skidau
0ac8fd0214
Merge pull request #2183 from RachelBryk/netplay-time
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Use system time for start time in netplay.
2015-03-18 13:52:17 +11:00
magumagu
fd15cad1ca
Remove useless volatile from ProcessorInterface.
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These values are only accessed/used from the CPU thread.
2015-03-15 20:33:41 -07:00
mathieui
b9af0c4d12
GC Adapter: Do not abort if some libusb functions are not supported
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Also remove a typo.
2015-03-13 18:05:09 +01:00
mathieui
88ab6352dd
GC Adapter: do not proceed with the input read if the thread isn’t running
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If the Init() call does not work in the fallback path, then abort.
2015-03-13 18:05:09 +01:00
mathieui
5a10be7fef
GC Adapter: fix a crash on exit
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s_detected is better for detecting that a thread is actually running.
Also make sure the claim_interface is always called when we detect an
adapter.
2015-03-13 18:05:09 +01:00
mathieui
ebedc80545
GC Adapter: never call libusb_reset_device()
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There should be no need to do this, and performing a reset breaks things
on any other software using the device (e.g. another dolphin instance).
2015-03-13 18:05:09 +01:00
mathieui
ad49de7740
GC Adapter: don’t stop scanning after failing to claim an adapter
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Only call Shutdown() after all devices have been tested.
2015-03-13 18:05:09 +01:00
mathieui
5f5cc963cf
GC Adapter: stop searching adapters after one has been added
2015-03-13 18:05:09 +01:00
Rachel Bryk
e7d237f199
Use system time for start time in netplay.
2015-03-11 23:21:14 -04:00
skidau
d7e54c36f1
Calibrated the GCPad even if the game does not explicitly do so.
2015-03-09 17:07:15 +11:00
skidau
b200e83b02
Fixed the wiimote profiles not taking effect.
2015-03-09 08:32:14 +11:00
skidau
780eef68f6
Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
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- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
skidau
ef3fd68603
Warning fix
2015-03-06 09:34:38 +11:00
Lioncash
b7514955e5
Merge pull request #2113 from Stevoisiak/VolumeCleanup
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Basic volume code cleanup
2015-03-05 12:18:53 -05:00
skidau
203c64e66d
Changed the GC Adapter rumble command to work like other controllers.
2015-03-05 23:57:18 +11:00
skidau
4cf4cee30e
Removed the GC Adapter "Use Thread" option as it was not useful.
2015-03-05 23:30:43 +11:00
skidau
e5277a5f49
Ignore invalid rumble data sent over Netplay to the GC Adapter
2015-03-05 23:11:48 +11:00
skidau
dee6a04980
Moved the gcpad calibration from construction to runtime
2015-03-05 23:06:19 +11:00
skidau
939159cd71
Cleared the status of the GC Adapter before populating it with new data
2015-03-02 11:08:26 +11:00
Stevoisiak
06cb85991e
De-capitalized CountryCode
2015-02-26 16:57:31 -05:00
Stevoisiak
93b16a4a2d
Formatting/Whitespace Cleanup
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Various fixes to formatting and whitespace
2015-02-25 10:48:21 -05:00
magumagu
18ada7a0f5
Merge pull request #2033 from magumagu/mmio-fix-addresses
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Fix the addresses of MMIO registers.
2015-02-22 10:58:25 -08:00
magumagu
9e29154b08
Merge pull request #1988 from magumagu/fast-checkgatherpipe
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Use faster CheckGatherPipe from JIT.
2015-02-21 15:07:59 -08:00
magumagu
314b241220
Try to fix our memory map to match the GameCube.
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This basically just restores the RAM mirroring that existed before PR1856
(address translation).
2015-02-19 15:02:51 -08:00
Pierre Bourdon
8cc6e5cff9
Merge pull request #1854 from JosJuice/read-disc-after-delay
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DVDInterface: Read disc after delay, not before
2015-02-18 20:35:07 +00:00
Pierre Bourdon
042fcbcbca
Merge pull request #2067 from magumagu/cputhread-assert
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Disable an IsCPUThread() assert in Release builds.
2015-02-18 16:22:23 +00:00
JosJuice
3ac0977bc6
DVDInterface: Read disc after delay, not before
2015-02-17 14:57:36 +01:00
magumagu
cce503c879
Disable an IsCPUThread() assert in Release builds.
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IsCPUThread is extremely slow at the moment, and this code runs
frequently.
2015-02-16 19:07:42 -08:00
Jasper St. Pierre
e53268be1b
WiimoteEmu: Add back the calibrated accel data to the EEPROM
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It seems that games actually read this to determine how to act, which
isn't particularly strange. I was imagining it was more for the
Wiimote's internal normalization, but I was wrong.
