TellowKrinkle
c7892d7371
VideoCommon: Name ubershaders
2022-06-16 02:08:45 -05:00
TellowKrinkle
23c1721fbd
VideoCommon: Reduce duplicates of non-palette-requiring texture decode shaders
2022-06-16 02:08:45 -05:00
JosJuice
107a928452
Merge pull request #10748 from tellowkrinkle/SDL22Fun
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InputCommon: SDL 2.0.22 init crash workaround
2022-06-15 18:02:59 +02:00
Admiral H. Curtiss
ac3920a0da
Qt/GameCubePane: Fix swapping memory cards mid-emulation.
2022-06-15 10:42:14 +02:00
TellowKrinkle
3fe1a1a3d7
VideoCommon: Don't add garbage to shader uids in debug builds
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There wasn't anything stopping compilers from doing it in release builds either, but most optimizations would make the padding zero
2022-06-14 21:51:58 -05:00
TellowKrinkle
994210e369
InputCommon: SDL 2.0.22 init crash workaround
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See https://github.com/libsdl-org/SDL/pull/5598
2022-06-14 21:02:45 -05:00
JMC47
431d757151
Merge pull request #10743 from tellowkrinkle/LargeBlockRVZ
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Fix creation of rvz with > 2mb chunk size
2022-06-14 16:17:24 -04:00
JMC47
8a8e9c5ef6
Merge pull request #10742 from tellowkrinkle/Xcode
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Improve incremental build time for Xcode projects
2022-06-14 16:14:54 -04:00
Pokechu22
41939eeaf9
DSPDisassembler: Fix disassembly of LSR and ASR
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Before, both 1441 and 147f would disassemble as `lsr $acc0, #1`, when the second should be `lsr $acc0, #-1`, and both 14c1 and 14ff would be `asr $acc0, #1` when the second should be `asr $acc0, #-1`. I'm not entirely sure whether the minus signs actually make sense here, but this change is consistent with the assembler so that's an improvement at least.
devkitPro previously changed the formatting to not require negative signs for lsr and asr; this is probably something we should do in the future: 8a65c85c9b
This fixes the HermesText and HermesBinary tests (HermesText already wrote `lsr $ACC0, #-5`, so this is consistent with what it used before.)
2022-06-14 12:22:06 -07:00
Pokechu22
2d774010c3
DSPCodeUtil: Include the PC and hex in the "Extra code words" section
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It's included in the section before, so it's helpful to supply here too.
2022-06-14 12:22:06 -07:00
Pokechu22
087d89225c
DSPCodeUtil: Give better output when comparing instructions with large immediates
2022-06-14 12:22:06 -07:00
Pokechu22
cad9801ded
DSPDisassembler: Fix out-of-bounds read when the last word is an instruction with a large immediate
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For instance, ending with 0x009e (which you can do with CW 0x009e) indicates a LRI $ac0.m instruction, but there is no immediate value to load, so before whatever garbage in memory existed after the end of the file was used.
The bounds-checking also previously assumed that IRAM or IROM was being used, both of which were exactly 0x1000 long.
2022-06-14 12:22:06 -07:00
Pokechu22
693a29f8ce
DSPCodeUtil: Use fmt::print instead of logging in DSP::Compare
2022-06-14 12:22:05 -07:00
JMC47
9315ac7071
Merge pull request #10587 from AdmiralCurtiss/memcard-path-unify
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Raw Memory Card Path handling unification and consistency fixes.
2022-06-13 20:18:36 -04:00
JMC47
f96e91119a
Merge pull request #10735 from CasualPokePlayer/audio_dump_volume_fix
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Have audio dumps apply volume
2022-06-13 17:09:58 -04:00
Tillmann Karras
59dfc43949
Common: replace std::aligned_storage_t with alignas
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C++23 deprecates std::aligned_storage_t while alignas works since C++11.
This fixes issue 12925.
2022-06-13 00:06:19 +01:00
OatmealDome
3e5f1a4f99
MemTools: Always provide a valid pointer in send_msg for mach_msg_overwrite
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This cannot be nullptr in macOS Ventura and iOS 16.
