mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-13 15:59:23 +01:00
Merge branch 'master' into wii-network
Conflicts: Source/Core/Common/Src/CommonPaths.h Source/Core/Core/CMakeLists.txt Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.cpp
This commit is contained in:
commit
e0c9a1fd09
1
.gitignore
vendored
1
.gitignore
vendored
@ -35,3 +35,4 @@ Source/Core/Common/Src/scmrev.h
|
|||||||
*.ipch
|
*.ipch
|
||||||
.sconsign.dblite
|
.sconsign.dblite
|
||||||
Externals/scons-local/*
|
Externals/scons-local/*
|
||||||
|
*~
|
||||||
|
@ -86,7 +86,7 @@ endif()
|
|||||||
|
|
||||||
# version number
|
# version number
|
||||||
set(DOLPHIN_VERSION_MAJOR "3")
|
set(DOLPHIN_VERSION_MAJOR "3")
|
||||||
set(DOLPHIN_VERSION_MINOR "0")
|
set(DOLPHIN_VERSION_MINOR "5")
|
||||||
if(DOLPHIN_IS_STABLE)
|
if(DOLPHIN_IS_STABLE)
|
||||||
set(DOLPHIN_VERSION_PATCH "0")
|
set(DOLPHIN_VERSION_PATCH "0")
|
||||||
else()
|
else()
|
||||||
@ -102,7 +102,7 @@ if(NOT MSVC)
|
|||||||
endif(NOT MSVC)
|
endif(NOT MSVC)
|
||||||
|
|
||||||
# gcc uses some optimizations which might break stuff without this flag
|
# gcc uses some optimizations which might break stuff without this flag
|
||||||
add_definitions(-fno-strict-aliasing -fno-exceptions)
|
add_definitions(-fno-strict-aliasing -fno-exceptions -Wno-psabi)
|
||||||
|
|
||||||
include(CheckCXXCompilerFlag)
|
include(CheckCXXCompilerFlag)
|
||||||
|
|
||||||
@ -178,6 +178,10 @@ if(APPLE)
|
|||||||
# page on x86_64 is 4GB in size.
|
# page on x86_64 is 4GB in size.
|
||||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-pagezero_size,0x1000")
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-pagezero_size,0x1000")
|
||||||
|
|
||||||
|
if(NOT DISABLE_WX)
|
||||||
|
add_definitions(-DUSE_WX -DHAVE_WX)
|
||||||
|
set(USE_WX TRUE)
|
||||||
|
endif()
|
||||||
find_library(APPKIT_LIBRARY AppKit)
|
find_library(APPKIT_LIBRARY AppKit)
|
||||||
find_library(APPSERV_LIBRARY ApplicationServices)
|
find_library(APPSERV_LIBRARY ApplicationServices)
|
||||||
find_library(ATB_LIBRARY AudioToolbox)
|
find_library(ATB_LIBRARY AudioToolbox)
|
||||||
@ -218,6 +222,16 @@ if(FASTLOG)
|
|||||||
add_definitions(-DDEBUGFAST)
|
add_definitions(-DDEBUGFAST)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
# For now GLES and EGL are tied to each other.
|
||||||
|
# Enabling GLES also disables the OpenGL plugin.
|
||||||
|
option(USE_GLES "Enables GLES, disables OGL" OFF)
|
||||||
|
if(USE_GLES)
|
||||||
|
message("GLES rendering enabled")
|
||||||
|
add_definitions(-DUSE_GLES)
|
||||||
|
add_definitions(-DUSE_EGL)
|
||||||
|
set(USE_EGL True)
|
||||||
|
endif()
|
||||||
|
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
|
||||||
|
|
||||||
########################################
|
########################################
|
||||||
# Dependency checking
|
# Dependency checking
|
||||||
@ -393,6 +407,14 @@ else()
|
|||||||
set(LZO lzo2)
|
set(LZO lzo2)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||||
|
include(FindSDL2 OPTIONAL)
|
||||||
|
endif()
|
||||||
|
if(SDL2_FOUND)
|
||||||
|
message("Using shared SDL2")
|
||||||
|
include_directories(${SDL2_INCLUDE_DIR})
|
||||||
|
else(SDL2_FOUND)
|
||||||
|
# SDL2 not found, try SDL
|
||||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||||
include(FindSDL OPTIONAL)
|
include(FindSDL OPTIONAL)
|
||||||
endif()
|
endif()
|
||||||
@ -405,6 +427,7 @@ else(SDL_FOUND)
|
|||||||
include_directories(Externals/SDL Externals/SDL/include)
|
include_directories(Externals/SDL Externals/SDL/include)
|
||||||
add_subdirectory(Externals/SDL)
|
add_subdirectory(Externals/SDL)
|
||||||
endif(SDL_FOUND)
|
endif(SDL_FOUND)
|
||||||
|
endif(SDL2_FOUND)
|
||||||
|
|
||||||
set(SFML_FIND_VERSION TRUE)
|
set(SFML_FIND_VERSION TRUE)
|
||||||
set(SFML_FIND_VERSION_MAJOR 1)
|
set(SFML_FIND_VERSION_MAJOR 1)
|
||||||
@ -573,9 +596,6 @@ file(WRITE ${PROJECT_BINARY_DIR}/Source/Core/Common/Src/scmrev.h
|
|||||||
)
|
)
|
||||||
include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common/Src")
|
include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common/Src")
