOS"))
{
int tikid = Tools.HexStringToInt(wadtiktmd[tikpos + 0x1e0].ToString("x2") + wadtiktmd[tikpos + 0x1e1].ToString("x2") + wadtiktmd[tikpos + 0x1e2].ToString("x2") + wadtiktmd[tikpos + 0x1e3].ToString("x2"));
return "IOS" + tikid;
}
else if (channeltype.Contains("System")) return "SYSTEM";
else return "";
}
}
/// <summary>
/// Returns the full title ID of the wad file as a hex string.
/// </summary>
/// <param name="wadfile"></param>
/// <param name="type">0 = Tik, 1 = Tmd</param>
/// <returns></returns>
public static string GetFullTitleID(byte[] wadtiktmd, int type)
{
int tikpos = 0;
int tmdpos = 0;
if (IsThisWad(wadtiktmd) == true)
{
//It's a wad
tikpos = GetTikPos(wadtiktmd);
tmdpos = GetTmdPos(wadtiktmd);
}
if (type == 1)
{
string tmdid = wadtiktmd[tmdpos + 0x18c].ToString("x2") +
wadtiktmd[tmdpos + 0x18d].ToString("x2") +
wadtiktmd[tmdpos + 0x18e].ToString("x2") +
wadtiktmd[tmdpos + 0x18f].ToString("x2") +
wadtiktmd[tmdpos + 0x190].ToString("x2") +
wadtiktmd[tmdpos + 0x191].ToString("x2") +
wadtiktmd[tmdpos + 0x192].ToString("x2") +
wadtiktmd[tmdpos + 0x193].ToString("x2");
return tmdid;
}
else
{
string tikid = wadtiktmd[tikpos + 0x1dc].ToString() +
wadtiktmd[tikpos + 0x1dd].ToString() +
wadtiktmd[tikpos + 0x1de].ToString() +
wadtiktmd[tikpos + 0x1df].ToString() +
wadtiktmd[tikpos + 0x1e0].ToString() +
wadtiktmd[tikpos + 0x1e1].ToString() +
wadtiktmd[tikpos + 0x1e2].ToString() +
wadtiktmd[tikpos + 0x1e3].ToString();
return tikid;
}
}
/// <summary>
/// Returns the title for each language of a wad file.
/// Order: Jap, Eng, Ger, Fra, Spa, Ita, Dut
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static string[] GetChannelTitles(string wadfile)
{
byte[] wadarray = Tools.LoadFileToByteArray(wadfile);
return GetChannelTitles(wadarray);
}
/// <summary>
/// Returns the title for each language of a wad file.
/// Order: Jap, Eng, Ger, Fra, Spa, Ita, Dut
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static string[] GetChannelTitles(byte[] wadfile)
{
if (File.Exists(System.Windows.Forms.Application.StartupPath + "\\common-key.bin") || File.Exists(System.Windows.Forms.Application.StartupPath + "\\key.bin"))
{
string channeltype = GetChannelType(wadfile, 0);
if (!channeltype.Contains("System:"))
{
if (!channeltype.Contains("Hidden"))
{
string[] titles = new string[8];
string[,] conts = GetContentInfo(wadfile);
byte[] titlekey = GetTitleKey(wadfile);
int nullapp = 0;
for (int i = 0; i < conts.GetLength(0); i++)
{
if (conts[i, 1] == "00000000")
nullapp = i;
}
byte[] contenthandle = WadEdit.DecryptContent(wadfile, nullapp, titlekey);
int imetpos = 0;
if (contenthandle.Length < 400) return new string[7];
if (!channeltype.Contains("Downloaded"))
{
for (int z = 0; z < 400; z++)
{
if (Convert.ToChar(contenthandle[z]) == 'I')
if (Convert.ToChar(contenthandle[z + 1]) == 'M')
if (Convert.ToChar(contenthandle[z + 2]) == 'E')
if (Convert.ToChar(contenthandle[z + 3]) == 'T')
{
imetpos = z;
break;
}
}
int jappos = imetpos + 29;
int count = 0;
for (int i = jappos; i < jappos + 588; i += 84)
{
for (int j = 0; j < 40; j += 2)
{
if (contenthandle[i + j] != 0x00)
{
char temp = BitConverter.ToChar(new byte[] { contenthandle[i + j], contenthandle[i + j - 1] }, 0);
titles[count] += temp;
}
}
count++;
}
for (int i = jappos + (9 * 84); i < (jappos + (9 * 84)) + 40; i += 2)
{
if (contenthandle[i] != 0x00)
{
char temp = BitConverter.ToChar(new byte[] { contenthandle[i], contenthandle[i - 1] }, 0);
titles[count] += temp;
}
}
return titles;
}
else
{
//DLC's
for (int j = 97; j < 97 + 40; j += 2)
{
if (contenthandle[j] != 0x00)
{
char temp = BitConverter.ToChar(new byte[] { contenthandle[j], contenthandle[j - 1] }, 0);
titles[0] += temp;
}
}
for (int i = 1; i < 8; i++)
titles[i] = titles[0];
return titles;
}
}
else return new string[8];
}
else return new string[8];
}
else return new string[8];
}
/// <summary>
/// Returns the title for each language of a 00.app file
/// Order: Jap, Eng, Ger, Fra, Spa, Ita, Dut
/// </summary>
/// <param name="app"></param>
/// <returns></returns>
public static string[] GetChannelTitlesFromApp(string app)
{
byte[] tmp = Tools.LoadFileToByteArray(app);
return GetChannelTitlesFromApp(tmp);
}
/// <summary>
/// Returns the title for each language of a 00.app file
/// Order: Jap, Eng, Ger, Fra, Spa, Ita, Dut
/// </summary>
/// <param name="app"></param>
/// <returns></returns>
public static string[] GetChannelTitlesFromApp(byte[] app)
{
string[] titles = new string[8];
int imetpos = 0;
int length = 400;
if (app.Length < 400) length = app.Length - 4;
for (int z = 0; z < length; z++)
{
if (Convert.ToChar(app[z]) == 'I')
if (Convert.ToChar(app[z + 1]) == 'M')
if (Convert.ToChar(app[z + 2]) == 'E')
if (Convert.ToChar(app[z + 3]) == 'T')
{
imetpos = z;
break;
}
}
if (imetpos != 0)
{
int jappos = imetpos + 29;
int count = 0;
for (int i = jappos; i < jappos + 588; i += 84)
{
for (int j = 0; j < 40; j += 2)
{
if (app[i + j] != 0x00)
{
char temp = BitConverter.ToChar(new byte[] { app[i + j], app[i + j - 1] }, 0);
titles[count] += temp;
}
}
count++;
}
for (int i = jappos + (9 * 84); i < (jappos + (9 * 84)) + 40; i += 2)
{
if (app[i] != 0x00)
{
char temp = BitConverter.ToChar(new byte[] { app[i], app[i - 1] }, 0);
titles[count] += temp;
}
}
}
return titles;
}
/// <summary>
/// Returns the Type of the Channel as a string
/// Wad or Tik needed for WiiWare / VC detection!
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static string GetChannelType(byte[] wadtiktmd, int type)
{
int tikpos = 0;
int tmdpos = 0;
if (IsThisWad(wadtiktmd) == true)
{
//It's a wad
tikpos = GetTikPos(wadtiktmd);
tmdpos = GetTmdPos(wadtiktmd);
}
string thistype = "";
if (type == 0)
{ thistype = wadtiktmd[tikpos + 0x1dc].ToString("x2") + wadtiktmd[tikpos + 0x1dd].ToString("x2") + wadtiktmd[tikpos + 0x1de].ToString("x2") + wadtiktmd[tikpos + 0x1df].ToString("x2"); }
else { thistype = wadtiktmd[tmdpos + 0x18c].ToString("x2") + wadtiktmd[tmdpos + 0x18d].ToString("x2") + wadtiktmd[tmdpos + 0x18e].ToString("x2") + wadtiktmd[tmdpos + 0x18f].ToString("x2"); }
string channeltype = "Unknown";
if (thistype == "00010001")
{
channeltype = CheckWiiWareVC(wadtiktmd, type);
}
else if (thistype == "00010002") channeltype = "System Channel";
else if (thistype == "00010004" || thistype == "00010000") channeltype = "Game Channel";
else if (thistype == "00010005") channeltype = "Downloaded Content";
else if (thistype == "00010008") channeltype = "Hidden Channel";
else if (thistype == "00000001")
{
channeltype = "System: IOS";
string thisid = "";
if (type == 0) { thisid = wadtiktmd[tikpos + 0x1e0].ToString("x2") + wadtiktmd[tikpos + 0x1e1].ToString("x2") + wadtiktmd[tikpos + 0x1e2].ToString("x2") + wadtiktmd[tikpos + 0x1e3].ToString("x2"); }
else { thisid = wadtiktmd[tmdpos + 0x190].ToString("x2") + wadtiktmd[tmdpos + 0x191].ToString("x2") + wadtiktmd[tmdpos + 0x192].ToString("x2") + wadtiktmd[tmdpos + 0x193].ToString("x2"); }
if (thisid == "00000001") channeltype = "System: Boot2";
else if (thisid == "00000002") channeltype = "System: Menu";
else if (thisid == "00000100") channeltype = "System: BC";
else if (thisid == "00000101") channeltype = "System: MIOS";
}
return channeltype;
}
/// <summary>
/// Returns the amount of included Contents (app-files)
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetContentNum(byte[] wadtmd)
{
int tmdpos = 0;
if (IsThisWad(wadtmd) == true)
{
//It's a wad file, so get the tmd position
tmdpos = GetTmdPos(wadtmd);
}
int contents = Tools.HexStringToInt(wadtmd[tmdpos + 0x1de].ToString("x2") + wadtmd[tmdpos + 0x1df].ToString("x2"));
return contents;
}
/// <summary>
/// Returns the boot index specified in the tmd
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetBootIndex(byte[] wadtmd)
{
int tmdpos = 0;
if (IsThisWad(wadtmd))
tmdpos = GetTmdPos(wadtmd);
int bootIndex = Tools.HexStringToInt(wadtmd[tmdpos + 0x1e0].ToString("x2") + wadtmd[tmdpos + 0x1e1].ToString("x2"));
return bootIndex;
}
/// <summary>
/// Returns the approx. destination size on the Wii
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static string GetNandSize(byte[] wadtmd, bool ConvertToMB)
{
int tmdpos = 0;
int minsize = 0;
int maxsize = 0;
int numcont = GetContentNum(wadtmd);
if (IsThisWad(wadtmd) == true)
{
//It's a wad
tmdpos = GetTmdPos(wadtmd);
}
for (int i = 0; i < numcont; i++)
{
int cont = 36 * i;
int contentsize = Tools.HexStringToInt(wadtmd[tmdpos + 0x1e4 + 8 + cont].ToString("x2") +
wadtmd[tmdpos + 0x1e5 + 8 + cont].ToString("x2") +
wadtmd[tmdpos + 0x1e6 + 8 + cont].ToString("x2") +
wadtmd[tmdpos + 0x1e7 + 8 + cont].ToString("x2") +
wadtmd[tmdpos + 0x1e8 + 8 + cont].ToString("x2") +
wadtmd[tmdpos + 0x1e9 + 8 + cont].ToString("x2") +
wadtmd[tmdpos + 0x1ea + 8 + cont].ToString("x2") +
wadtmd[tmdpos + 0x1eb + 8 + cont].ToString("x2"));
string type = wadtmd[tmdpos + 0x1e4 + 6 + cont].ToString("x2") + wadtmd[tmdpos + 0x1e5 + 6 + cont].ToString("x2");
if (type == "0001")
{
minsize += contentsize;
maxsize += contentsize;
}
else if (type == "8001")
maxsize += contentsize;
}
string size = "";
if (maxsize == minsize) size = maxsize.ToString();
else size = minsize.ToString() + " - " + maxsize.ToString();
if (ConvertToMB == true)
{
if (size.Contains("-"))
{
string min = size.Remove(size.IndexOf(' '));
string max = size.Remove(0, size.IndexOf('-') + 2);
min = Convert.ToString(Math.Round(Convert.ToDouble(min) * 0.0009765625 * 0.0009765625, 2));
max = Convert.ToString(Math.Round(Convert.ToDouble(max) * 0.0009765625 * 0.0009765625, 2));
if (min.Length > 4) { min = min.Remove(4); }
if (max.Length > 4) { max = max.Remove(4); }
size = min + " - " + max + " MB";
}
else
{
size = Convert.ToString(Math.Round(Convert.ToDouble(size) * 0.0009765625 * 0.0009765625, 2));
if (size.Length > 4) { size = size.Remove(4); }
size = size + " MB";
}
}
return size.Replace(",", ".");
}
/// <summary>
/// Returns the approx. destination block on the Wii
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static string GetNandBlocks(string wadtmd)
{
using (FileStream fs = new FileStream(wadtmd, FileMode.Open))
{
byte[] temp = new byte[fs.Length];
fs.Read(temp, 0, temp.Length);
return GetNandBlocks(temp);
}
}
/// <summary>
/// Returns the approx. destination block on the Wii
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static string GetNandBlocks(byte[] wadtmd)
{
string size = GetNandSize(wadtmd, false);
if (size.Contains("-"))
{
string size1 = size.Remove(size.IndexOf(' '));
string size2 = size.Remove(0, size.LastIndexOf(' ') + 1);
double blocks1 = (double)((Convert.ToDouble(size1) / 1024) / 128);
double blocks2 = (double)((Convert.ToDouble(size2) / 1024) / 128);
return Math.Ceiling(blocks1) + " - " + Math.Ceiling(blocks2);
}
else
{
double blocks = (double)((Convert.ToDouble(size) / 1024) / 128);
return Math.Ceiling(blocks).ToString();
}
}
/// <summary>
/// Returns the title version of the wad file
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetTitleVersion(string wadtmd)
{
byte[] temp = Tools.LoadFileToByteArray(wadtmd, 0, 10000);
return GetTitleVersion(temp);
}
/// <summary>
/// Returns the title version of the wad file
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static int GetTitleVersion(byte[] wadtmd)
{
int tmdpos = 0;
if (IsThisWad(wadtmd) == true) { tmdpos = GetTmdPos(wadtmd); }
return Tools.HexStringToInt(wadtmd[tmdpos + 0x1dc].ToString("x2") + wadtmd[tmdpos + 0x1dd].ToString("x2"));
}
/// <summary>
/// Returns the IOS that is needed by the wad file
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static string GetIosFlag(byte[] wadtmd)
{
string type = GetChannelType(wadtmd, 1);
if (!type.Contains("IOS") && !type.Contains("BC"))
{
int tmdpos = 0;
if (IsThisWad(wadtmd) == true) { tmdpos = GetTmdPos(wadtmd); }
return "IOS" + Tools.HexStringToInt(wadtmd[tmdpos + 0x188].ToString("x2") + wadtmd[tmdpos + 0x189].ToString("x2") + wadtmd[tmdpos + 0x18a].ToString("x2") + wadtmd[tmdpos + 0x18b].ToString("x2"));
}
else return "";
}
/// <summary>
/// Returns the region of the wad file
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static string GetRegionFlag(byte[] wadtmd)
{
int tmdpos = 0;
string channeltype = GetChannelType(wadtmd, 1);
if (IsThisWad(wadtmd) == true) { tmdpos = GetTmdPos(wadtmd); }
if (!channeltype.Contains("System:"))
{
int region = Tools.HexStringToInt(wadtmd[tmdpos + 0x19d].ToString("x2"));
return RegionCode[region];
}
else return "";
}
/// <summary>
/// Returns the Path where the wad will be installed on the Wii
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static string GetNandPath(string wadfile)
{
byte[] wad = Tools.LoadFileToByteArray(wadfile);
return GetNandPath(wad, 0);
}
/// <summary>
/// Returns the Path where the wad will be installed on the Wii
/// </summary>
/// <param name="wadfile"></param>
/// <param name="type">0 = Tik, 1 = Tmd</param>
/// <returns></returns>
public static string GetNandPath(byte[] wadtiktmd, int type)
{
int tikpos = 0;
int tmdpos = 0;
if (IsThisWad(wadtiktmd) == true)
{
tikpos = GetTikPos(wadtiktmd);
tmdpos = GetTmdPos(wadtiktmd);
}
string thispath = "";
if (type == 0)
{
thispath = wadtiktmd[tikpos + 0x1dc].ToString("x2") +
wadtiktmd[tikpos + 0x1dd].ToString("x2") +
wadtiktmd[tikpos + 0x1de].ToString("x2") +
wadtiktmd[tikpos + 0x1df].ToString("x2") +
wadtiktmd[tikpos + 0x1e0].ToString("x2") +
wadtiktmd[tikpos + 0x1e1].ToString("x2") +
wadtiktmd[tikpos + 0x1e2].ToString("x2") +
wadtiktmd[tikpos + 0x1e3].ToString("x2");
}
else
{
thispath = wadtiktmd[tmdpos + 0x18c].ToString("x2") +
wadtiktmd[tmdpos + 0x18d].ToString("x2") +
wadtiktmd[tmdpos + 0x18e].ToString("x2") +
wadtiktmd[tmdpos + 0x18f].ToString("x2") +
wadtiktmd[tmdpos + 0x190].ToString("x2") +
wadtiktmd[tmdpos + 0x191].ToString("x2") +
wadtiktmd[tmdpos + 0x192].ToString("x2") +
wadtiktmd[tmdpos + 0x193].ToString("x2");
}
thispath = thispath.Insert(8, "\\");
return thispath;
}
/// <summary>
/// Returns true, if the wad file is a WiiWare / VC title.
/// </summary>
/// <param name="wadtiktmd"></param>
/// <param name="type">0 = Tik, 1 = Tmd</param>
/// <returns></returns>
public static string CheckWiiWareVC(byte[] wadtiktmd, int type)
{
int tiktmdpos = 0;
int offset = 0x221;
int idoffset = 0x1e0;
if (type == 1) { offset = 0x197; idoffset = 0x190; }
if (IsThisWad(wadtiktmd) == true)
{
if (type == 1) tiktmdpos = GetTmdPos(wadtiktmd);
else tiktmdpos = GetTikPos(wadtiktmd);
}
if (wadtiktmd[tiktmdpos + offset] == 0x01)
{
char idchar = Convert.ToChar(wadtiktmd[tiktmdpos + idoffset]);
char idchar2 = Convert.ToChar(wadtiktmd[tiktmdpos + idoffset + 1]);
if (idchar == 'H') return "System Channel";
else if (idchar == 'W') return "WiiWare";
else
{
if (idchar == 'C') return "C64";
else if (idchar == 'E' && idchar2 == 'A') return "NeoGeo";
else if (idchar == 'E') return "VC - Arcade";
else if (idchar == 'F') return "NES";
else if (idchar == 'J') return "SNES";
else if (idchar == 'L') return "Sega Master System";
else if (idchar == 'M') return "Sega Genesis";
else if (idchar == 'N') return "Nintendo 64";
else if (idchar == 'P') return "Turbografx";
else if (idchar == 'Q') return "Turbografx CD";
else return "Channel Title";
}
}
else return "Channel Title";
}
/// <summary>
/// Returns all information stored in the tmd for all contents in the wad file.
/// [x, 0] = Content ID, [x, 1] = Index, [x, 2] = Type, [x, 3] = Size, [x, 4] = Sha1
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static string[,] GetContentInfo(byte[] wadtmd)
{
int tmdpos = 0;
if (IsThisWad(wadtmd) == true) { tmdpos = GetTmdPos(wadtmd); }
int contentcount = GetContentNum(wadtmd);
string[,] contentinfo = new string[contentcount, 5];
for (int i = 0; i < contentcount; i++)
{
contentinfo[i, 0] = wadtmd[tmdpos + 0x1e4 + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1e5 + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1e6 + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1e7 + (36 * i)].ToString("x2");
contentinfo[i, 1] = "0000" +
wadtmd[tmdpos + 0x1e8 + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1e9 + (36 * i)].ToString("x2");
contentinfo[i, 2] = wadtmd[tmdpos + 0x1ea + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1eb + (36 * i)].ToString("x2");
contentinfo[i, 3] = Tools.HexStringToInt(
wadtmd[tmdpos + 0x1ec + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1ed + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1ee + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1ef + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1f0 + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1f1 + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1f2 + (36 * i)].ToString("x2") +
wadtmd[tmdpos + 0x1f3 + (36 * i)].ToString("x2")).ToString();
for (int j = 0; j < 20; j++)
{
contentinfo[i, 4] += wadtmd[tmdpos + 0x1f4 + (36 * i) + j].ToString("x2");
}
}
return contentinfo;
}
/// <summary>
/// Returns the Tik of the wad file as a Byte-Array
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static byte[] ReturnTik(byte[] wadfile)
{
int tikpos = GetTikPos(wadfile);
int tiksize = GetTikSize(wadfile);
byte[] tik = new byte[tiksize];
for (int i = 0; i < tiksize; i++)
{
tik[i] = wadfile[tikpos + i];
}
return tik;
}
/// <summary>
/// Returns the Tmd of the wad file as a Byte-Array
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static byte[] ReturnTmd(byte[] wadfile)
{
int tmdpos = GetTmdPos(wadfile);
int tmdsize = GetTmdSize(wadfile);
byte[] tmd = new byte[tmdsize];
for (int i = 0; i < tmdsize; i++)
{
tmd[i] = wadfile[tmdpos + i];
}
return tmd;
}
/// <summary>
/// Checks, if the given file is a wad
/// </summary>
/// <param name="wadtiktmd"></param>
/// <returns></returns>
public static bool IsThisWad(byte[] wadtiktmd)
{
if (wadtiktmd[0] == 0x00 &&
wadtiktmd[1] == 0x00 &&
wadtiktmd[2] == 0x00 &&
wadtiktmd[3] == 0x20 &&
wadtiktmd[4] == 0x49 &&
wadtiktmd[5] == 0x73)
{ return true; }
return false;
}
/// <summary>
/// Returns the decrypted TitleKey
/// </summary>
/// <param name="wadtik"></param>
/// <returns></returns>
public static byte[] GetTitleKey(byte[] wadtik)
{
byte[] commonkey = new byte[16];
if (File.Exists(System.Windows.Forms.Application.StartupPath + "\\common-key.bin"))
{ commonkey = Tools.LoadFileToByteArray(System.Windows.Forms.Application.StartupPath + "\\common-key.bin"); }
else if (File.Exists(System.Windows.Forms.Application.StartupPath + "\\key.bin"))
{ commonkey = Tools.LoadFileToByteArray(System.Windows.Forms.Application.StartupPath + "\\key.bin"); }
else { throw new FileNotFoundException("The (common-)key.bin must be in the application directory!"); }
byte[] encryptedkey = new byte[16];
byte[] iv = new byte[16];
int tikpos = 0;
if (IsThisWad(wadtik) == true)
{
//It's a wad file, so get the tik position
tikpos = GetTikPos(wadtik);
}
for (int i = 0; i < 16; i++)
{
encryptedkey[i] = wadtik[tikpos + 0x1bf + i];
}
for (int j = 0; j < 8; j++)
{
iv[j] = wadtik[tikpos + 0x1dc + j];
iv[j + 8] = 0x00;
}
RijndaelManaged decrypt = new RijndaelManaged();
decrypt.Mode = CipherMode.CBC;
decrypt.Padding = PaddingMode.None;
decrypt.KeySize = 128;
decrypt.BlockSize = 128;
decrypt.Key = commonkey;
decrypt.IV = iv;
ICryptoTransform cryptor = decrypt.CreateDecryptor();
MemoryStream memory = new MemoryStream(encryptedkey);
CryptoStream crypto = new CryptoStream(memory, cryptor, CryptoStreamMode.Read);
byte[] decryptedkey = new byte[16];
crypto.Read(decryptedkey, 0, decryptedkey.Length);
crypto.Close();
memory.Close();
return decryptedkey;
}
/// <summary>
/// Decodes the Timestamp in the Trailer, if available.
