mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-04-06 11:57:09 +02:00
Merge pull request #13417 from luzpaz/typo-source-core-common
Core/Common: Fix typos
This commit is contained in:
commit
07cec796f4
@ -2019,7 +2019,7 @@ void ARM64XEmitter::ABI_PushRegisters(BitSet32 registers)
|
||||
if (!num_regs)
|
||||
return;
|
||||
|
||||
// 8 byte per register, but 16 byte alignment, so we may have to padd one register.
|
||||
// 8 byte per register, but 16 byte alignment, so we may have to pad one register.
|
||||
// Only update the SP on the last write to avoid the dependency between those stores.
|
||||
|
||||
// The first push must adjust the SP, else a context switch may invalidate everything below SP.
|
||||
@ -2062,7 +2062,7 @@ void ARM64XEmitter::ABI_PopRegisters(BitSet32 registers, BitSet32 ignore_mask)
|
||||
else
|
||||
second = {};
|
||||
|
||||
// 8 byte per register, but 16 byte alignment, so we may have to padd one register.
|
||||
// 8 byte per register, but 16 byte alignment, so we may have to pad one register.
|
||||
// Only update the SP on the last load to avoid the dependency between those loads.
|
||||
|
||||
// Fast load for all but the first (two) registers, this is always an even number.
|
||||
@ -2904,7 +2904,7 @@ void ARM64FloatEmitter::ST1(u8 size, u8 count, IndexType type, ARM64Reg Rt, ARM6
|
||||
{
|
||||
ASSERT_MSG(DYNA_REC, !(count == 0 || count > 4), "Must have a count of 1 to 4 registers! ({})",
|
||||
count);
|
||||
ASSERT_MSG(DYNA_REC, type == IndexType::Post, "Only post indexing is supporte!");
|
||||
ASSERT_MSG(DYNA_REC, type == IndexType::Post, "Only post indexing is supported!");
|
||||
|
||||
u32 opcode = 0;
|
||||
if (count == 1)
|
||||
|
@ -616,7 +616,7 @@ const Lexer& Lexer::Step() const
|
||||
|
||||
TokenType Lexer::LexStringLit(std::string_view& invalid_reason, Interval& invalid_region) const
|
||||
{
|
||||
// The open quote has alread been matched
|
||||
// The open quote has already been matched
|
||||
const size_t string_start = m_scan_pos.index - 1;
|
||||
TokenType token_type = TokenType::StringLit;
|
||||
|
||||
|
@ -197,7 +197,7 @@ static bool GetModuleVersion(const wchar_t* name, Version* version)
|
||||
void CompatPatchesInstall(LdrWatcher* watcher)
|
||||
{
|
||||
watcher->Install({{L"EZFRD64.dll", L"811EZFRD64.DLL"}, [](const LdrDllLoadEvent& event) {
|
||||
// *EZFRD64 is incldued in software packages for cheapo third-party gamepads
|
||||
// *EZFRD64 is included in software packages for cheapo third-party gamepads
|
||||
// (and gamepad adapters). The module cannot handle its heap being above 4GB,
|
||||
// which tends to happen very often on modern Windows.
|
||||
// NOTE: The patch will always be applied, but it will only actually avoid the
|
||||
@ -209,7 +209,7 @@ void CompatPatchesInstall(LdrWatcher* watcher)
|
||||
watcher->Install(
|
||||
{{L"ucrtbase.dll"}, [](const LdrDllLoadEvent& event) {
|
||||
// ucrtbase implements caching between fseek/fread, old versions have a bug
|
||||
// such that some reads return incorrect data. This causes noticable bugs
|
||||
// such that some reads return incorrect data. This causes noticeable bugs
|
||||
// in dolphin since we use these APIs for reading game images.
|
||||
Version version;
|
||||
if (!GetModuleVersion(event.name.c_str(), &version))
|
||||
|
@ -2404,7 +2404,7 @@ static void InitExtensionList(GLContext* context)
|
||||
case 100:
|
||||
break;
|
||||
}
|
||||
// So we can easily determine if we are running dekstop GL
|
||||
// So we can easily determine if we are running desktop GL
|
||||
s_extension_list["VERSION_GL"] = true;
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@
|
||||
* when not supported.
|
||||
*
|
||||
* When building with -march=native, or enabling the instruction sets in the compile flags, permit
|
||||
* usage of the instrinsics without any function attributes. If the command-line architecture does
|
||||
* usage of the intrinsics without any function attributes. If the command-line architecture does
|
||||
* not support this instruction set, enable it via function targeting.
|
||||
*/
|
||||
|
||||
|
@ -348,7 +348,7 @@ public:
|
||||
static Quaternion RotateY(float rad);
|
||||
static Quaternion RotateZ(float rad);
|
||||
|
||||
// Returns a quaternion with rotations about each axis simulatenously (e.g processing gyroscope
|
||||
// Returns a quaternion with rotations about each axis simultaneously (e.g processing gyroscope
|
||||
// input)
|
||||
static Quaternion RotateXYZ(const Vec3& rads);
|
||||
|
||||
|
@ -31,7 +31,7 @@ enum class TraversalPacketType : u8
|
||||
ConnectReady = 6,
|
||||
// [s->c] Alternately, the server might not have heard of this host.
|
||||
ConnectFailed = 7,
|
||||
// [c->s] Perform a traveral test. This will send two acks:
|
||||
// [c->s] Perform a traversal test. This will send two acks:
|
||||
// one via the server's alt port, and one to the address corresponding to
|
||||
// the given host ID.
|
||||
TestPlease = 8,
|
||||
|
@ -37,7 +37,7 @@ struct WindowSystemInfo
|
||||
void* render_window = nullptr;
|
||||
|
||||
// Render surface. Depending on the host platform, this may differ from the window.
|
||||
// This is kept seperate as input may require a different handle to rendering, and
|
||||
// This is kept separate as input may require a different handle to rendering, and
|
||||
// during video backend startup the surface pointer may change (MoltenVK).
|
||||
void* render_surface = nullptr;
|
||||
|
||||
|
@ -7,7 +7,7 @@
|
||||
#include "Common/x64Reg.h"
|
||||
|
||||
// x64 ABI:s, and helpers to help follow them when JIT-ing code.
|
||||
// All convensions return values in EAX (+ possibly EDX).
|
||||
// All conventions return values in EAX (+ possibly EDX).
|
||||
|
||||
// Windows 64-bit
|
||||
// * 4-reg "fastcall" variant, very new-skool stack handling
|
||||
|
Loading…
x
Reference in New Issue
Block a user