|
||||||
|
|
||||||
|
|
||||||
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
|
|
||||||
|
|
||||||
########################################
|
########################################
|
||||||
# Optional Targets
|
# Optional Targets
|
||||||
# TODO: Add DSPSpy and TestSuite.
|
# TODO: Add DSPSpy and TestSuite.
|
||||||
@ -611,19 +631,20 @@ set(CPACK_PACKAGE_VENDOR "Dolphin Team")
|
|||||||
set(CPACK_PACKAGE_VERSION_MAJOR ${DOLPHIN_VERSION_MAJOR})
|
set(CPACK_PACKAGE_VERSION_MAJOR ${DOLPHIN_VERSION_MAJOR})
|
||||||
set(CPACK_PACKAGE_VERSION_MINOR ${DOLPHIN_VERSION_MINOR})
|
set(CPACK_PACKAGE_VERSION_MINOR ${DOLPHIN_VERSION_MINOR})
|
||||||
set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_VERSION_PATCH})
|
set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_VERSION_PATCH})
|
||||||
|
set(CPACK_PACKAGE_DESCRIPTION_FILE ${PROJECT_SOURCE_DIR}/Data/cpack_package_description.txt)
|
||||||
|
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A Gamecube, Wii and Triforce emulator")
|
||||||
|
|
||||||
# TODO: CPACK_PACKAGE_DESCRIPTION_FILE
|
set(CPACK_RPM_PACKAGE_GROUP System/Emulators/Other)
|
||||||
# TODO: CPACK_PACKAGE_DESCRIPTION_SUMMARY
|
set(CPACK_RPM_PACKAGE_LICENSE GPL-2.0)
|
||||||
# TODO: CPACK_RESOURCE_FILE_README
|
# TODO: CPACK_RESOURCE_FILE_README
|
||||||
# TODO: CPACK_RESOURCE_FILE_WELCOME
|
# TODO: CPACK_RESOURCE_FILE_WELCOME
|
||||||
# TODO: CPACK_PACKAGE_EXECUTABLES
|
|
||||||
# TODO: CPACK_PACKAGE_ICON
|
# TODO: CPACK_PACKAGE_ICON
|
||||||
# TODO: CPACK_NSIS_*
|
# TODO: CPACK_NSIS_*
|
||||||
# TODO: Use CPack components for DSPSpy, etc => cpack_add_component
|
# TODO: Use CPack components for DSPSpy, etc => cpack_add_component
|
||||||
|
|
||||||
set(CPACK_SET_DESTDIR ON)
|
set(CPACK_SET_DESTDIR ON)
|
||||||
set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP")
|
set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP")
|
||||||
set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.svn")
|
set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.git")
|
||||||
list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
|
list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
|
||||||
|
|
||||||
# CPack must be included after the CPACK_* variables are set in order for those
|
# CPack must be included after the CPACK_* variables are set in order for those
|
||||||
|
@ -55,8 +55,8 @@ endmacro()
|
|||||||
|
|
||||||
macro(check_libav)
|
macro(check_libav)
|
||||||
if(PKG_CONFIG_FOUND)
|
if(PKG_CONFIG_FOUND)
|
||||||
pkg_check_modules(LIBAV libavcodec>=53.5.0 libavformat>=53.2.0
|
pkg_check_modules(LIBAV libavcodec>=53.35.0 libavformat>=53.21.0
|
||||||
libswscale>=2.0.0 libavutil>=51.7.0)
|
libswscale>=2.1.0 libavutil>=51.22.1)
|
||||||
else()
|
else()
|
||||||
message("pkg-config is required to check for libav")
|
message("pkg-config is required to check for libav")
|
||||||
endif()
|
endif()