/// Returns null if no Timestamp was found.
/// </summary>
/// <param name="trailer"></param>
/// <returns></returns>
public static DateTime GetCreationTime(string trailer)
{
byte[] bTrailer = Tools.LoadFileToByteArray(trailer);
return GetCreationTime(bTrailer);
}
/// <summary>
/// Decodes the Timestamp in the Trailer, if available.
/// Returns null if no Timestamp was found.
/// </summary>
/// <param name="trailer"></param>
/// <returns></returns>
public static DateTime GetCreationTime(byte[] trailer)
{
DateTime result = new DateTime(1970, 1, 1);
if (trailer[0] == 'C' &&
trailer[1] == 'M' &&
trailer[2] == 'i' &&
trailer[3] == 'i' &&
trailer[4] == 'U' &&
trailer[5] == 'T')
{
ASCIIEncoding enc = new ASCIIEncoding();
string stringSeconds = enc.GetString(trailer, 6, 10);
int seconds = 0;
if (int.TryParse(stringSeconds, out seconds))
{
result = result.AddSeconds((double)seconds);
return result;
}
else return result;
}
return result;
}
}
public class WadEdit
{
/// <summary>
/// Changes the region of the wad file
/// </summary>
/// <param name="wadfile"></param>
/// <param name="region">0 = JAP, 1 = USA, 2 = EUR, 3 = FREE</param>
/// <returns></returns>
public static byte[] ChangeRegion(byte[] wadfile, int region)
{
int tmdpos = WadInfo.GetTmdPos(wadfile);
if (region == 0) wadfile[tmdpos + 0x19d] = 0x00;
else if (region == 1) wadfile[tmdpos + 0x19d] = 0x01;
else if (region == 2) wadfile[tmdpos + 0x19d] = 0x02;
else wadfile[tmdpos + 0x19d] = 0x03;
wadfile = TruchaSign(wadfile, 1);
return wadfile;
}
/// <summary>
/// Changes the region of the wad file
/// </summary>
/// <param name="wadfile"></param>
/// <param name="region"></param>
public static void ChangeRegion(string wadfile, int region)
{
byte[] wadarray = Tools.LoadFileToByteArray(wadfile);
wadarray = ChangeRegion(wadarray, region);
using (FileStream fs = new FileStream(wadfile, FileMode.Open, FileAccess.Write))
{
fs.Seek(0, SeekOrigin.Begin);
fs.Write(wadarray, 0, wadarray.Length);
}
}
/// <summary>
/// Changes the Channel Title of the wad file
/// All languages have the same title
/// </summary>
/// <param name="wadfile"></param>
/// <param name="title"></param>
/// <returns></returns>
public static byte[] ChangeChannelTitle(byte[] wadfile, string title)
{
return ChangeChannelTitle(wadfile, title, title, title, title, title, title, title, title);
}
/// <summary>
/// Changes the Channel Title of the wad file.
/// Each language has a specific title.
/// 0 = Japanese, 1 = English, 2 = German, 3 = French, 4 = Spanish, 5 = Italian, 6 = Dutch, 7 = Korean
/// </summary>
/// <param name="wadfile"></param>
/// <param name="jap"></param>
/// <param name="eng"></param>
/// <param name="ger"></param>
/// <param name="fra"></param>
/// <param name="spa"></param>
/// <param name="ita"></param>
/// <param name="dut"></param>
public static void ChangeChannelTitle(string wadfile, params string[] titles)
{
byte[] wadarray = Tools.LoadFileToByteArray(wadfile);
wadarray = ChangeChannelTitle(wadarray, titles[0], titles[1], titles[2], titles[3], titles[4], titles[5], titles[6], (titles.Length > 7) ? titles[8] : "");
using (FileStream fs = new FileStream(wadfile, FileMode.Open, FileAccess.Write))
{
fs.Seek(0, SeekOrigin.Begin);
fs.Write(wadarray, 0, wadarray.Length);
}
}
/// <summary>
/// Changes the Channel Title of the wad file.
/// Each language has a specific title.
/// 0 = Japanese, 1 = English, 2 = German, 3 = French, 4 = Spanish, 5 = Italian, 6 = Dutch, 7 = Korean
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static byte[] ChangeChannelTitle(byte[] wadfile, params string[] titles)
{
if (titles.Length < 7) throw new Exception("A title must be given for each language!");
Tools.ChangeProgress(0);
char[] japchars = titles[0].ToCharArray();
char[] engchars = titles[1].ToCharArray();
char[] gerchars = titles[2].ToCharArray();
char[] frachars = titles[3].ToCharArray();
char[] spachars = titles[4].ToCharArray();
char[] itachars = titles[5].ToCharArray();
char[] dutchars = titles[6].ToCharArray();
char[] korchars = new char[] { };
if (titles.Length > 7) korchars = titles[7].ToCharArray();
byte[] titlekey = WadInfo.GetTitleKey(wadfile);
string[,] conts = WadInfo.GetContentInfo(wadfile);
int tmdpos = WadInfo.GetTmdPos(wadfile);
int tmdsize = WadInfo.GetTmdSize(wadfile);
int nullapp = 0;
int contentpos = 64 + Tools.AddPadding(WadInfo.GetCertSize(wadfile)) + Tools.AddPadding(WadInfo.GetTikSize(wadfile)) + Tools.AddPadding(WadInfo.GetTmdSize(wadfile));
SHA1Managed sha1 = new SHA1Managed();
Tools.ChangeProgress(10);
for (int i = 0; i < conts.GetLength(0); i++)
{
if (conts[i, 1] == "00000000")
{
nullapp = i;
break;
}
else
contentpos += Tools.AddPadding(Convert.ToInt32(conts[i, 3]));
}
byte[] contenthandle = DecryptContent(wadfile, nullapp, titlekey);
Tools.ChangeProgress(25);
int imetpos = 0;
for (int z = 0; z < 400; z++)
{
if (Convert.ToChar(contenthandle[z]) == 'I')
if (Convert.ToChar(contenthandle[z + 1]) == 'M')
if (Convert.ToChar(contenthandle[z + 2]) == 'E')
if (Convert.ToChar(contenthandle[z + 3]) == 'T')
{
imetpos = z;
break;
}
}
Tools.ChangeProgress(40);
int count = 0;
for (int x = imetpos; x < imetpos + 40; x += 2)
{
if (japchars.Length > count)
{
contenthandle[x + 29] = BitConverter.GetBytes(japchars[count])[0];
contenthandle[x + 28] = BitConverter.GetBytes(japchars[count])[1];
}
else { contenthandle[x + 29] = 0x00; contenthandle[x + 28] = 0x00; }
if (engchars.Length > count)
{
contenthandle[x + 29 + 84] = BitConverter.GetBytes(engchars[count])[0];
contenthandle[x + 29 + 84 - 1] = BitConverter.GetBytes(engchars[count])[1];
}
else { contenthandle[x + 29 + 84] = 0x00; contenthandle[x + 29 + 84 - 1] = 0x00; }
if (gerchars.Length > count)
{
contenthandle[x + 29 + 84 * 2] = BitConverter.GetBytes(gerchars[count])[0];
contenthandle[x + 29 + 84 * 2 - 1] = BitConverter.GetBytes(gerchars[count])[1];
}
else { contenthandle[x + 29 + 84 * 2] = 0x00; contenthandle[x + 29 + 84 * 2 - 1] = 0x00; }
if (frachars.Length > count)
{
contenthandle[x + 29 + 84 * 3] = BitConverter.GetBytes(frachars[count])[0];
contenthandle[x + 29 + 84 * 3 - 1] = BitConverter.GetBytes(frachars[count])[1];
}
else { contenthandle[x + 29 + 84 * 3] = 0x00; contenthandle[x + 29 + 84 * 3 - 1] = 0x00; }
if (spachars.Length > count)
{
contenthandle[x + 29 + 84 * 4] = BitConverter.GetBytes(spachars[count])[0];
contenthandle[x + 29 + 84 * 4 - 1] = BitConverter.GetBytes(spachars[count])[1];
}
else { contenthandle[x + 29 + 84 * 4] = 0x00; contenthandle[x + 29 + 84 * 4 - 1] = 0x00; }
if (itachars.Length > count)
{
contenthandle[x + 29 + 84 * 5] = BitConverter.GetBytes(itachars[count])[0];
contenthandle[x + 29 + 84 * 5 - 1] = BitConverter.GetBytes(itachars[count])[1];
}
else { contenthandle[x + 29 + 84 * 5] = 0x00; contenthandle[x + 29 + 84 * 5 - 1] = 0x00; }
if (dutchars.Length > count)
{
contenthandle[x + 29 + 84 * 6] = BitConverter.GetBytes(dutchars[count])[0];
contenthandle[x + 29 + 84 * 6 - 1] = BitConverter.GetBytes(dutchars[count])[1];
}
else { contenthandle[x + 29 + 84 * 6] = 0x00; contenthandle[x + 29 + 84 * 6 - 1] = 0x00; }
if (korchars.Length > count)
{
contenthandle[x + 29 + 84 * 9] = BitConverter.GetBytes(korchars[count])[0];
contenthandle[x + 29 + 84 * 9 - 1] = BitConverter.GetBytes(korchars[count])[1];
}
else { contenthandle[x + 29 + 84 * 9] = 0x00; contenthandle[x + 29 + 84 * 9 - 1] = 0x00; }
count++;
}
Tools.ChangeProgress(50);
byte[] newmd5 = new byte[16];
contenthandle = FixMD5InImet(contenthandle, out newmd5);
byte[] newsha = sha1.ComputeHash(contenthandle);
contenthandle = EncryptContent(contenthandle, WadInfo.ReturnTmd(wadfile), nullapp, titlekey, false);
Tools.ChangeProgress(70);
for (int y = 0; y < contenthandle.Length; y++)
{
wadfile[contentpos + y] = contenthandle[y];
}
Tools.ChangeProgress(80);
//SHA1 in TMD
byte[] tmd = Tools.GetPartOfByteArray(wadfile, tmdpos, tmdsize);
for (int i = 0; i < 20; i++)
tmd[0x1f4 + (36 * nullapp) + i] = newsha[i];
TruchaSign(tmd, 1);
wadfile = Tools.InsertByteArray(wadfile, tmd, tmdpos);
Tools.ChangeProgress(100);
return wadfile;
}
/// <summary>
/// Changes the Title ID in the Tik or Tmd file
/// </summary>
/// <param name="tiktmd"></param>
/// <param name="type">0 = Tik, 1 = Tmd</param>
/// <returns></returns>
public static void ChangeTitleID(string tiktmdfile, int type, string titleid)
{
byte[] temp = Tools.LoadFileToByteArray(tiktmdfile);
temp = ChangeTitleID(temp, type, titleid);
Tools.SaveFileFromByteArray(temp, tiktmdfile);
}
/// <summary>
/// Changes the Title ID in the Tik or Tmd file
/// </summary>
/// <param name="tiktmd"></param>
/// <param name="type">0 = Tik, 1 = Tmd</param>
/// <returns></returns>
public static byte[] ChangeTitleID(byte[] tiktmd, int type, string titleid)
{
int offset = 0x1e0;
if (type == 1) offset = 0x190;
char[] id = titleid.ToCharArray();
tiktmd[offset] = (byte)id[0];
tiktmd[offset + 1] = (byte)id[1];
tiktmd[offset + 2] = (byte)id[2];
tiktmd[offset + 3] = (byte)id[3];
tiktmd = TruchaSign(tiktmd, type);
return tiktmd;
}
/// <summary>
/// Changes the title ID of the wad file
/// </summary>
/// <param name="wadfile"></param>
/// <param name="titleid"></param>
/// <returns></returns>
public static byte[] ChangeTitleID(byte[] wadfile, string titleid)
{
Tools.ChangeProgress(0);
int tikpos = WadInfo.GetTikPos(wadfile);
int tmdpos = WadInfo.GetTmdPos(wadfile);
char[] id = titleid.ToCharArray();
byte[] oldtitlekey = WadInfo.GetTitleKey(wadfile);
Tools.ChangeProgress(20);
//Change the ID in the ticket
wadfile[tikpos + 0x1e0] = (byte)id[0];
wadfile[tikpos + 0x1e1] = (byte)id[1];
wadfile[tikpos + 0x1e2] = (byte)id[2];
wadfile[tikpos + 0x1e3] = (byte)id[3];
//Change the ID in the tmd
wadfile[tmdpos + 0x190] = (byte)id[0];
wadfile[tmdpos + 0x191] = (byte)id[1];
wadfile[tmdpos + 0x192] = (byte)id[2];
wadfile[tmdpos + 0x193] = (byte)id[3];
Tools.ChangeProgress(40);
//Trucha-Sign both
wadfile = TruchaSign(wadfile, 0);
Tools.ChangeProgress(50);
wadfile = TruchaSign(wadfile, 1);
Tools.ChangeProgress(60);
byte[] newtitlekey = WadInfo.GetTitleKey(wadfile);
byte[] tmd = WadInfo.ReturnTmd(wadfile);
int contentcount = WadInfo.GetContentNum(wadfile);
wadfile = ReEncryptAllContents(wadfile, oldtitlekey, newtitlekey);
Tools.ChangeProgress(100);
return wadfile;
}
/// <summary>
/// Changes the title ID of the wad file
/// </summary>
/// <param name="wadfile"></param>
/// <param name="titleid"></param>
public static void ChangeTitleID(string wadfile, string titleid)
{
byte[] wadarray = Tools.LoadFileToByteArray(wadfile);
wadarray = ChangeTitleID(wadarray, titleid);
using (FileStream fs = new FileStream(wadfile, FileMode.Open, FileAccess.Write))
{
fs.Seek(0, SeekOrigin.Begin);
fs.Write(wadarray, 0, wadarray.Length);
}
}
/// <summary>
/// Clears the Signature of the Tik / Tmd to 0x00
/// </summary>
/// <param name="wadtiktmd">Wad, Tik or Tmd</param>
/// <param name="type">0 = Tik, 1 = Tmd</param>
/// <returns></returns>
public static byte[] ClearSignature(byte[] wadtiktmd, int type)
{
int tmdtikpos = 0;
int tmdtiksize = wadtiktmd.Length; ;
if (WadInfo.IsThisWad(wadtiktmd) == true)
{
//It's a wad file, so get the tik or tmd position and length
switch (type)
{
case 1:
tmdtikpos = WadInfo.GetTmdPos(wadtiktmd);
tmdtiksize = WadInfo.GetTmdSize(wadtiktmd);
break;
default:
tmdtikpos = WadInfo.GetTikPos(wadtiktmd);
tmdtiksize = WadInfo.GetTikSize(wadtiktmd);
break;
}
}
for (int i = 4; i < 260; i++)
{
wadtiktmd[tmdtikpos + i] = 0x00;
}
return wadtiktmd;
}
/// <summary>
/// Trucha-Signs the Tik or Tmd
/// </summary>
/// <param name="file">Wad or Tik or Tmd</param>
/// <param name="type">0 = Tik, 1 = Tmd</param>
/// <returns></returns>
public static void TruchaSign(string file, int type)
{
byte[] temp = Tools.LoadFileToByteArray(file);
temp = TruchaSign(temp, type);
Tools.SaveFileFromByteArray(temp, file);
}
/// <summary>
/// Trucha-Signs the Tik or Tmd
/// </summary>
/// <param name="wadortmd">Wad or Tik or Tmd</param>
/// <param name="type">0 = Tik, 1 = Tmd</param>
/// <returns></returns>
public static byte[] TruchaSign(byte[] wadtiktmd, int type)
{
SHA1Managed sha = new SHA1Managed();
int[] position = new int[2] { 0x1f2, 0x1d4 };
int[] tosign = new int[2] { 0x140, 0x140 };
int tiktmdpos = 0;
int tiktmdsize = wadtiktmd.Length;
if (sha.ComputeHash(wadtiktmd, tiktmdpos + tosign[type], tiktmdsize - tosign[type])[0] != 0x00)
{
ClearSignature(wadtiktmd, type);
if (WadInfo.IsThisWad(wadtiktmd) == true)
{
//It's a wad file
if (type == 0) //Get Tik position and size
{
tiktmdpos = WadInfo.GetTikPos(wadtiktmd);
tiktmdsize = WadInfo.GetTikSize(wadtiktmd);
}
else //Get Tmd position and size
{
tiktmdpos = WadInfo.GetTmdPos(wadtiktmd);
tiktmdsize = WadInfo.GetTmdSize(wadtiktmd);
}
}
byte[] sha1 = new byte[20];
for (UInt16 i = 0; i < 65535; i++)
{
byte[] hex = BitConverter.GetBytes(i);
wadtiktmd[tiktmdpos + position[type]] = hex[0];
wadtiktmd[tiktmdpos + position[type] + 1] = hex[1];
sha1 = sha.ComputeHash(wadtiktmd, tiktmdpos + tosign[type], tiktmdsize - tosign[type]);
if (sha1[0] == 0x00) break;
}
return wadtiktmd;
}
else return wadtiktmd;
}
/// <summary>
/// Decrypts the given content
/// </summary>
/// <param name="content"></param>
/// <returns></returns>
public static byte[] DecryptContent(byte[] wadfile, int contentcount, byte[] titlekey)
{
int tmdpos = WadInfo.GetTmdPos(wadfile);
byte[] iv = new byte[16];
string[,] continfo = WadInfo.GetContentInfo(wadfile);
int contentsize = Convert.ToInt32(continfo[contentcount, 3]);
int paddedsize = Tools.AddPadding(contentsize, 16);
int contentpos = 64 + Tools.AddPadding(WadInfo.GetCertSize(wadfile)) + Tools.AddPadding(WadInfo.GetTikSize(wadfile)) + Tools.AddPadding(WadInfo.GetTmdSize(wadfile));
for (int x = 0; x < contentcount; x++)
{
contentpos += Tools.AddPadding(Convert.ToInt32(continfo[x, 3]));
}
iv[0] = wadfile[tmdpos + 0x1e8 + (0x24 * contentcount)];
iv[1] = wadfile[tmdpos + 0x1e9 + (0x24 * contentcount)];
RijndaelManaged decrypt = new RijndaelManaged();
decrypt.Mode = CipherMode.CBC;
decrypt.Padding = PaddingMode.None;
decrypt.KeySize = 128;
decrypt.BlockSize = 128;
decrypt.Key = titlekey;
decrypt.IV = iv;
ICryptoTransform cryptor = decrypt.CreateDecryptor();
MemoryStream memory = new MemoryStream(wadfile, contentpos, paddedsize);
CryptoStream crypto = new CryptoStream(memory, cryptor, CryptoStreamMode.Read);
bool fullread = false;
byte[] buffer = new byte[16384];
byte[] cont = new byte[1];
using (MemoryStream ms = new MemoryStream())
{
while (fullread == false)
{
int len = 0;
if ((len = crypto.Read(buffer, 0, buffer.Length)) <= 0)
{
fullread = true;
cont = ms.ToArray();
}
ms.Write(buffer, 0, len);
}
}
memory.Close();
crypto.Close();
Array.Resize(ref cont, contentsize);
return cont;
}
/// <summary>
/// Decrypts the given content
/// </summary>
/// <param name="content"></param>
/// <param name="tmd"></param>
/// <param name="contentcount"></param>
/// <param name="titlekey"></param>
/// <returns></returns>
public static byte[] DecryptContent(byte[] content, byte[] tmd, int contentcount, byte[] titlekey)
{
byte[] iv = new byte[16];
string[,] continfo = WadInfo.GetContentInfo(tmd);
int contentsize = content.Length;
int paddedsize = Tools.AddPadding(contentsize, 16);
Array.Resize(ref content, paddedsize);
iv[0] = tmd[0x1e8 + (0x24 * contentcount)];
iv[1] = tmd[0x1e9 + (0x24 * contentcount)];
RijndaelManaged decrypt = new RijndaelManaged();
decrypt.Mode = CipherMode.CBC;
decrypt.Padding = PaddingMode.None;
decrypt.KeySize = 128;
decrypt.BlockSize = 128;
decrypt.Key = titlekey;
decrypt.IV = iv;
ICryptoTransform cryptor = decrypt.CreateDecryptor();
MemoryStream memory = new MemoryStream(content, 0, paddedsize);
CryptoStream crypto = new CryptoStream(memory, cryptor, CryptoStreamMode.Read);
bool fullread = false;
byte[] buffer = new byte[memory.Length];
byte[] cont = new byte[1];
using (MemoryStream ms = new MemoryStream())
{
while (fullread == false)
{
int len = 0;
if ((len = crypto.Read(buffer, 0, buffer.Length)) <= 0)
{
fullread = true;
cont = ms.ToArray();
}
ms.Write(buffer, 0, len);
}
}
memory.Close();
crypto.Close();
return cont;
}
/// <summary>
/// Encrypts the given content and adds a padding to the next 64 bytes
/// </summary>
/// <param name="content"></param>
/// <param name="tmd"></param>
/// <param name="contentcount"></param>
/// <param name="titlekey"></param>
/// <returns></returns>
public static byte[] EncryptContent(byte[] content, byte[] tmd, int contentcount, byte[] titlekey, bool addpadding)
{
byte[] iv = new byte[16];
string[,] continfo = WadInfo.GetContentInfo(tmd);
int contentsize = content.Length;
int paddedsize = Tools.AddPadding(contentsize, 16);
Array.Resize(ref content, paddedsize);
iv[0] = tmd[0x1e8 + (0x24 * contentcount)];
iv[1] = tmd[0x1e9 + (0x24 * contentcount)];
RijndaelManaged encrypt = new RijndaelManaged();
encrypt.Mode = CipherMode.CBC;
encrypt.Padding = PaddingMode.None;
encrypt.KeySize = 128;
encrypt.BlockSize = 128;
encrypt.Key = titlekey;
encrypt.IV = iv;
ICryptoTransform cryptor = encrypt.CreateEncryptor();
MemoryStream memory = new MemoryStream(content, 0, paddedsize);
CryptoStream crypto = new CryptoStream(memory, cryptor, CryptoStreamMode.Read);
bool fullread = false;
byte[] buffer = new byte[memory.Length];
byte[] cont = new byte[1];
using (MemoryStream ms = new MemoryStream())
{
while (fullread == false)
{
int len = 0;
if ((len = crypto.Read(buffer, 0, buffer.Length)) <= 0)
{
fullread = true;
cont = ms.ToArray();
}
ms.Write(buffer, 0, len);
}
}
memory.Close();
crypto.Close();
if (addpadding == true) { Array.Resize(ref cont, Tools.AddPadding(cont.Length)); }
return cont;
}
/// <summary>
/// Re-Encrypts the given content
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static byte[] ReEncryptAllContents(byte[] wadfile, byte[] oldtitlekey, byte[] newtitlekey)
{
int contentnum = WadInfo.GetContentNum(wadfile);
int certsize = WadInfo.GetCertSize(wadfile);
int tiksize = WadInfo.GetTikSize(wadfile);
int tmdsize = WadInfo.GetTmdSize(wadfile);
int contentpos = 64 + Tools.AddPadding(certsize) + Tools.AddPadding(tiksize) + Tools.AddPadding(tmdsize);
for (int i = 0; i < contentnum; i++)
{
byte[] tmd = WadInfo.ReturnTmd(wadfile);
byte[] decryptedcontent = DecryptContent(wadfile, i, oldtitlekey);
byte[] encryptedcontent = EncryptContent(decryptedcontent, tmd, i, newtitlekey, false);
for (int j = 0; j < encryptedcontent.Length; j++)
{
wadfile[contentpos + j] = encryptedcontent[j];
}
contentpos += Tools.AddPadding(encryptedcontent.Length);
}
return wadfile;
}
/// <summary>
/// Fixes the MD5 Sum in the IMET Header
/// </summary>
/// <param name="file"></param>
/// <returns></returns>
public static byte[] FixMD5InImet(byte[] file, out byte[] newmd5)
{
if (Convert.ToChar(file[128]) == 'I' &&
Convert.ToChar(file[129]) == 'M' &&
Convert.ToChar(file[130]) == 'E' &&
Convert.ToChar(file[131]) == 'T')
{
byte[] buffer = new byte[1536];
using (MemoryStream ms = new MemoryStream())
{
ms.Write(file, 0x40, 1536);
buffer = ms.ToArray();
}
for (int i = 0; i < 16; i++)
buffer[1520 + i] = 0x00;
MD5 md5 = new MD5CryptoServiceProvider();
byte[] hash = md5.ComputeHash(buffer);
for (int i = 0; i < 16; i++)
file[1584 + i] = hash[i];
newmd5 = hash;
return file;
}
else
{
byte[] oldmd5 = new byte[16];
using (MemoryStream ms = new MemoryStream())
{
ms.Write(file, 1584, 16);
oldmd5 = ms.ToArray();
}
newmd5 = oldmd5;
return file;
}
}
/// <summary>
/// Fixes the MD5 Sum in the IMET Header.
