mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-15 16:59:18 +01:00
Gameini database update. Call of Duty 2: Big Red One, Medal of Honor Rising Sun, Tony Hawk's American Wasteland, Spider-Man 2, GoldenEye Rogue Agent are updated/added.
Fixes issue 6515. Fixes issue 6516. Fixes issue 6517. Fixes issue 6518. Credit goes to generalebison for his reports.
This commit is contained in:
parent
41c25d0c90
commit
a5613f5c10
18
Data/User/GameConfig/GK2D52.ini
Normal file
18
Data/User/GameConfig/GK2D52.ini
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# GK2D52 - Spider-Man 2
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[Core]
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MMU = 1
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[EmuState]
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||||||
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EmulationStateId = 4
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EmulationIssues = Slow because it needs mmu to run.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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18
Data/User/GameConfig/GK2E52.ini
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18
Data/User/GameConfig/GK2E52.ini
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# GK2E52 - Spider-Man 2
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[Core]
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MMU = 1
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[EmuState]
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EmulationStateId = 4
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EmulationIssues = Slow because it needs mmu to run.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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||||||
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PH_ZFar =
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||||||
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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18
Data/User/GameConfig/GK2F52.ini
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18
Data/User/GameConfig/GK2F52.ini
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@ -0,0 +1,18 @@
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# GK2F52 - Spider-Man 2
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[Core]
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MMU = 1
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[EmuState]
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EmulationStateId = 4
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EmulationIssues = Slow because it needs mmu to run.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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18
Data/User/GameConfig/GK2I52.ini
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18
Data/User/GameConfig/GK2I52.ini
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# GK2I52 - Spider-Man 2
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[Core]
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MMU = 1
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[EmuState]
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EmulationStateId = 4
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EmulationIssues = Slow because it needs mmu to run.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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18
Data/User/GameConfig/GK2P52.ini
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18
Data/User/GameConfig/GK2P52.ini
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# GK2P52 - Spider-Man 2
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[Core]
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MMU = 1
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[EmuState]
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EmulationStateId = 4
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EmulationIssues = Slow because it needs mmu to run.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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31
Data/User/GameConfig/GOYP69.ini
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31
Data/User/GameConfig/GOYP69.ini
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# GOYP69 - GoldenEye Rogue Agent
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[Core]
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Videos are messed up, skip them.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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31
Data/User/GameConfig/GOYS69.ini
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31
Data/User/GameConfig/GOYS69.ini
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# GOYS69 - GoldenEye Rogue Agent
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[Core]
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Videos are messed up, skip them.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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20
Data/User/GameConfig/GQCD52.ini
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20
Data/User/GameConfig/GQCD52.ini
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# GQCD52 - Call of Duty 2: Big Red One
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[Core]
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# Values set here will override the main dolphin settings.
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MMU = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Slow because it needs mmu to run.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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@ -1,20 +1,20 @@
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# GQCE52 - Call of Duty 2: Big Red One
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# GQCE52 - Call of Duty 2: Big Red One
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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MMU = 1
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Black screen
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EmulationIssues = Slow because it needs mmu to run.
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EmulationStateId = 4
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EmulationStateId = 4
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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20
Data/User/GameConfig/GQCF52.ini
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20
Data/User/GameConfig/GQCF52.ini
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# GQCF52 - Call of Duty 2: Big Red One
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[Core]
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# Values set here will override the main dolphin settings.
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MMU = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Slow because it needs mmu to run.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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20
Data/User/GameConfig/GQCI52.ini
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20
Data/User/GameConfig/GQCI52.ini
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# GQCI52 - Call of Duty 2: Big Red One
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[Core]
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# Values set here will override the main dolphin settings.
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MMU = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Slow because it needs mmu to run.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Geck
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20
Data/User/GameConfig/GQCP52.ini
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20
Data/User/GameConfig/GQCP52.ini
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# GQCP52 - Call of Duty 2: Big Red One
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[Core]
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# Values set here will override the main dolphin settings.
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MMU = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Slow because it needs mmu to run.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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@ -1,18 +1,20 @@
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# GQCS52 - Call of Duty 2: Big Red One
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# GQCS52 - Call of Duty 2: Big Red One
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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MMU = 1
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Slow because it needs mmu to run.
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EmulationStateId = 4
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EmulationStateId = 4
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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20
Data/User/GameConfig/GR8D69.ini
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20
Data/User/GameConfig/GR8D69.ini
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# GR8D69 - Medal of Honor Rising Sun
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[Core]
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Videos are messed up, skip them.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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@ -1,18 +1,20 @@
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# GR8E69 - Medal of Honor Rising Sun
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# GR8E69 - Medal of Honor Rising Sun
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||||||
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[Core]
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[Core]
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||||||
# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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[EmuState]
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||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationStateId = 3
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EmulationIssues = Videos are messed up, skip them.
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[OnLoad]
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[OnLoad]
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||||||
# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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||||||
|
|
||||||
[OnFrame]
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[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
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[ActionReplay]
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||||||
# Add action replay cheats here.
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[Video]
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||||||
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ProjectionHack = 0
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||||||
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PH_SZNear = 0
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||||||
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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20
Data/User/GameConfig/GR8F69.ini
Normal file
20
Data/User/GameConfig/GR8F69.ini
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# GR8F69 - Medal of Honor Rising Sun
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||||||
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[Core]
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||||||
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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||||||
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Videos are messed up, skip them.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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[Video]
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||||||
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ProjectionHack = 0
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PH_SZNear = 0
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||||||
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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20
Data/User/GameConfig/GR8J69.ini
Normal file
20
Data/User/GameConfig/GR8J69.ini
Normal file
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# GR8J69 - Medal of Honor Rising Sun
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||||||
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[Core]
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||||||
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# Values set here will override the main dolphin settings.
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||||||
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TLBHack = 1
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||||||
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[EmuState]
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||||||
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues = Videos are messed up, skip them.
|
||||||
|
[OnLoad]
|
||||||
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
20
Data/User/GameConfig/GR8P69.ini
Normal file
20
Data/User/GameConfig/GR8P69.ini
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
# GR8P69 - Medal of Honor Rising Sun
|
||||||
|
[Core]
|
||||||
|
# Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState]
|
||||||
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues = Videos are messed up, skip them.
|
||||||
|
[OnLoad]
|
||||||
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
@ -1,20 +1,21 @@
|
|||||||
# GWJE52 - Tony Hawk's American Wasteland
|
# GWJE52 - Tony Hawk's American Wasteland
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
TLBHack=1
|
MMU = 1
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
Issues="Error to compile...DC error?"
|
Issues="Error to compile...DC error?"
|
||||||
|
EmulationIssues = Slow because it needs mmu to run.
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
Loading…
x
Reference in New Issue
Block a user