2015-05-24 06:55:12 +02:00
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// Copyright 2009 Dolphin Emulator Project
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2015-05-18 01:08:10 +02:00
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// Licensed under GPLv2+
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2013-04-17 23:09:55 -04:00
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// Refer to the license.txt file included.
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2009-07-06 02:10:26 +00:00
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2014-02-10 13:54:46 -05:00
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#pragma once
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2009-07-06 02:10:26 +00:00
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2016-07-31 12:35:08 -04:00
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#include <memory>
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2016-12-11 06:11:34 -05:00
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#include <string>
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#include <vector>
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2016-07-31 12:35:08 -04:00
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2014-02-17 05:18:15 -05:00
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#include "AudioCommon/SoundStream.h"
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2009-07-06 02:10:26 +00:00
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class CMixer;
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2016-07-31 12:35:08 -04:00
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extern std::unique_ptr<SoundStream> g_sound_stream;
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2009-07-06 02:10:26 +00:00
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2013-10-29 01:23:17 -04:00
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namespace AudioCommon
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2009-07-06 02:10:26 +00:00
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{
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void InitSoundStream();
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2016-06-24 10:43:46 +02:00
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void ShutdownSoundStream();
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std::vector<std::string> GetSoundBackends();
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2016-10-09 19:18:16 -07:00
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bool SupportsDPL2Decoder(const std::string& backend);
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bool SupportsLatencyControl(const std::string& backend);
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bool SupportsVolumeChanges(const std::string& backend);
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2016-06-24 10:43:46 +02:00
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void UpdateSoundStream();
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void ClearAudioBuffer(bool mute);
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2016-07-31 19:14:20 -04:00
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void SendAIBuffer(const short* samples, unsigned int num_samples);
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2016-06-24 10:43:46 +02:00
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void StartAudioDump();
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void StopAudioDump();
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void IncreaseVolume(unsigned short offset);
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void DecreaseVolume(unsigned short offset);
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void ToggleMuteVolume();
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2009-07-06 02:10:26 +00:00
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}
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