/// </summary>
/// <param name="file"></param>
/// <returns></returns>
public static byte[] FixMD5InImet(byte[] file)
{
byte[] tmp = new byte[16];
return FixMD5InImet(file, out tmp);
}
/// <summary>
/// Updates the Content Info in the Tmd.
/// Tmd and Contents must be in the same Directory
/// </summary>
/// <param name="tmdfile"></param>
public static void UpdateTmdContents(string tmdfile)
{
FileStream tmd = new FileStream(tmdfile, FileMode.Open, FileAccess.ReadWrite);
tmd.Seek(0x1de, SeekOrigin.Begin);
int contentcount = Tools.HexStringToInt(tmd.ReadByte().ToString("x2") + tmd.ReadByte().ToString("x2"));
for (int i = 0; i < contentcount; i++)
{
int oldsize = 0;
int contentpos = 0x1e4 + (36 * i);
tmd.Seek(contentpos + 4, SeekOrigin.Begin);
string index = "0000" + tmd.ReadByte().ToString("x2") + tmd.ReadByte().ToString("x2");
tmd.Seek(contentpos + 8, SeekOrigin.Begin);
try
{
oldsize = Tools.HexStringToInt(tmd.ReadByte().ToString("x2") +
tmd.ReadByte().ToString("x2") +
tmd.ReadByte().ToString("x2") +
tmd.ReadByte().ToString("x2") +
tmd.ReadByte().ToString("x2") +
tmd.ReadByte().ToString("x2") +
tmd.ReadByte().ToString("x2") +
tmd.ReadByte().ToString("x2"));
}
catch { }
byte[] oldsha1 = new byte[20];
tmd.Read(oldsha1, 0, oldsha1.Length);
if (File.Exists(tmdfile.Remove(tmdfile.LastIndexOf('\\') + 1) + index + ".app"))
{
byte[] content = Wii.Tools.LoadFileToByteArray(tmdfile.Remove(tmdfile.LastIndexOf('\\') + 1) + index + ".app");
int newsize = content.Length;
if (newsize != oldsize)
{
byte[] changedsize = Tools.FileLengthToByteArray(newsize);
tmd.Seek(contentpos + 8, SeekOrigin.Begin);
for (int x = 8; x > changedsize.Length; x--) tmd.WriteByte(0x00);
tmd.Write(changedsize, 0, changedsize.Length);
}
SHA1Managed sha1 = new SHA1Managed();
byte[] newsha1 = sha1.ComputeHash(content);
sha1.Clear();
if (Tools.CompareByteArrays(newsha1, oldsha1) == false)
{
tmd.Seek(contentpos + 16, SeekOrigin.Begin);
tmd.Write(newsha1, 0, newsha1.Length);
}
}
else
{
throw new Exception("At least one content file wasn't found!");
}
}
tmd.Close();
}
/// <summary>
/// Changes the Boot Index in the Tmd to the given value
/// </summary>
/// <param name="wadtmd"></param>
/// <returns></returns>
public static byte[] ChangeTmdBootIndex(byte[] wadtmd, int newindex)
{
int tmdpos = 0;
if (WadInfo.IsThisWad(wadtmd) == true)
tmdpos = WadInfo.GetTmdPos(wadtmd);
byte[] index = BitConverter.GetBytes((UInt16)newindex);
wadtmd[tmdpos + 0x1e0] = index[1];
wadtmd[tmdpos + 0x1e1] = index[0];
return wadtmd;
}
/// <summary>
/// Changes the Content Count in the Tmd
/// </summary>
/// <param name="wadtmd"></param>
/// <param name="newcount"></param>
/// <returns></returns>
public static byte[] ChangeTmdContentCount(byte[] wadtmd, int newcount)
{
int tmdpos = 0;
if (WadInfo.IsThisWad(wadtmd) == true)
tmdpos = WadInfo.GetTmdPos(wadtmd);
byte[] count = BitConverter.GetBytes((UInt16)newcount);
wadtmd[tmdpos + 0x1de] = count[1];
wadtmd[tmdpos + 0x1df] = count[0];
return wadtmd;
}
/// <summary>
/// Changes the Slot where the IOS Wad will be installed to
/// </summary>
/// <param name="wad"></param>
/// <param name="newslot"></param>
/// <returns></returns>
public static byte[] ChangeIosSlot(byte[] wadfile, int newslot)
{
Tools.ChangeProgress(0);
int tikpos = WadInfo.GetTikPos(wadfile);
int tmdpos = WadInfo.GetTmdPos(wadfile);
byte[] slot = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(newslot));
byte[] oldtitlekey = WadInfo.GetTitleKey(wadfile);
Tools.ChangeProgress(20);
//Change the ID in the ticket
wadfile[tikpos + 0x1e0] = slot[0];
wadfile[tikpos + 0x1e1] = slot[1];
wadfile[tikpos + 0x1e2] = slot[2];
wadfile[tikpos + 0x1e3] = slot[3];
//Change the ID in the tmd
wadfile[tmdpos + 0x190] = slot[0];
wadfile[tmdpos + 0x191] = slot[1];
wadfile[tmdpos + 0x192] = slot[2];
wadfile[tmdpos + 0x193] = slot[3];
Tools.ChangeProgress(40);
//Trucha-Sign both
wadfile = TruchaSign(wadfile, 0);
Tools.ChangeProgress(50);
wadfile = TruchaSign(wadfile, 1);
Tools.ChangeProgress(60);
byte[] newtitlekey = WadInfo.GetTitleKey(wadfile);
byte[] tmd = WadInfo.ReturnTmd(wadfile);
int contentcount = WadInfo.GetContentNum(wadfile);
wadfile = ReEncryptAllContents(wadfile, oldtitlekey, newtitlekey);
Tools.ChangeProgress(100);
return wadfile;
}
/// <summary>
/// Changes the Title Version of a Wad or Tmd
/// </summary>
/// <param name="wadtmd"></param>
/// <param name="newversion"></param>
/// <returns></returns>
public static byte[] ChangeTitleVersion(byte[] wadtmd, int newversion)
{
if (newversion > 65535) throw new Exception("Version can be max. 65535");
int offset = 0x1dc;
int tmdpos = 0;
if (WadInfo.IsThisWad(wadtmd))
tmdpos = WadInfo.GetTmdPos(wadtmd);
byte[] version = BitConverter.GetBytes((UInt16)newversion);
Array.Reverse(version);
wadtmd[tmdpos + offset] = version[0];
wadtmd[tmdpos + offset + 1] = version[1];
wadtmd = TruchaSign(wadtmd, 1);
return wadtmd;
}
/// <summary>
/// Changes the Title Key in the Tik
/// </summary>
/// <param name="tik"></param>
/// <returns></returns>
public static byte[] ChangeTitleKey(byte[] tik)
{
byte[] newKey = new byte[] { 0x47, 0x6f, 0x74, 0x74, 0x61, 0x47, 0x65, 0x74, 0x53, 0x6f, 0x6d, 0x65, 0x42, 0x65, 0x65, 0x72 };
Tools.InsertByteArray(tik, newKey, 447);
return tik;
}
/// <summary>
/// Returns the decrypted TitleKey
/// </summary>
/// <param name="wadtik"></param>
/// <returns></returns>
public static byte[] GetTitleKey(byte[] encryptedkey, byte[] titleid)
{
byte[] commonkey = new byte[16];
if (File.Exists(System.Windows.Forms.Application.StartupPath + "\\common-key.bin"))
{ commonkey = Tools.LoadFileToByteArray(System.Windows.Forms.Application.StartupPath + "\\common-key.bin"); }
else if (File.Exists(System.Windows.Forms.Application.StartupPath + "\\key.bin"))
{ commonkey = Tools.LoadFileToByteArray(System.Windows.Forms.Application.StartupPath + "\\key.bin"); }
else { throw new FileNotFoundException("The (common-)key.bin must be in the application directory!"); }
Array.Resize(ref titleid, 16);
RijndaelManaged decrypt = new RijndaelManaged();
decrypt.Mode = CipherMode.CBC;
decrypt.Padding = PaddingMode.None;
decrypt.KeySize = 128;
decrypt.BlockSize = 128;
decrypt.Key = commonkey;
decrypt.IV = titleid;
ICryptoTransform cryptor = decrypt.CreateDecryptor();
MemoryStream memory = new MemoryStream(encryptedkey);
CryptoStream crypto = new CryptoStream(memory, cryptor, CryptoStreamMode.Read);
byte[] decryptedkey = new byte[16];
crypto.Read(decryptedkey, 0, decryptedkey.Length);
crypto.Close();
memory.Close();
return decryptedkey;
}
/// <summary>
/// Changes the IOS flag (IOS used to launch the title)
/// </summary>
/// <param name="wadtmd"></param>
/// <returns></returns>
public static void ChangeIosFlag(string wadtmd, int newIos)
{
if (newIos < 0 || newIos > 255) throw new Exception("IOS must be between 0 and 255!");
Tools.SaveFileFromByteArray(ChangeIosFlag(Tools.LoadFileToByteArray(wadtmd), newIos), wadtmd);
}
/// <summary>
/// Changes the IOS flag (IOS used to launch the title)
/// </summary>
/// <param name="wadtmd"></param>
/// <returns></returns>
public static byte[] ChangeIosFlag(byte[] wadtmd, int newIos)
{
if (newIos < 0 || newIos > 255) throw new Exception("IOS must be between 0 and 255!");
int tmdpos = 0;
if (WadInfo.IsThisWad(wadtmd)) tmdpos = WadInfo.GetTmdPos(wadtmd);
wadtmd[tmdpos + 395] = (byte)newIos;
return wadtmd;
}
}
public class WadUnpack
{
/// <summary>
/// Unpacks the 00000000.app of a wad
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static void UnpackNullApp(string wadfile, string destination)
{
if (!destination.EndsWith(".app")) destination += "\\00000000.app";
byte[] wad = Tools.LoadFileToByteArray(wadfile);
byte[] nullapp = UnpackNullApp(wad);
Tools.SaveFileFromByteArray(nullapp, destination);
}
/// <summary>
/// Unpacks the 00000000.app of a wad
/// </summary>
/// <param name="wadfile"></param>
/// <returns></returns>
public static byte[] UnpackNullApp(byte[] wadfile)
{
int certsize = WadInfo.GetCertSize(wadfile);
int tiksize = WadInfo.GetTikSize(wadfile);
int tmdpos = WadInfo.GetTmdPos(wadfile);
int tmdsize = WadInfo.GetTmdSize(wadfile);
int contentpos = 64 + Tools.AddPadding(certsize) + Tools.AddPadding(tiksize) + Tools.AddPadding(tmdsize);
byte[] titlekey = WadInfo.GetTitleKey(wadfile);
string[,] contents = WadInfo.GetContentInfo(wadfile);
for (int i = 0; i < contents.GetLength(0); i++)
{
if (contents[i, 1] == "00000000")
{
return WadEdit.DecryptContent(wadfile, i, titlekey);
}
}
throw new Exception("00000000.app couldn't be found in the Wad");
}
/// <summary>
/// Unpacks the the wad file
/// </summary>
public static void UnpackWad(string pathtowad, string destinationpath)
{
byte[] wadfile = Tools.LoadFileToByteArray(pathtowad);
UnpackWad(wadfile, destinationpath);
}
/// <summary>
/// Unpacks the the wad file
/// </summary>
public static void UnpackWad(string pathtowad, string destinationpath, out bool hashesmatch)
{
byte[] wadfile = Tools.LoadFileToByteArray(pathtowad);
UnpackWad(wadfile, destinationpath, out hashesmatch);
}
/// <summary>
/// Unpacks the wad file to *wadpath*\wadunpack\
/// </summary>
/// <param name="pathtowad"></param>
public static void UnpackWad(string pathtowad)
{
string destinationpath = pathtowad.Remove(pathtowad.LastIndexOf('\\'));
byte[] wadfile = Tools.LoadFileToByteArray(pathtowad);
UnpackWad(wadfile, destinationpath);
}
/// <summary>
/// Unpacks the wad file
/// </summary>
public static void UnpackWad(byte[] wadfile, string destinationpath)
{
bool temp;
UnpackWad(wadfile, destinationpath, out temp);
}
/// <summary>
/// Unpacks the wad file
/// </summary>
public static void UnpackWad(byte[] wadfile, string destinationpath, out bool hashesmatch)
{
if (destinationpath[destinationpath.Length - 1] != '\\')
{ destinationpath = destinationpath + "\\"; }
hashesmatch = true;
if (!Directory.Exists(destinationpath))
{ Directory.CreateDirectory(destinationpath); }
if (Directory.GetFiles(destinationpath, "*.app").Length > 0)
{
throw new Exception("At least one of the files to unpack already exists!");
}
int certpos = 0x40;
int certsize = WadInfo.GetCertSize(wadfile);
int tikpos = WadInfo.GetTikPos(wadfile);
int tiksize = WadInfo.GetTikSize(wadfile);
int tmdpos = WadInfo.GetTmdPos(wadfile);
int tmdsize = WadInfo.GetTmdSize(wadfile);
int contentlength = WadInfo.GetContentSize(wadfile);
int footersize = WadInfo.GetFooterSize(wadfile);
int footerpos = 64 + Tools.AddPadding(certsize) + Tools.AddPadding(tiksize) + Tools.AddPadding(tmdsize) + Tools.AddPadding(contentlength);
string wadpath = WadInfo.GetNandPath(wadfile, 0).Remove(8, 1);
string[,] contents = WadInfo.GetContentInfo(wadfile);
byte[] titlekey = WadInfo.GetTitleKey(wadfile);
int contentpos = 64 + Tools.AddPadding(certsize) + Tools.AddPadding(tiksize) + Tools.AddPadding(tmdsize);
//unpack cert
using (FileStream cert = new FileStream(destinationpath + wadpath + ".cert", FileMode.Create))
{
cert.Seek(0, SeekOrigin.Begin);
cert.Write(wadfile, certpos, certsize);
}
//unpack ticket
using (FileStream tik = new FileStream(destinationpath + wadpath + ".tik", FileMode.Create))
{
tik.Seek(0, SeekOrigin.Begin);
tik.Write(wadfile, tikpos, tiksize);
}
//unpack tmd
using (FileStream tmd = new FileStream(destinationpath + wadpath + ".tmd", FileMode.Create))
{
tmd.Seek(0, SeekOrigin.Begin);
tmd.Write(wadfile, tmdpos, tmdsize);
}
//unpack trailer
try
{
if (footersize > 0)
{
using (FileStream trailer = new FileStream(destinationpath + wadpath + ".trailer", FileMode.Create))
{
trailer.Seek(0, SeekOrigin.Begin);
trailer.Write(wadfile, footerpos, footersize);
}
}
}
catch { } //who cares if the trailer doesn't extract properly?
Tools.ChangeProgress(0);
//unpack contents
for (int i = 0; i < contents.GetLength(0); i++)
{
Tools.ChangeProgress((i + 1) * 100 / contents.GetLength(0));
byte[] thiscontent = WadEdit.DecryptContent(wadfile, i, titlekey);
FileStream content = new FileStream(destinationpath + contents[i, 1] + ".app", FileMode.Create);
content.Write(thiscontent, 0, thiscontent.Length);
content.Close();
contentpos += Tools.AddPadding(thiscontent.Length);
//sha1 comparison
SHA1Managed sha1 = new SHA1Managed();
byte[] thishash = sha1.ComputeHash(thiscontent);
byte[] tmdhash = Tools.HexStringToByteArray(contents[i, 4]);
if (Tools.CompareByteArrays(thishash, tmdhash) == false) hashesmatch = false;
// throw new Exception("At least one content's hash doesn't match the hash in the Tmd!");
}
}
/// <summary>
/// Unpacks the wad file to the given directory.
/// Shared contents will be unpacked to /shared1
/// </summary>
/// <param name="wadfile"></param>
/// <param name="nandpath"></param>
public static void UnpackToNand(string wadfile, string nandpath)
{
byte[] wadarray = Tools.LoadFileToByteArray(wadfile);
UnpackToNand(wadarray, nandpath);
}
/// <summary>
/// Unpacks the wad file to the given directory.