|
||||||
|
180
CMakeTests/FindSDL2.cmake
Normal file
180
CMakeTests/FindSDL2.cmake
Normal file
@ -0,0 +1,180 @@
|
|||||||
|
# Locate SDL2 library
|
||||||
|
# This module defines
|
||||||
|
# SDL2_LIBRARY, the name of the library to link against
|
||||||
|
# SDL2_FOUND, if false, do not try to link to SDL2
|
||||||
|
# SDL2_INCLUDE_DIR, where to find SDL.h
|
||||||
|
#
|
||||||
|
# This module responds to the the flag:
|
||||||
|
# SDL2_BUILDING_LIBRARY
|
||||||
|
# If this is defined, then no SDL2_main will be linked in because
|
||||||
|
# only applications need main().
|
||||||
|
# Otherwise, it is assumed you are building an application and this
|
||||||
|
# module will attempt to locate and set the the proper link flags
|
||||||
|
# as part of the returned SDL2_LIBRARY variable.
|
||||||
|
#
|
||||||
|
# Don't forget to include SDL2main.h and SDL2main.m your project for the
|
||||||
|
# OS X framework based version. (Other versions link to -lSDL2main which
|
||||||
|
# this module will try to find on your behalf.) Also for OS X, this
|
||||||
|
# module will automatically add the -framework Cocoa on your behalf.
|
||||||
|
#
|
||||||
|
#
|
||||||
|
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
|
||||||
|
# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
|
||||||
|
# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
|
||||||
|
# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
|
||||||
|
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
|
||||||
|
# as appropriate. These values are used to generate the final SDL2_LIBRARY
|
||||||
|
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
|
||||||
|
#
|
||||||
|
#
|
||||||
|
# $SDL2DIR is an environment variable that would
|
||||||
|
# correspond to the ./configure --prefix=$SDL2DIR
|
||||||
|
# used in building SDL2.
|
||||||
|
# l.e.galup 9-20-02
|
||||||
|
#
|
||||||
|
# Modified by Eric Wing.
|
||||||
|
# Added code to assist with automated building by using environmental variables
|
||||||
|
# and providing a more controlled/consistent search behavior.
|
||||||
|
# Added new modifications to recognize OS X frameworks and
|
||||||
|
# additional Unix paths (FreeBSD, etc).
|
||||||
|
# Also corrected the header search path to follow "proper" SDL2 guidelines.
|
||||||
|
# Added a search for SDL2main which is needed by some platforms.
|
||||||
|
# Added a search for threads which is needed by some platforms.
|
||||||
|
# Added needed compile switches for MinGW.
|
||||||
|
#
|
||||||
|
# On OSX, this will prefer the Framework version (if found) over others.
|
||||||
|
# People will have to manually change the cache values of
|
||||||
|
# SDL2_LIBRARY to override this selection or set the CMake environment
|
||||||
|
# CMAKE_INCLUDE_PATH to modify the search paths.
|
||||||
|
#
|
||||||
|
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
|
||||||
|
# This needed to change because "proper" SDL2 convention
|
||||||
|
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
|
||||||
|
# reasons because not all systems place things in SDL2/ (see FreeBSD).
|
||||||
|
#
|
||||||
|
# Ported by Johnny Patterson. This is a literal port for SDL2 of the FindSDL.cmake
|
||||||
|
# module with the minor edit of changing "SDL" to "SDL2" where necessary. This
|
||||||
|
# was not created for redistribution, and exists temporarily pending official
|
||||||
|
# SDL2 CMake modules.
|
||||||
|
|
||||||
|
#=============================================================================
|
||||||
|
# Copyright 2003-2009 Kitware, Inc.
|
||||||
|
#
|
||||||
|
# Distributed under the OSI-approved BSD License (the "License");
|
||||||
|
# see accompanying file Copyright.txt for details.
|
||||||
|
#
|
||||||
|
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||||
|
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
# See the License for more information.
|
||||||
|
#=============================================================================
|
||||||
|
# (To distribute this file outside of CMake, substitute the full
|
||||||
|
# License text for the above reference.)
|
||||||
|
|
||||||
|
FIND_PATH(SDL2_INCLUDE_DIR SDL.h
|
||||||
|
HINTS
|
||||||
|
$ENV{SDL2DIR}
|
||||||
|
PATH_SUFFIXES include/SDL2 include
|
||||||
|
PATHS
|
||||||
|
~/Library/Frameworks
|
||||||
|
/Library/Frameworks
|
||||||
|
/usr/local/include/SDL2
|
||||||
|
/usr/include/SDL2
|
||||||
|
/sw # Fink
|
||||||
|
/opt/local # DarwinPorts
|
||||||
|
/opt/csw # Blastwave
|
||||||
|
/opt
|
||||||
|
)
|
||||||
|
#MESSAGE("SDL2_INCLUDE_DIR is ${SDL2_INCLUDE_DIR}")
|
||||||
|
|
||||||
|
FIND_LIBRARY(SDL2_LIBRARY_TEMP
|
||||||
|
NAMES SDL2
|
||||||
|
HINTS
|
||||||
|
$ENV{SDL2DIR}
|
||||||
|
PATH_SUFFIXES lib64 lib
|
||||||
|
PATHS
|
||||||
|
/sw
|
||||||
|
/opt/local
|
||||||
|
/opt/csw
|
||||||
|
/opt
|
||||||
|
)
|
||||||
|
|
||||||
|
#MESSAGE("SDL2_LIBRARY_TEMP is ${SDL2_LIBRARY_TEMP}")
|
||||||
|
|
||||||
|
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||||
|
IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||||
|
# Non-OS X framework versions expect you to also dynamically link to
|
||||||
|
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
|
||||||
|
# seem to provide SDL2main for compatibility even though they don't
|
||||||
|
# necessarily need it.
|
||||||
|
FIND_LIBRARY(SDL2MAIN_LIBRARY
|
||||||
|
NAMES SDL2main
|
||||||
|
HINTS
|
||||||
|
$ENV{SDL2DIR}
|
||||||
|
PATH_SUFFIXES lib64 lib
|
||||||
|
PATHS
|
||||||
|
/sw
|
||||||
|
/opt/local
|
||||||
|
/opt/csw
|
||||||
|
/opt
|
||||||
|
)
|
||||||
|
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||||
|
ENDIF(NOT SDL2_BUILDING_LIBRARY)
|
||||||
|
|
||||||
|
# SDL2 may require threads on your system.
|
||||||
|
# The Apple build may not need an explicit flag because one of the
|
||||||
|
# frameworks may already provide it.
|
||||||
|
# But for non-OSX systems, I will use the CMake Threads package.
|
||||||
|
IF(NOT APPLE)
|
||||||
|
FIND_PACKAGE(Threads)
|
||||||
|
ENDIF(NOT APPLE)
|
||||||
|
|
||||||
|
# MinGW needs an additional library, mwindows
|
||||||
|
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
|
||||||
|
# (Actually on second look, I think it only needs one of the m* libraries.)
|
||||||
|
IF(MINGW)
|
||||||
|
SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
|
||||||
|
ENDIF(MINGW)
|
||||||
|
|
||||||
|
SET(SDL2_FOUND "NO")
|
||||||
|
IF(SDL2_LIBRARY_TEMP)
|
||||||
|
# For SDL2main
|
||||||
|
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||||
|
IF(SDL2MAIN_LIBRARY)
|
||||||
|
SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||||
|
ENDIF(SDL2MAIN_LIBRARY)
|
||||||
|
ENDIF(NOT SDL2_BUILDING_LIBRARY)
|
||||||
|
|
||||||
|
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
|
||||||
|
# CMake doesn't display the -framework Cocoa string in the UI even
|
||||||
|
# though it actually is there if I modify a pre-used variable.
|
||||||
|
# I think it has something to do with the CACHE STRING.
|
||||||
|
# So I use a temporary variable until the end so I can set the
|
||||||
|
# "real" variable in one-shot.
|
||||||
|
IF(APPLE)
|
||||||
|
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
|
||||||
|
ENDIF(APPLE)
|
||||||
|
|
||||||
|
# For threads, as mentioned Apple doesn't need this.
|
||||||
|
# In fact, there seems to be a problem if I used the Threads package
|
||||||
|
# and try using this line, so I'm just skipping it entirely for OS X.
|
||||||
|
IF(NOT APPLE)
|
||||||
|
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
|
||||||
|
ENDIF(NOT APPLE)
|
||||||
|
|
||||||
|
# For MinGW library
|
||||||
|
IF(MINGW)
|
||||||
|
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||||
|
ENDIF(MINGW)
|
||||||
|
|
||||||
|
# Set the final string here so the GUI reflects the final state.
|
||||||
|
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
|
||||||
|
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
|
||||||
|
SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
|
||||||
|
|
||||||
|
SET(SDL2_FOUND "YES")
|
||||||
|
ENDIF(SDL2_LIBRARY_TEMP)
|
||||||
|
|
||||||
|
INCLUDE(FindPackageHandleStandardArgs)
|
||||||
|
|
||||||
|
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2
|
||||||
|
REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)
|
BIN
Data/Sys/Wii/setting-kor.txt
Normal file
BIN
Data/Sys/Wii/setting-kor.txt
Normal file
Binary file not shown.
