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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/Hash.h"
#include "Common/MathUtil.h"
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/Host.h"
#include "Core/PatchEngine.h"
#include "Core/VolumeHandler.h"
#include "Core/Boot/Boot.h"
#include "Core/Boot/Boot_DOL.h"
#include "Core/Debugger/Debugger_SymbolMap.h"
#include "Core/HLE/HLE.h"
#include "Core/HW/DVDInterface.h"
#include "Core/HW/EXI_DeviceIPL.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/ProcessorInterface.h"
#include "Core/HW/VideoInterface.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/PPCAnalyst.h"
#include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/PowerPC/SignatureDB.h"
#include "DiscIO/NANDContentLoader.h"
#include "DiscIO/VolumeCreator.h"
void CBoot::Load_FST(bool _bIsWii)
{
if (!VolumeHandler::IsValid())
return;
// copy first 20 bytes of disc to start of Mem 1
VolumeHandler::ReadToPtr(Memory::GetPointer(0x80000000), 0, 0x20);
// copy of game id
Memory::Write_U32(Memory::Read_U32(0x80000000), 0x80003180);
u32 shift = 0;
if (_bIsWii)
shift = 2;
u32 fstOffset = VolumeHandler::Read32(0x0424) << shift;
u32 fstSize = VolumeHandler::Read32(0x0428) << shift;
u32 maxFstSize = VolumeHandler::Read32(0x042c) << shift;
u32 arenaHigh = ROUND_DOWN(0x817FFFFF - maxFstSize, 0x20);
Memory::Write_U32(arenaHigh, 0x00000034);
// load FST
VolumeHandler::ReadToPtr(Memory::GetPointer(arenaHigh), fstOffset, fstSize);
Memory::Write_U32(arenaHigh, 0x00000038);
Memory::Write_U32(maxFstSize, 0x0000003c);
}
void CBoot::UpdateDebugger_MapLoaded()
{
Host_NotifyMapLoaded();
}
bool CBoot::FindMapFile(std::string* existing_map_file,
std::string* writable_map_file,
std::string* title_id)
{
std::string title_id_str;
size_t name_begin_index;
SCoreStartupParameter& _StartupPara = SConfig::GetInstance().m_LocalCoreStartupParameter;
switch (_StartupPara.m_BootType)
{
case SCoreStartupParameter::BOOT_WII_NAND:
{
const DiscIO::INANDContentLoader& Loader =
DiscIO::CNANDContentManager::Access().GetNANDLoader(_StartupPara.m_strFilename);
if (Loader.IsValid())
{
u64 TitleID = Loader.GetTitleID();
title_id_str = StringFromFormat("%08X_%08X",
(u32)(TitleID >> 32) & 0xFFFFFFFF,
(u32)TitleID & 0xFFFFFFFF);
}
break;
}
case SCoreStartupParameter::BOOT_ELF:
case SCoreStartupParameter::BOOT_DOL:
// Strip the .elf/.dol file extension and directories before the name
name_begin_index = _StartupPara.m_strFilename.find_last_of("/") + 1;
if ((_StartupPara.m_strFilename.find_last_of("\\") + 1) > name_begin_index)
{
name_begin_index = _StartupPara.m_strFilename.find_last_of("\\") + 1;
}
title_id_str = _StartupPara.m_strFilename.substr(
name_begin_index, _StartupPara.m_strFilename.size() - 4 - name_begin_index);
break;
default:
title_id_str = _StartupPara.GetUniqueID();
break;
}
if (writable_map_file)
*writable_map_file = File::GetUserPath(D_MAPS_IDX) + title_id_str + ".map";
if (title_id)
*title_id = title_id_str;
bool found = false;
static const std::string maps_directories[] = {
File::GetUserPath(D_MAPS_IDX),
File::GetSysDirectory() + MAPS_DIR DIR_SEP
};
for (size_t i = 0; !found && i < ArraySize(maps_directories); ++i)
{
std::string path = maps_directories[i] + title_id_str + ".map";
if (File::Exists(path))
{
found = true;
if (existing_map_file)
*existing_map_file = path;
}
}
return found;
}
bool CBoot::LoadMapFromFilename()
{
std::string strMapFilename;
bool found = FindMapFile(&strMapFilename, nullptr);
if (found && g_symbolDB.LoadMap(strMapFilename))
{
UpdateDebugger_MapLoaded();
return true;
}
return false;
}
// If ipl.bin is not found, this function does *some* of what BS1 does:
// loading IPL(BS2) and jumping to it.