/// Shared contents will be unpacked to /shared1
/// </summary>
/// <param name="wadfile"></param>
/// <param name="nandpath"></param>
public static void UnpackToNand(byte[] wadfile, string nandpath)
{
string path = WadInfo.GetNandPath(wadfile, 0);
string path1 = path.Remove(path.IndexOf('\\'));
string path2 = path.Remove(0, path.IndexOf('\\') + 1);
if (nandpath[nandpath.Length - 1] != '\\') { nandpath = nandpath + "\\"; }
if (!Directory.Exists(nandpath + "ticket")) { Directory.CreateDirectory(nandpath + "ticket"); }
if (!Directory.Exists(nandpath + "title")) { Directory.CreateDirectory(nandpath + "title"); }
if (!Directory.Exists(nandpath + "ticket\\" + path1)) { Directory.CreateDirectory(nandpath + "ticket\\" + path1); }
if (!Directory.Exists(nandpath + "title\\" + path1)) { Directory.CreateDirectory(nandpath + "title\\" + path1); }
if (!Directory.Exists(nandpath + "title\\" + path1 + "\\" + path2)) { Directory.CreateDirectory(nandpath + "title\\" + path1 + "\\" + path2); }
if (!Directory.Exists(nandpath + "title\\" + path1 + "\\" + path2 + "\\content")) { Directory.CreateDirectory(nandpath + "title\\" + path1 + "\\" + path2 + "\\content"); }
if (!Directory.Exists(nandpath + "title\\" + path1 + "\\" + path2 + "\\data")) { Directory.CreateDirectory(nandpath + "title\\" + path1 + "\\" + path2 + "\\data"); }
if (!Directory.Exists(nandpath + "shared1")) Directory.CreateDirectory(nandpath + "shared1");
int certsize = WadInfo.GetCertSize(wadfile);
int tikpos = WadInfo.GetTikPos(wadfile);
int tiksize = WadInfo.GetTikSize(wadfile);
int tmdpos = WadInfo.GetTmdPos(wadfile);
int tmdsize = WadInfo.GetTmdSize(wadfile);
int contentlength = WadInfo.GetContentSize(wadfile);
string[,] contents = WadInfo.GetContentInfo(wadfile);
byte[] titlekey = WadInfo.GetTitleKey(wadfile);
int contentpos = 64 + Tools.AddPadding(certsize) + Tools.AddPadding(tiksize) + Tools.AddPadding(tmdsize);
//unpack ticket
using (FileStream tik = new FileStream(nandpath + "ticket\\" + path1 + "\\" + path2 + ".tik", FileMode.Create))
{
tik.Seek(0, SeekOrigin.Begin);
tik.Write(wadfile, tikpos, tiksize);
}
//unpack tmd
using (FileStream tmd = new FileStream(nandpath + "title\\" + path1 + "\\" + path2 + "\\content\\title.tmd", FileMode.Create))
{
tmd.Seek(0, SeekOrigin.Begin);
tmd.Write(wadfile, tmdpos, tmdsize);
}
Tools.ChangeProgress(0);
//unpack contents
for (int i = 0; i < contents.GetLength(0); i++)
{
Tools.ChangeProgress((i + 1) * 100 / contents.GetLength(0));
byte[] thiscontent = WadEdit.DecryptContent(wadfile, i, titlekey);
if (contents[i, 2] == "8001")
{
if (File.Exists(nandpath + "shared1\\content.map"))
{
byte[] contmap = Tools.LoadFileToByteArray(nandpath + "shared1\\content.map");
if (ContentMap.CheckSharedContent(contmap, contents[i, 4]) == false)
{
string newname = ContentMap.GetNewSharedContentName(contmap);
FileStream content = new FileStream(nandpath + "shared1\\" + newname + ".app", FileMode.Create);
content.Write(thiscontent, 0, thiscontent.Length);
content.Close();
ContentMap.AddSharedContent(nandpath + "shared1\\content.map", newname, contents[i, 4]);
}
}
else
{
FileStream content = new FileStream(nandpath + "shared1\\00000000.app", FileMode.Create);
content.Write(thiscontent, 0, thiscontent.Length);
content.Close();
ContentMap.AddSharedContent(nandpath + "shared1\\content.map", "00000000", contents[i, 4]);
}
}
else
{
FileStream content = new FileStream(nandpath + "title\\" + path1 + "\\" + path2 + "\\content\\" + contents[i, 0] + ".app", FileMode.Create);
content.Write(thiscontent, 0, thiscontent.Length);
content.Close();
}
contentpos += Tools.AddPadding(thiscontent.Length);
}
//add titleid to uid.sys, if it doesn't exist
string titleid = WadInfo.GetFullTitleID(wadfile, 1);
if (File.Exists(nandpath + "\\sys\\uid.sys"))
{
FileStream fs = new FileStream(nandpath + "\\sys\\uid.sys", FileMode.Open);
byte[] uidsys = new byte[fs.Length];
fs.Read(uidsys, 0, uidsys.Length);
fs.Close();
if (UID.CheckUID(uidsys, titleid) == false)
{
uidsys = UID.AddUID(uidsys, titleid);
Tools.SaveFileFromByteArray(uidsys, nandpath + "\\sys\\uid.sys");
}
}
else
{
if (!Directory.Exists(nandpath + "\\sys")) Directory.CreateDirectory(nandpath + "\\sys");
byte[] uidsys = UID.AddUID(new byte[0], titleid);
Tools.SaveFileFromByteArray(uidsys, nandpath + "\\sys\\uid.sys");
}
}
}
public class WadPack
{
public static byte[] wadheader = new byte[8] { 0x00, 0x00, 0x00, 0x20, 0x49, 0x73, 0x00, 0x00 };
/// <summary>
/// Gets the estimated size, might be !WRONG! due to Lz77 compression
/// </summary>
/// <param name="contentFolder"></param>
public static int GetEstimatedSize(string contentdirectory)
{
if (contentdirectory[contentdirectory.Length - 1] != '\\') { contentdirectory = contentdirectory + "\\"; }
if (!Directory.Exists(contentdirectory)) throw new DirectoryNotFoundException("The directory doesn't exists:\r\n" + contentdirectory);
if (Directory.GetFiles(contentdirectory, "*.app").Length < 1) throw new Exception("No *.app file was found");
if (Directory.GetFiles(contentdirectory, "*.cert").Length < 1) throw new Exception("No *.cert file was found");
if (Directory.GetFiles(contentdirectory, "*.tik").Length < 1) throw new Exception("No *.tik file was found");
if (Directory.GetFiles(contentdirectory, "*.tmd").Length < 1) throw new Exception("No *.tmd file was found");
int size = 64; //Wad Header
string[] certfile = Directory.GetFiles(contentdirectory, "*.cert");
string[] tikfile = Directory.GetFiles(contentdirectory, "*.tik");
string[] tmdfile = Directory.GetFiles(contentdirectory, "*.tmd");
string[,] contents = WadInfo.GetContentInfo(File.ReadAllBytes(tmdfile[0]));
FileInfo fi = new FileInfo(certfile[0]);
size += Tools.AddPadding((int)fi.Length);
fi = new FileInfo(tikfile[0]);
size += Tools.AddPadding((int)fi.Length);
fi = new FileInfo(tmdfile[0]);
size += Tools.AddPadding((int)fi.Length);
for (int i = 0; i < contents.GetLength(0); i++)
size += Tools.AddPadding(int.Parse(contents[i, 3]));
return size + 16; //Footer Timestamp
}
/// <summary>
/// Packs the contents in the given directory and creates the destination wad file
/// </summary>
/// <param name="directory"></param>
public static void PackWad(string contentdirectory, string destinationfile)
{
if (contentdirectory[contentdirectory.Length - 1] != '\\') { contentdirectory = contentdirectory + "\\"; }
if (!Directory.Exists(contentdirectory)) throw new DirectoryNotFoundException("The directory doesn't exists:\r\n" + contentdirectory);
if (Directory.GetFiles(contentdirectory, "*.app").Length < 1) throw new Exception("No *.app file was found");
if (Directory.GetFiles(contentdirectory, "*.cert").Length < 1) throw new Exception("No *.cert file was found");
if (Directory.GetFiles(contentdirectory, "*.tik").Length < 1) throw new Exception("No *.tik file was found");
if (Directory.GetFiles(contentdirectory, "*.tmd").Length < 1) throw new Exception("No *.tmd file was found");
if (File.Exists(destinationfile)) throw new Exception("The destination file already exists!");
string[] certfile = Directory.GetFiles(contentdirectory, "*.cert");
string[] tikfile = Directory.GetFiles(contentdirectory, "*.tik");
string[] tmdfile = Directory.GetFiles(contentdirectory, "*.tmd");
byte[] cert = Tools.LoadFileToByteArray(certfile[0]);
byte[] tik = Tools.LoadFileToByteArray(tikfile[0]);
byte[] tmd = Tools.LoadFileToByteArray(tmdfile[0]);
tik = WadEdit.ChangeTitleKey(tik);
string[,] contents = WadInfo.GetContentInfo(tmd);
FileStream wadstream = new FileStream(destinationfile, FileMode.Create);
//Trucha-Sign Tik and Tmd, if they aren't already
WadEdit.TruchaSign(tik, 0);
WadEdit.TruchaSign(tmd, 1);
//Write Cert
wadstream.Seek(64, SeekOrigin.Begin);
wadstream.Write(cert, 0, cert.Length);
//Write Tik
wadstream.Seek(64 + Tools.AddPadding(cert.Length), SeekOrigin.Begin);
wadstream.Write(tik, 0, tik.Length);
//Write Tmd
wadstream.Seek(64 + Tools.AddPadding(cert.Length) + Tools.AddPadding(tik.Length), SeekOrigin.Begin);
wadstream.Write(tmd, 0, tmd.Length);
//Write Content
int allcont = 0;
int contpos = 64 + Tools.AddPadding(cert.Length) + Tools.AddPadding(tik.Length) + Tools.AddPadding(tmd.Length);
int contcount = WadInfo.GetContentNum(tmd);
Tools.ChangeProgress(0);
byte[] titlekey = WadInfo.GetTitleKey(tik);
for (int i = 0; i < contents.GetLength(0); i++)
{
Tools.ChangeProgress((i + 1) * 100 / contents.GetLength(0));
byte[] thiscont = Tools.LoadFileToByteArray(contentdirectory + contents[i, 1] + ".app");
//if (i == contents.GetLength(0) - 1) { thiscont = WadEdit.EncryptContent(thiscont, tmd, i, titlekey, false); }
//else { thiscont = WadEdit.EncryptContent(thiscont, tmd, i, titlekey, true); }
thiscont = WadEdit.EncryptContent(thiscont, tmd, i, titlekey, true);
wadstream.Seek(contpos, SeekOrigin.Begin);
wadstream.Write(thiscont, 0, thiscont.Length);
contpos += thiscont.Length;
allcont += thiscont.Length;
}
//Write Footer Timestamp
byte[] footer = Tools.GetTimestamp();
Array.Resize(ref footer, Tools.AddPadding(footer.Length));
wadstream.Seek(Tools.AddPadding(contpos), SeekOrigin.Begin);
wadstream.Write(footer, 0, footer.Length);
//Write Header
byte[] certsize = Tools.FileLengthToByteArray(cert.Length);
byte[] tiksize = Tools.FileLengthToByteArray(tik.Length);
byte[] tmdsize = Tools.FileLengthToByteArray(tmd.Length);
byte[] allcontsize = Tools.FileLengthToByteArray(allcont);
byte[] footersize = Tools.FileLengthToByteArray(footer.Length);
wadstream.Seek(0x00, SeekOrigin.Begin);
wadstream.Write(wadheader, 0, wadheader.Length);
wadstream.Seek(0x08, SeekOrigin.Begin);
wadstream.Write(certsize, 0, certsize.Length);
wadstream.Seek(0x10, SeekOrigin.Begin);
wadstream.Write(tiksize, 0, tiksize.Length);
wadstream.Seek(0x14, SeekOrigin.Begin);
wadstream.Write(tmdsize, 0, tmdsize.Length);
wadstream.Seek(0x18, SeekOrigin.Begin);
wadstream.Write(allcontsize, 0, allcontsize.Length);
wadstream.Seek(0x1c, SeekOrigin.Begin);
wadstream.Write(footersize, 0, footersize.Length);
wadstream.Close();
}
/// <summary>
/// Packs a Wad from a title installed on Nand
/// Returns: 0 = OK, 1 = Files missing, 2 = Shared contents missing, 3 = Cert missing
/// </summary>
/// <param name="nandpath"></param>
/// <param name="path">XXXXXXXX\XXXXXXXX</param>
/// <param name="destinationfile"></param>
/// <returns></returns>
public static void PackWadFromNand(string nandpath, string path, string destinationfile)
{
if (nandpath[nandpath.Length - 1] != '\\') { nandpath = nandpath + "\\"; }
string path1 = path.Remove(8);
string path2 = path.Remove(0, 9);
string ticketdir = nandpath + "ticket\\" + path1 + "\\";
string contentdir = nandpath + "title\\" + path1 + "\\" + path2 + "\\content\\";
string sharedir = nandpath + "shared1\\";
string certdir = nandpath + "sys\\";
if (!Directory.Exists(ticketdir) ||
!Directory.Exists(contentdir)) throw new DirectoryNotFoundException("Directory doesn't exist:\r\n" + contentdir);
if (!Directory.Exists(sharedir)) throw new DirectoryNotFoundException("Directory doesn't exist:\r\n" + sharedir);
if (!File.Exists(certdir + "cert.sys")) throw new FileNotFoundException("File doesn't exist:\r\n" + certdir + "cert.sys");
byte[] cert = Tools.LoadFileToByteArray(certdir + "cert.sys");
byte[] tik = Tools.LoadFileToByteArray(ticketdir + path2 + ".tik");
byte[] tmd = Tools.LoadFileToByteArray(contentdir + "title.tmd");
tik = WadEdit.ChangeTitleKey(tik);
string[,] contents = WadInfo.GetContentInfo(tmd);
FileStream wadstream = new FileStream(destinationfile, FileMode.Create);
//Trucha-Sign Tik and Tmd, if they aren't already
WadEdit.TruchaSign(tik, 0);
WadEdit.TruchaSign(tmd, 1);
//Write Cert
wadstream.Seek(64, SeekOrigin.Begin);
wadstream.Write(cert, 0, cert.Length);
//Write Tik
wadstream.Seek(64 + Tools.AddPadding(cert.Length), SeekOrigin.Begin);
wadstream.Write(tik, 0, tik.Length);
//Write Tmd
wadstream.Seek(64 + Tools.AddPadding(cert.Length) + Tools.AddPadding(tik.Length), SeekOrigin.Begin);
wadstream.Write(tmd, 0, tmd.Length);
//Write Content
int allcont = 0;
int contpos = 64 + Tools.AddPadding(cert.Length) + Tools.AddPadding(tik.Length) + Tools.AddPadding(tmd.Length);
int contcount = WadInfo.GetContentNum(tmd);
Tools.ChangeProgress(0);
byte[] titlekey = WadInfo.GetTitleKey(tik);
byte[] contentmap = Tools.LoadFileToByteArray(sharedir + "content.map");
for (int i = 0; i < contents.GetLength(0); i++)
{
Tools.ChangeProgress((i + 1) * 100 / contents.GetLength(0));
byte[] thiscont = new byte[1];
if (contents[i, 2] == "8001")
{
string contname = ContentMap.GetSharedContentName(contentmap, contents[i, 4]);
if (contname == "fail")
{
wadstream.Close();
File.Delete(destinationfile);
throw new FileNotFoundException("At least one shared content is missing!");
}
thiscont = Tools.LoadFileToByteArray(sharedir + contname + ".app");
}
else thiscont = Tools.LoadFileToByteArray(contentdir + contents[i, 0] + ".app");
//if (i == contents.GetLength(0) - 1) { thiscont = WadEdit.EncryptContent(thiscont, tmd, i, titlekey, false); }
//else { thiscont = WadEdit.EncryptContent(thiscont, tmd, i, titlekey, true); }
thiscont = WadEdit.EncryptContent(thiscont, tmd, i, titlekey, true);
wadstream.Seek(contpos, SeekOrigin.Begin);
wadstream.Write(thiscont, 0, thiscont.Length);
contpos += thiscont.Length;
allcont += thiscont.Length;
}
//Write Footer Timestamp
byte[] footer = Tools.GetTimestamp();
Array.Resize(ref footer, Tools.AddPadding(footer.Length));
int footerLength = footer.Length;
wadstream.Seek(Tools.AddPadding(contpos), SeekOrigin.Begin);
wadstream.Write(footer, 0, footer.Length);
//Write Header
byte[] certsize = Tools.FileLengthToByteArray(cert.Length);
byte[] tiksize = Tools.FileLengthToByteArray(tik.Length);
byte[] tmdsize = Tools.FileLengthToByteArray(tmd.Length);
byte[] allcontsize = Tools.FileLengthToByteArray(allcont);
byte[] footersize = Tools.FileLengthToByteArray(footerLength);
wadstream.Seek(0x00, SeekOrigin.Begin);
wadstream.Write(wadheader, 0, wadheader.Length);
wadstream.Seek(0x08, SeekOrigin.Begin);
wadstream.Write(certsize, 0, certsize.Length);
wadstream.Seek(0x10, SeekOrigin.Begin);
wadstream.Write(tiksize, 0, tiksize.Length);
wadstream.Seek(0x14, SeekOrigin.Begin);
wadstream.Write(tmdsize, 0, tmdsize.Length);
wadstream.Seek(0x18, SeekOrigin.Begin);
wadstream.Write(allcontsize, 0, allcontsize.Length);
wadstream.Seek(0x1c, SeekOrigin.Begin);
wadstream.Write(footersize, 0, footersize.Length);
wadstream.Close();
}
}
public class UID
{
/// <summary>
/// Checks if the given Title ID exists in the uid.sys
/// </summary>
/// <param name="uidsys"></param>
/// <param name="fulltitleid"></param>
/// <returns></returns>
public static bool CheckUID(byte[] uidsys, string fulltitleid)
{
for (int i = 0; i < uidsys.Length; i += 12)
{
string temp = "";
for (int y = i; y < i + 8; y++)
temp += uidsys[y].ToString("x2");
if (temp == fulltitleid) return true;
}
return false;
}
/// <summary>
/// Gets a new UID
/// </summary>
/// <param name="uidsys"></param>
/// <returns></returns>
public static string GetNewUID(byte[] uidsys)
{
string lastuid = uidsys[uidsys.Length - 4].ToString("x2") +
uidsys[uidsys.Length - 3].ToString("x2") +
uidsys[uidsys.Length - 2].ToString("x2") +
uidsys[uidsys.Length - 1].ToString("x2");
string newuid = (int.Parse(lastuid, System.Globalization.NumberStyles.HexNumber) + 1).ToString("x8");
return newuid;
}
/// <summary>
/// Adds a Title ID to uid.sys
/// </summary>
/// <param name="uidsys"></param>
/// <param name="fulltitleid"></param>
/// <returns></returns>
public static byte[] AddUID(byte[] uidsys, string fulltitleid)
{
if (uidsys.Length > 11)
{
MemoryStream uid = new MemoryStream();
byte[] titleid = Tools.HexStringToByteArray(fulltitleid);
byte[] newuid = Tools.HexStringToByteArray(GetNewUID(uidsys));
uid.Write(uidsys, 0, uidsys.Length);
uid.Write(titleid, 0, titleid.Length);
uid.Write(newuid, 0, newuid.Length);
return uid.ToArray();
}
else
{
MemoryStream uid = new MemoryStream();
byte[] titleid = Tools.HexStringToByteArray(fulltitleid);
byte[] newuid = new byte[] { 0x00, 0x00, 0x10, 0x00 };
uid.Write(titleid, 0, titleid.Length);
uid.Write(newuid, 0, newuid.Length);
return uid.ToArray();
}
}
}
public class ContentMap
{
/// <summary>
/// Gets the name of the shared content in /shared1/.
/// Returns "fail", if the content doesn't exist
/// </summary>
/// <param name="contentmap"></param>
/// <param name="sha1ofcontent"></param>
/// <returns></returns>
public static string GetSharedContentName(byte[] contentmap, string sha1ofcontent)
{
int contindex = 0;
string result = "";
for (int i = 0; i < contentmap.Length - 19; i++)
{
string tmp = "";
for (int y = 0; y < 20; y++)
{
tmp += contentmap[i + y].ToString("x2");
}
if (tmp == sha1ofcontent)
{
contindex = i;
break;
}
}
if (contindex == 0) return "fail";
result += Convert.ToChar(contentmap[contindex - 8]);
result += Convert.ToChar(contentmap[contindex - 7]);
result += Convert.ToChar(contentmap[contindex - 6]);
result += Convert.ToChar(contentmap[contindex - 5]);
result += Convert.ToChar(contentmap[contindex - 4]);
result += Convert.ToChar(contentmap[contindex - 3]);
result += Convert.ToChar(contentmap[contindex - 2]);
result += Convert.ToChar(contentmap[contindex - 1]);
return result;
}
/// <summary>
/// Checks, if the shared content exists
/// </summary>
/// <param name="contentmap"></param>
/// <param name="sha1ofcontent"></param>
/// <returns></returns>
public static bool CheckSharedContent(byte[] contentmap, string sha1ofcontent)
{
for (int i = 0; i < contentmap.Length - 19; i++)
{
string tmp = "";
for (int y = 0; y < 20; y++)
{
tmp += contentmap[i + y].ToString("x2");
}
if (tmp == sha1ofcontent) return true;
}
return false;
}
public static string GetNewSharedContentName(byte[] contentmap)
{
string name = "";
name += Convert.ToChar(contentmap[contentmap.Length - 28]);
name += Convert.ToChar(contentmap[contentmap.Length - 27]);
name += Convert.ToChar(contentmap[contentmap.Length - 26]);
name += Convert.ToChar(contentmap[contentmap.Length - 25]);
name += Convert.ToChar(contentmap[contentmap.Length - 24]);
name += Convert.ToChar(contentmap[contentmap.Length - 23]);
name += Convert.ToChar(contentmap[contentmap.Length - 22]);
name += Convert.ToChar(contentmap[contentmap.Length - 21]);
string newname = (int.Parse(name, System.Globalization.NumberStyles.HexNumber) + 1).ToString("x8");
return newname;
}
public static void AddSharedContent(string contentmap, string contentname, string sha1ofcontent)
{
byte[] name = new byte[8];
byte[] sha1 = new byte[20];
for (int i = 0; i < 8; i++)
{
name[i] = (byte)contentname[i];
}
for (int i = 0; i < sha1ofcontent.Length; i += 2)
{
sha1[i / 2] = Convert.ToByte(sha1ofcontent.Substring(i, 2), 16);
}
using (FileStream map = new FileStream(contentmap, FileMode.OpenOrCreate, FileAccess.ReadWrite))
{
map.Seek(0, SeekOrigin.End);
map.Write(name, 0, name.Length);
map.Write(sha1, 0, sha1.Length);
}
}
}
public class U8
{
/// <summary>
/// Checks if the given file is a U8 Archive
/// </summary>
/// <param name="file"></param>
/// <returns></returns>
public static bool CheckU8(byte[] file)
{
int length = 2500;
if (file.Length < length) length = file.Length - 4;
for (int i = 0; i < length; i++)
{
if (file[i] == 0x55 && file[i + 1] == 0xAA && file[i + 2] == 0x38 && file[i + 3] == 0x2D)
return true;
}
return false;
}
/// <summary>
/// Checks if the given file is a U8 Archive
/// </summary>
/// <param name="file"></param>
/// <returns></returns>
public static bool CheckU8(string file)
{
byte[] buff = Tools.LoadFileToByteArray(file, 0, 2500);
return CheckU8(buff);
}
/// <summary>
/// Gets all contents of a folder (including (sub-)files and (sub-)folders)
/// </summary>
/// <param name="dir"></param>
/// <param name="root"></param>
/// <returns></returns>
public static string[] GetDirContent(string dir, bool root)
{
string[] files = Directory.GetFiles(dir);
string[] dirs = Directory.GetDirectories(dir);
string all = "";
if (root == false)
all += dir + "\n";
for (int i = 0; i < files.Length; i++)
all += files[i] + "\n";
foreach (string thisDir in dirs)
{
string[] temp = GetDirContent(thisDir, false);
foreach (string thisTemp in temp)
all += thisTemp + "\n";
}
return all.Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries);
}
/// <summary>
/// Detecs if the U8 file has an IMD5 or IMET Header.
/// Return: 0 = No Header, 1 = IMD5, 2 = IMET
/// </summary>
/// <param name="file"></param>
public static int DetectHeader(string file)
{
byte[] temp = Tools.LoadFileToByteArray(file, 0, 400);
return DetectHeader(temp);
}
/// <summary>
/// Detecs if the U8 file has an IMD5 or IMET Header.