@ -3,5 +3,16 @@
|
|||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 5
|
EmulationStateId = 5
|
||||||
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
16
Data/User/GameConfig/G3RD52.ini
Normal file
16
Data/User/GameConfig/G3RD52.ini
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# G3RD52 - Shrek 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Sound issues need lle audio to be fixed.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 1
|
||||||
|
PH_SZNear = 1
|
||||||
|
PH_SZFar = 1
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear = 20
|
||||||
|
PH_ZFar = 1.99998
|
||||||
|
[Gecko]
|
16
Data/User/GameConfig/G3RE52.ini
Normal file
16
Data/User/GameConfig/G3RE52.ini
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# G3RE52 - Shrek 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Sound issues need lle audio to be fixed.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 1
|
||||||
|
PH_SZNear = 1
|
||||||
|
PH_SZFar = 1
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear = 20
|
||||||
|
PH_ZFar = 1.99998
|
||||||
|
[Gecko]
|
16
Data/User/GameConfig/G3RF52.ini
Normal file
16
Data/User/GameConfig/G3RF52.ini
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# G3RF52 - Shrek 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Sound issues need lle audio to be fixed.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 1
|
||||||
|
PH_SZNear = 1
|
||||||
|
PH_SZFar = 1
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear = 20
|
||||||
|
PH_ZFar = 1.99998
|
||||||
|
[Gecko]
|
16
Data/User/GameConfig/G3RP52.ini
Normal file
16
Data/User/GameConfig/G3RP52.ini
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# G3RP52 - Shrek 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Sound issues need lle audio to be fixed.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 1
|
||||||
|
PH_SZNear = 1
|
||||||
|
PH_SZFar = 1
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear = 20
|
||||||
|
PH_ZFar = 1.99998
|
||||||
|
[Gecko]
|
@ -2,6 +2,15 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues =
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
@ -2,6 +2,15 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues =
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
18
Data/User/GameConfig/G9TD52.ini
Normal file
18
Data/User/GameConfig/G9TD52.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# G9TD52 - Shark Tale
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs LLE audio for proper sound.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 0
|
18
Data/User/GameConfig/G9TE52.ini
Normal file
18
Data/User/GameConfig/G9TE52.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# G9TE52 - Shark Tale
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs LLE audio for proper sound.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 0
|
18
Data/User/GameConfig/G9TF52.ini
Normal file
18
Data/User/GameConfig/G9TF52.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# G9TF52 - Shark Tale
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs LLE audio for proper sound.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 0
|
18
Data/User/GameConfig/G9TI52.ini
Normal file
18
Data/User/GameConfig/G9TI52.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# G9TI52 - Shark Tale
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs LLE audio for proper sound.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 0
|
18
Data/User/GameConfig/G9TP52.ini
Normal file
18
Data/User/GameConfig/G9TP52.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# G9TP52 - Shark Tale
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs LLE audio for proper sound.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 0
|
16
Data/User/GameConfig/GAXE5D.ini
Normal file
16
Data/User/GameConfig/GAXE5D.ini
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# GAXE5D - The Ant Bully
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
18
Data/User/GameConfig/GBHDC8.ini
Normal file
18
Data/User/GameConfig/GBHDC8.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GBHDC8 - Mystic Heroes
|
||||||
|
[EmuState]
|
||||||
|
#The Emulation State (as of Dolphin r1027)
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs Real xfb for the videos to display.
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
@ -1,147 +1,119 @@
|
|||||||
# GBHEC8 - Mystic Heroes
|
# GBHEC8 - Mystic Heroes
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State (as of Dolphin r1027)
|
#The Emulation State (as of Dolphin r1027)
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs Real xfb for the videos to display.
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
#Add memory patches here.
|
|
||||||
|
|
||||||
#Add decrypted action replay cheats here.
