Core: Name the play time tracker thread.

This commit is contained in:
Jordan Woyak 2025-03-27 01:38:55 -05:00
parent 1981f22228
commit ebd879cb30

View File

@ -10,6 +10,7 @@
#include "AudioCommon/AudioCommon.h"
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Common/Thread.h"
#include "Common/Timer.h"
#include "Core/CPUThreadConfigCallback.h"
#include "Core/Config/MainSettings.h"
@ -69,6 +70,8 @@ void CPUManager::ExecutePendingJobs(std::unique_lock<std::mutex>& state_lock)
void CPUManager::StartTimePlayedTimer()
{
Common::SetCurrentThreadName("Play Time Tracker");
// Steady clock for greater accuracy of timing
std::chrono::steady_clock timer;
auto prev_time = timer.now();