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9146b9b261
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1440 8ced0084-cf51-0410-be5f-012b33b47a6e
591 lines
15 KiB
C++
591 lines
15 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/framecmn.cpp
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// Purpose: common (for all platforms) wxFrame functions
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// Author: Julian Smart, Vadim Zeitlin
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// Created: 01/02/97
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// Id: $Id: framecmn.cpp 51463 2008-01-30 21:31:03Z VZ $
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// Copyright: (c) 1998 Robert Roebling and Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/frame.h"
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#ifndef WX_PRECOMP
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#include "wx/menu.h"
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#include "wx/menuitem.h"
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#include "wx/dcclient.h"
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#include "wx/toolbar.h"
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#include "wx/statusbr.h"
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#endif // WX_PRECOMP
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// ----------------------------------------------------------------------------
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// event table
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// ----------------------------------------------------------------------------
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#if wxUSE_MENUS && wxUSE_STATUSBAR
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BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow)
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EVT_MENU_OPEN(wxFrameBase::OnMenuOpen)
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EVT_MENU_CLOSE(wxFrameBase::OnMenuClose)
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EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
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END_EVENT_TABLE()
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#endif // wxUSE_MENUS && wxUSE_STATUSBAR
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// construction/destruction
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// ----------------------------------------------------------------------------
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wxFrameBase::wxFrameBase()
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{
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#if wxUSE_MENUS
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m_frameMenuBar = NULL;
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#endif // wxUSE_MENUS
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#if wxUSE_TOOLBAR
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m_frameToolBar = NULL;
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#endif // wxUSE_TOOLBAR
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#if wxUSE_STATUSBAR
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m_frameStatusBar = NULL;
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#endif // wxUSE_STATUSBAR
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m_statusBarPane = 0;
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}
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wxFrameBase::~wxFrameBase()
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{
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// this destructor is required for Darwin
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}
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wxFrame *wxFrameBase::New(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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return new wxFrame(parent, id, title, pos, size, style, name);
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}
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void wxFrameBase::DeleteAllBars()
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{
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#if wxUSE_MENUS
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if ( m_frameMenuBar )
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{
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delete m_frameMenuBar;
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m_frameMenuBar = (wxMenuBar *) NULL;
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}
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#endif // wxUSE_MENUS
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#if wxUSE_STATUSBAR
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if ( m_frameStatusBar )
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{
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delete m_frameStatusBar;
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m_frameStatusBar = (wxStatusBar *) NULL;
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}
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#endif // wxUSE_STATUSBAR
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#if wxUSE_TOOLBAR
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if ( m_frameToolBar )
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{
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delete m_frameToolBar;
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m_frameToolBar = (wxToolBar *) NULL;
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}
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#endif // wxUSE_TOOLBAR
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}
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bool wxFrameBase::IsOneOfBars(const wxWindow *win) const
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{
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#if wxUSE_MENUS
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if ( win == GetMenuBar() )
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return true;
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#endif // wxUSE_MENUS
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#if wxUSE_STATUSBAR
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if ( win == GetStatusBar() )
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return true;
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#endif // wxUSE_STATUSBAR
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#if wxUSE_TOOLBAR
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if ( win == GetToolBar() )
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return true;
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#endif // wxUSE_TOOLBAR
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return false;
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}
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// ----------------------------------------------------------------------------
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// wxFrame size management: we exclude the areas taken by menu/status/toolbars
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// from the client area, so the client area is what's really available for the
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// frame contents
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// ----------------------------------------------------------------------------
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// get the origin of the client area in the client coordinates
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wxPoint wxFrameBase::GetClientAreaOrigin() const
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{
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wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
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#if wxUSE_TOOLBAR && !defined(__WXUNIVERSAL__)
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wxToolBar *toolbar = GetToolBar();
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if ( toolbar && toolbar->IsShown() )
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{
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int w, h;
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toolbar->GetSize(&w, &h);
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if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
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{
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pt.x += w;
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}
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else
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{
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pt.y += h;
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}
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}
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#endif // wxUSE_TOOLBAR
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return pt;
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}
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void wxFrameBase::SendSizeEvent()
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{
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const wxSize size = GetSize();
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wxSizeEvent event( size, GetId() );
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event.SetEventObject( this );
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GetEventHandler()->AddPendingEvent( event );
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#ifdef __WXGTK__
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// SendSizeEvent is typically called when a toolbar is shown
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// or hidden, but sending the size event alone is not enough
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// to trigger a full layout.