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
|
|
||||||
$(m)
|
$(m)
|
||||||
01180C36 88000000
|
01180C36 88000000
|
||||||
C4201E68 0000FF00
|
C4201E68 0000FF00
|
||||||
|
|
||||||
$Max Health
|
$Max Health
|
||||||
01180C37 08000000
|
01180C37 08000000
|
||||||
02264788 0000270F
|
02264788 0000270F
|
||||||
|
|
||||||
$Max Magic
|
$Max Magic
|
||||||
01180C38 08000000
|
01180C38 08000000
|
||||||
0226478A 0000270F
|
0226478A 0000270F
|
||||||
|
|
||||||
$Max Attack
|
$Max Attack
|
||||||
01180C39 08000000
|
01180C39 08000000
|
||||||
0226478C 0000270F
|
0226478C 0000270F
|
||||||
|
|
||||||
$Max Defense
|
$Max Defense
|
||||||
01180C3A 08000000
|
01180C3A 08000000
|
||||||
0226478E 0000270F
|
0226478E 0000270F
|
||||||
|
|
||||||
$Max Rune Attack
|
$Max Rune Attack
|
||||||
01180C3B 08000000
|
01180C3B 08000000
|
||||||
02264790 0000270F
|
02264790 0000270F
|
||||||
|
|
||||||
$Max Rune Defense
|
$Max Rune Defense
|
||||||
01180C3C 08000000
|
01180C3C 08000000
|
||||||
02264792 0000270F
|
02264792 0000270F
|
||||||
|
|
||||||
$Have All Runes
|
$Have All Runes
|
||||||
01180C3D 08000000
|
01180C3D 08000000
|
||||||
022647C0 0005FFFF
|
022647C0 0005FFFF
|
||||||
|
|
||||||
$Max Level All Magic Slots
|
$Max Level All Magic Slots
|
||||||
01180C3E 08000000
|
01180C3E 08000000
|
||||||
042647A8 09090909
|
042647A8 09090909
|
||||||
|
|
||||||
$Start On Level 1-2
|
$Start On Level 1-2
|
||||||
01180C3F 08000000
|
01180C3F 08000000
|
||||||
0226475A 00000102
|
0226475A 00000102
|
||||||
|
|
||||||
$Start On Level 1-3
|
$Start On Level 1-3
|
||||||
01180C40 08000000
|
01180C40 08000000
|
||||||
0226475A 00000103
|
0226475A 00000103
|
||||||
|
|
||||||
$Start On Level 2-1
|
$Start On Level 2-1
|
||||||
01180C41 08000000
|
01180C41 08000000
|
||||||
0226475A 00000201
|
0226475A 00000201
|
||||||
|
|
||||||
$Start On Level 2-2
|
$Start On Level 2-2
|
||||||
01180C42 08000000
|
01180C42 08000000
|
||||||
0226475A 00000202
|
0226475A 00000202
|
||||||
|
|
||||||
$Start On Level 2-3
|
$Start On Level 2-3
|
||||||
01180C43 08000000
|
01180C43 08000000
|
||||||
0226475A 00000203
|
0226475A 00000203
|
||||||
|
|
||||||
$Start On Level 3-1
|
$Start On Level 3-1
|
||||||
01180C44 08000000
|
01180C44 08000000
|
||||||
0226475A 00000301
|
0226475A 00000301
|
||||||
|
|
||||||
$Start On Level 3-2
|
$Start On Level 3-2
|
||||||
01180C45 08000000
|
01180C45 08000000
|
||||||
0226475A 00000302
|
0226475A 00000302
|
||||||
|
|
||||||
$Start On Level 3-3
|
$Start On Level 3-3
|
||||||
01180C46 08000000
|
01180C46 08000000
|
||||||
0226475A 00000303
|
0226475A 00000303
|
||||||
|
|
||||||
$Start On Level 4-1
|
$Start On Level 4-1
|
||||||
01180C47 08000000
|
01180C47 08000000
|
||||||
0226475A 00000401
|
0226475A 00000401
|
||||||
|
|
||||||
$Start On Level 4-2
|
$Start On Level 4-2
|
||||||
01180C48 08000000
|
01180C48 08000000
|
||||||
0226475A 00000402
|
0226475A 00000402
|
||||||
|
|
||||||
$Start On Level 4-3
|
$Start On Level 4-3
|
||||||
01180C49 08000000
|
01180C49 08000000
|
||||||
0226475A 00000403
|
0226475A 00000403
|
||||||
|
|
||||||
$Start On Level 5-1
|
$Start On Level 5-1
|
||||||
01180C4A 08000000
|
01180C4A 08000000
|
||||||
0226475A 00000501
|
0226475A 00000501
|
||||||
|
|
||||||
$Start On Level 5-2
|
$Start On Level 5-2
|
||||||
01180C4B 08000000
|
01180C4B 08000000
|
||||||
0226475A 00000502
|
0226475A 00000502
|
||||||
|
|
||||||
$Start On Level 5-3
|
$Start On Level 5-3
|
||||||
01180C4C 08000000
|
01180C4C 08000000
|
||||||
0226475A 00000503
|
0226475A 00000503
|
||||||
|
|
||||||
$Start On Level 6-1
|
$Start On Level 6-1
|
||||||
01180C4D 08000000
|
01180C4D 08000000
|
||||||
0226475A 00000601
|
0226475A 00000601
|
||||||
|
|
||||||
$Start On Level 6-2
|
$Start On Level 6-2
|
||||||
01180C4E 08000000
|
01180C4E 08000000
|
||||||
0226475A 00000602
|
0226475A 00000602
|
||||||
|
|
||||||
$Start On Level 6-3
|
$Start On Level 6-3
|
||||||
01180C4F 08000000
|
01180C4F 08000000
|
||||||
0226475A 00000603
|
0226475A 00000603
|
||||||
|
|
||||||
$Start On Level 7-1
|
$Start On Level 7-1
|
||||||
01180C50 08000000
|
01180C50 08000000
|
||||||
0226475A 00000701
|
0226475A 00000701
|
||||||
|
|
||||||
$Start On Level 7-2
|
$Start On Level 7-2
|
||||||
01180C51 08000000
|
01180C51 08000000
|
||||||
0226475A 00000702
|
0226475A 00000702
|
||||||
|
|
||||||
$Start On Level 7-3
|
$Start On Level 7-3
|
||||||
01180C52 08000000
|
01180C52 08000000
|
||||||
0226475A 00000703
|
0226475A 00000703
|
||||||
|
|
||||||
$Start On Level 7-4
|
$Start On Level 7-4
|
||||||
01180C53 08000000
|
01180C53 08000000
|
||||||
0226475A 00000704
|
0226475A 00000704
|
||||||
|
|
||||||
$Start On Level 8-1
|
$Start On Level 8-1
|
||||||
01180C54 08000000
|
01180C54 08000000
|
||||||
0226475A 00000801
|
0226475A 00000801
|
||||||
|
|
||||||
$Start On Level 8-2
|
$Start On Level 8-2
|
||||||
01180C55 08000000
|
01180C55 08000000
|
||||||
0226475A 00000802
|
0226475A 00000802
|
||||||
|
|
||||||
$Start On Level 8-3
|
$Start On Level 8-3
|
||||||
01180C56 08000000
|
01180C56 08000000
|
||||||
0226475A 00000803
|
0226475A 00000803
|
||||||
|
|
||||||
$Start On Level 8-4
|
$Start On Level 8-4
|
||||||
01180C57 08000000
|
01180C57 08000000
|
||||||
0226475A 00000804
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
||||||
|
18
Data/User/GameConfig/GBHFC8.ini
Normal file
18
Data/User/GameConfig/GBHFC8.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GBHFC8 - Mystic Heroes
|
||||||
|
[EmuState]
|
||||||
|
#The Emulation State (as of Dolphin r1027)
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs Real xfb for the videos to display.
