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/////////////////////////////////////////////////////////////////////////////
// Name: src/common/framecmn.cpp
// Purpose: common (for all platforms) wxFrame functions
// Author: Julian Smart, Vadim Zeitlin
// Created: 01/02/97
// Id: $Id: framecmn.cpp 51463 2008-01-30 21:31:03Z VZ $
// Copyright: (c) 1998 Robert Roebling and Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/frame.h"
#ifndef WX_PRECOMP
#include "wx/menu.h"
#include "wx/menuitem.h"
#include "wx/dcclient.h"
#include "wx/toolbar.h"
#include "wx/statusbr.h"
#endif // WX_PRECOMP
// ----------------------------------------------------------------------------
// event table
// ----------------------------------------------------------------------------
#if wxUSE_MENUS && wxUSE_STATUSBAR
BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow)
EVT_MENU_OPEN(wxFrameBase::OnMenuOpen)
EVT_MENU_CLOSE(wxFrameBase::OnMenuClose)
EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
END_EVENT_TABLE()
#endif // wxUSE_MENUS && wxUSE_STATUSBAR
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// construction/destruction
// ----------------------------------------------------------------------------
wxFrameBase::wxFrameBase()
{
#if wxUSE_MENUS
m_frameMenuBar = NULL;
#endif // wxUSE_MENUS
#if wxUSE_TOOLBAR
m_frameToolBar = NULL;
#endif // wxUSE_TOOLBAR
#if wxUSE_STATUSBAR
m_frameStatusBar = NULL;
#endif // wxUSE_STATUSBAR
m_statusBarPane = 0;
}
wxFrameBase::~wxFrameBase()
{
// this destructor is required for Darwin
}
wxFrame *wxFrameBase::New(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
return new wxFrame(parent, id, title, pos, size, style, name);
}
void wxFrameBase::DeleteAllBars()
{
#if wxUSE_MENUS
if ( m_frameMenuBar )
{
delete m_frameMenuBar;
m_frameMenuBar = (wxMenuBar *) NULL;
}
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
if ( m_frameStatusBar )
{
delete m_frameStatusBar;
m_frameStatusBar = (wxStatusBar *) NULL;
}
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
if ( m_frameToolBar )
{
delete m_frameToolBar;
m_frameToolBar = (wxToolBar *) NULL;
}
#endif // wxUSE_TOOLBAR
}
bool wxFrameBase::IsOneOfBars(const wxWindow *win) const
{
#if wxUSE_MENUS
if ( win == GetMenuBar() )
return true;
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
if ( win == GetStatusBar() )
return true;
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
if ( win == GetToolBar() )
return true;
#endif // wxUSE_TOOLBAR
return false;
}
// ----------------------------------------------------------------------------
// wxFrame size management: we exclude the areas taken by menu/status/toolbars
// from the client area, so the client area is what's really available for the
// frame contents
// ----------------------------------------------------------------------------
// get the origin of the client area in the client coordinates
wxPoint wxFrameBase::GetClientAreaOrigin() const
{
wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
#if wxUSE_TOOLBAR && !defined(__WXUNIVERSAL__)
wxToolBar *toolbar = GetToolBar();
if ( toolbar && toolbar->IsShown() )
{
int w, h;
toolbar->GetSize(&w, &h);
if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
{
pt.x += w;
}
else
{
pt.y += h;
}
}
#endif // wxUSE_TOOLBAR
return pt;
}
void wxFrameBase::SendSizeEvent()
{
const wxSize size = GetSize();
wxSizeEvent event( size, GetId() );
event.SetEventObject( this );
GetEventHandler()->AddPendingEvent( event );
#ifdef __WXGTK__
// SendSizeEvent is typically called when a toolbar is shown
// or hidden, but sending the size event alone is not enough
// to trigger a full layout.
((wxFrame*)this)->GtkOnSize(
#ifndef __WXGTK20__
0, 0, size.x, size.y
#endif // __WXGTK20__
);
#endif // __WXGTK__
}
// ----------------------------------------------------------------------------
// misc
// ----------------------------------------------------------------------------
bool wxFrameBase::ProcessCommand(int id)
{
#if wxUSE_MENUS
wxMenuBar *bar = GetMenuBar();
if ( !bar )
return false;
wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
commandEvent.SetEventObject(this);
wxMenuItem *item = bar->FindItem(id);
if (item)
{
if (!item->IsEnabled())
return true;
if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
return true;
if (item->IsCheckable())
{
item->Toggle();
// use the new value
commandEvent.SetInt(item->IsChecked());
}
}
return GetEventHandler()->ProcessEvent(commandEvent);
#else // !wxUSE_MENUS
return false;
#endif // wxUSE_MENUS/!wxUSE_MENUS
}
// Do the UI update processing for this window. This is
// provided for the application to call if it wants to
// force a UI update, particularly for the menus and toolbar.