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((wxFrame*)this)->GtkOnSize(
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#ifndef __WXGTK20__
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0, 0, size.x, size.y
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#endif // __WXGTK20__
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);
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#endif // __WXGTK__
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}
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// ----------------------------------------------------------------------------
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// misc
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// ----------------------------------------------------------------------------
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bool wxFrameBase::ProcessCommand(int id)
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{
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#if wxUSE_MENUS
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wxMenuBar *bar = GetMenuBar();
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if ( !bar )
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return false;
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wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
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commandEvent.SetEventObject(this);
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wxMenuItem *item = bar->FindItem(id);
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if (item)
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{
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if (!item->IsEnabled())
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return true;
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if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
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return true;
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if (item->IsCheckable())
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{
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item->Toggle();
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// use the new value
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commandEvent.SetInt(item->IsChecked());
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}
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}
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return GetEventHandler()->ProcessEvent(commandEvent);
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#else // !wxUSE_MENUS
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return false;
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#endif // wxUSE_MENUS/!wxUSE_MENUS
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}
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// Do the UI update processing for this window. This is
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// provided for the application to call if it wants to
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// force a UI update, particularly for the menus and toolbar.
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void wxFrameBase::UpdateWindowUI(long flags)
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{
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wxWindowBase::UpdateWindowUI(flags);
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#if wxUSE_TOOLBAR
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if (GetToolBar())
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GetToolBar()->UpdateWindowUI(flags);
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#endif
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#if wxUSE_MENUS
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if (GetMenuBar())
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{
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if ((flags & wxUPDATE_UI_FROMIDLE) && !wxUSE_IDLEMENUUPDATES)
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{
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// If coming from an idle event, we only
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// want to update the menus if we're
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// in the wxUSE_IDLEMENUUPDATES configuration:
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// so if we're not, do nothing
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}
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else
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DoMenuUpdates();
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}
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#endif // wxUSE_MENUS
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}
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// ----------------------------------------------------------------------------
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// event handlers for status bar updates from menus
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// ----------------------------------------------------------------------------
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#if wxUSE_MENUS && wxUSE_STATUSBAR
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void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
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{
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#if wxUSE_STATUSBAR
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(void)ShowMenuHelp(GetStatusBar(), event.GetMenuId());
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#endif // wxUSE_STATUSBAR
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}
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#if !wxUSE_IDLEMENUUPDATES
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void wxFrameBase::OnMenuOpen(wxMenuEvent& event)
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#else
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void wxFrameBase::OnMenuOpen(wxMenuEvent& WXUNUSED(event))
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#endif
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{
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#if !wxUSE_IDLEMENUUPDATES
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DoMenuUpdates(event.GetMenu());
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#endif // !wxUSE_IDLEMENUUPDATES
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}
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void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
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{
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// do we have real status text to restore?
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if ( !m_oldStatusText.empty() )
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{
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if ( m_statusBarPane >= 0 )
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{
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wxStatusBar *statbar = GetStatusBar();
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if ( statbar )
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statbar->SetStatusText(m_oldStatusText, m_statusBarPane);
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}
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m_oldStatusText.clear();
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}
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}
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#endif // wxUSE_MENUS && wxUSE_STATUSBAR
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// Implement internal behaviour (menu updating on some platforms)
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void wxFrameBase::OnInternalIdle()
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{
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wxTopLevelWindow::OnInternalIdle();
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#if wxUSE_MENUS && wxUSE_IDLEMENUUPDATES
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if (wxUpdateUIEvent::CanUpdate(this))
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DoMenuUpdates();
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#endif
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}
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// ----------------------------------------------------------------------------
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// status bar stuff
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// ----------------------------------------------------------------------------
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#if wxUSE_STATUSBAR
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wxStatusBar* wxFrameBase::CreateStatusBar(int number,
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long style,
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wxWindowID id,
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const wxString& name)
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{
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// the main status bar can only be created once (or else it should be
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// deleted before calling CreateStatusBar() again)
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wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL,
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wxT("recreating status bar in wxFrame") );
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SetStatusBar(OnCreateStatusBar(number, style, id, name));
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return m_frameStatusBar;
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}
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wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
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long style,
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wxWindowID id,
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const wxString& name)
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{
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wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
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statusBar->SetFieldsCount(number);
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return statusBar;
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}
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void wxFrameBase::SetStatusText(const wxString& text, int number)
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{
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wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
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m_frameStatusBar->SetStatusText(text, number);
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}
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void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
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{
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wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
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m_frameStatusBar->SetStatusWidths(n, widths_field);
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PositionStatusBar();
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}
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void wxFrameBase::PushStatusText(const wxString& text, int number)
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{
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wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
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m_frameStatusBar->PushStatusText(text, number);
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}
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void wxFrameBase::PopStatusText(int number)
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{
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wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
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m_frameStatusBar->PopStatusText(number);
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}
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bool wxFrameBase::ShowMenuHelp(wxStatusBar *WXUNUSED(statbar), int menuId)
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{
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#if wxUSE_MENUS
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// if no help string found, we will clear the status bar text
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wxString helpString;
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bool show = menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */;
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if ( show )
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{
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wxMenuBar *menuBar = GetMenuBar();
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if ( menuBar )
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{
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// it's ok if we don't find the item because it might belong