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
18
Data/User/GameConfig/GBHPC8.ini
Normal file
18
Data/User/GameConfig/GBHPC8.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GBHPC8 - Mystic Heroes
|
||||||
|
[EmuState]
|
||||||
|
#The Emulation State (as of Dolphin r1027)
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs Real xfb for the videos to display.
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
@ -1,7 +1,16 @@
|
|||||||
# GBSE8P - BEACH SPIKERS
|
# GBSE8P - BEACH SPIKERS
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
EnableFPRF = True
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 4
|
||||||
EmulationIssues = Controlls don't work ingame only walking works
|
EmulationIssues = Needs lle audio to solve sound issues.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
@ -1,6 +1,16 @@
|
|||||||
# GBSP8P - BEACH SPIKERS
|
# GBSP8P - BEACH SPIKERS
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
EnableFPRF = True
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs lle audio to solve sound issues.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = HLE music drops notes, if EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur
|
EmulationIssues = If EFB scale is not integral, serious texture glitches occur.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
@ -16,4 +16,3 @@ PH_ZFar =
|
|||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
EFBScale = 1
|
EFBScale = 1
|
||||||
SafeTextureCacheColorSamples = 0
|
SafeTextureCacheColorSamples = 0
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = HLE music drops notes, if EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur
|
EmulationIssues = If EFB scale is not integral, serious texture glitches occur.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -2,7 +2,18 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 1
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues = Needs real xfb for the videos to display.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
||||||
|
19
Data/User/GameConfig/GDSP78.ini
Normal file
19
Data/User/GameConfig/GDSP78.ini
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
# GDSP78 - Dark Summit
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs real xfb for the videos to display.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
@ -1,8 +1,17 @@
|
|||||||
# GE4E7D - 4x4 Evolution 2
|
# GE4E7D - 4x4 Evolution 2
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
|
SkipIdle = 0
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 1
|
EmulationStateId = 4
|
||||||
EmulationIssues = Stuck at
|
EmulationIssues = Idleskipping causes speed issues(menus,etc.)
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = LLE audio is needed to fix sound issues. Gfx glitches.
|
EmulationIssues = Gfx glitches.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
@ -15,3 +15,6 @@ PH_ZFar = 1.99998
|
|||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = LLE audio is needed to fix sound issues. Gfx glitches.
|
EmulationIssues = Gfx glitches.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
@ -15,3 +15,6 @@ PH_ZFar = 1.99998
|
|||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
@ -1,7 +1,19 @@
|
|||||||
# GF4E52 - Fantastic Four
|
# GF4E52 - Fantastic Four
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Can be slow
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
||||||
|
19
Data/User/GameConfig/GF4F52.ini
Normal file
19
Data/User/GameConfig/GF4F52.ini
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
# GF4F52 - Fantastic Four
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
19
Data/User/GameConfig/GF4P52.ini
Normal file
19
Data/User/GameConfig/GF4P52.ini
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
# GF4P52 - Fantastic Four
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
@ -1,12 +1,18 @@
|
|||||||
# GH2E69 - NFS: HP2
|
# GH2E69 - NFS: HP2
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
MMU = 1
|
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
EmulationIssues = Intro videos are messed up, skip them. Game is slow (r6651)
|
EmulationIssues = Intro videos are messed up, skip them. Needs LLE audio for proper sound and the game is slow.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
||||||
|
18
Data/User/GameConfig/GH2P69.ini
Normal file
18
Data/User/GameConfig/GH2P69.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GH2P69 - NFS: HP2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues = Intro videos are messed up, skip them. Needs LLE audio for proper sound and the game is slow.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
@ -1,8 +1,8 @@
|
|||||||
# GIQE78 - The Incredibles 2
|
# GIQE78 - The Incredibles 2
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues = Needs real XFB for videos to show up(r6898)
|
EmulationIssues = Needs real XFB for videos to show up.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
$Master Code
|
$Master Code
|
||||||
|
@ -1,7 +1,16 @@
|
|||||||
# GITE01 - Geist
|
# GITE01 - Geist
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues = Very slow
|
EmulationIssues =
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
@ -1,6 +1,16 @@
|
|||||||
# GITP01 - Geist
|
# GITP01 - Geist
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 1
|
EmulationIssues =
|
||||||
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
@ -1,7 +1,17 @@
|
|||||||
# GKHEA4 - King Arthur
|
# GKHEA4 - King Arthur
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
SkipIdle = 0
|
||||||
|
BlockMerging = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Slow and screen on right side is cut off
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
@ -1,6 +1,17 @@
|
|||||||
# GKHPA4 - King Arthur
|
# GKHPA4 - King Arthur
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
SkipIdle = 0
|
||||||
|
BlockMerging = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
@ -1,6 +1,16 @@
|
|||||||
# GLYE69 - NBA LIVE 2005
|
# GLYE69 - NBA LIVE 2005
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues =
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
16
Data/User/GameConfig/GLYP69.ini
Normal file
16
Data/User/GameConfig/GLYP69.ini
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# GLYP69 - NBA LIVE 2005
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack = 1
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
@ -3,7 +3,7 @@
|
|||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets).
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
@ -17,3 +17,6 @@ PH_ZFar =
|
|||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
UseXFB = True
|
UseXFB = True
|
||||||
UseRealXFB = False
|
UseRealXFB = False
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBCopyEnable = True
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets).
