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TexCache: remove expanded_width
This variable isn't use any more.
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@ -466,7 +466,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
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// create the entry/texture
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if (nullptr == entry)
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{
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textures[texID] = entry = g_texture_cache->CreateTexture(width, height, expandedWidth, texLevels, pcfmt);
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textures[texID] = entry = g_texture_cache->CreateTexture(width, height, texLevels, pcfmt);
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// Sometimes, we can get around recreating a texture if only the number of mip levels changes
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// e.g. if our texture cache entry got too many mipmap levels we can limit the number of used levels by setting the appropriate render states
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