/// Return: 0 = No Header, 1 = IMD5, 2 = IMET
/// </summary>
/// <param name="file"></param>
public static int DetectHeader(byte[] file)
{
for (int i = 0; i < 16; i++) //Just to be safe
{
if (Convert.ToChar(file[i]) == 'I')
if (Convert.ToChar(file[i + 1]) == 'M')
if (Convert.ToChar(file[i + 2]) == 'D')
if (Convert.ToChar(file[i + 3]) == '5')
return 1;
}
int length = 400;
if (file.Length < 400) length = file.Length - 4;
for (int z = 0; z < length; z++)
{
if (Convert.ToChar(file[z]) == 'I')
if (Convert.ToChar(file[z + 1]) == 'M')
if (Convert.ToChar(file[z + 2]) == 'E')
if (Convert.ToChar(file[z + 3]) == 'T')
return 2;
}
return 0;
}
/// <summary>
/// Adds an IMD5 Header to the given U8 Archive
/// </summary>
/// <param name="u8archive"></param>
/// <returns></returns>
public static byte[] AddHeaderIMD5(byte[] u8archive)
{
MemoryStream ms = new MemoryStream();
MD5 md5 = MD5.Create();
byte[] imd5 = new byte[4];
imd5[0] = (byte)'I';
imd5[1] = (byte)'M';
imd5[2] = (byte)'D';
imd5[3] = (byte)'5';
byte[] size = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(u8archive.Length));
byte[] hash = md5.ComputeHash(u8archive, 0, u8archive.Length);
ms.Seek(0, SeekOrigin.Begin);
ms.Write(imd5, 0, imd5.Length);
ms.Write(size, 0, size.Length);
ms.Seek(0x10, SeekOrigin.Begin);
ms.Write(hash, 0, hash.Length);
ms.Write(u8archive, 0, u8archive.Length);
md5.Clear();
return ms.ToArray();
}
/// <summary>
/// Adds an IMET Header to the given 00.app
/// </summary>
/// <param name="u8archive"></param>
/// <param name="channeltitles">Order: Jap, Eng, Ger, Fra, Spa, Ita, Dut</param>
/// <param name="sizes">Order: Banner.bin, Icon.bin, Sound.bin</param>
/// <returns></returns>
public static byte[] AddHeaderIMET(byte[] nullapp, string[] channeltitles, int[] sizes)
{
if (channeltitles.Length < 7) return nullapp;
for (int i = 0; i < channeltitles.Length; i++)
if (channeltitles[i].Length > 20) return nullapp;
MemoryStream ms = new MemoryStream();
MD5 md5 = MD5.Create();
byte[] imet = new byte[4];
imet[0] = (byte)'I';
imet[1] = (byte)'M';
imet[2] = (byte)'E';
imet[3] = (byte)'T';
byte[] unknown = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(0x0000060000000003));
byte[] iconsize = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(sizes[1]));
byte[] bannersize = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(sizes[0]));
byte[] soundsize = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(sizes[2]));
byte[] japtitle = new byte[84];
byte[] engtitle = new byte[84];
byte[] gertitle = new byte[84];
byte[] fratitle = new byte[84];
byte[] spatitle = new byte[84];
byte[] itatitle = new byte[84];
byte[] duttitle = new byte[84];
byte[] kortitle = new byte[84];
for (int i = 0; i < 20; i++)
{
if (channeltitles[0].Length > i)
{
japtitle[i * 2] = BitConverter.GetBytes(channeltitles[0][i])[1];
japtitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[0][i])[0];
}
if (channeltitles[1].Length > i)
{
engtitle[i * 2] = BitConverter.GetBytes(channeltitles[1][i])[1];
engtitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[1][i])[0];
}
if (channeltitles[2].Length > i)
{
gertitle[i * 2] = BitConverter.GetBytes(channeltitles[2][i])[1];
gertitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[2][i])[0];
}
if (channeltitles[3].Length > i)
{
fratitle[i * 2] = BitConverter.GetBytes(channeltitles[3][i])[1];
fratitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[3][i])[0];
}
if (channeltitles[4].Length > i)
{
spatitle[i * 2] = BitConverter.GetBytes(channeltitles[4][i])[1];
spatitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[4][i])[0];
}
if (channeltitles[5].Length > i)
{
itatitle[i * 2] = BitConverter.GetBytes(channeltitles[5][i])[1];
itatitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[5][i])[0];
}
if (channeltitles[6].Length > i)
{
duttitle[i * 2] = BitConverter.GetBytes(channeltitles[6][i])[1];
duttitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[6][i])[0];
}
if (channeltitles.Length > 7)
{
if (channeltitles[7].Length > i)
{
kortitle[i * 2] = BitConverter.GetBytes(channeltitles[7][i])[1];
kortitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[7][i])[0];
}
}
}
byte[] crypto = new byte[16];
ms.Seek(128, SeekOrigin.Begin);
ms.Write(imet, 0, imet.Length);
ms.Write(unknown, 0, unknown.Length);
ms.Write(iconsize, 0, iconsize.Length);
ms.Write(bannersize, 0, bannersize.Length);
ms.Write(soundsize, 0, soundsize.Length);
ms.Seek(4, SeekOrigin.Current);
ms.Write(japtitle, 0, japtitle.Length);
ms.Write(engtitle, 0, engtitle.Length);
ms.Write(gertitle, 0, gertitle.Length);
ms.Write(fratitle, 0, fratitle.Length);
ms.Write(spatitle, 0, spatitle.Length);
ms.Write(itatitle, 0, itatitle.Length);
ms.Write(duttitle, 0, duttitle.Length);
ms.Seek(0x390, SeekOrigin.Begin);
ms.Write(kortitle, 0, kortitle.Length);
ms.Seek(0x630, SeekOrigin.Begin);
ms.Write(crypto, 0, crypto.Length);
byte[] tohash = ms.ToArray();
crypto = md5.ComputeHash(tohash, 0x40, 0x600);
ms.Seek(-16, SeekOrigin.Current);
ms.Write(crypto, 0, crypto.Length);
ms.Write(nullapp, 0, nullapp.Length);
md5.Clear();
return ms.ToArray();
}
/// <summary>
/// Packs a U8 Archive
/// </summary>
/// <param name="folder"></param>
/// <param name="outfile"></param>
public static void PackU8(string folder, string outfile)
{
byte[] u8 = PackU8(folder);
using (FileStream fs = new FileStream(outfile, FileMode.Create))
fs.Write(u8, 0, u8.Length);
}
/// <summary>
/// Packs a U8 Archive
/// </summary>
/// <param name="folder"></param>
/// <param name="outfile"></param>
public static void PackU8(string folder, string outfile, bool addimd5header)
{
byte[] u8 = PackU8(folder);
if (addimd5header == true)
u8 = AddHeaderIMD5(u8);
using (FileStream fs = new FileStream(outfile, FileMode.Create))
fs.Write(u8, 0, u8.Length);
}
/// <summary>
/// Packs a U8 Archive
/// </summary>
/// <param name="folder"></param>
/// <param name="outfile"></param>
public static byte[] PackU8(string folder)
{
int a = 0, b = 0, c = 0;
return PackU8(folder, out a, out b, out c);
}
/// <summary>
/// Packs a U8 Archive
/// </summary>
/// <param name="folder"></param>
/// <param name="outfile"></param>
public static byte[] PackU8(string folder, bool addimd5header)
{
byte[] u8 = PackU8(folder);
if (addimd5header == true)
u8 = AddHeaderIMD5(u8);
return u8;
}
/// <summary>
/// Packs a U8 Archive
/// </summary>
/// <param name="folder"></param>
/// <param name="outfile"></param>
public static byte[] PackU8(string folder, out int bannersize, out int iconsize, out int soundsize)
{
int datapad = 32, stringtablepad = 32; //Biggie seems to use these paddings, so let's do it, too ;)
string rootpath = folder;
if (rootpath[rootpath.Length - 1] != '\\') rootpath = rootpath + "\\";
bannersize = 0; iconsize = 0; soundsize = 0;
string[] files = GetDirContent(folder, true);
int nodecount = files.Length + 1; //All files and dirs + rootnode
int recursion = 0;
int currentnodes = 0;
string name = string.Empty;
string stringtable = "\0";
byte[] tempnode = new byte[12];
MemoryStream nodes = new MemoryStream();
MemoryStream data = new MemoryStream();
BinaryWriter writedata = new BinaryWriter(data);
tempnode[0] = 0x01;
tempnode[1] = 0x00;
tempnode[2] = 0x00;
tempnode[3] = 0x00;
tempnode[4] = 0x00;
tempnode[5] = 0x00;
tempnode[6] = 0x00;
tempnode[7] = 0x00;
byte[] temp = BitConverter.GetBytes((UInt32)files.Length + 1); Array.Reverse(temp);
tempnode[8] = temp[0];
tempnode[9] = temp[1];
tempnode[10] = temp[2];
tempnode[11] = temp[3];
nodes.Write(tempnode, 0, tempnode.Length);
for (int i = 0; i < files.Length; i++)
{
files[i] = files[i].Remove(0, rootpath.Length - 1);
recursion = Tools.CountCharsInString(files[i], '\\') - 1;
name = files[i].Remove(0, files[i].LastIndexOf('\\') + 1);
byte[] temp1 = BitConverter.GetBytes((UInt16)stringtable.Length); Array.Reverse(temp1);
tempnode[2] = temp1[0];
tempnode[3] = temp1[1];
stringtable += name + "\0";
if (Directory.Exists(rootpath + files[i])) //It's a dir
{
tempnode[0] = 0x01;
tempnode[1] = 0x00;
byte[] temp2 = BitConverter.GetBytes((UInt32)recursion); Array.Reverse(temp2);
tempnode[4] = temp2[0];
tempnode[5] = temp2[1];
tempnode[6] = temp2[2];
tempnode[7] = temp2[3];
int size = currentnodes + 1;
for (int j = i; j < files.Length; j++)
if (files[j].Contains(files[i])) size++;
byte[] temp3 = BitConverter.GetBytes((UInt32)size); Array.Reverse(temp3);
tempnode[8] = temp3[0];
tempnode[9] = temp3[1];
tempnode[10] = temp3[2];
tempnode[11] = temp3[3];
}
else //It's a file
{
byte[] tempfile = new byte[0x40];
int lzoffset = -1;
if (files[i].EndsWith("banner.bin"))
{
tempfile = Wii.Tools.LoadFileToByteArray(rootpath + files[i], 0, tempfile.Length);
for (int x = 0; x < tempfile.Length; x++)
{
if (tempfile[x] == 'L')
if (tempfile[x + 1] == 'Z')
if (tempfile[x + 2] == '7')
if (tempfile[x + 3] == '7')
{
lzoffset = x;
break;
}
}
if (lzoffset != -1)
{
bannersize = BitConverter.ToInt32(new byte[] { tempfile[lzoffset + 5], tempfile[lzoffset + 6], tempfile[lzoffset + 7], tempfile[lzoffset + 8] }, 0);
}
else
{
FileInfo fibanner = new FileInfo(rootpath + files[i]);
bannersize = (int)fibanner.Length - 32;
}
}
else if (files[i].EndsWith("icon.bin"))
{tempfile = Wii.Tools.LoadFileToByteArray(rootpath + files[i], 0, tempfile.Length);
for (int x = 0; x < tempfile.Length; x++)
{
if (tempfile[x] == 'L')
if (tempfile[x + 1] == 'Z')
if (tempfile[x + 2] == '7')
if (tempfile[x + 3] == '7')
{
lzoffset = x;
}
}
if (lzoffset != -1)
{
iconsize = BitConverter.ToInt32(new byte[] { tempfile[lzoffset + 5], tempfile[lzoffset + 6], tempfile[lzoffset + 7], tempfile[lzoffset + 8] }, 0);
}
else
{
FileInfo fiicon = new FileInfo(rootpath + files[i]);
iconsize = (int)fiicon.Length - 32;
}
}
else if (files[i].EndsWith("sound.bin"))
{tempfile = Wii.Tools.LoadFileToByteArray(rootpath + files[i], 0, tempfile.Length);
for (int x = 0; x < tempfile.Length; x++)
{
if (tempfile[x] == 'L')
if (tempfile[x + 1] == 'Z')
if (tempfile[x + 2] == '7')
if (tempfile[x + 3] == '7')
{
lzoffset = x;
break;
}
}
if (lzoffset != -1)
{
soundsize = BitConverter.ToInt32(new byte[] { tempfile[lzoffset + 5], tempfile[lzoffset + 6], tempfile[lzoffset + 7], tempfile[lzoffset + 8] }, 0);
}
else
{
FileInfo fisound = new FileInfo(rootpath + files[i]);
soundsize = (int)fisound.Length - 32;
}
}
tempnode[0] = 0x00;
tempnode[1] = 0x00;
byte[] temp2 = BitConverter.GetBytes((UInt32)data.Position); Array.Reverse(temp2);
tempnode[4] = temp2[0];
tempnode[5] = temp2[1];
tempnode[6] = temp2[2];
tempnode[7] = temp2[3];
FileInfo fi = new FileInfo(rootpath + files[i]);
byte[] temp3 = BitConverter.GetBytes((UInt32)fi.Length); Array.Reverse(temp3);
tempnode[8] = temp3[0];
tempnode[9] = temp3[1];
tempnode[10] = temp3[2];
tempnode[11] = temp3[3];
using (FileStream fs = new FileStream(rootpath + files[i], FileMode.Open))
using (BinaryReader br = new BinaryReader(fs))
writedata.Write(br.ReadBytes((int)br.BaseStream.Length));
writedata.Seek(Tools.AddPadding((int)data.Position, datapad), SeekOrigin.Begin);
}
nodes.Write(tempnode, 0, tempnode.Length);
currentnodes++;
}
byte[] type = new byte[2];
byte[] curpos = new byte[4];
for (int x = 0; x < nodecount * 12; x += 12)
{
nodes.Seek(x, SeekOrigin.Begin);
nodes.Read(type, 0, 2);
if (type[0] == 0x00 && type[1] == 0x00)
{
nodes.Seek(x + 4, SeekOrigin.Begin);
nodes.Read(curpos, 0, 4);
Array.Reverse(curpos);
UInt32 newpos = BitConverter.ToUInt32(curpos, 0) + (UInt32)(Tools.AddPadding(0x20 + ((12 * nodecount) + stringtable.Length), stringtablepad));
nodes.Seek(x + 4, SeekOrigin.Begin);
byte[] temp2 = BitConverter.GetBytes(newpos); Array.Reverse(temp2);
nodes.Write(temp2, 0, 4);
}
}
writedata.Close();
MemoryStream output = new MemoryStream();
BinaryWriter writeout = new BinaryWriter(output);
writeout.Write((UInt32)0x2d38aa55);
writeout.Write(IPAddress.HostToNetworkOrder((ushort)0x20));
writeout.Write(IPAddress.HostToNetworkOrder((ushort)((12 * nodecount) + stringtable.Length)));
writeout.Write(IPAddress.HostToNetworkOrder((ushort)(Tools.AddPadding(0x20 + ((12 * nodecount) + stringtable.Length), stringtablepad))));
writeout.Seek(0x10, SeekOrigin.Current);
writeout.Write(nodes.ToArray());
writeout.Write(ASCIIEncoding.ASCII.GetBytes(stringtable));
writeout.Seek(Tools.AddPadding(0x20 + ((12 * nodecount) + stringtable.Length), stringtablepad), SeekOrigin.Begin);
writeout.Write(data.ToArray());
output.Seek(0, SeekOrigin.End);
for (int i = (int)output.Position; i < Tools.AddPadding((int)output.Position, datapad); i++)
output.WriteByte(0);
writeout.Close();
output.Close();
return output.ToArray();
}
/// <summary>
/// Unpacks the given U8 archive
/// If the archive is Lz77 compressed, it will be decompressed first!
/// </summary>
/// <param name="u8archive"></param>
/// <param name="unpackpath"></param>
public static void UnpackU8(string u8archive, string unpackpath)
{
byte[] u8 = Wii.Tools.LoadFileToByteArray(u8archive);
UnpackU8(u8, unpackpath);
}
/// <summary>
/// Unpacks the given U8 archive
/// If the archive is Lz77 compressed, it will be decompressed first!
/// </summary>
/// <param name="u8archive"></param>
/// <param name="unpackpath"></param>
public static void UnpackU8(byte[] u8archive, string unpackpath)
{
int lz77offset = Lz77.GetLz77Offset(u8archive);
if (lz77offset != -1) { u8archive = Lz77.Decompress(u8archive, lz77offset); }
if (unpackpath[unpackpath.Length - 1] != '\\') { unpackpath = unpackpath + "\\"; }
if (!Directory.Exists(unpackpath)) Directory.CreateDirectory(unpackpath);
int u8offset = -1;
int length = 2500;
if (u8archive.Length < length) length = u8archive.Length - 4;
for (int i = 0; i < length; i++)
{
if (u8archive[i] == 0x55 && u8archive[i + 1] == 0xAA && u8archive[i + 2] == 0x38 && u8archive[i + 3] == 0x2D)
{
u8offset = i;
break;
}
}
if (u8offset == -1) throw new Exception("File is not a valid U8 Archive!");
int nodecount = Tools.HexStringToInt(u8archive[u8offset + 0x28].ToString("x2") + u8archive[u8offset + 0x29].ToString("x2") + u8archive[u8offset + 0x2a].ToString("x2") + u8archive[u8offset + 0x2b].ToString("x2"));
int nodeoffset = 0x20;
string[,] nodes = new string[nodecount, 5];
for (int j = 0; j < nodecount; j++)
{
nodes[j, 0] = u8archive[u8offset + nodeoffset].ToString("x2") + u8archive[u8offset + nodeoffset + 1].ToString("x2");
nodes[j, 1] = u8archive[u8offset + nodeoffset + 2].ToString("x2") + u8archive[u8offset + nodeoffset + 3].ToString("x2");
nodes[j, 2] = u8archive[u8offset + nodeoffset + 4].ToString("x2") + u8archive[u8offset + nodeoffset + 5].ToString("x2") + u8archive[u8offset + nodeoffset + 6].ToString("x2") + u8archive[u8offset + nodeoffset + 7].ToString("x2");
nodes[j, 3] = u8archive[u8offset + nodeoffset + 8].ToString("x2") + u8archive[u8offset + nodeoffset + 9].ToString("x2") + u8archive[u8offset + nodeoffset + 10].ToString("x2") + u8archive[u8offset + nodeoffset + 11].ToString("x2");
nodeoffset += 12;
}
int stringtablepos = u8offset + nodeoffset;
for (int x = 0; x < nodecount; x++)
{
bool end = false;
int nameoffset = Tools.HexStringToInt(nodes[x, 1]);
string thisname = "";
do
{
if (u8archive[stringtablepos + nameoffset] != 0x00)
{
char tempchar = Convert.ToChar(u8archive[stringtablepos + nameoffset]);
thisname += tempchar.ToString();
nameoffset++;
}
else end = true;
} while (end == false);
nodes[x, 4] = thisname;
}
string[] dirs = new string[nodecount];
dirs[0] = unpackpath;
int[] dircount = new int[nodecount];
int dirindex = 0;
try
{
for (int y = 1; y < nodecount; y++)
{
switch (nodes[y, 0])
{
case "0100":
if (dirs[dirindex][dirs[dirindex].Length - 1] != '\\') { dirs[dirindex] = dirs[dirindex] + "\\"; }
Directory.CreateDirectory(dirs[dirindex] + nodes[y, 4]);
dirs[dirindex + 1] = dirs[dirindex] + nodes[y, 4];
dirindex++;
dircount[dirindex] = Tools.HexStringToInt(nodes[y, 3]);
break;
default:
int filepos = u8offset + Tools.HexStringToInt(nodes[y, 2]);
int filesize = Tools.HexStringToInt(nodes[y, 3]);
using (FileStream fs = new FileStream(dirs[dirindex] + "\\" + nodes[y, 4], FileMode.Create))
{
fs.Write(u8archive, filepos, filesize);
}
break;
}
while (dirindex > 0 && dircount[dirindex] == (y + 1))
{
dirindex--;
}
}
}
catch { }
}
/// <summary>
/// Gets the Banner.bin out of the 00000000.app
/// </summary>
/// <param name="nullapp"></param>
/// <returns></returns>
public static byte[] GetBannerBin(byte[] nullapp)
{
int lz77offset = Lz77.GetLz77Offset(nullapp);
if (lz77offset != -1) { nullapp = Lz77.Decompress(nullapp, lz77offset); }
int u8offset = -1;
for (int i = 0; i < 2500; i++)
{
if (nullapp[i] == 0x55 && nullapp[i + 1] == 0xAA && nullapp[i + 2] == 0x38 && nullapp[i + 3] == 0x2D)
{
u8offset = i;
break;
}
}
if (u8offset == -1) throw new Exception("File is not a valid U8 Archive!");
int nodecount = Tools.HexStringToInt(nullapp[u8offset + 0x28].ToString("x2") + nullapp[u8offset + 0x29].ToString("x2") + nullapp[u8offset + 0x2a].ToString("x2") + nullapp[u8offset + 0x2b].ToString("x2"));
int nodeoffset = 0x20;
string[,] nodes = new string[nodecount, 5];
for (int j = 0; j < nodecount; j++)
{
nodes[j, 0] = nullapp[u8offset + nodeoffset].ToString("x2") + nullapp[u8offset + nodeoffset + 1].ToString("x2");
nodes[j, 1] = nullapp[u8offset + nodeoffset + 2].ToString("x2") + nullapp[u8offset + nodeoffset + 3].ToString("x2");
nodes[j, 2] = nullapp[u8offset + nodeoffset + 4].ToString("x2") + nullapp[u8offset + nodeoffset + 5].ToString("x2") + nullapp[u8offset + nodeoffset + 6].ToString("x2") + nullapp[u8offset + nodeoffset + 7].ToString("x2");
nodes[j, 3] = nullapp[u8offset + nodeoffset + 8].ToString("x2") + nullapp[u8offset + nodeoffset + 9].ToString("x2") + nullapp[u8offset + nodeoffset + 10].ToString("x2") + nullapp[u8offset + nodeoffset + 11].ToString("x2");
nodeoffset += 12;
}
int stringtablepos = u8offset + nodeoffset;
for (int x = 0; x < nodecount; x++)
{
bool end = false;
int nameoffset = Tools.HexStringToInt(nodes[x, 1]);
string thisname = "";
while (end == false)
{
if (nullapp[stringtablepos + nameoffset] != 0x00)
{
char tempchar = Convert.ToChar(nullapp[stringtablepos + nameoffset]);
thisname += tempchar.ToString();
nameoffset++;
}
else end = true;
}
nodes[x, 4] = thisname;
}
for (int y = 1; y < nodecount; y++)
{
if (nodes[y, 4] == "banner.bin")
{
int filepos = u8offset + Tools.HexStringToInt(nodes[y, 2]);
int filesize = Tools.HexStringToInt(nodes[y, 3]);
MemoryStream ms = new MemoryStream(nullapp);
byte[] banner = new byte[filesize];
ms.Seek(filepos, SeekOrigin.Begin);
ms.Read(banner, 0, filesize);
ms.Close();
return banner;
}
}
throw new Exception("This file doesn't contain banner.bin!");
}
/// <summary>
/// Gets the Icon.bin out of the 00000000.app
/// </summary>
/// <param name="nullapp"></param>
/// <returns></returns>
public static byte[] GetIconBin(byte[] nullapp)
{
int lz77offset = Lz77.GetLz77Offset(nullapp);
if (lz77offset != -1) { nullapp = Lz77.Decompress(nullapp, lz77offset); }
int u8offset = -1;
for (int i = 0; i < 2500; i++)
{
if (nullapp[i] == 0x55 && nullapp[i + 1] == 0xAA && nullapp[i + 2] == 0x38 && nullapp[i + 3] == 0x2D)
{
u8offset = i;
break;
}
}
if (u8offset == -1) throw new Exception("File is not a valid U8 Archive!");
int nodecount = Tools.HexStringToInt(nullapp[u8offset + 0x28].ToString("x2") + nullapp[u8offset + 0x29].ToString("x2") + nullapp[u8offset + 0x2a].ToString("x2") + nullapp[u8offset + 0x2b].ToString("x2"));
int nodeoffset = 0x20;
string[,] nodes = new string[nodecount, 5];
for (int j = 0; j < nodecount; j++)
{
nodes[j, 0] = nullapp[u8offset + nodeoffset].ToString("x2") + nullapp[u8offset + nodeoffset + 1].ToString("x2");
nodes[j, 1] = nullapp[u8offset + nodeoffset + 2].ToString("x2") + nullapp[u8offset + nodeoffset + 3].ToString("x2");
nodes[j, 2] = nullapp[u8offset + nodeoffset + 4].ToString("x2") + nullapp[u8offset + nodeoffset + 5].ToString("x2") + nullapp[u8offset + nodeoffset + 6].ToString("x2") + nullapp[u8offset + nodeoffset + 7].ToString("x2");
nodes[j, 3] = nullapp[u8offset + nodeoffset + 8].ToString("x2") + nullapp[u8offset + nodeoffset + 9].ToString("x2") + nullapp[u8offset + nodeoffset + 10].ToString("x2") + nullapp[u8offset + nodeoffset + 11].ToString("x2");
nodeoffset += 12;
}
int stringtablepos = u8offset + nodeoffset;
for (int x = 0; x < nodecount; x++)
{
bool end = false;
int nameoffset = Tools.HexStringToInt(nodes[x, 1]);
string thisname = "";
while (end == false)
{
if (nullapp[stringtablepos + nameoffset] != 0x00)
{
char tempchar = Convert.ToChar(nullapp[stringtablepos + nameoffset]);
thisname += tempchar.ToString();
nameoffset++;
}
else end = true;
}
nodes[x, 4] = thisname;
}
for (int y = 1; y < nodecount; y++)
{
if (nodes[y, 4] == "icon.bin")
{
int filepos = u8offset + Tools.HexStringToInt(nodes[y, 2]);
int filesize = Tools.HexStringToInt(nodes[y, 3]);
MemoryStream ms = new MemoryStream(nullapp);
byte[] icon = new byte[filesize];
ms.Seek(filepos, SeekOrigin.Begin);
ms.Read(icon, 0, filesize);
ms.Close();
return icon;
}
}
throw new Exception("This file doesn't contain icon.bin!");
}
/// <summary>
/// Extracts all Tpl's to the given path
/// </summary>
/// <param name="u8archive"></param>
/// <param name="path"></param>
public static void UnpackTpls(byte[] u8archive, string unpackpath)
{
int lz77offset = Lz77.GetLz77Offset(u8archive);
if (lz77offset != -1) { u8archive = Lz77.Decompress(u8archive, lz77offset); }
if (unpackpath[unpackpath.Length - 1] != '\\') { unpackpath = unpackpath + "\\"; }
if (!Directory.Exists(unpackpath)) Directory.CreateDirectory(unpackpath);
int u8offset = -1;
int length = 2500;
if (u8archive.Length < 2500) length = u8archive.Length - 4;
for (int i = 0; i < 2500; i++)
{
if (u8archive[i] == 0x55 && u8archive[i + 1] == 0xAA && u8archive[i + 2] == 0x38 && u8archive[i + 3] == 0x2D)
{
u8offset = i;
break;
}
}
if (u8offset == -1) throw new Exception("File is not a valid U8 Archive!");
int nodecount = Tools.HexStringToInt(u8archive[u8offset + 0x28].ToString("x2") + u8archive[u8offset + 0x29].ToString("x2") + u8archive[u8offset + 0x2a].ToString("x2") + u8archive[u8offset + 0x2b].ToString("x2"));
int nodeoffset = 0x20;
string[,] nodes = new string[nodecount, 5];
for (int j = 0; j < nodecount; j++)
{
nodes[j, 0] = u8archive[u8offset + nodeoffset].ToString("x2") + u8archive[u8offset + nodeoffset + 1].ToString("x2");
nodes[j, 1] = u8archive[u8offset + nodeoffset + 2].ToString("x2") + u8archive[u8offset + nodeoffset + 3].ToString("x2");
nodes[j, 2] = u8archive[u8offset + nodeoffset + 4].ToString("x2") + u8archive[u8offset + nodeoffset + 5].ToString("x2") + u8archive[u8offset + nodeoffset + 6].ToString("x2") + u8archive[u8offset + nodeoffset + 7].ToString("x2");
nodes[j, 3] = u8archive[u8offset + nodeoffset + 8].ToString("x2") + u8archive[u8offset + nodeoffset + 9].ToString("x2") + u8archive[u8offset + nodeoffset + 10].ToString("x2") + u8archive[u8offset + nodeoffset + 11].ToString("x2");
nodeoffset += 12;
}
int stringtablepos = u8offset + nodeoffset;
for (int x = 0; x < nodecount; x++)
{
bool end = false;
int nameoffset = Tools.HexStringToInt(nodes[x, 1]);
string thisname = "";
while (end == false)
{
if (u8archive[stringtablepos + nameoffset] != 0x00)
{
char tempchar = Convert.ToChar(u8archive[stringtablepos + nameoffset]);
thisname += tempchar.ToString();
nameoffset++;
}
else end = true;
}
nodes[x, 4] = thisname;
}
for (int y = 1; y < nodecount; y++)
{
if (nodes[y, 4].Contains("."))
