dolphin/Source/Core/Core/Src/Frame.cpp

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Core.h"
#include "PluginManager.h"
namespace Frame {
bool g_bFrameStep = false;
bool g_bAutoFire = false;
u32 g_autoFirstKey = 0, g_autoSecondKey = 0;
bool g_bFirstKey = true;
void FrameUpdate() {
if(g_bFrameStep)
Core::SetState(Core::CORE_PAUSE);
if(g_bAutoFire)
g_bFirstKey = !g_bFirstKey;
}
void SetAutoHold(bool bEnabled, u32 keyToHold) {
g_bAutoFire = bEnabled;
if(bEnabled)
g_autoFirstKey = g_autoSecondKey = keyToHold;
else
g_autoFirstKey = g_autoSecondKey = 0;
}
void SetAutoFire(bool bEnabled, u32 keyOne, u32 keyTwo) {
g_bAutoFire = bEnabled;
if(bEnabled) {
g_autoFirstKey = keyOne;
g_autoSecondKey = keyTwo;
} else
g_autoFirstKey = g_autoSecondKey = 0;
g_bFirstKey = true;
}
bool IsAutoFiring() {
return g_bAutoFire;
}
void SetFrameStepping(bool bEnabled) {
g_bFrameStep = bEnabled;
}
void ModifyController(SPADStatus *PadStatus) {
u32 keyToPress = (g_bFirstKey) ? g_autoFirstKey : g_autoSecondKey;
if(!keyToPress)
return;
PadStatus->button |= keyToPress;
switch(keyToPress) {
default:
return;
case PAD_BUTTON_A:
PadStatus->analogA = 255;
break;
case PAD_BUTTON_B:
PadStatus->analogB = 255;
break;
case PAD_TRIGGER_L:
PadStatus->triggerLeft = 255;
break;
case PAD_TRIGGER_R:
PadStatus->triggerRight = 255;
break;
}
}
};