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Force Metroid Prime GCN and Metroid Prime 2 GCN to be 4:3
To my knowledge, all of the GameCube versions of *Metroid Prime* and *Metroid Prime 2: [Dark] Echoes* only support 4:3, not 16:9 . Currently, Dolphin's widescreen heuristic will fail to detect this and will erratically switch between 4:3 and 16:9 when Aspect Ratio is set to Auto. These changes prevent the erratic aspect ratio switching by manually declaring that the game is solely 4:3.
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@ -12,6 +12,7 @@ CPUThread = False
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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SuggestedAspectRatio = 2
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# Because the minimap has a lot of unused triangles,
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# CPU Cull can greatly speed up demanding areas of the game.
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@ -11,6 +11,7 @@
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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SuggestedAspectRatio = 2
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# Because the minimap has a lot of unused triangles,
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# CPU Cull can greatly speed up demanding areas of the game.
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