2022-06-12 00:19:09 -04:00
TellowKrinkle
7cf5547b97
CMake: Make bundled MoltenVK optional
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Adds ~20s to incremental build time in Xcode projects
2022-06-11 16:34:33 -05:00
TellowKrinkle
26fc167a44
DiscIO: Fix creation of rvz with > 2mb chunk size
2022-06-11 16:10:32 -05:00
TellowKrinkle
e4614067b3
CMake: Respect SKIP_POSTPROCESS_BUNDLE
2022-06-11 15:46:38 -05:00
CasualPokePlayer
ad892176d0
have audio dumps apply volume (fixes cases of audio dumps being "too loud" and in game audio controls having no effect)
2022-06-10 21:27:10 -07:00
Pokechu22
27772e01d9
GCAdapter: Compare with LIBUSB_SUCCESS instead of 0
2022-06-08 15:30:22 -07:00
Pokechu22
83afaba785
IOS/USB: Use LibusbUtils::ErrorWrap and LIBUSB_SUCCESS
2022-06-08 15:29:11 -07:00
Pokechu22
5d301cc206
BTReal: Log warnings when libusb calls fail
2022-06-08 15:29:11 -07:00
Pokechu22
eeab51e3a4
Log warnings when LibusbUtils::MakeConfigDescriptor fails
2022-06-08 15:29:11 -07:00
Pokechu22
15cbb5c8f9
Log warnings when LibusbUtils::GetDeviceList fails
2022-06-08 15:29:11 -07:00
Pokechu22
91a7c4bdf2
LibusbUtils: Log warnings when libusb_set_option or libusb_handle_events_timeout_completed fail
2022-06-08 13:18:31 -07:00
JMC47
daf8e3ddde
Merge pull request #10462 from OatmealDome/steam-runtime
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DolphinQt: Add support for a Steam Runtime build
2022-06-06 20:18:06 -04:00
Tillmann Karras
79a7bf02eb
CMake: rename minizip to minizip-ng
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minizip-ng is the new name used by the upstream project as well as all
distros other than Fedora (but it looks like it will be renamed there).
2022-06-06 14:21:43 +02:00
Pokechu22
d03b277403
DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF
2022-06-05 19:34:31 -07:00
Admiral H. Curtiss
4fd18cf207
DolphinQt: Unify handling of raw memory card path.
2022-06-05 21:48:13 +02:00
Admiral H. Curtiss
deb9964333
Core: Unify handling of raw memory card path.
2022-06-05 21:43:48 +02:00
Admiral H. Curtiss
b1d1f2aa06
Common/StringUtil: Add convenience function for converting paths to use forward slashes on Windows.
2022-06-05 21:24:45 +02:00
Admiral H. Curtiss
2081e2f2a1
Config: Move ToGameCubeRegion(), GetDirectoryForRegion(), and GetBootROMPath() to new config system namespace.
2022-06-05 21:24:45 +02:00
JMC47
664663e8de
Merge pull request #10604 from Pokechu22/gcadapter-refactor
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Refactor GCAdapter, part 1
2022-06-04 16:30:25 -04:00
Admiral H. Curtiss
96f9d1000d
Merge pull request #10721 from Dentomologist/fix_warnings_on_generic_builder
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Fix warnings on generic builder
2022-06-04 21:51:58 +02:00
Dentomologist
92af703f29
DSPAssembler: Fix -Wswitch warning
2022-06-04 12:08:09 -07:00
Tilka
d7cda67462
Merge pull request #10716 from Pokechu22/dsp-lle-loop-saturation
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DSP LLE: Apply saturation to LOOP and BLOOP with $ac0.m and $ac1.m
2022-06-04 15:30:06 +01:00
Admiral H. Curtiss
9fb17b5a48
Merge pull request #10718 from shuffle2/hotkeys
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qt: unregister Settings' DevicesChanged callback during shutdown
2022-06-03 13:48:28 +02:00
Shawn Hoffman
b16711f2af
qt: fix wiipane usb list layout
2022-06-02 23:58:13 -07:00
Shawn Hoffman
27dd2c4aa4
qt: unregister Settings' DevicesChanged callback during shutdown
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fixes a crash on close
2022-06-02 23:32:21 -07:00
Pokechu22
6823b4d7a0
GCAdapter: Use LibusbUtils::ErrorWrap in log messages
2022-06-02 19:39:36 -07:00
Pokechu22
457fcbaf5e
LibusbUtils: Create ErrorWrap
2022-06-02 19:39:36 -07:00
Pokechu22
0d8772ccbe
GCAdapter: Make local variables const where possible
2022-06-02 19:39:36 -07:00
Pokechu22
cd9edeacda
GCAdapter: Merge Read logic
2022-06-02 19:39:36 -07:00
Pokechu22
9ec65baf46
GCAdapter: Have the read thread control the write thread
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This was done for Android in 6cc40b12357ae339abcb44517810af304bab77ea.
2022-06-02 19:39:36 -07:00
Pokechu22
0fa92694d1
GCAdapter: Exit early if the adapter fails to open on Android
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This is only so that indentation is consistent with the non-android code.
2022-06-02 19:39:36 -07:00
Pokechu22
749a4ad1ef
GCAdapter: Remove check on write size on android
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It was removed for non-android in 56239d1ae139998a7cde17ff02f0526ffb17f5ef, and android already uses a separate thread, so presumably this isn't needed anymore.
2022-06-02 19:39:36 -07:00
Pokechu22
27947046af
GCAdapter: Harmonize read/write thread variable names
2022-06-02 19:39:36 -07:00
Pokechu22
279888da8c
GCAdapter: Remove unused includes
2022-06-02 19:39:36 -07:00