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
@ -17,3 +17,6 @@ PH_ZFar =
|
|||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
UseXFB = True
|
UseXFB = True
|
||||||
UseRealXFB = False
|
UseRealXFB = False
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBCopyEnable = True
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
15
Data/User/GameConfig/GN8E69.ini
Normal file
15
Data/User/GameConfig/GN8E69.ini
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
# GN8E69 - NBA LIVE 2004
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
15
Data/User/GameConfig/GN8P69.ini
Normal file
15
Data/User/GameConfig/GN8P69.ini
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
# GN8P69 - NBA LIVE 2004
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
@ -3,6 +3,17 @@
|
|||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Cutscenes are black
|
EmulationIssues = Needs Real Xfb for the videos to display.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
||||||
|
15
Data/User/GameConfig/GNLE69.ini
Normal file
15
Data/User/GameConfig/GNLE69.ini
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
# GNLE69 - NBA Live 2003
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
18
Data/User/GameConfig/GPAE01.ini
Normal file
18
Data/User/GameConfig/GPAE01.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GPAE01 - PokemonChannelMainDisk
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
EmulationIssues = Needs Efb to Ram for painting.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
18
Data/User/GameConfig/GPAJ01.ini
Normal file
18
Data/User/GameConfig/GPAJ01.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GPAJ01 - PokemonChannelMainDisk
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
EmulationIssues = Needs Efb to Ram for painting.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
18
Data/User/GameConfig/GPAP01.ini
Normal file
18
Data/User/GameConfig/GPAP01.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GPAP01 - PokemonChannelMainDisk
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
EmulationIssues = Needs Efb to Ram for painting.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
18
Data/User/GameConfig/GPAU01.ini
Normal file
18
Data/User/GameConfig/GPAU01.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GPAU01 - PokemonChannelMainDisk
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 5
|
||||||
|
EmulationIssues = Needs Efb to Ram for painting.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
@ -5,7 +5,7 @@
|
|||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
#Emulation state validated on r1648
|
#Emulation state validated on r1648
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin to be solved.(r7184)
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -426,7 +426,7 @@ EmulationStateId = 4
|
|||||||
# Max Affection codes
|
# Max Affection codes
|
||||||
# use only one of these codes at a time for your
|
# use only one of these codes at a time for your
|
||||||
# favorite character to have max affection.
|
# favorite character to have max affection.
|
||||||
EmulationIssues = Sound issues need LLE plugin to be solved.(r7184)
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$(M) (Datel)
|
$(M) (Datel)
|
||||||
@ -790,4 +790,3 @@ PH_ZFar = 1
|
|||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
DlistCachingEnable = False
|
DlistCachingEnable = False
|
||||||
|
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
#Emulation state validated on r1648
|
#Emulation state validated on r1648
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin to be solved.(r7184)
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
#Emulation state validated on r1648
|
#Emulation state validated on r1648
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Sound issues need LLE plugin to be solved.(r7184)
|
EmulationIssues =
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -1,7 +1,18 @@
|
|||||||
# GRQE41 - CITY RACER
|
# GRQE41 - CITY RACER
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 1
|
EmulationStateId = 2
|
||||||
EmulationIssues = Nothing
|
EmulationIssues = Needs lle audio for sound and real XFB for videos to show up.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
||||||
|
18
Data/User/GameConfig/GS2D78.ini
Normal file
18
Data/User/GameConfig/GS2D78.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GS2D78 - Summoner 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs real xfb for the videos to display.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
18
Data/User/GameConfig/GS2E78.ini
Normal file
18
Data/User/GameConfig/GS2E78.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GS2E78 - Summoner 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs real xfb for the videos to display.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
18
Data/User/GameConfig/GS2F78.ini
Normal file
18
Data/User/GameConfig/GS2F78.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GS2F78 - Summoner 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs real xfb for the videos to display.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
18
Data/User/GameConfig/GS2P78.ini
Normal file
18
Data/User/GameConfig/GS2P78.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GS2P78 - Summoner 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs real xfb for the videos to display.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
@ -1,7 +1,18 @@
|
|||||||
# GTZE41 - DISNEY'S TARZAN
|
# GTZE41 - DISNEY'S TARZAN
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues = Needs real Xfb for videos to display and LLE audio for proper sound and stability (hle freezes ingame).
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
||||||
|
18
Data/User/GameConfig/GTZP41.ini
Normal file
18
Data/User/GameConfig/GTZP41.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GTZP41 - DISNEY'S TARZAN
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs real Xfb for videos to display and LLE audio for proper sound and stability (hle freezes ingame).
