Force Metroid Prime GCN and Metroid Prime 2 GCN to be 4:3

To my knowledge, all of the GameCube versions of *Metroid Prime* and *Metroid Prime 2: [Dark] Echoes* only support 4:3, not 16:9 .
Currently, Dolphin's widescreen heuristic will fail to detect this and will erratically switch between 4:3 and 16:9 when Aspect Ratio is set to Auto.
These changes prevent the erratic aspect ratio switching by manually declaring that the game is solely 4:3.
This commit is contained in:
Nystrata 2024-12-28 05:46:38 -08:00
parent 05cad38abc
commit f6f01f2002
2 changed files with 2 additions and 0 deletions

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@ -12,6 +12,7 @@ CPUThread = False
[Video_Settings]
SafeTextureCacheColorSamples = 512
SuggestedAspectRatio = 2
# Because the minimap has a lot of unused triangles,
# CPU Cull can greatly speed up demanding areas of the game.

View File

@ -11,6 +11,7 @@
[Video_Settings]
SafeTextureCacheColorSamples = 512
SuggestedAspectRatio = 2
# Because the minimap has a lot of unused triangles,
# CPU Cull can greatly speed up demanding areas of the game.