2015-02-16 15:16:23 -08:00
magumagu
f316265973
Fix the addresses of MMIO registers.
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MMIO registers are located at 0x0C000000 and 0x0D000000, not 0xCC000000.
The 0xCC000000 addresses are just an artifact of address translation.
2015-02-15 18:29:37 -08:00
greyrogue
2d4aa2a195
Add save commands for SRAM/FRAM. Improve EEPROM.
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Handle possible endian file read issues at file access time instead of
using Swap64 on every access.
Code comments and clean up.
2015-02-14 20:36:26 -05:00
magumagu
f9e8ad39fc
Fix typos from PR1856 (address translation).
2015-02-12 12:11:33 -08:00
magumagu
0e0a196a1c
Merge pull request #1856 from magumagu/correct-translation-disable-2
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Make address translation respect the CPU translation mode
2015-02-11 17:04:12 -08:00
magumagu
4193350d22
Memmap: add an explanation of Dolphin's memory layout.
2015-02-11 15:22:21 -08:00
skidau
4ff5ec7117
Merge pull request #1984 from mathieui/GCAdapter-fixes
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Fix issues with the GC adapter handling code
2015-02-12 09:54:53 +11:00
magumagu
ac54c6a4e2
Make address translation respect the CPU translation mode.
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The PowerPC CPU has bits in MSR (DR and IR) which control whether
addresses are translated. We should respect these instead of mixing
physical addresses and translated addresses into the same address space.
This is mostly mass-renaming calls to memory accesses APIs from places
which expect address translation to use a different version from those
which do not expect address translation.
This does very little on its own, but it's the first step to a correct BAT
implementation.
2015-02-11 13:56:22 -08:00
magumagu
d9988ee9b5
Merge pull request #1987 from magumagu/thread-safety
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Cleanup usage of atomic/threadsafe functions
2015-02-10 13:48:12 -08:00
magumagu
0f96a0104e
Merge pull request #1752 from Buddybenj/clean-up
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Clean Up
2015-02-10 11:39:14 -08:00
Lioncash
07556b4849
WiimoteEmu: Change define into a variable and move it to where it's used.
2015-02-10 11:46:04 -05:00
Scott Mansell
4cb01673a0
Remove now useless NumFields Function which always returned 1.
2015-02-10 00:48:06 +13:00
Scott Mansell
8f416821ad
Remove VBeam Speedhack.
2015-02-09 23:10:30 +13:00
skidau
8f4bcf3ec3
Merge pull request #2012 from lioncash/memswitch
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Memmap: Fix switch fallthroughs
2015-02-06 21:47:24 +11:00
JosJuice
3414f818cd
DVDInterface: Get rid of DVDCommandResult struct
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It's only used in one place and is no longer necesssary.
2015-02-05 15:10:31 +01:00
JosJuice
af4f872dfe
DVDInterface: Schedule event in ExecuteCommand
2015-02-05 15:10:14 +01:00
mathieui
8e556603af
Fix issues with the GC adapter handling code
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If we successfully detach the kernel driver from the interface, we
should continue instead of aborting the setup.
And we should not use libusb_handle_events(), as the API says it is only
for backwards compatibility. Additionally, if the adapter thread is not
active, dolphin will take 60 seconds to close because the
libusb_handle_events() timeout is hardcoded to 60 seconds. Instead, use
libusb_handle_events_timeout_completed() with a timeout of 1 second.
Also, cancel the libusb transfers before the join(), to be able to close
the usb device without libusb screaming in the background (and
potentially crashing).
And finally, split the Init() and Shutdown() functions to avoid having
to init and exit libusb every time we neeed to detect the adapter.
2015-02-05 10:03:21 +01:00
Lioncash
e07679114b
Use emplace_* functions where in-place construction is preferable
2015-02-04 11:39:08 -05:00
Lioncash
d7c6a7522d
Memmap: Fix switch fallthroughs
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Fixes a bug where out of range MEM2 accesses would hit the locked cache.
2015-02-04 08:28:52 -05:00
skidau
3709a1ce3a
Fixed the crash which occurred when opening Wiimote configuration before a game was started.
2015-02-04 18:48:19 +11:00
skidau
b9fb6ad3e8
Initialised all controller interfaces together on CFrame construction to fix the crash that would occur if the controller config were opened before a game was started.
2015-02-04 18:05:22 +11:00
skidau
4e7d2ab893
Merge pull request #1985 from CarlKenner/accelerometers
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Fix accelerometer wiimote/nunchuk emulation.
2015-02-02 12:15:43 +11:00