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
@ -1,7 +1,18 @@
|
|||||||
# GW2E78 - WWE Day of Reckoning 2
|
# GW2E78 - WWE Day of Reckoning 2
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 1
|
EmulationStateId = 4
|
||||||
EmulationIssues = DSP/ARAM/Audio Streaming problem
|
EmulationIssues = Needs Efb to Ram for created fighters.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
@ -1,10 +1,18 @@
|
|||||||
# GW2P78 - WWE Day of Reckoning 2
|
# GW2P78 - WWE Day of Reckoning 2
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 1
|
EmulationStateId = 4
|
||||||
EmulationIssues = DSP/ARAM/Audio Streaming problem
|
EmulationIssues = Needs Efb to Ram for created fighters.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
@ -1,7 +1,17 @@
|
|||||||
# GWOE5G - Blowout
|
# GWOE5G - Blowout
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 1
|
EmulationStateId = 4
|
||||||
Issues="Does Nothing"
|
EmulationIssues = Needs LLE audio to get ingame.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
EFBScale = 1
|
||||||
|
@ -1,7 +1,18 @@
|
|||||||
# GWPE78 - WWE Day of Reckoning
|
# GWPE78 - WWE Day of Reckoning
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues = Needs Efb to Ram for created fighters.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
18
Data/User/GameConfig/GWPJG2.ini
Normal file
18
Data/User/GameConfig/GWPJG2.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GWPJG2 - WWE Day of Reckoning
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs Efb to Ram for created fighters.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
18
Data/User/GameConfig/GWPP78.ini
Normal file
18
Data/User/GameConfig/GWPP78.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# GWPP78 - WWE Day of Reckoning
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Needs Efb to Ram for created fighters.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
@ -2,13 +2,8 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = needs the frame cheats from ini
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
+$Patches
|
|
||||||
0x800FDCC0:dword:0x60000000
|
|
||||||
0x800FB0F0:dword:0x60000000
|
|
||||||
0x800FDF20:dword:0x60000000
|
|
||||||
0x8002363C:dword:0x60000000
|
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
$(m)
|
$(m)
|
||||||
C4116318 00000800
|
C4116318 00000800
|
||||||
|
@ -2,13 +2,8 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = goes to before race with framepatch
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
+$Patches
|
|
||||||
0x800FDAD8:dword:0x60000000
|
|
||||||
0x800FAF08:dword:0x60000000
|
|
||||||
0x800FDD38:dword:0x60000000
|
|
||||||
0x800235F0:dword:0x60000000
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
18
Data/User/GameConfig/R3DES5.ini
Normal file
18
Data/User/GameConfig/R3DES5.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# R3DES5 - Dream Pinball 3d
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Automatic framelimit is problematic.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
18
Data/User/GameConfig/R3DPS5.ini
Normal file
18
Data/User/GameConfig/R3DPS5.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# R3DPS5 - Dream Pinball 3d
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Automatic framelimit is problematic.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = True
|
20
Data/User/GameConfig/R8AE01.ini
Normal file
20
Data/User/GameConfig/R8AE01.ini
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
# R8AE01 - Pokepark Wii
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = NPCs sporadically disappear. Needs Efb to Ram for photos.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
@ -2,8 +2,11 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = NPCs sporadically disappear.
|
EmulationIssues = NPCs sporadically disappear. Needs Efb to Ram for photos.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = NPCs sporadically disappear.
|
EmulationIssues = NPCs sporadically disappear. Needs Efb to Ram for photos.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
@ -15,3 +15,6 @@ PH_ZFar =
|
|||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use efb scale x1 for the black lines to disappear
|
EmulationIssues = Needs integral scaling for the black lines to disappear.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
@ -14,6 +14,5 @@ PH_ZNear =
|
|||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
EFBScale = 2
|
EFBScale = 1
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use efb scale x1 for the black lines to disappear
|
EmulationIssues = Needs integral scaling for the black lines to disappear.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
@ -14,5 +14,5 @@ PH_ZNear =
|
|||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
EFBScale = 2
|
EFBScale = 1
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use efb scale x1 for the black lines to disappear
|
EmulationIssues = Needs integral scaling for the black lines to disappear.
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
@ -14,5 +14,5 @@ PH_ZNear =
|
|||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
EFBScale = 2
|
EFBScale = 1
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use direct3D11 plugin (r6932)
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use direct3D11 plugin (r6932)
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use direct3D11 plugin (r6932)
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use direct3D11 plugin (r6932)
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use direct3D11 plugin (r6932)
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
# RNOJ01 - Another Code R Kioku no Tobira
|
# RNOJ01 - Another Code R Kioku no Tobira
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues = You can't interact with some objects ingame. Efb to Ram is needed for proper scene transition effect.
|
EmulationIssues = Efb to Ram is needed for proper scene transition effect.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
# RNOP01 - Another Code:R
|
# RNOP01 - Another Code:R
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues = You can't interact with some objects ingame. Efb to Ram is needed for proper scene transition effect.
|
EmulationIssues = Efb to Ram is needed for proper scene transition effect.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -2,16 +2,16 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use Direct 3d 11 backend.
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 1
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar = 0.01
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -2,16 +2,16 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use Direct 3d 11 backend.
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 1
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar = 0.01
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -2,16 +2,16 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use Direct 3d 11 backend.
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 1
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar = 0.01
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -2,16 +2,16 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use Direct 3d 11 backend.
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 1
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
PH_SZFar = 0
|
PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar = 0.01
|
||||||
[Gecko]
|
[Gecko]
|
||||||
[Video_Settings]
|
[Video_Settings]
|
||||||
SafeTextureCacheColorSamples = 512
|
SafeTextureCacheColorSamples = 512
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use direct3D11 plugin (r6932)
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Use direct3D11 plugin (r6932)
|
EmulationIssues =
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
[Video]
|
[Video]
|
||||||
|
18
Data/User/GameConfig/RRZEGY.ini
Normal file
18
Data/User/GameConfig/RRZEGY.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# RRZEGY - Rubik's Puzzle World
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
18
Data/User/GameConfig/RRZPGY.ini
Normal file
18
Data/User/GameConfig/RRZPGY.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# RRZPGY - Rubik's Puzzle World
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
18
Data/User/GameConfig/S72E01.ini
Normal file
18
Data/User/GameConfig/S72E01.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# S72E01 - Kirby's Dream Collection Special Edition
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues = Classic games are unplayable.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
18
Data/User/GameConfig/S72J01.ini
Normal file
18
Data/User/GameConfig/S72J01.ini
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# S72J01 - Hoshi No Kirby: 20th Anniversary Edition
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues = Classic games are unplayable.
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
15
Data/User/GameConfig/SCYE4Q.ini
Normal file
15
Data/User/GameConfig/SCYE4Q.ini
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
# SCYE4Q - Cars 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
15
Data/User/GameConfig/SCYP4Q.ini
Normal file
15
Data/User/GameConfig/SCYP4Q.ini
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
# SCYP4Q - Cars 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
15
Data/User/GameConfig/SCYX4Q.ini
Normal file
15
Data/User/GameConfig/SCYX4Q.ini
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
# SCYX4Q - Cars 2
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 1
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user