// It does not initialize the hardware or anything else like BS1 does.
bool CBoot::Load_BS2(const std::string& _rBootROMFilename)
{
const u32 USA = 0x1FCE3FD6;
const u32 USA_v1_1 = 0x4D5935D1;
const u32 JAP = 0x87424396;
const u32 PAL = 0xA0EA7341;
//const u32 PanasonicQJ = 0xAEA8265C;
//const u32 PanasonicQU = 0x94015753;
// Load the whole ROM dump
std::string data;
if (!File::ReadFileToString(_rBootROMFilename, data))
return false;
u32 ipl_hash = HashAdler32((const u8*)data.data(), data.size());
std::string ipl_region;
switch (ipl_hash)
{
case USA:
case USA_v1_1:
ipl_region = USA_DIR;
break;
case JAP:
ipl_region = JAP_DIR;
break;
case PAL:
ipl_region = EUR_DIR;
break;
default:
PanicAlert("IPL with unknown hash %x", ipl_hash);
break;
}
std::string BootRegion = _rBootROMFilename.substr(_rBootROMFilename.find_last_of(DIR_SEP) - 3, 3);
if (BootRegion != ipl_region)
PanicAlert("%s IPL found in %s directory. The disc may not be recognized", ipl_region.c_str(), BootRegion.c_str());
// Run the descrambler over the encrypted section containing BS1/BS2
CEXIIPL::Descrambler((u8*)data.data()+0x100, 0x1AFE00);
Memory::CopyToEmu(0x81200000, data.data() + 0x100, 0x700);
Memory::CopyToEmu(0x81300000, data.data() + 0x820, 0x1AFE00);
PC = 0x81200000;
return true;
}
// Third boot step after BootManager and Core. See Call schedule in BootManager.cpp
bool CBoot::BootUp()
{
SCoreStartupParameter& _StartupPara =
SConfig::GetInstance().m_LocalCoreStartupParameter;
NOTICE_LOG(BOOT, "Booting %s", _StartupPara.m_strFilename.c_str());
g_symbolDB.Clear();
VideoInterface::Preset(_StartupPara.bNTSC);
switch (_StartupPara.m_BootType)
{
// GCM and Wii
case SCoreStartupParameter::BOOT_ISO:
{
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename);
if (pVolume == nullptr)
break;
bool isoWii = DiscIO::IsVolumeWiiDisc(pVolume);
if (isoWii != _StartupPara.bWii)
{
PanicAlertT("Warning - starting ISO in wrong console mode!");
}
// setup the map from ISOFile ID
VolumeHandler::SetVolumeName(_StartupPara.m_strFilename);
std::string unique_id = VolumeHandler::GetVolume()->GetUniqueID();
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if (unique_id.size() >= 4)
VideoInterface::SetRegionReg(unique_id.at(3));
DVDInterface::SetDiscInside(VolumeHandler::IsValid());
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u32 tmd_size;
std::unique_ptr<u8[]> tmd_buf = pVolume->GetTMD(&tmd_size);
if (tmd_size)
{
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WII_IPC_HLE_Interface::ES_DIVerify(tmd_buf.get(), tmd_size);
}
_StartupPara.bWii = VolumeHandler::IsWii();
// HLE BS2 or not
if (_StartupPara.bHLE_BS2)
{
EmulatedBS2(_StartupPara.bWii);
}
else if (!Load_BS2(_StartupPara.m_strBootROM))
{
// If we can't load the bootrom file we HLE it instead
EmulatedBS2(_StartupPara.bWii);
}
else
{
// Load patches if they weren't already
PatchEngine::LoadPatches();
}
// Scan for common HLE functions
if (_StartupPara.bSkipIdle && !_StartupPara.bEnableDebugging)
{
PPCAnalyst::FindFunctions(0x80004000, 0x811fffff, &g_symbolDB);
SignatureDB db;
if (db.Load(File::GetSysDirectory() + TOTALDB))
{
db.Apply(&g_symbolDB);
HLE::PatchFunctions();
db.Clear();
}
}
/* Try to load the symbol map if there is one, and then scan it for
and eventually replace code */
if (LoadMapFromFilename())
HLE::PatchFunctions();
// We don't need the volume any more
delete pVolume;
break;
}
// DOL
case SCoreStartupParameter::BOOT_DOL:
{
CDolLoader dolLoader(_StartupPara.m_strFilename);
// Check if we have gotten a Wii file or not
bool dolWii = dolLoader.IsWii();
if (dolWii != _StartupPara.bWii)
{
PanicAlertT("Warning - starting DOL in wrong console mode!");
}
bool BS2Success = false;
if (dolWii)
{
BS2Success = EmulatedBS2(dolWii);
}
