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mark all local functions as static
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@ -51,7 +51,7 @@ void Shutdown()
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}
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}
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void SaveTexture(const std::string& filename, u32 texmap, s32 mip)
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static void SaveTexture(const std::string& filename, u32 texmap, s32 mip)
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{
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FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
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u8 subTexmap = texmap & 3;
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@ -82,7 +82,7 @@ void GetTextureRGBA(u8 *dst, u32 texmap, s32 mip, u32 width, u32 height)
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}
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}
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s32 GetMaxTextureLod(u32 texmap)
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static s32 GetMaxTextureLod(u32 texmap)
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{
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FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
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u8 subTexmap = texmap & 3;
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@ -130,7 +130,7 @@ void DumpActiveTextures()
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}
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}
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void DumpEfb(const std::string& filename)
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static void DumpEfb(const std::string& filename)
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{
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u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
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u8 *writePtr = data;
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@ -153,7 +153,7 @@ void DumpEfb(const std::string& filename)
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delete[] data;
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}
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void DumpDepth(const std::string& filename)
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static void DumpDepth(const std::string& filename)
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{
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u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
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u8 *writePtr = data;
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