{
if (nodes[y, 4].Remove(0, nodes[y, 4].LastIndexOf('.')) == ".tpl")
{
int filepos = u8offset + Tools.HexStringToInt(nodes[y, 2]);
int filesize = Tools.HexStringToInt(nodes[y, 3]);
using (FileStream fs = new FileStream(unpackpath + nodes[y, 4], FileMode.Create))
{
fs.Write(u8archive, filepos, filesize);
}
}
}
}
}
}
public class Lz77
{
private const int N = 4096;
private const int F = 18;
private const int threshold = 2;
private static int[] lson = new int[N + 1];
private static int[] rson = new int[N + 257];
private static int[] dad = new int[N + 1];
private static ushort[] text_buf = new ushort[N + 17];
private static int match_position = 0, match_length = 0;
private static int textsize = 0;
private static int codesize = 0;
/// <summary>
/// Returns the Offset to the Lz77 Header
/// -1 will be returned, if the file is not Lz77 compressed
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public static int GetLz77Offset(byte[] data)
{
int length = 5000;
if (data.Length < 5000) length = data.Length - 4;
for (int i = 0; i < length; i++)
{
if (data[i] == 0x55 && data[i + 1] == 0xAA && data[i + 2] == 0x38 && data[i + 3] == 0x2D)
{
break;
}
UInt32 tmp = BitConverter.ToUInt32(data, i);
if (tmp == 0x37375a4c) return i;
}
return -1;
}
/// <summary>
/// Decompresses the given file
/// </summary>
/// <param name="infile"></param>
/// <param name="outfile"></param>
public static void Decompress(string infile, string outfile)
{
byte[] input = Tools.LoadFileToByteArray(infile);
int offset = GetLz77Offset(input);
if (offset == -1) throw new Exception("File is not Lz77 compressed!");
Tools.SaveFileFromByteArray(Decompress(input, offset), outfile);
}
/// <summary>
/// Decompresses the given data
/// </summary>
/// <param name="compressed"></param>
/// <param name="offset"></param>
/// <returns></returns>
public static byte[] Decompress(byte[] compressed, int offset)
{
int i, j, k, r, c, z;
uint flags;
UInt32 decomp_size;
UInt32 cur_size = 0;
MemoryStream infile = new MemoryStream(compressed);
MemoryStream outfile = new MemoryStream();
UInt32 gbaheader = new UInt32();
byte[] temp = new byte[4];
infile.Seek(offset + 4, SeekOrigin.Begin);
infile.Read(temp, 0, 4);
gbaheader = BitConverter.ToUInt32(temp, 0);
decomp_size = gbaheader >> 8;
byte[] text_buf = new byte[N + 17];
for (i = 0; i < N - F; i++) text_buf[i] = 0xdf;
r = N - F; flags = 7; z = 7;
while (true)
{
flags <<= 1;
z++;
if (z == 8)
{
if ((c = (char)infile.ReadByte()) == -1) break;
flags = (uint)c;
z = 0;
}
if ((flags & 0x80) == 0)
{
if ((c = infile.ReadByte()) == infile.Length - 1) break;
if (cur_size < decomp_size) outfile.WriteByte((byte)c);
text_buf[r++] = (byte)c;
r &= (N - 1);
cur_size++;
}
else
{
if ((i = infile.ReadByte()) == -1) break;
if ((j = infile.ReadByte()) == -1) break;
j = j | ((i << 8) & 0xf00);
i = ((i >> 4) & 0x0f) + threshold;
for (k = 0; k <= i; k++)
{
c = text_buf[(r - j - 1) & (N - 1)];
if (cur_size < decomp_size) outfile.WriteByte((byte)c); text_buf[r++] = (byte)c; r &= (N - 1); cur_size++;
}
}
}
return outfile.ToArray();
}
public static void InitTree()
{
int i;
for (i = N + 1; i <= N + 256; i++) rson[i] = N;
for (i = 0; i < N; i++) dad[i] = N;
}
public static void InsertNode(int r)
{
int i, p, cmp;
cmp = 1;
p = N + 1 + (text_buf[r] == 0xffff ? 0 : text_buf[r]); //text_buf[r];
rson[r] = lson[r] = N; match_length = 0;
for (; ; )
{
if (cmp >= 0)
{
if (rson[p] != N) p = rson[p];
else { rson[p] = r; dad[r] = p; return; }
}
else
{
if (lson[p] != N) p = lson[p];
else { lson[p] = r; dad[r] = p; return; }
}
for (i = 1; i < F; i++)
if ((cmp = text_buf[r + i] - text_buf[p + i]) != 0) break;
if (i > match_length)
{
match_position = p;
if ((match_length = i) >= F) break;
}
}
dad[r] = dad[p]; lson[r] = lson[p]; rson[r] = rson[p];
dad[lson[p]] = r; dad[rson[p]] = r;
if (rson[dad[p]] == p) rson[dad[p]] = r;
else lson[dad[p]] = r;
dad[p] = N;
}
public static void DeleteNode(int p)
{
int q;
if (dad[p] == N) return; /* not in tree */
if (rson[p] == N) q = lson[p];
else if (lson[p] == N) q = rson[p];
else
{
q = lson[p];
if (rson[q] != N)
{
do { q = rson[q]; } while (rson[q] != N);
rson[dad[q]] = lson[q]; dad[lson[q]] = dad[q];
lson[q] = lson[p]; dad[lson[p]] = q;
}
rson[q] = rson[p]; dad[rson[p]] = q;
}
dad[q] = dad[p];
if (rson[dad[p]] == p) rson[dad[p]] = q; else lson[dad[p]] = q;
dad[p] = N;
}
/// <summary>
/// Lz77 compresses the given File
/// </summary>
/// <param name="file"></param>
/// <returns></returns>
public static void Compress(string infile, string outfile)
{
byte[] thisfile = Tools.LoadFileToByteArray(infile);
thisfile = Compress(thisfile);
Tools.SaveFileFromByteArray(thisfile, outfile);
}
/// <summary>
/// Lz77 compresses the given and saves it to the given Path
/// </summary>
/// <param name="file"></param>
/// <returns></returns>
public static void Compress(byte[] file, string outfile)
{
byte[] temp = Compress(file);
Tools.SaveFileFromByteArray(temp, outfile);
}
/// <summary>
/// Lz77 compresses the given Byte Array
/// </summary>
/// <param name="file"></param>
/// <returns></returns>
public static byte[] Compress(byte[] file)
{
int i, c, len, r, s, last_match_length, code_buf_ptr;
int[] code_buf = new int[17];
int mask;
UInt32 filesize = ((Convert.ToUInt32(file.Length)) << 8) + 0x10;
byte[] filesizebytes = BitConverter.GetBytes(filesize);
MemoryStream output = new MemoryStream();
output.WriteByte((byte)'L'); output.WriteByte((byte)'Z'); output.WriteByte((byte)'7'); output.WriteByte((byte)'7');
MemoryStream infile = new MemoryStream(file);
output.Write(filesizebytes, 0, filesizebytes.Length);
InitTree();
code_buf[0] = 0;
code_buf_ptr = 1;
mask = 0x80;
s = 0;
r = N - F;
for (i = s; i < r; i++) text_buf[i] = 0xffff;
for (len = 0; len < F && (c = (int)infile.ReadByte()) != -1; len++)
text_buf[r + len] = (ushort)c;
if ((textsize = len) == 0) return file;
for (i = 1; i <= F; i++) InsertNode(r - i);
InsertNode(r);
do
{
if (match_length > len) match_length = len;
if (match_length <= threshold)
{
match_length = 1;
code_buf[code_buf_ptr++] = text_buf[r];
}
else
{
code_buf[0] |= mask;
code_buf[code_buf_ptr++] = (char)
(((r - match_position - 1) >> 8) & 0x0f) |
((match_length - (threshold + 1)) << 4);
code_buf[code_buf_ptr++] = (char)((r - match_position - 1) & 0xff);
}
if ((mask >>= 1) == 0)
{
for (i = 0; i < code_buf_ptr; i++)
output.WriteByte((byte)code_buf[i]);
codesize += code_buf_ptr;
code_buf[0] = 0; code_buf_ptr = 1;
mask = 0x80;
}
last_match_length = match_length;
for (i = 0; i < last_match_length &&
(c = (int)infile.ReadByte()) != -1; i++)
{
DeleteNode(s);
text_buf[s] = (ushort)c;
if (s < F - 1) text_buf[s + N] = (ushort)c;
s = (s + 1) & (N - 1); r = (r + 1) & (N - 1);
InsertNode(r);
}
while (i++ < last_match_length)
{
DeleteNode(s);
s = (s + 1) & (N - 1); r = (r + 1) & (N - 1);
if (--len != 0) InsertNode(r);
}
} while (len > 0);
if (code_buf_ptr > 1)
{
for (i = 0; i < code_buf_ptr; i++) output.WriteByte((byte)code_buf[i]);
codesize += code_buf_ptr;
}
if (codesize % 4 != 0)
for (i = 0; i < 4 - (codesize % 4); i++)
output.WriteByte(0x00);
infile.Close();
return output.ToArray();
}
}
public class TPL
{
/// <summary>
/// Fixes rough edges (artifacts), if necessary
/// </summary>
/// <param name="tplFile"></param>
public static void FixFilter(string tplFile)
{
using (FileStream fs = new FileStream(tplFile, FileMode.Open))
{
fs.Seek(41, SeekOrigin.Begin);
if (fs.ReadByte() == 0x01)
{
fs.Seek(-1, SeekOrigin.Current);
fs.Write(new byte[] { 0x00, 0x00, 0x01 }, 0, 3);
}
fs.Seek(45, SeekOrigin.Begin);
if (fs.ReadByte() == 0x01)
{
fs.Seek(-1, SeekOrigin.Current);
fs.Write(new byte[] { 0x00, 0x00, 0x01 }, 0, 3);
}
}
}
/// <summary>
/// Converts a Tpl to a Bitmap
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static Bitmap ConvertFromTPL(string tpl)
{
byte[] tplarray = Wii.Tools.LoadFileToByteArray(tpl);
return ConvertFromTPL(tplarray);
}
/// <summary>
/// Converts a Tpl to a Bitmap
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static Bitmap ConvertFromTPL(byte[] tpl)
{
if (GetTextureCount(tpl) > 1) throw new Exception("Tpl's containing more than one Texture are not supported!");
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int format = GetTextureFormat(tpl);
if (format == -1) throw new Exception("The Texture has an unsupported format!");
switch (format)
{
case 0:
byte[] temp0 = FromI4(tpl);
return ConvertPixelToBitmap(temp0, width, height);
case 1:
byte[] temp1 = FromI8(tpl);
return ConvertPixelToBitmap(temp1, width, height);
case 2:
byte[] temp2 = FromIA4(tpl);
return ConvertPixelToBitmap(temp2, width, height);
case 3:
byte[] temp3 = FromIA8(tpl);
return ConvertPixelToBitmap(temp3, width, height);
case 4:
byte[] temp4 = FromRGB565(tpl);
return ConvertPixelToBitmap(temp4, width, height);
case 5:
byte[] temp5 = FromRGB5A3(tpl);
return ConvertPixelToBitmap(temp5, width, height);
case 6:
byte[] temp6 = FromRGBA8(tpl);
return ConvertPixelToBitmap(temp6, width, height);
case 8:
byte[] temp8 = FromCI4(tpl);
return ConvertPixelToBitmap(temp8, width, height);
case 9:
byte[] temp9 = FromCI8(tpl);
return ConvertPixelToBitmap(temp9, width, height);
case 10:
byte[] temp10 = FromCI14X2(tpl);
return ConvertPixelToBitmap(temp10, width, height);
case 14:
byte[] temp14 = FromCMP(tpl);
return ConvertPixelToBitmap(temp14, width, height);
default:
throw new Exception("The Texture has an unsupported format!");
}
}
/// <summary>
/// Converts the Pixel Data into a Png Image
/// </summary>
/// <param name="data">Byte array with pixel data</param>
public static System.Drawing.Bitmap ConvertPixelToBitmap(byte[] data, int width, int height)
{
if (width == 0) width = 1;
if (height == 0) height = 1;
System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
System.Drawing.Imaging.BitmapData bmpData = bmp.LockBits(
new System.Drawing.Rectangle(0, 0, bmp.Width, bmp.Height),
System.Drawing.Imaging.ImageLockMode.WriteOnly, bmp.PixelFormat);
System.Runtime.InteropServices.Marshal.Copy(data, 0, bmpData.Scan0, data.Length);
bmp.UnlockBits(bmpData);
return bmp;
}
/// <summary>
/// Gets the offset to the Texture Header
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTextureHeaderOffset(byte[] tpl)
{
byte[] tmp = new byte[] { tpl[15], tpl[14], tpl[13], tpl[12] };
return BitConverter.ToInt32(tmp, 0);
}
/// <summary>
/// Gets the offset to the Texture Palette Header
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTexturePaletteHeaderOffset(byte[] tpl)
{
byte[] tmp = new byte[] { tpl[19], tpl[18], tpl[17], tpl[16] };
return BitConverter.ToInt32(tmp, 0);
}
/// <summary>
/// Gets the offset to the Texture Palette
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTexturePaletteOffset(byte[] tpl)
{
int paletteheaderoffset = GetTexturePaletteHeaderOffset(tpl);
byte[] tmp = new byte[] { tpl[paletteheaderoffset + 11],
tpl[paletteheaderoffset + 10], tpl[paletteheaderoffset + 9], tpl[paletteheaderoffset + 8] };
return BitConverter.ToInt32(tmp, 0);
}
/// <summary>
/// Gets the Texture Palette Format
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTexturePaletteFormat(byte[] tpl)
{
int paletteheaderoffset = GetTexturePaletteHeaderOffset(tpl);
byte[] tmp = new byte[] { tpl[paletteheaderoffset + 7],
tpl[paletteheaderoffset + 6], tpl[paletteheaderoffset + 5], tpl[paletteheaderoffset + 4] };
return BitConverter.ToInt32(tmp, 0);
}
/// <summary>
/// Gets the item count of the Texture Palette
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTexturePaletteItemCount(byte[] tpl)
{
int paletteheaderoffset = GetTexturePaletteHeaderOffset(tpl);
byte[] tmp = new byte[] { tpl[paletteheaderoffset + 1], tpl[paletteheaderoffset] };
return BitConverter.ToInt16(tmp, 0);
}
/// <summary>
/// Gets the Texture Palette of the TPL
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static uint[] GetTexturePalette(byte[] tpl)
{
int paletteoffset = GetTexturePaletteOffset(tpl);
int paletteformat = GetTexturePaletteFormat(tpl);
int itemcount = GetTexturePaletteItemCount(tpl);
int r, g, b, a;
uint[] output = new uint[itemcount];
for (int i = 0; i < itemcount; i++)
{
if (i >= itemcount) continue;
UInt16 pixel = BitConverter.ToUInt16(new byte[] { tpl[i * 2 + 1], tpl[i * 2] }, 0);
if (paletteformat == 0) //IA8
{
r = (pixel >> 8);
b = r;
g = r;
a = ((pixel >> 0) & 0xff);
}
else if (paletteformat == 1) //RGB565
{
b = (((pixel >> 11) & 0x1F) << 3) & 0xff;
g = (((pixel >> 5) & 0x3F) << 2) & 0xff;
r = (((pixel >> 0) & 0x1F) << 3) & 0xff;
a = 255;
}
else //RGB5A3
{
if ((pixel & (1 << 15)) != 0) //RGB555
{
a = 255;
b = (((pixel >> 10) & 0x1F) * 255) / 31;
g = (((pixel >> 5) & 0x1F) * 255) / 31;
r = (((pixel >> 0) & 0x1F) * 255) / 31;
}
else //RGB4A3
{
a = (((pixel >> 12) & 0x07) * 255) / 7;
b = (((pixel >> 8) & 0x0F) * 255) / 15;
g = (((pixel >> 4) & 0x0F) * 255) / 15;
r = (((pixel >> 0) & 0x0F) * 255) / 15;
}
}
output[i] = (uint)((r << 0) | (g << 8) | (b << 16) | (a << 24));
}
return output;
}
/// <summary>
/// Gets the Number of Textures in a Tpl
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTextureCount(byte[] tpl)
{
byte[] tmp = new byte[4];
tmp[3] = tpl[4];
tmp[2] = tpl[5];
tmp[1] = tpl[6];
tmp[0] = tpl[7];
return BitConverter.ToInt32(tmp, 0);
}
/// <summary>
/// Gets the Format of the Texture in the Tpl
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTextureFormat(string tpl)
{
byte[] temp = Tools.LoadFileToByteArray(tpl, 0, 512);
return GetTextureFormat(temp);
}
/// <summary>
/// Gets the Format of the Texture in the Tpl
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTextureFormat(byte[] tpl)
{
int offset = GetTextureHeaderOffset(tpl);
byte[] tmp = new byte[4];
tmp[3] = tpl[offset + 4];
tmp[2] = tpl[offset + 5];
tmp[1] = tpl[offset + 6];
tmp[0] = tpl[offset + 7];
UInt32 format = BitConverter.ToUInt32(tmp, 0);
if (format == 0 ||
format == 1 ||
format == 2 ||
format == 3 ||
format == 4 ||
format == 5 ||
format == 6 ||
format == 8 ||
format == 9 ||
format == 10 ||
format == 14) return (int)format;
else return -1; //Unsupported Format
}
/// <summary>
/// Gets the Format Name of the Texture in the Tpl
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static string GetTextureFormatName(byte[] tpl)
{
switch (GetTextureFormat(tpl))
{
case 0:
return "I4";
case 1:
return "I8";
case 2:
return "IA4";
case 3:
return "IA8";
case 4:
return "RGB565";
case 5:
return "RGB5A3";
case 6:
return "RGBA8";
case 8:
return "CI4";
case 9:
return "CI8";
case 10:
return "CI14X2";
case 14:
return "CMP";
default:
return "Unknown";
}
}
public static int avg(int w0, int w1, int c0, int c1)
{
int a0 = c0 >> 11;
int a1 = c1 >> 11;
int a = (w0 * a0 + w1 * a1) / (w0 + w1);
int c = (a << 11) & 0xffff;
a0 = (c0 >> 5) & 63;
a1 = (c1 >> 5) & 63;
a = (w0 * a0 + w1 * a1) / (w0 + w1);
c = c | ((a << 5) & 0xffff);
a0 = c0 & 31;
a1 = c1 & 31;
a = (w0 * a0 + w1 * a1) / (w0 + w1);
c = c | a;
return c;
}
/// <summary>
/// Gets the Width of the Texture in the Tpl
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTextureWidth(byte[] tpl)
{
int offset = GetTextureHeaderOffset(tpl);
byte[] tmp = new byte[2];
tmp[1] = tpl[offset + 2];
tmp[0] = tpl[offset + 3];
return BitConverter.ToInt16(tmp, 0);
}
/// <summary>
/// Gets the Height of the Texture in the Tpl
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTextureHeight(byte[] tpl)
{
int offset = GetTextureHeaderOffset(tpl);
byte[] tmp = new byte[2];
tmp[1] = tpl[offset];
tmp[0] = tpl[offset + 1];
return BitConverter.ToInt16(tmp, 0);
}
/// <summary>
/// Gets the offset to the Texturedata in the Tpl
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static int GetTextureOffset(byte[] tpl)
{
int offset = GetTextureHeaderOffset(tpl);
byte[] tmp = new byte[4];
tmp[3] = tpl[offset + 8];
tmp[2] = tpl[offset + 9];
tmp[1] = tpl[offset + 10];
tmp[0] = tpl[offset + 11];
return BitConverter.ToInt32(tmp, 0);
}
/// <summary>
/// Converts RGBA8 Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromRGBA8(byte[] tpl)
{
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height];
int inp = 0;
for (int y = 0; y < height; y += 4)
{
for (int x = 0; x < width; x += 4)
{
for (int k = 0; k < 2; k++)
{
for (int y1 = y; y1 < y + 4; y1++)
{
for (int x1 = x; x1 < x + 4; x1++)
{
byte[] pixelbytes = new byte[2];
pixelbytes[1] = tpl[offset + inp * 2];
pixelbytes[0] = tpl[offset + inp * 2 + 1];
UInt16 pixel = BitConverter.ToUInt16(pixelbytes, 0);
inp++;
if ((x1 >= width) || (y1 >= height))
continue;
if (k == 0)
{
int a = (pixel >> 8) & 0xff;
int r = (pixel >> 0) & 0xff;
output[x1 + (y1 * width)] |= (UInt32)((r << 16) | (a << 24));
}
else
{
int g = (pixel >> 8) & 0xff;
int b = (pixel >> 0) & 0xff;
output[x1 + (y1 * width)] |= (UInt32)((g << 8) | (b << 0));
}
}
}
}
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Converts RGB5A3 Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromRGB5A3(byte[] tpl)
{
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height];
int inp = 0;
int r, g, b;
int a = 0;
for (int y = 0; y < height; y += 4)
{
for (int x = 0; x < width; x += 4)
{
for (int y1 = y; y1 < y + 4; y1++)
{
for (int x1 = x; x1 < x + 4; x1++)
{
byte[] pixelbytes = new byte[2];
pixelbytes[1] = tpl[offset + inp * 2];
pixelbytes[0] = tpl[offset + inp * 2 + 1];
UInt16 pixel = BitConverter.ToUInt16(pixelbytes, 0);
inp++;
if (y1 >= height || x1 >= width)
continue;
if ((pixel & (1 << 15)) != 0)
{
b = (((pixel >> 10) & 0x1F) * 255) / 31;
g = (((pixel >> 5) & 0x1F) * 255) / 31;
r = (((pixel >> 0) & 0x1F) * 255) / 31;
a = 255;
}
else
{
a = (((pixel >> 12) & 0x07) * 255) / 7;
b = (((pixel >> 8) & 0x0F) * 255) / 15;
g = (((pixel >> 4) & 0x0F) * 255) / 15;
r = (((pixel >> 0) & 0x0F) * 255) / 15;
}
int rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[(y1 * width) + x1] = (UInt32)rgba;
}
}