void wxFrameBase::UpdateWindowUI(long flags)
{
wxWindowBase::UpdateWindowUI(flags);
#if wxUSE_TOOLBAR
if (GetToolBar())
GetToolBar()->UpdateWindowUI(flags);
#endif
#if wxUSE_MENUS
if (GetMenuBar())
{
if ((flags & wxUPDATE_UI_FROMIDLE) && !wxUSE_IDLEMENUUPDATES)
{
// If coming from an idle event, we only
// want to update the menus if we're
// in the wxUSE_IDLEMENUUPDATES configuration:
// so if we're not, do nothing
}
else
DoMenuUpdates();
}
#endif // wxUSE_MENUS
}
// ----------------------------------------------------------------------------
// event handlers for status bar updates from menus
// ----------------------------------------------------------------------------
#if wxUSE_MENUS && wxUSE_STATUSBAR
void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
{
#if wxUSE_STATUSBAR
(void)ShowMenuHelp(GetStatusBar(), event.GetMenuId());
#endif // wxUSE_STATUSBAR
}
#if !wxUSE_IDLEMENUUPDATES
void wxFrameBase::OnMenuOpen(wxMenuEvent& event)
#else
void wxFrameBase::OnMenuOpen(wxMenuEvent& WXUNUSED(event))
#endif
{
#if !wxUSE_IDLEMENUUPDATES
DoMenuUpdates(event.GetMenu());
#endif // !wxUSE_IDLEMENUUPDATES
}
void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
{
// do we have real status text to restore?
if ( !m_oldStatusText.empty() )
{
if ( m_statusBarPane >= 0 )
{
wxStatusBar *statbar = GetStatusBar();
if ( statbar )
statbar->SetStatusText(m_oldStatusText, m_statusBarPane);
}
m_oldStatusText.clear();
}
}
#endif // wxUSE_MENUS && wxUSE_STATUSBAR
// Implement internal behaviour (menu updating on some platforms)
void wxFrameBase::OnInternalIdle()
{
wxTopLevelWindow::OnInternalIdle();
#if wxUSE_MENUS && wxUSE_IDLEMENUUPDATES
if (wxUpdateUIEvent::CanUpdate(this))
DoMenuUpdates();
#endif
}
// ----------------------------------------------------------------------------
// status bar stuff
// ----------------------------------------------------------------------------
#if wxUSE_STATUSBAR
wxStatusBar* wxFrameBase::CreateStatusBar(int number,
long style,
wxWindowID id,
const wxString& name)
{
// the main status bar can only be created once (or else it should be
// deleted before calling CreateStatusBar() again)
wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL,
wxT("recreating status bar in wxFrame") );
SetStatusBar(OnCreateStatusBar(number, style, id, name));
return m_frameStatusBar;
}
wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
long style,
wxWindowID id,
const wxString& name)
{
wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
statusBar->SetFieldsCount(number);
return statusBar;
}
void wxFrameBase::SetStatusText(const wxString& text, int number)
{
wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
m_frameStatusBar->SetStatusText(text, number);
}
void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
{
wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
m_frameStatusBar->SetStatusWidths(n, widths_field);
PositionStatusBar();
}
void wxFrameBase::PushStatusText(const wxString& text, int number)
{
wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
m_frameStatusBar->PushStatusText(text, number);
}
void wxFrameBase::PopStatusText(int number)
{
wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
m_frameStatusBar->PopStatusText(number);
}
bool wxFrameBase::ShowMenuHelp(wxStatusBar *WXUNUSED(statbar), int menuId)
{
#if wxUSE_MENUS
// if no help string found, we will clear the status bar text
wxString helpString;
bool show = menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */;
if ( show )
{
wxMenuBar *menuBar = GetMenuBar();
if ( menuBar )
{
// it's ok if we don't find the item because it might belong
// to the popup menu
wxMenuItem *item = menuBar->FindItem(menuId);
if ( item )
helpString = item->GetHelp();
}
}
DoGiveHelp(helpString, show);
return !helpString.empty();
#else // !wxUSE_MENUS
return false;
#endif // wxUSE_MENUS/!wxUSE_MENUS
}
void wxFrameBase::SetStatusBar(wxStatusBar *statBar)
