Frameskipping! Complete with GUI! Even my most naive approach resulted in great speeds, even with graphic-intensive games such as Pikmin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3949 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2009-08-08 01:39:56 +00:00
parent 9cbfadb885
commit 51ddedf512
21 changed files with 126 additions and 19 deletions

View File

@ -197,6 +197,7 @@ bool FifoCommandRunnable()
static void Decode()
{
int Cmd = DataReadU8();
switch(Cmd)
{
case GX_NOP:
@ -268,6 +269,7 @@ static void Decode()
{
// load vertices (use computed vertex size from FifoCommandRunnable above)
u16 numVertices = DataReadU16();
VertexLoaderManager::RunVertices(
Cmd & GX_VAT_MASK, // Vertex loader index (0 - 7)
(Cmd & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT,