mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-11 16:49:28 +02:00
Frameskipping! Complete with GUI! Even my most naive approach resulted in great speeds, even with graphic-intensive games such as Pikmin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3949 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -197,6 +197,7 @@ bool FifoCommandRunnable()
|
||||
static void Decode()
|
||||
{
|
||||
int Cmd = DataReadU8();
|
||||
|
||||
switch(Cmd)
|
||||
{
|
||||
case GX_NOP:
|
||||
@ -268,6 +269,7 @@ static void Decode()
|
||||
{
|
||||
// load vertices (use computed vertex size from FifoCommandRunnable above)
|
||||
u16 numVertices = DataReadU16();
|
||||
|
||||
VertexLoaderManager::RunVertices(
|
||||
Cmd & GX_VAT_MASK, // Vertex loader index (0 - 7)
|
||||
(Cmd & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT,
|
||||
|
Reference in New Issue
Block a user