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Converts RGB565 Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromRGB565(byte[] tpl)
{
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height];
int inp = 0;
for (int y = 0; y < height; y += 4)
{
for (int x = 0; x < width; x += 4)
{
for (int y1 = y; y1 < y + 4; y1++)
{
for (int x1 = x; x1 < x + 4; x1++)
{
byte[] pixelbytes = new byte[2];
pixelbytes[1] = tpl[offset + inp * 2];
pixelbytes[0] = tpl[offset + inp * 2 + 1];
UInt16 pixel = BitConverter.ToUInt16(pixelbytes, 0);
inp++;
if (y1 >= height || x1 >= width)
continue;
int b = (((pixel >> 11) & 0x1F) << 3) & 0xff;
int g = (((pixel >> 5) & 0x3F) << 2) & 0xff;
int r = (((pixel >> 0) & 0x1F) << 3) & 0xff;
int a = 255;
int rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[y1 * width + x1] = (UInt32)rgba;
}
}
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Converts I4 Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromI4(byte[] tpl)
{
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height];
int inp = 0;
for (int y = 0; y < height; y += 8)
{
for (int x = 0; x < width; x += 8)
{
for (int y1 = y; y1 < y + 8; y1++)
{
for (int x1 = x; x1 < x + 8; x1 += 2)
{
int pixel = tpl[offset + inp++];
if (y1 >= height || x1 >= width)
continue;
int r = (pixel >> 4) * 255 / 15;
int g = (pixel >> 4) * 255 / 15;
int b = (pixel >> 4) * 255 / 15;
int a = 255;
int rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[y1 * width + x1] = (UInt32)rgba;
r = (pixel & 0x0F) * 255 / 15;
g = (pixel & 0x0F) * 255 / 15;
b = (pixel & 0x0F) * 255 / 15;
a = 255;
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[y1 * width + x1 + 1] = (UInt32)rgba;
}
}
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Converts IA4 Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromIA4(byte[] tpl)
{
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height];
int inp = 0;
for (int y = 0; y < height; y += 4)
{
for (int x = 0; x < width; x += 8)
{
for (int y1 = y; y1 < y + 4; y1++)
{
for (int x1 = x; x1 < x + 8; x1++)
{
int pixel = tpl[offset + inp];
inp++;
if (y1 >= height || x1 >= width)
continue;
int r = ((pixel & 0x0F) * 255 / 15) & 0xff;
int g = ((pixel & 0x0F) * 255 / 15) & 0xff;
int b = ((pixel & 0x0F) * 255 / 15) & 0xff;
int a = (((pixel >> 4) * 255) / 15) & 0xff;
int rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[y1 * width + x1] = (UInt32)rgba;
}
}
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Converts I8 Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromI8(byte[] tpl)
{
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height];
int inp = 0;
for (int y = 0; y < height; y += 4)
{
for (int x = 0; x < width; x += 8)
{
for (int y1 = y; y1 < y + 4; y1++)
{
for (int x1 = x; x1 < x + 8; x1++)
{
int pixel = tpl[offset + inp];
inp++;
if (y1 >= height || x1 >= width)
continue;
int r = pixel;
int g = pixel;
int b = pixel;
int a = 255;
int rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[y1 * width + x1] = (UInt32)rgba;
}
}
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Converts IA8 Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromIA8(byte[] tpl)
{
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height];
int inp = 0;
for (int y = 0; y < height; y += 4)
{
for (int x = 0; x < width; x += 4)
{
for (int y1 = y; y1 < y + 4; y1++)
{
for (int x1 = x; x1 < x + 4; x1++)
{
byte[] pixelbytes = new byte[2];
pixelbytes[1] = tpl[offset + inp * 2];
pixelbytes[0] = tpl[offset + inp * 2 + 1];
UInt16 pixel = BitConverter.ToUInt16(pixelbytes, 0);
inp++;
if (y1 >= height || x1 >= width)
continue;
int r = (pixel >> 8);// &0xff;
int g = (pixel >> 8);// &0xff;
int b = (pixel >> 8);// &0xff;
int a = (pixel >> 0) & 0xff;
int rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[y1 * width + x1] = (UInt32)rgba;
}
}
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Converts CMP Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromCMP(byte[] tpl)
{
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height];
UInt16[] c = new UInt16[4];
int[] pix = new int[4];
int inp = 0;
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int ww = Tools.AddPadding(width, 8);
int x0 = x & 0x03;
int x1 = (x >> 2) & 0x01;
int x2 = x >> 3;
int y0 = y & 0x03;
int y1 = (y >> 2) & 0x01;
int y2 = y >> 3;
int off = (8 * x1) + (16 * y1) + (32 * x2) + (4 * ww * y2);
byte[] tmp1 = new byte[2];
tmp1[1] = tpl[offset + off];
tmp1[0] = tpl[offset + off + 1];
c[0] = BitConverter.ToUInt16(tmp1, 0);
tmp1[1] = tpl[offset + off + 2];
tmp1[0] = tpl[offset + off + 3];
c[1] = BitConverter.ToUInt16(tmp1, 0);
if (c[0] > c[1])
{
c[2] = (UInt16)avg(2, 1, c[0], c[1]);
c[3] = (UInt16)avg(1, 2, c[0], c[1]);
}
else
{
c[2] = (UInt16)avg(1, 1, c[0], c[1]);
c[3] = 0;
}
byte[] pixeldata = new byte[4];
pixeldata[3] = tpl[offset + off + 4];
pixeldata[2] = tpl[offset + off + 5];
pixeldata[1] = tpl[offset + off + 6];
pixeldata[0] = tpl[offset + off + 7];
UInt32 pixel = BitConverter.ToUInt32(pixeldata, 0);
int ix = x0 + (4 * y0);
int raw = c[(pixel >> (30 - (2 * ix))) & 0x03];
pix[0] = (raw >> 8) & 0xf8;
pix[1] = (raw >> 3) & 0xf8;
pix[2] = (raw << 3) & 0xf8;
pix[3] = 0xff;
if (((pixel >> (30 - (2 * ix))) & 0x03) == 3 && c[0] <= c[1]) pix[3] = 0x00;
int intout = (pix[0] << 16) | (pix[1] << 8) | (pix[2] << 0) | (pix[3] << 24);
output[inp] = (UInt32)intout;
inp++;
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Converts CI4 Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromCI4(byte[] tpl)
{
uint[] palette = GetTexturePalette(tpl);
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height + 1];
int i = 0;
for (int y = 0; y < height; y += 8)
{
for (int x = 0; x < width; x += 8)
{
for (int y1 = y; y1 < y + 8; y1++)
{
for (int x1 = x; x1 < x + 8; x1 += 2)
{
if (y1 >= height || x1 >= width)
continue;
UInt16 pixel = tpl[offset + i++];
uint r = ((palette[pixel >> 4] & 0xFF000000) >> 24);
uint g = (uint)((palette[pixel >> 4] & 0x00FF0000) >> 16);
uint b = (uint)((palette[pixel >> 4] & 0x0000FF00) >> 8);
uint a = (uint)((palette[pixel >> 4] & 0x000000FF) >> 0);
uint rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[y1 * width + x1] = rgba;
r = ((palette[pixel & 0x0F] & 0xFF000000) >> 24);
g = (uint)((palette[pixel & 0x0F] & 0x00FF0000) >> 16);
b = (uint)((palette[pixel & 0x0F] & 0x0000FF00) >> 8);
a = (uint)((palette[pixel & 0x0F] & 0x000000FF) >> 0);
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[y1 * width + x1 + 1] = rgba;
}
}
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Converts CI8 Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromCI8(byte[] tpl)
{
uint[] palette = GetTexturePalette(tpl);
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height];
int i = 0;
for (int y = 0; y < height; y += 4)
{
for (int x = 0; x < width; x += 8)
{
for (int y1 = y; y1 < y + 4; y1++)
{
for (int x1 = x; x1 < x + 8; x1++)
{
if (y1 >= height || x1 >= width)
continue;
UInt16 pixel = tpl[offset + i++];
uint r = ((palette[pixel] & 0xFF000000) >> 24);
uint g = (uint)((palette[pixel] & 0x00FF0000) >> 16);
uint b = (uint)((palette[pixel] & 0x0000FF00) >> 8);
uint a = (uint)((palette[pixel] & 0x000000FF) >> 0);
uint rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[y1 * width + x1] = rgba;
}
}
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Converts CI14X2 Tpl Array to RGBA Byte Array
/// </summary>
/// <param name="tpl"></param>
/// <returns></returns>
public static byte[] FromCI14X2(byte[] tpl)
{
uint[] palette = GetTexturePalette(tpl);
int width = GetTextureWidth(tpl);
int height = GetTextureHeight(tpl);
int offset = GetTextureOffset(tpl);
UInt32[] output = new UInt32[width * height];
int i = 0;
for (int y = 0; y < height; y += 4)
{
for (int x = 0; x < width; x += 4)
{
for (int y1 = y; y1 < y + 4; y1++)
{
for (int x1 = x; x1 < x + 4; x1++)
{
if (y1 >= height || x1 >= width)
continue;
UInt16 pixel = tpl[offset + i++];
uint r = ((palette[pixel & 0x3FFF] & 0xFF000000) >> 24);
uint g = (uint)((palette[pixel & 0x3FFF] & 0x00FF0000) >> 16);
uint b = (uint)((palette[pixel & 0x3FFF] & 0x0000FF00) >> 8);
uint a = (uint)((palette[pixel & 0x3FFF] & 0x000000FF) >> 0);
uint rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24);
output[y1 * width + x1] = rgba;
}
}
}
}
return Tools.UIntArrayToByteArray(output);
}
/// <summary>
/// Gets the pixel data of a Bitmap as a Byte Array
/// </summary>
/// <param name="img"></param>
/// <returns></returns>
public static uint[] BitmapToRGBA(Bitmap img)
{
int x = img.Width;
int y = img.Height;
UInt32[] rgba = new UInt32[x * y];
for (int i = 0; i < y; i += 4)
{
for (int j = 0; j < x; j += 4)
{
for (int y1 = i; y1 < i + 4; y1++)
{
for (int x1 = j; x1 < j + 4; x1++)
{
if (y1 >= y || x1 >= x)
continue;
Color color = img.GetPixel(x1, y1);
rgba[x1 + (y1 * x)] = (UInt32)color.ToArgb();
}
}
}
}
return rgba;
}
/// <summary>
/// Converts an Image to a Tpl
/// </summary>
/// <param name="img"></param>
/// <param name="format">0 = I4, 1 = I8, 2 = IA4, 3 = IA8, 4 = RGB565, 5 = RGB5A3, 6 = RGBA8</param>
/// <returns></returns>
public static void ConvertToTPL(Bitmap img, string destination, int format)
{
byte[] tpl = ConvertToTPL(img, format);
using (FileStream fs = new FileStream(destination, FileMode.Create))
{
fs.Write(tpl, 0, tpl.Length);
}
}
/// <summary>
/// Converts an Image to a Tpl
/// </summary>
/// <param name="img"></param>
/// <param name="format">0 = I4, 1 = I8, 2 = IA4, 3 = IA8, 4 = RGB565, 5 = RGB5A3, 6 = RGBA8</param>
/// <returns></returns>
public static void ConvertToTPL(Image img, string destination, int format)
{
byte[] tpl = ConvertToTPL((Bitmap)img, format);
using (FileStream fs = new FileStream(destination, FileMode.Create))
{
fs.Write(tpl, 0, tpl.Length);
}
}
/// <summary>
/// Converts an Image to a Tpl
/// </summary>
/// <param name="img"></param>
/// <param name="format">0 = I4, 1 = I8, 2 = IA4, 3 = IA8, 4 = RGB565, 5 = RGB5A3, 6 = RGBA8</param>
/// <returns></returns>
public static byte[] ConvertToTPL(Image img, int format)
{
return ConvertToTPL((Bitmap)img, format);
}
/// <summary>
/// Converts an Image to a Tpl
/// </summary>
/// <param name="img"></param>
/// <param name="format">0 = I4, 1 = I8, 2 = IA4, 3 = IA8, 4 = RGB565, 5 = RGB5A3, 6 = RGBA8</param>
/// <returns></returns>
public static byte[] ConvertToTPL(Bitmap img, int format)
{
using (MemoryStream ms = new MemoryStream())
{
byte[] rgbaData;
UInt32 tplmagic = 0x20af30;
UInt32 ntextures = 0x1;
UInt32 headersize = 0xc;
UInt32 texheaderoff = 0x14;
UInt32 texpaletteoff = 0x0;
UInt16 texheight = (UInt16)img.Height;
UInt16 texwidth = (UInt16)img.Width;
UInt32 texformat;
UInt32 texdataoffset = 0x40;
byte[] rest = new byte[] { 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 01, 00, 00, 00, 01, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00 };
//This should do it for our needs.. rest includes padding
switch (format)
{
case 0: //I4
texformat = 0x0;
rgbaData = ToI4(img);
break;
case 1: //I8
texformat = 0x1;
rgbaData = ToI8(img);
break;
case 2: //IA4
texformat = 0x2;
rgbaData = ToIA4(img);
break;
case 3: //IA8
texformat = 0x3;
rgbaData = ToIA8(img);
break;
case 4: //RGB565
texformat = 0x4;
rgbaData = ToRGB565(img);
break;
case 5: //RGB5A3
texformat = 0x5;
rgbaData = ToRGB5A3(img);
break;
case 6: //RGBA8
texformat = 0x6;
rgbaData = ToRGBA8(img);
break;
default:
throw new FormatException();
}
byte[] buffer = BitConverter.GetBytes(tplmagic); Array.Reverse(buffer);
ms.Seek(0, SeekOrigin.Begin);
ms.Write(buffer, 0, buffer.Length);
buffer = BitConverter.GetBytes(ntextures); Array.Reverse(buffer);
ms.Write(buffer, 0, buffer.Length);
buffer = BitConverter.GetBytes(headersize); Array.Reverse(buffer);
ms.Write(buffer, 0, buffer.Length);
buffer = BitConverter.GetBytes(texheaderoff); Array.Reverse(buffer);
ms.Write(buffer, 0, buffer.Length);
buffer = BitConverter.GetBytes(texpaletteoff); Array.Reverse(buffer);
ms.Write(buffer, 0, buffer.Length);
buffer = BitConverter.GetBytes(texheight); Array.Reverse(buffer);
ms.Write(buffer, 0, buffer.Length);
buffer = BitConverter.GetBytes(texwidth); Array.Reverse(buffer);
ms.Write(buffer, 0, buffer.Length);
buffer = BitConverter.GetBytes(texformat); Array.Reverse(buffer);
ms.Write(buffer, 0, buffer.Length);
buffer = BitConverter.GetBytes(texdataoffset); Array.Reverse(buffer);
ms.Write(buffer, 0, buffer.Length);
ms.Write(rest, 0, rest.Length);
ms.Write(rgbaData, 0, rgbaData.Length);
return ms.ToArray();
}
}
/// <summary>
/// Converts an Image to RGBA8 Tpl data
/// </summary>
/// <param name="img"></param>
/// <returns></returns>
public static byte[] ToRGBA8(Bitmap img)
{
uint[] pixeldata = BitmapToRGBA(img);
int w = img.Width;
int h = img.Height;
int z = 0, iv = 0;
byte[] output = new byte[Tools.AddPadding(w, 4) * Tools.AddPadding(h, 4) * 4];
uint[] lr = new uint[32], lg = new uint[32], lb = new uint[32], la = new uint[32];
for (int y1 = 0; y1 < h; y1 += 4)
{
for (int x1 = 0; x1 < w; x1 += 4)
{
for (int y = y1; y < (y1 + 4); y++)
{
for (int x = x1; x < (x1 + 4); x++)
{
UInt32 rgba;
if (y >= h || x >= w)
{
rgba = 0;
}
else
{
rgba = pixeldata[x + (y * w)];
}
lr[z] = (uint)(rgba >> 16) & 0xff;
lg[z] = (uint)(rgba >> 8) & 0xff;
lb[z] = (uint)(rgba >> 0) & 0xff;
la[z] = (uint)(rgba >> 24) & 0xff;
z++;
}
}
if (z == 16)
{
for (int i = 0; i < 16; i++)
{
output[iv++] = (byte)(la[i]);
output[iv++] = (byte)(lr[i]);
}
for (int i = 0; i < 16; i++)
{
output[iv++] = (byte)(lg[i]);
output[iv++] = (byte)(lb[i]);
}
z = 0;
}
}
}
return output;
}
/// <summary>
/// Converts an Image to RGBA565 Tpl data
/// </summary>
/// <param name="img"></param>
/// <returns></returns>
public static byte[] ToRGB565(Bitmap img)
{
uint[] pixeldata = BitmapToRGBA(img);
int w = img.Width;
int h = img.Height;
int z = -1;
byte[] output = new byte[Tools.AddPadding(w, 4) * Tools.AddPadding(h, 4) * 2];
for (int y1 = 0; y1 < h; y1 += 4)
{
for (int x1 = 0; x1 < w; x1 += 4)
{
for (int y = y1; y < y1 + 4; y++)
{
for (int x = x1; x < x1 + 4; x++)
{
UInt16 newpixel;
if (y >= h || x >= w)
{
newpixel = 0;
}
else
{
uint rgba = pixeldata[x + (y * w)];
uint b = (rgba >> 16) & 0xff;
uint g = (rgba >> 8) & 0xff;
uint r = (rgba >> 0) & 0xff;
newpixel = (UInt16)(((b >> 3) << 11) | ((g >> 2) << 5) | ((r >> 3) << 0));
}
byte[] temp = BitConverter.GetBytes(newpixel);
Array.Reverse(temp);
output[++z] = temp[0];
output[++z] = temp[1];
}
}
}
}
return output;
}
/// <summary>
/// Converts an Image to RGBA5A3 Tpl data
/// </summary>
/// <param name="img"></param>
/// <returns></returns>
public static byte[] ToRGB5A3(Bitmap img)
{
uint[] pixeldata = BitmapToRGBA(img);
int w = img.Width;
int h = img.Height;
int z = -1;
byte[] output = new byte[Tools.AddPadding(w, 4) * Tools.AddPadding(h, 4) * 2];
for (int y1 = 0; y1 < h; y1 += 4)
{
for (int x1 = 0; x1 < w; x1 += 4)
{
for (int y = y1; y < y1 + 4; y++)
{
for (int x = x1; x < x1 + 4; x++)
{
int newpixel;
if (y >= h || x >= w)
{
newpixel = 0;
}
else
{
int rgba = (int)pixeldata[x + (y * w)];
newpixel = 0;
int r = (rgba >> 16) & 0xff;
int g = (rgba >> 8) & 0xff;
int b = (rgba >> 0) & 0xff;
int a = (rgba >> 24) & 0xff;
if (a <= 0xda)
{
//RGB4A3
newpixel &= ~(1 << 15);
r = ((r * 15) / 255) & 0xf;
g = ((g * 15) / 255) & 0xf;
b = ((b * 15) / 255) & 0xf;
a = ((a * 7) / 255) & 0x7;
newpixel |= a << 12;
newpixel |= b << 0;
newpixel |= g << 4;
newpixel |= r << 8;
}
else
{
//RGB5
newpixel |= (1 << 15);
r = ((r * 31) / 255) & 0x1f;
g = ((g * 31) / 255) & 0x1f;
b = ((b * 31) / 255) & 0x1f;
newpixel |= b << 0;
newpixel |= g << 5;
newpixel |= r << 10;
}
}
byte[] temp = BitConverter.GetBytes((UInt16)newpixel);
Array.Reverse(temp);
output[++z] = temp[0];
output[++z] = temp[1];
}
}
}
}
return output;
}
/// <summary>
/// Converts an Image to I4 Tpl data
/// </summary>
/// <param name="img"></param>
/// <returns></returns>
public static byte[] ToI4(Bitmap img)
{
uint[] pixeldata = BitmapToRGBA(img);
int w = img.Width;
int h = img.Height;
int inp = -1;
byte[] output = new byte[Tools.AddPadding(w, 8) * Tools.AddPadding(h, 8) / 2];
for (int y1 = 0; y1 < h; y1 += 8)
{
for (int x1 = 0; x1 < w; x1 += 8)
{
for (int y = y1; y < y1 + 8; y++)
{
for (int x = x1; x < x1 + 8; x += 2)
{
byte newpixel;
if (x >= w || y >= h)
{
newpixel = 0;
}
else
{
uint rgba = pixeldata[x + (y * w)];
uint Red = (rgba >> 0) & 0xff;
uint Green = (rgba >> 8) & 0xff;
uint Blue = (rgba >> 16) & 0xff;
uint Intensity1 = ((Red + Green + Blue) / 3) & 0xff;
rgba = pixeldata[x + (y * w) + 1];
Red = (rgba >> 0) & 0xff;
Green = (rgba >> 8) & 0xff;
Blue = (rgba >> 16) & 0xff;
uint Intensity2 = ((Red + Green + Blue) / 3) & 0xff;
newpixel = (byte)((((Intensity1 * 15) / 255) << 4) | (((Intensity2 * 15) / 255) & 0xf));
}
output[++inp] = newpixel;
}
}
}
}
return output;
}
/// <summary>
/// Converts an Image to I8 Tpl data
/// </summary>
/// <param name="img"></param>
/// <returns></returns>
public static byte[] ToI8(Bitmap img)
{
uint[] pixeldata = BitmapToRGBA(img);
int w = img.Width;
int h = img.Height;
int inp = -1;
byte[] output = new byte[Tools.AddPadding(w, 8) * Tools.AddPadding(h, 4)];
for (int y1 = 0; y1 < h; y1 += 4)
{
for (int x1 = 0; x1 < w; x1 += 8)
{
for (int y = y1; y < y1 + 4; y++)
{
for (int x = x1; x < x1 + 8; x++)
{
byte newpixel;
if (x >= w || y >= h)
{
newpixel = 0;
}
else
{
uint rgba = pixeldata[x + (y * w)];
uint Red = (rgba >> 0) & 0xff;
uint Green = (rgba >> 8) & 0xff;
uint Blue = (rgba >> 16) & 0xff;
newpixel = (byte)(((Red + Green + Blue) / 3) & 0xff);
}
output[++inp] = newpixel;
}
}
}
}
return output;
}
/// <summary>
/// Converts an Image to IA4 Tpl data
/// </summary>
/// <param name="img"></param>
/// <returns></returns>
public static byte[] ToIA4(Bitmap img)
{
uint[] pixeldata = BitmapToRGBA(img);
int w = img.Width;
int h = img.Height;
int inp = -1;
byte[] output = new byte[Tools.AddPadding(w, 8) * Tools.AddPadding(h, 4)];
for (int y1 = 0; y1 < h; y1 += 4)
{
for (int x1 = 0; x1 < w; x1 += 8)
{
for (int y = y1; y < y1 + 4; y++)
{
for (int x = x1; x < x1 + 8; x++)
{
byte newpixel;
if (x >= w || y >= h)
{
newpixel = 0;
}
else
{
uint rgba = pixeldata[x + (y * w)];
uint Red = (rgba >> 0) & 0xff;
uint Green = (rgba >> 8) & 0xff;
uint Blue = (rgba >> 16) & 0xff;
uint Intensity = ((Red + Green + Blue) / 3) & 0xff;
uint Alpha = (rgba >> 24) & 0xff;
newpixel = (byte)((((Intensity * 15) / 255) & 0xf) | (((Alpha * 15) / 255) << 4));
}
output[++inp] = newpixel;
}
}
}
}
return output;
}
/// <summary>
/// Converts an Image to IA8 Tpl data
/// </summary>
/// <param name="img"></param>
/// <returns></returns>
public static byte[] ToIA8(Bitmap img)
{
uint[] pixeldata = BitmapToRGBA(img);
int w = img.Width;
int h = img.Height;
int inp = -1;
byte[] output = new byte[Tools.AddPadding(w, 4) * Tools.AddPadding(h, 4) * 2];
for (int y1 = 0; y1 < h; y1 += 4)
{
for (int x1 = 0; x1 < w; x1 += 4)
{
for (int y = y1; y < y1 + 4; y++)
{
for (int x = x1; x < x1 + 4; x++)
{
UInt16 newpixel;
if (x >= w || y >= h)
{
newpixel = 0;
}
else
{
uint rgba = pixeldata[x + (y * w)];
uint Red = (rgba >> 0) & 0xff;
uint Green = (rgba >> 8) & 0xff;
uint Blue = (rgba >> 16) & 0xff;
uint Intensity = ((Red + Green + Blue) / 3) & 0xff;
uint Alpha = (rgba >> 24) & 0xff;
newpixel = (ushort)((Intensity << 8) | Alpha);
}
byte[] temp = BitConverter.GetBytes(newpixel);
Array.Reverse(temp);
output[++inp] = temp[0];
output[++inp] = temp[1];
}
}
}
}
return output;
}
}
public class NAND
{
/// <summary>
/// Backups all Saves from a NAND Backup
/// </summary>
/// <param name="nandpath"></param>
/// <param name="destinationpath"></param>
public static void BackupSaves(string nandpath, string destinationpath)
{
string titlefolder = nandpath + "\\title";
string[] lowerdirs = Directory.GetDirectories(titlefolder);
Tools.ChangeProgress(0);
for (int i = 0; i < lowerdirs.Length; i++)
{
Tools.ChangeProgress((i + 1) * 100 / lowerdirs.Length);
string[] upperdirs = Directory.GetDirectories(lowerdirs[i]);
for (int j = 0; j < upperdirs.Length; j++)
{
if (Directory.Exists(upperdirs[j] + "\\data"))
{
if (Directory.GetFiles(upperdirs[j] + "\\data").Length > 0 ||
Directory.GetDirectories(upperdirs[j] + "\\data").Length > 0)
{
Tools.CopyDirectory(upperdirs[j] + "\\data", (upperdirs[j] + "\\data").Replace(nandpath, destinationpath).Replace("\\title", ""));
}
}
}
}
}
/// <summary>
/// Restores all Saves for existing titles to a NAND Backup
/// </summary>
/// <param name="backupdir"></param>
/// <param name="nandpath"></param>
public static void RestoreSaves(string backuppath, string nandpath)
{
string titlefolder = nandpath + "\\title";
string[] lowerdirs = Directory.GetDirectories(backuppath);
Tools.ChangeProgress(0);
for (int i = 0; i < lowerdirs.Length; i++)
{
Tools.ChangeProgress((i + 1) * 100 / lowerdirs.Length);
string[] upperdirs = Directory.GetDirectories(lowerdirs[i]);
for (int j = 0; j < upperdirs.Length; j++)
{
string[] datafiles = Directory.GetFiles(upperdirs[j] + "\\data");
string upperdirnand = upperdirs[j].Replace(backuppath, titlefolder);
if (Directory.Exists(upperdirnand) &&
(Directory.GetFiles(upperdirs[j] + "\\data").Length > 0 ||
Directory.GetDirectories(upperdirs[j] + "\\data").Length > 0))
{
if (!Directory.Exists(upperdirnand + "\\data")) Directory.CreateDirectory(upperdirnand + "\\data");
Tools.CopyDirectory(upperdirs[j] + "\\data", (upperdirs[j] + "\\data").Replace(backuppath, titlefolder));
}
}
}
Tools.ChangeProgress(100);
}
/// <summary>
/// Backups a single Save
/// </summary>
/// <param name="nandpath"></param>
/// <param name="titlepath">Format: XXXXXXXX\XXXXXXXX</param>
/// <param name="destinationpath"></param>
public static void BackupSingleSave(string nandpath, string titlepath, string destinationpath)
{
string datafolder = nandpath + "\\title\\" + titlepath + "\\data";
if (Directory.GetFiles(datafolder).Length > 0 ||
Directory.GetDirectories(datafolder).Length > 0)
{
string savefolder = datafolder.Replace(nandpath, destinationpath).Replace("\\title", "");
if (!Directory.Exists(savefolder)) Directory.CreateDirectory(savefolder);
Tools.CopyDirectory(datafolder, savefolder);
}
else
{
throw new Exception("No save data was found!");
}
}
/// <summary>
/// Restores a singe Save, if the title exists on NAND Backup
/// </summary>
/// <param name="backuppath"></param>
/// <param name="titlepath">Format: XXXXXXXX\XXXXXXXX</param>
/// <param name="nandpath"></param>
public static void RestoreSingleSave(string backuppath, string titlepath, string nandpath)
{
string titlefoldernand = nandpath + "\\title\\" + titlepath;
string titlefolder = titlefoldernand.Replace(nandpath, backuppath).Replace("\\title", "");
if (Directory.Exists(titlefoldernand) &&
(Directory.GetFiles(titlefolder + "\\data").Length > 0 ||
Directory.GetDirectories(titlefolder + "\\data").Length > 0))
{
if (!Directory.Exists(titlefoldernand + "\\data")) Directory.CreateDirectory(titlefoldernand + "\\data");
Tools.CopyDirectory(titlefolder + "\\data", titlefoldernand + "\\data");
}
else
{
throw new Exception("Title not found in NAND Backup!");
}
}
/// <summary>
/// Checks, if save data exists in the given title folder
/// </summary>
/// <param name="nandpath"></param>
/// <param name="titlepath">Format: XXXXXXXX\XXXXXXXX</param>
public static bool CheckForSaveData(string nandpath, string titlepath)
{
string datafolder = nandpath + "\\title\\" + titlepath + "\\data";
if (!Directory.Exists(datafolder)) return false;
else
{
string[] datafiles = Directory.GetFiles(datafolder);
if (datafiles.Length > 0) return true;
else return false;
}
}
/// <summary>
/// Checks, if save data exists in the given title folder
/// </summary>
/// <param name="nandpath"></param>
/// <param name="titlepath">Format: XXXXXXXX\XXXXXXXX</param>
public static bool CheckForBackupData(string backuppath, string titlepath)
{
string datafolder = backuppath + "\\" + titlepath + "\\data";
if (!Directory.Exists(datafolder)) return false;
else
{
string[] datafiles = Directory.GetFiles(datafolder);
if (datafiles.Length > 0) return true;
else return false;
}
}
}
public class Sound
{
/// <summary>
/// Checks if the given Wave is a proper PCM WAV file
/// </summary>
/// <param name="wavefile"></param>
/// <returns></returns>
public static bool CheckWave(string wavefile)
{
byte[] wave = Tools.LoadFileToByteArray(wavefile, 0, 256);
return CheckWave(wave);
}
/// <summary>
/// Checks if the given Wave is a proper PCM WAV file
/// </summary>
/// <param name="wavefile"></param>
/// <returns></returns>
public static bool CheckWave(byte[] wavefile)
{
if (wavefile[0] != 'R' ||
wavefile[1] != 'I' ||
wavefile[2] != 'F' ||
wavefile[3] != 'F' ||
wavefile[8] != 'W' ||
wavefile[9] != 'A' ||
wavefile[10] != 'V' ||
wavefile[11] != 'E' ||
wavefile[12] != 'f' ||
wavefile[13] != 'm' ||
wavefile[14] != 't' ||
wavefile[20] != 0x01 || //Format = PCM
wavefile[21] != 0x00 ||
wavefile[34] != 0x10 || //Bitrate (16bit)
wavefile[35] != 0x00
) return false;
return true;
}
/// <summary>
/// Returns the playlength of the Wave file in seconds
/// </summary>
/// <param name="wavefile"></param>
/// <returns></returns>
public static int GetWaveLength(string wavefile)
{
byte[] wave = Tools.LoadFileToByteArray(wavefile, 0, 256);
return GetWaveLength(wave);
}
/// <summary>
/// Returns the playlength of the Wave file in seconds
/// </summary>
/// <param name="wavefile"></param>
/// <returns></returns>
public static int GetWaveLength(byte[] wavefile)
{
if (CheckWave(wavefile) == true)
{
byte[] BytesPerSec = new byte[] { wavefile[28], wavefile[29], wavefile[30], wavefile[31] };
int bps = BitConverter.ToInt32(BytesPerSec, 0);
byte[] Chunksize = new byte[] { wavefile[4], wavefile[5], wavefile[6], wavefile[7] };
int chunks = BitConverter.ToInt32(Chunksize, 0);
return Math.Abs(chunks / bps);
}
else
throw new Exception("This is not a supported PCM Wave file!");
}
/// <summary>
/// Converts a wave file to a sound.bin
/// </summary>
/// <param name="wavefile"></param>
/// <param name="soundbin"></param>
public static void WaveToSoundBin(string wavefile, string soundbin, bool compress)
{
if (CheckWave(wavefile) == true)
{
byte[] sound = Tools.LoadFileToByteArray(wavefile);
if (compress == true) sound = Lz77.Compress(sound);
sound = U8.AddHeaderIMD5(sound);
Wii.Tools.SaveFileFromByteArray(sound, soundbin);
}
else
throw new Exception("This is not a supported 16bit PCM Wave file!");
}
/// <summary>
/// Converts a sound.bin to a wave file
/// </summary>
/// <param name="soundbin"></param>
/// <param name="wavefile"></param>
public static void SoundBinToAudio(string soundbin, string audiofile)
{
FileStream fs = new FileStream(soundbin, FileMode.Open);
byte[] audio = new byte[fs.Length - 32];
int offset = 0;
fs.Seek(32, SeekOrigin.Begin);
fs.Read(audio, 0, audio.Length);
fs.Close();
if ((offset = Lz77.GetLz77Offset(audio)) != -1)
audio = Lz77.Decompress(audio, offset);
Tools.SaveFileFromByteArray(audio, audiofile);
}
/// <summary>
/// Converts a BNS file to a sound.bin
/// </summary>
/// <param name="bnsFile"></param>
/// <param name="soundBin"></param>
public static void BnsToSoundBin(string bnsFile, string soundBin, bool compress)
{
byte[] bns = Tools.LoadFileToByteArray(bnsFile);
if (bns[0] != 'B' || bns[1] != 'N' || bns[2] != 'S')
throw new Exception("This is not a supported BNS file!");
if (compress) bns = Lz77.Compress(bns);
bns = U8.AddHeaderIMD5(bns);
Tools.SaveFileFromByteArray(bns, soundBin);
}
/// <summary>
/// Returns the length of the BNS audio file in seconds
/// </summary>
/// <param name="bnsFile"></param>
/// <returns></returns>
public static int GetBnsLength(string bnsFile)
{
byte[] temp = Tools.LoadFileToByteArray(bnsFile, 0, 100);
return GetBnsLength(temp);
}
/// <summary>
/// Returns the length of the BNS audio file in seconds
/// </summary>
/// <param name="bnsFile"></param>
/// <returns></returns>
public static int GetBnsLength(byte[] bnsFile)
{
byte[] temp = new byte[4];
temp[0] = bnsFile[45];
temp[1] = bnsFile[44];
int sampleRate = BitConverter.ToInt16(temp, 0);
temp[0] = bnsFile[55];
temp[1] = bnsFile[54];
temp[2] = bnsFile[53];
temp[3] = bnsFile[52];
int sampleCount = BitConverter.ToInt32(temp, 0);
return sampleCount / sampleRate;
}
}
public class Brlyt
{
/// <summary>
/// Checks, if the TPLs match the TPLs specified in the brlyt
/// </summary>
/// <param name="brlyt"></param>
/// <param name="tpls"></param>
/// <returns></returns>
public static bool CheckBrlytTpls(string brlyt, string[] tpls)
{
byte[] brlytArray = Tools.LoadFileToByteArray(brlyt);
return CheckBrlytTpls(brlytArray, tpls);
}
/// <summary>
/// Checks, if the TPLs match the TPLs specified in the brlyt
/// </summary>
/// <param name="brlyt"></param>
/// <param name="tpls"></param>
/// <returns></returns>
public static bool CheckBrlytTpls(byte[] brlyt, string[] tpls)
{
int texcount = Tools.HexStringToInt(brlyt[44].ToString("x2") + brlyt[45].ToString("x2"));
if (tpls.Length != texcount) return false;
int texnamepos = 48 + (texcount * 8);
for (int i = 0; i < texcount; i++)
{
string thisTex = "";
while (brlyt[texnamepos] != 0x00)
{
thisTex += Convert.ToChar(brlyt[texnamepos]);
texnamepos++;
}
texnamepos++;
bool exists = Array.Exists(tpls,tpl => tpl == thisTex);
if (exists == false) return false;
}
return true;
}
/// <summary>
/// Checks, if one or more Tpls specified in the brlyt are missing and returns
/// the names of the missing ones.
/// </summary>
/// <param name="brlyt"></param>
/// <param name="tpls"></param>
/// <param name="missingtpls"></param>
/// <returns></returns>
public static bool CheckForMissingTpls(string brlyt, string brlan, string[] tpls, out string[] missingtpls)
{
byte[] brlytArray = Tools.LoadFileToByteArray(brlyt);
byte[] brlanArray = Tools.LoadFileToByteArray(brlan);
return CheckForMissingTpls(brlytArray, brlanArray, tpls, out missingtpls);
}
/// <summary>
/// Checks, if one or more Tpls specified in the brlyt are missing and returns
/// the names of the missing ones.
/// </summary>
/// <param name="brlyt"></param>
/// <param name="tpls"></param>
/// <param name="missingtpls"></param>
/// <returns></returns>
public static bool CheckForMissingTpls(byte[] brlyt, byte[] brlan, string[] tpls, out string[] missingtpls)
{
List<string> missings = new List<string>();
string[] brlytTpls = GetBrlytTpls(brlyt, brlan);
bool missing = false;
for (int i = 0; i < brlytTpls.Length; i++)
{
if (Tools.StringExistsInStringArray(brlytTpls[i], tpls) == false)
{
missings.Add(brlytTpls[i]);
missing = true;
}
}
missingtpls = missings.ToArray();
return missing;
}
/// <summary>
/// Checks, if one or more Tpls are not specified in the brlyt and returns
/// the names of the missing ones.
/// </summary>
/// <param name="brly"></param>
/// <param name="tpls"></param>
/// <param name="unusedtpls"></param>
/// <returns></returns>
public static bool CheckForUnusedTpls(string brlyt, string brlan, string[] tpls, out string[] unusedtpls)
{
byte[] brlytArray = Tools.LoadFileToByteArray(brlyt);
byte[] brlanArray = Tools.LoadFileToByteArray(brlan);
return CheckForUnusedTpls(brlytArray, brlanArray, tpls, out unusedtpls);
}
/// <summary>
/// Checks, if one or more Tpls are not specified in the brlyt and returns
/// the names of the missing ones.
/// </summary>
/// <param name="brly"></param>
/// <param name="tpls"></param>
/// <param name="unusedtpls"></param>
/// <returns></returns>
public static bool CheckForUnusedTpls(byte[] brlyt, byte[] brlan, string[] tpls, out string[] unusedtpls)
{
List<string> unuseds = new List<string>();
string[] brlytTpls = GetBrlytTpls(brlyt, brlan);
bool missing = false;
for (int i = 0; i < tpls.Length; i++)
{
if (Tools.StringExistsInStringArray(tpls[i], brlytTpls) == false)
{
string wonum = tpls[i].Remove(tpls[i].LastIndexOf('.') - 1) + "00.tpl";
string wonum2 = tpls[i].Remove(tpls[i].LastIndexOf('.') - 2) + "00.tpl";
string wonum3 = tpls[i].Remove(tpls[i].LastIndexOf('.') - 1) + "01.tpl";
string wonum4 = tpls[i].Remove(tpls[i].LastIndexOf('.') - 2) + "01.tpl";
if (Tools.StringExistsInStringArray(wonum, brlytTpls) == false &&
Tools.StringExistsInStringArray(wonum2, brlytTpls) == false &&
Tools.StringExistsInStringArray(wonum3, brlytTpls) == false &&
Tools.StringExistsInStringArray(wonum4, brlytTpls) == false)
{
unuseds.Add(tpls[i]);
missing = true;
}
}
}
unusedtpls = unuseds.ToArray();
return missing;
}
/// <summary>
/// Returns the name of all Tpls specified in the brlyt
/// </summary>
/// <param name="brlyt"></param>
/// <returns></returns>
public static string[] GetBrlytTpls(string brlyt, string brlan)
{
byte[] temp = Tools.LoadFileToByteArray(brlyt);
byte[] temp2 = Tools.LoadFileToByteArray(brlan);
return GetBrlytTpls(temp, temp2);
}
/// <summary>
/// Returns the name of all Tpls specified in the brlyt
/// </summary>
/// <param name="brlyt"></param>
/// <returns></returns>
public static string[] GetBrlytTpls(byte[] brlyt, byte[] brlan)
{
int texcount = Tools.HexStringToInt(brlyt[44].ToString("x2") + brlyt[45].ToString("x2"));
int texnamepos = 48 + (texcount * 8);
List<string> Tpls = new List<string>();
for (int i = 0; i < texcount; i++)
{
string thisTex = "";
while (brlyt[texnamepos] != 0x00)
{
thisTex += Convert.ToChar(brlyt[texnamepos]);
texnamepos++;
}
Tpls.Add(thisTex);
texnamepos++;
}
//Lets also get brlan tpls (frame animations)
try
{
string[] brlanTpls = GetBrlanTpls(brlan);
foreach (string thisTpl in brlanTpls)
{
if (thisTpl.EndsWith(".tpl"))
{
if (!Tpls.Contains(thisTpl))
Tpls.Add(thisTpl);
}
}
}
catch { } //If it throws any error, it's probably an empty brlan
return Tpls.ToArray();
}
/// <summary>
/// Returns the name of all Tpls specified in the brlan
/// </summary>
/// <param name="brlyt"></param>
/// <returns></returns>
public static string[] GetBrlanTpls(string brlan)
{
byte[] temp = Tools.LoadFileToByteArray(brlan);
return GetBrlanTpls(temp);
}
/// <summary>
/// Returns the name of all Tpls specified in the brlan
/// </summary>
/// <param name="brlyt"></param>
/// <returns></returns>
public static string[] GetBrlanTpls(byte[] brlan)
{
List<string> tpls = new List<string>();
int texcount = Tools.HexStringToInt(brlan[28].ToString("x2") + brlan[29].ToString("x2"));
int pailen;
if (brlan[32] == 0x00 && brlan[33] == 0x00 && brlan[34] == 0x00 && brlan[35] == 0x00)
pailen = Tools.HexStringToInt(brlan[36].ToString("x2") + brlan[37].ToString("x2") + brlan[38].ToString("x2") + brlan[39].ToString("x2"));
else
pailen = Tools.HexStringToInt(brlan[32].ToString("x2") + brlan[33].ToString("x2") + brlan[34].ToString("x2") + brlan[35].ToString("x2"));
int texnameendpos = 16 + pailen;
for (int i = texnameendpos; i > 0; i--)
{
if (brlan[i] != 0x00)
{ texnameendpos = i + 1; break; }
}
for (int i = 0; i < texcount; i++)
{
List<char> thisTex = new List<char>();
while (brlan[texnameendpos] != 0x00)
{
thisTex.Add((char)brlan[texnameendpos--]);
}
thisTex.Reverse();
tpls.Add(new string(thisTex.ToArray()));
texnameendpos--;
}
tpls.Reverse();
return tpls.ToArray();
}
/// <summary>
/// Returns true, if the given Tpl is specified in the brlyt.
/// TplName must end with ".tpl"!
/// </summary>
/// <param name="brlyt"></param>
/// <param name="TplName"></param>
/// <returns></returns>
public static bool IsTplInBrlyt(byte[] brlyt, byte[] brlan, string TplName)
{
string[] brlytTpls = GetBrlytTpls(brlyt, brlan);
bool exists = Array.Exists(brlytTpls, Tpl => Tpl == TplName);
return exists;
}
}
public class ProgressChangedEventArgs : EventArgs
{
private readonly int p_Percent = 0;
public int PercentProgress
{
get { return p_Percent; }
}
internal ProgressChangedEventArgs(int PercentProgress)
: base()
{
this.p_Percent = PercentProgress;
}
}
}