DolphinQt/Config/ARCodeWidget: Call LoadDefaultGameIni() directly

This is a static function, so we don't need to go through the instance
of SConfig in order to call it.
This commit is contained in:
Lioncash 2019-07-31 09:08:29 -04:00
parent 4d8d2acae7
commit e08a76f9e2

View File

@ -36,7 +36,7 @@ ARCodeWidget::ARCodeWidget(const UICommon::GameFile& game, bool restart_required
// will always be stored in GS/${GAMEID}.ini
game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini");
IniFile game_ini_default = SConfig::GetInstance().LoadDefaultGameIni(m_game_id, m_game_revision);
const IniFile game_ini_default = SConfig::LoadDefaultGameIni(m_game_id, m_game_revision);
m_ar_codes = ActionReplay::LoadCodes(game_ini_default, game_ini_local);
UpdateList();