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else if (!VolumeHandler::IsWii() && !_StartupPara.m_strDefaultISO.empty())
{
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VolumeHandler::SetVolumeName(_StartupPara.m_strDefaultISO);
BS2Success = EmulatedBS2(dolWii);
}
if (!_StartupPara.m_strDVDRoot.empty())
{
NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
VolumeHandler::SetVolumeDirectory(_StartupPara.m_strDVDRoot, dolWii, _StartupPara.m_strApploader, _StartupPara.m_strFilename);
BS2Success = EmulatedBS2(dolWii);
}
DVDInterface::SetDiscInside(VolumeHandler::IsValid());
if (!BS2Success)
{
dolLoader.Load();
PC = dolLoader.GetEntryPoint();
}
if (LoadMapFromFilename())
HLE::PatchFunctions();
break;
}
// ELF
case SCoreStartupParameter::BOOT_ELF:
{
if (!File::Exists(_StartupPara.m_strFilename))
{
PanicAlertT("The file you specified (%s) does not exist",
_StartupPara.m_strFilename.c_str());
return false;
}
// Check if we have gotten a Wii file or not
bool elfWii = IsElfWii(_StartupPara.m_strFilename);
if (elfWii != _StartupPara.bWii)
{
PanicAlertT("Warning - starting ELF in wrong console mode!");
}
bool BS2Success = false;
if (elfWii)
{
BS2Success = EmulatedBS2(elfWii);
}
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else if (!VolumeHandler::IsWii() && !_StartupPara.m_strDefaultISO.empty())
{
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VolumeHandler::SetVolumeName(_StartupPara.m_strDefaultISO);
BS2Success = EmulatedBS2(elfWii);
}
// load image or create virtual drive from directory
if (!_StartupPara.m_strDVDRoot.empty())
{
NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
// TODO: auto-convert elf to dol, so we can load them :)
VolumeHandler::SetVolumeDirectory(_StartupPara.m_strDVDRoot, elfWii);
BS2Success = EmulatedBS2(elfWii);
}
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else if (!_StartupPara.m_strDefaultISO.empty())
{
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NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str());
VolumeHandler::SetVolumeName(_StartupPara.m_strDefaultISO);
}
else VolumeHandler::SetVolumeDirectory(_StartupPara.m_strFilename, elfWii);
DVDInterface::SetDiscInside(VolumeHandler::IsValid());
if (BS2Success)
{
HLE::PatchFunctions();
}
else // Poor man's bootup
{
Load_FST(elfWii);
Boot_ELF(_StartupPara.m_strFilename);
}
UpdateDebugger_MapLoaded();
Dolphin_Debugger::AddAutoBreakpoints();
break;
}
// Wii WAD
case SCoreStartupParameter::BOOT_WII_NAND:
Boot_WiiWAD(_StartupPara.m_strFilename);
if (LoadMapFromFilename())
HLE::PatchFunctions();
// load default image or create virtual drive from directory
if (!_StartupPara.m_strDVDRoot.empty())
VolumeHandler::SetVolumeDirectory(_StartupPara.m_strDVDRoot, true);
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else if (!_StartupPara.m_strDefaultISO.empty())
VolumeHandler::SetVolumeName(_StartupPara.m_strDefaultISO);
DVDInterface::SetDiscInside(VolumeHandler::IsValid());
break;
// Bootstrap 2 (AKA: Initial Program Loader, "BIOS")
case SCoreStartupParameter::BOOT_BS2:
{
DVDInterface::SetDiscInside(VolumeHandler::IsValid());
if (Load_BS2(_StartupPara.m_strBootROM))
{
if (LoadMapFromFilename())
HLE::PatchFunctions();
}
else
{
return false;
}
break;
}
case SCoreStartupParameter::BOOT_DFF:
// do nothing
break;
default:
{
PanicAlertT("Tried to load an unknown file type.");
return false;
}
}
// HLE jump to loader (homebrew). Disabled when Gecko is active as it interferes with the code handler
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats)
{
HLE::Patch(0x80001800, "HBReload");
Memory::CopyToEmu(0x80001804, "STUBHAXX", 8);
}
// Not part of the binary itself, but either we or Gecko OS might insert
// this, and it doesn't clear the icache properly.
HLE::Patch(0x800018a8, "GeckoCodehandler");
return true;
}