{
bool hadBar = m_frameStatusBar != NULL;
m_frameStatusBar = statBar;
if ( (m_frameStatusBar != NULL) != hadBar )
{
PositionStatusBar();
DoLayout();
}
}
#endif // wxUSE_STATUSBAR
#if wxUSE_MENUS || wxUSE_TOOLBAR
void wxFrameBase::DoGiveHelp(const wxString& text, bool show)
{
#if wxUSE_STATUSBAR
if ( m_statusBarPane < 0 )
{
// status bar messages disabled
return;
}
wxStatusBar *statbar = GetStatusBar();
if ( !statbar )
return;
wxString help;
if ( show )
{
help = text;
// remember the old status bar text if this is the first time we're
// called since the menu has been opened as we're going to overwrite it
// in our DoGiveHelp() and we want to restore it when the menu is
// closed
//
// note that it would be logical to do this in OnMenuOpen() but under
// MSW we get an EVT_MENU_HIGHLIGHT before EVT_MENU_OPEN, strangely
// enough, and so this doesn't work and instead we use the ugly trick
// with using special m_oldStatusText value as "menu opened" (but it is
// arguably better than adding yet another member variable to wxFrame
// on all platforms)
if ( m_oldStatusText.empty() )
{
m_oldStatusText = statbar->GetStatusText(m_statusBarPane);
if ( m_oldStatusText.empty() )
{
// use special value to prevent us from doing this the next time
m_oldStatusText += _T('\0');
}
}
}
else // hide the status bar text
{
// i.e. restore the old one
help = m_oldStatusText;
// make sure we get the up to date text when showing it the next time
m_oldStatusText.clear();
}
statbar->SetStatusText(help, m_statusBarPane);
#else
wxUnusedVar(text);
wxUnusedVar(show);
#endif // wxUSE_STATUSBAR
}
#endif // wxUSE_MENUS || wxUSE_TOOLBAR
// ----------------------------------------------------------------------------
// toolbar stuff
// ----------------------------------------------------------------------------
#if wxUSE_TOOLBAR
wxToolBar* wxFrameBase::CreateToolBar(long style,
wxWindowID id,
const wxString& name)
{
// the main toolbar can't be recreated (unless it was explicitly deleted
// before)
wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL,
wxT("recreating toolbar in wxFrame") );
if ( style == -1 )
{
// use default style
//
// NB: we don't specify the default value in the method declaration
// because
// a) this allows us to have different defaults for different
// platforms (even if we don't have them right now)
// b) we don't need to include wx/toolbar.h in the header then
style = wxBORDER_NONE | wxTB_HORIZONTAL | wxTB_FLAT;
}
SetToolBar(OnCreateToolBar(style, id, name));
return m_frameToolBar;
}
wxToolBar* wxFrameBase::OnCreateToolBar(long style,
wxWindowID id,
const wxString& name)
{
#if defined(__WXWINCE__) && defined(__POCKETPC__)
return new wxToolMenuBar(this, id,
wxDefaultPosition, wxDefaultSize,
style, name);
#else
return new wxToolBar(this, id,
wxDefaultPosition, wxDefaultSize,
style, name);
#endif
}
void wxFrameBase::SetToolBar(wxToolBar *toolbar)
{
bool hadBar = m_frameToolBar != NULL;
m_frameToolBar = toolbar;
if ( (m_frameToolBar != NULL) != hadBar )
{
PositionToolBar();
DoLayout();
}
}
#endif // wxUSE_TOOLBAR
// ----------------------------------------------------------------------------
// menus
// ----------------------------------------------------------------------------
#if wxUSE_MENUS
// update all menus
void wxFrameBase::DoMenuUpdates(wxMenu* menu)
{
if (menu)
{
wxEvtHandler* source = GetEventHandler();
menu->UpdateUI(source);
}
else
{
wxMenuBar* bar = GetMenuBar();
if (bar != NULL)
bar->UpdateMenus();
}
}
void wxFrameBase::DetachMenuBar()
{
if ( m_frameMenuBar )
{
m_frameMenuBar->Detach();
m_frameMenuBar = NULL;
}
}
void wxFrameBase::AttachMenuBar(wxMenuBar *menubar)
{
if ( menubar )
{
menubar->Attach((wxFrame *)this);
m_frameMenuBar = menubar;
}
}
void wxFrameBase::SetMenuBar(wxMenuBar *menubar)
{
if ( menubar == GetMenuBar() )
{
// nothing to do
return;
}
DetachMenuBar();
this->AttachMenuBar(menubar);
}
#endif // wxUSE_MENUS