mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-13 15:59:23 +01:00
Gameini database update. Call of Duty 2: Big Red One, Medal of Honor Rising Sun, Tony Hawk's American Wasteland, Spider-Man 2, GoldenEye Rogue Agent are updated/added.
Fixes issue 6515. Fixes issue 6516. Fixes issue 6517. Fixes issue 6518. Credit goes to generalebison for his reports.
This commit is contained in:
parent
41c25d0c90
commit
a5613f5c10
18
Data/User/GameConfig/GK2D52.ini
Normal file
18
Data/User/GameConfig/GK2D52.ini
Normal file
@ -0,0 +1,18 @@
|
||||
# GK2D52 - Spider-Man 2
|
||||
[Core]
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
18
Data/User/GameConfig/GK2E52.ini
Normal file
18
Data/User/GameConfig/GK2E52.ini
Normal file
@ -0,0 +1,18 @@
|
||||
# GK2E52 - Spider-Man 2
|
||||
[Core]
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
18
Data/User/GameConfig/GK2F52.ini
Normal file
18
Data/User/GameConfig/GK2F52.ini
Normal file
@ -0,0 +1,18 @@
|
||||
# GK2F52 - Spider-Man 2
|
||||
[Core]
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
18
Data/User/GameConfig/GK2I52.ini
Normal file
18
Data/User/GameConfig/GK2I52.ini
Normal file
@ -0,0 +1,18 @@
|
||||
# GK2I52 - Spider-Man 2
|
||||
[Core]
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
18
Data/User/GameConfig/GK2P52.ini
Normal file
18
Data/User/GameConfig/GK2P52.ini
Normal file
@ -0,0 +1,18 @@
|
||||
# GK2P52 - Spider-Man 2
|
||||
[Core]
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
31
Data/User/GameConfig/GOYP69.ini
Normal file
31
Data/User/GameConfig/GOYP69.ini
Normal file
@ -0,0 +1,31 @@
|
||||
# GOYP69 - GoldenEye Rogue Agent
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
31
Data/User/GameConfig/GOYS69.ini
Normal file
31
Data/User/GameConfig/GOYS69.ini
Normal file
@ -0,0 +1,31 @@
|
||||
# GOYS69 - GoldenEye Rogue Agent
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
20
Data/User/GameConfig/GQCD52.ini
Normal file
20
Data/User/GameConfig/GQCD52.ini
Normal file
@ -0,0 +1,20 @@
|
||||
# GQCD52 - Call of Duty 2: Big Red One
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
EmulationStateId = 4
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
@ -1,20 +1,20 @@
|
||||
# GQCE52 - Call of Duty 2: Big Red One
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Black screen
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
|
20
Data/User/GameConfig/GQCF52.ini
Normal file
20
Data/User/GameConfig/GQCF52.ini
Normal file
@ -0,0 +1,20 @@
|
||||
# GQCF52 - Call of Duty 2: Big Red One
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
EmulationStateId = 4
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
20
Data/User/GameConfig/GQCI52.ini
Normal file
20
Data/User/GameConfig/GQCI52.ini
Normal file
@ -0,0 +1,20 @@
|
||||
# GQCI52 - Call of Duty 2: Big Red One
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
EmulationStateId = 4
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Geck
|
20
Data/User/GameConfig/GQCP52.ini
Normal file
20
Data/User/GameConfig/GQCP52.ini
Normal file
@ -0,0 +1,20 @@
|
||||
# GQCP52 - Call of Duty 2: Big Red One
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
EmulationStateId = 4
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
@ -1,18 +1,20 @@
|
||||
# GQCS52 - Call of Duty 2: Big Red One
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
|
20
Data/User/GameConfig/GR8D69.ini
Normal file
20
Data/User/GameConfig/GR8D69.ini
Normal file
@ -0,0 +1,20 @@
|
||||
# GR8D69 - Medal of Honor Rising Sun
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
@ -1,18 +1,20 @@
|
||||
# GR8E69 - Medal of Honor Rising Sun
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
TLBHack = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
|
20
Data/User/GameConfig/GR8F69.ini
Normal file
20
Data/User/GameConfig/GR8F69.ini
Normal file
@ -0,0 +1,20 @@
|
||||
# GR8F69 - Medal of Honor Rising Sun
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
20
Data/User/GameConfig/GR8J69.ini
Normal file
20
Data/User/GameConfig/GR8J69.ini
Normal file
@ -0,0 +1,20 @@
|
||||
# GR8J69 - Medal of Honor Rising Sun
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
20
Data/User/GameConfig/GR8P69.ini
Normal file
20
Data/User/GameConfig/GR8P69.ini
Normal file
@ -0,0 +1,20 @@
|
||||
# GR8P69 - Medal of Honor Rising Sun
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
@ -1,20 +1,21 @@
|
||||
# GWJE52 - Tony Hawk's American Wasteland
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack=1
|
||||
|
||||
MMU = 1
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
Issues="Error to compile...DC error?"
|
||||
|
||||
EmulationIssues = Slow because it needs mmu to run.
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
|
Loading…
x
Reference in New Issue
Block a user