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// to the popup menu
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wxMenuItem *item = menuBar->FindItem(menuId);
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if ( item )
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helpString = item->GetHelp();
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}
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}
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DoGiveHelp(helpString, show);
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return !helpString.empty();
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#else // !wxUSE_MENUS
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return false;
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#endif // wxUSE_MENUS/!wxUSE_MENUS
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}
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void wxFrameBase::SetStatusBar(wxStatusBar *statBar)
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{
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bool hadBar = m_frameStatusBar != NULL;
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m_frameStatusBar = statBar;
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if ( (m_frameStatusBar != NULL) != hadBar )
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{
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PositionStatusBar();
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DoLayout();
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}
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}
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#endif // wxUSE_STATUSBAR
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#if wxUSE_MENUS || wxUSE_TOOLBAR
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void wxFrameBase::DoGiveHelp(const wxString& text, bool show)
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{
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#if wxUSE_STATUSBAR
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if ( m_statusBarPane < 0 )
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{
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// status bar messages disabled
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return;
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}
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wxStatusBar *statbar = GetStatusBar();
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if ( !statbar )
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return;
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wxString help;
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if ( show )
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{
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help = text;
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// remember the old status bar text if this is the first time we're
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// called since the menu has been opened as we're going to overwrite it
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// in our DoGiveHelp() and we want to restore it when the menu is
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// closed
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//
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// note that it would be logical to do this in OnMenuOpen() but under
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// MSW we get an EVT_MENU_HIGHLIGHT before EVT_MENU_OPEN, strangely
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// enough, and so this doesn't work and instead we use the ugly trick
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// with using special m_oldStatusText value as "menu opened" (but it is
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// arguably better than adding yet another member variable to wxFrame
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// on all platforms)
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if ( m_oldStatusText.empty() )
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{
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m_oldStatusText = statbar->GetStatusText(m_statusBarPane);
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if ( m_oldStatusText.empty() )
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{
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// use special value to prevent us from doing this the next time
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m_oldStatusText += _T('\0');
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}
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}
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}
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else // hide the status bar text
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{
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// i.e. restore the old one
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help = m_oldStatusText;
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// make sure we get the up to date text when showing it the next time
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m_oldStatusText.clear();
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}
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statbar->SetStatusText(help, m_statusBarPane);
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#else
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wxUnusedVar(text);
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wxUnusedVar(show);
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#endif // wxUSE_STATUSBAR
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}
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#endif // wxUSE_MENUS || wxUSE_TOOLBAR
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// ----------------------------------------------------------------------------
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// toolbar stuff
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// ----------------------------------------------------------------------------
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#if wxUSE_TOOLBAR
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wxToolBar* wxFrameBase::CreateToolBar(long style,
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wxWindowID id,
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const wxString& name)
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{
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// the main toolbar can't be recreated (unless it was explicitly deleted
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// before)
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wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL,
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wxT("recreating toolbar in wxFrame") );
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if ( style == -1 )
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{
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// use default style
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//
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// NB: we don't specify the default value in the method declaration
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// because
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// a) this allows us to have different defaults for different
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// platforms (even if we don't have them right now)
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// b) we don't need to include wx/toolbar.h in the header then
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style = wxBORDER_NONE | wxTB_HORIZONTAL | wxTB_FLAT;
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}
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SetToolBar(OnCreateToolBar(style, id, name));
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return m_frameToolBar;
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}
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wxToolBar* wxFrameBase::OnCreateToolBar(long style,
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wxWindowID id,
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const wxString& name)
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{
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#if defined(__WXWINCE__) && defined(__POCKETPC__)
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return new wxToolMenuBar(this, id,
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wxDefaultPosition, wxDefaultSize,
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style, name);
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#else
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return new wxToolBar(this, id,
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wxDefaultPosition, wxDefaultSize,
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style, name);
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#endif
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}
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void wxFrameBase::SetToolBar(wxToolBar *toolbar)
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{
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bool hadBar = m_frameToolBar != NULL;
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m_frameToolBar = toolbar;
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if ( (m_frameToolBar != NULL) != hadBar )
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{
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PositionToolBar();
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DoLayout();
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}
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}
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#endif // wxUSE_TOOLBAR
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// ----------------------------------------------------------------------------
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// menus
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// ----------------------------------------------------------------------------
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#if wxUSE_MENUS
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// update all menus
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void wxFrameBase::DoMenuUpdates(wxMenu* menu)
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{
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if (menu)
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{
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wxEvtHandler* source = GetEventHandler();
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menu->UpdateUI(source);
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}
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else
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{
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wxMenuBar* bar = GetMenuBar();
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if (bar != NULL)
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bar->UpdateMenus();
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}
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}
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void wxFrameBase::DetachMenuBar()
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{
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if ( m_frameMenuBar )
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{
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m_frameMenuBar->Detach();
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m_frameMenuBar = NULL;
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}
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}
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void wxFrameBase::AttachMenuBar(wxMenuBar *menubar)
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{
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if ( menubar )
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{
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menubar->Attach((wxFrame *)this);
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m_frameMenuBar = menubar;
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}
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}
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void wxFrameBase::SetMenuBar(wxMenuBar *menubar)
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{
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if ( menubar == GetMenuBar() )
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{
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// nothing to do
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return;
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}
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DetachMenuBar();
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this->AttachMenuBar(menubar);
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}
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#endif // wxUSE_MENUS
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